
As discussed in https://developer.blender.org/D12034#412258, GLEW should be replaced by libepoxy to enable dynamic loading of OpenGL. Build: ```sh make lite debug ninja BUILD_CMAKE_ARGS="-DWITH_GHOST_X11=OFF -DWITH_GHOST_WAYLAND=ON -DWITH_GHOST_WAYLAND_LIBDECOR=ON -DPYTHON_VERSION=3.10" BUILD_DIR="../blender_build" ``` Verify that there are no X11 dependencies any more: ```sh lddtree ./blender_build/bin/blender ``` and: ```sh ./blender_build/bin/blender ``` should then start a pure Wayland client. This also works with GLX (`-DWITH_GHOST_X11=ON -DWITH_GHOST_WAYLAND=OFF`). This has not been tested on other systems (Windows, macOS) as I do not have access to those systems and the build bot does not allow me to trigger experimental builds any more (I get "you need to have role 'any-control'"). Reviewed By: campbellbarton, brecht, jbakker Differential Revision: https://developer.blender.org/D15291