110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  */
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| 
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| /** \file
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|  * \ingroup render
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|  */
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| 
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| #pragma once
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| #define BRICONT \
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|   texres->tin = (texres->tin - 0.5f) * tex->contrast + tex->bright - 0.5f; \
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|   if (!(tex->flag & TEX_NO_CLAMP)) { \
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|     if (texres->tin < 0.0f) { \
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|       texres->tin = 0.0f; \
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|     } \
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|     else if (texres->tin > 1.0f) { \
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|       texres->tin = 1.0f; \
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|     } \
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|   } \
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|   ((void)0)
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| 
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| #define BRICONTRGB \
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|   texres->tr = tex->rfac * ((texres->tr - 0.5f) * tex->contrast + tex->bright - 0.5f); \
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|   texres->tg = tex->gfac * ((texres->tg - 0.5f) * tex->contrast + tex->bright - 0.5f); \
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|   texres->tb = tex->bfac * ((texres->tb - 0.5f) * tex->contrast + tex->bright - 0.5f); \
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|   if (!(tex->flag & TEX_NO_CLAMP)) { \
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|     if (texres->tr < 0.0f) { \
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|       texres->tr = 0.0f; \
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|     } \
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|     if (texres->tg < 0.0f) { \
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|       texres->tg = 0.0f; \
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|     } \
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|     if (texres->tb < 0.0f) { \
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|       texres->tb = 0.0f; \
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|     } \
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|   } \
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|   if (tex->saturation != 1.0f) { \
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|     float _hsv[3]; \
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|     rgb_to_hsv(texres->tr, texres->tg, texres->tb, _hsv, _hsv + 1, _hsv + 2); \
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|     _hsv[1] *= tex->saturation; \
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|     hsv_to_rgb(_hsv[0], _hsv[1], _hsv[2], &texres->tr, &texres->tg, &texres->tb); \
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|     if ((tex->saturation > 1.0f) && !(tex->flag & TEX_NO_CLAMP)) { \
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|       if (texres->tr < 0.0f) { \
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|         texres->tr = 0.0f; \
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|       } \
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|       if (texres->tg < 0.0f) { \
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|         texres->tg = 0.0f; \
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|       } \
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|       if (texres->tb < 0.0f) { \
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|         texres->tb = 0.0f; \
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|       } \
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|     } \
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|   } \
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|   ((void)0)
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| 
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| struct ImBuf;
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| struct Image;
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| struct ImagePool;
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| struct Tex;
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| struct TexResult;
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| 
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| /* texture_image.c */
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| 
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| int imagewraposa(struct Tex *tex,
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|                  struct Image *ima,
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|                  struct ImBuf *ibuf,
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|                  const float texvec[3],
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|                  const float dxt[2],
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|                  const float dyt[2],
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|                  struct TexResult *texres,
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|                  struct ImagePool *pool,
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|                  const bool skip_load_image);
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| int imagewrap(struct Tex *tex,
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|               struct Image *ima,
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|               const float texvec[3],
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|               struct TexResult *texres,
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|               struct ImagePool *pool,
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|               const bool skip_load_image);
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| void image_sample(struct Image *ima,
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|                   float fx,
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|                   float fy,
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|                   float dx,
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|                   float dy,
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|                   float result[4],
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|                   struct ImagePool *pool);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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