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blender-archive/source/blender/blenkernel/BKE_blendfile.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

124 lines
4.9 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct BlendFileData;
struct BlendFileReadParams;
struct BlendFileReadReport;
struct ID;
struct Main;
struct MemFile;
struct ReportList;
struct UserDef;
struct bContext;
/**
* Shared setup function that makes the data from `bfd` into the current blend file,
* replacing the contents of #G.main.
* This uses the bfd #BKE_blendfile_read and similarly named functions.
*
* This is done in a separate step so the caller may perform actions after it is known the file
* loaded correctly but before the file replaces the existing blend file contents.
*/
void BKE_blendfile_read_setup_ex(struct bContext *C,
struct BlendFileData *bfd,
const struct BlendFileReadParams *params,
struct BlendFileReadReport *reports,
/* Extra args. */
bool startup_update_defaults,
const char *startup_app_template);
void BKE_blendfile_read_setup(struct bContext *C,
struct BlendFileData *bfd,
const struct BlendFileReadParams *params,
struct BlendFileReadReport *reports);
/**
* \return Blend file data, this must be passed to #BKE_blendfile_read_setup when non-NULL.
*/
struct BlendFileData *BKE_blendfile_read(const char *filepath,
const struct BlendFileReadParams *params,
struct BlendFileReadReport *reports);
/**
* \return Blend file data, this must be passed to #BKE_blendfile_read_setup when non-NULL.
*/
struct BlendFileData *BKE_blendfile_read_from_memory(const void *filebuf,
int filelength,
const struct BlendFileReadParams *params,
struct ReportList *reports);
/**
* \return Blend file data, this must be passed to #BKE_blendfile_read_setup when non-NULL.
* \note `memfile` is the undo buffer.
*/
struct BlendFileData *BKE_blendfile_read_from_memfile(struct Main *bmain,
struct MemFile *memfile,
const struct BlendFileReadParams *params,
struct ReportList *reports);
/**
* Utility to make a file 'empty' used for startup to optionally give an empty file.
* Handy for tests.
*/
void BKE_blendfile_read_make_empty(struct bContext *C);
/**
* Only read the #UserDef from a .blend.
*/
struct UserDef *BKE_blendfile_userdef_read(const char *filepath, struct ReportList *reports);
struct UserDef *BKE_blendfile_userdef_read_from_memory(const void *filebuf,
int filelength,
struct ReportList *reports);
struct UserDef *BKE_blendfile_userdef_from_defaults(void);
/**
* Only write the #UserDef in a `.blend`.
* \return success.
*/
bool BKE_blendfile_userdef_write(const char *filepath, struct ReportList *reports);
/**
* Only write the #UserDef in a `.blend`, merging with the existing blend file.
* \return success.
*
* \note In the future we should re-evaluate user preferences,
* possibly splitting out system/hardware specific preferences.
*/
bool BKE_blendfile_userdef_write_app_template(const char *filepath, struct ReportList *reports);
bool BKE_blendfile_userdef_write_all(struct ReportList *reports);
struct WorkspaceConfigFileData *BKE_blendfile_workspace_config_read(const char *filepath,
const void *filebuf,
int filelength,
struct ReportList *reports);
bool BKE_blendfile_workspace_config_write(struct Main *bmain,
const char *filepath,
struct ReportList *reports);
void BKE_blendfile_workspace_config_data_free(struct WorkspaceConfigFileData *workspace_config);
/* Partial blend file writing. */
void BKE_blendfile_write_partial_tag_ID(struct ID *id, bool set);
void BKE_blendfile_write_partial_begin(struct Main *bmain_src);
/**
* \param remap_mode: Choose the kind of path remapping or none #eBLO_WritePathRemap.
* \return Success.
*/
bool BKE_blendfile_write_partial(struct Main *bmain_src,
const char *filepath,
int write_flags,
int remap_mode,
struct ReportList *reports);
void BKE_blendfile_write_partial_end(struct Main *bmain_src);
#ifdef __cplusplus
}
#endif