Patch implements better way to control playback speed than it is possible to do with speed effect. Speed factor property can be set in Time panel. There are 2 layers of control: Option to retime movie to match scene FPS rate. Custom speed factor to control playback rate. Since playback rate is strip property, it is now possible to manipulate strip as normal one even if it is retimed. To facilitate manipulation, some functions need to consider speed factor and apply necessary corrections to strip offset or strip start. These corrections may need to be float numbers, so start and offsets must be float as well. Sound strips now use speed factor instead of pitch. This means, that strips will change length to match usable length. In addition, it is possible to group movie and sound strip and change speed of meta strip.
203 lines
7.0 KiB
C++
203 lines
7.0 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2004 Blender Foundation. All rights reserved. */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ListBase;
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struct Scene;
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struct Sequence;
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/** #SeqLoadData.flags */
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typedef enum eSeqLoadFlags {
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SEQ_LOAD_SOUND_CACHE = (1 << 1),
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SEQ_LOAD_SOUND_MONO = (1 << 2),
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SEQ_LOAD_MOVIE_SYNC_FPS = (1 << 3),
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SEQ_LOAD_SET_VIEW_TRANSFORM = (1 << 4),
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} eSeqLoadFlags;
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/* Api for adding new sequence strips. */
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typedef struct SeqLoadData {
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int start_frame;
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int channel;
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char name[64]; /* Strip name. */
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char path[1024]; /* 1024 = FILE_MAX */
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struct {
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int len;
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int end_frame;
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} image; /* Only for image strips. */
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struct Scene *scene; /* Only for scene strips. */
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struct MovieClip *clip; /* Only for clip strips. */
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struct Mask *mask; /* Only for mask strips. */
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struct {
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int type;
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int end_frame;
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struct Sequence *seq1;
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struct Sequence *seq2;
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struct Sequence *seq3;
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} effect; /* Only for effect strips. */
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eSeqLoadFlags flags;
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eSeqImageFitMethod fit_method;
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bool use_multiview;
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char views_format;
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struct Stereo3dFormat *stereo3d_format;
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bool allow_invalid_file; /* Used by RNA API to create placeholder strips. */
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double r_video_stream_start; /* For AV synchronization. Set by `SEQ_add_movie_strip`. */
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bool adjust_playback_rate;
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} SeqLoadData;
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/**
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* Initialize common SeqLoadData members
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*
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* \param load_data: SeqLoadData to be initialized
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* \param name: strip name (can be NULL)
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* \param path: path to file that is used as strip input (can be NULL)
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* \param start_frame: timeline frame where strip will be created
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* \param channel: timeline channel where strip will be created
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*/
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void SEQ_add_load_data_init(struct SeqLoadData *load_data,
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const char *name,
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const char *path,
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int start_frame,
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int channel);
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/**
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* Add image strip.
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* \note Use #SEQ_add_image_set_directory() and #SEQ_add_image_load_file() to load image sequences
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*
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* \param bmain: Main reference
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_image_strip(struct Main *bmain,
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struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add sound strip.
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* \note Use SEQ_add_image_set_directory() and SEQ_add_image_load_file() to load image sequences
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*
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* \param bmain: Main reference
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_sound_strip(struct Main *bmain,
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struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add meta strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_meta_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add movie strip.
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*
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* \param bmain: Main reference
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_movie_strip(struct Main *bmain,
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struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add scene strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_scene_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add movieclip strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_movieclip_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add mask strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_mask_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Add effect strip.
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*
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* \param scene: Scene where strips will be added
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* \param seqbase: ListBase where strips will be added
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* \param load_data: SeqLoadData with information necessary to create strip
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* \return created strip
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*/
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struct Sequence *SEQ_add_effect_strip(struct Scene *scene,
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struct ListBase *seqbase,
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struct SeqLoadData *load_data);
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/**
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* Set directory used by image strip.
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*
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* \param seq: image strip to be changed
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* \param path: directory path
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*/
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void SEQ_add_image_set_directory(struct Sequence *seq, char *path);
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/**
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* Set directory used by image strip.
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*
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* \param seq: image strip to be changed
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* \param strip_frame: frame index of strip to be changed
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* \param filename: image filename (only filename, not complete path)
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*/
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void SEQ_add_image_load_file(struct Scene *scene,
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struct Sequence *seq,
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size_t strip_frame,
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char *filename);
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/**
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* Set image strip alpha mode
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*
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* \param seq: image strip to be changed
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*/
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void SEQ_add_image_init_alpha_mode(struct Sequence *seq);
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void SEQ_add_reload_new_file(struct Main *bmain,
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struct Scene *scene,
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struct Sequence *seq,
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bool lock_range);
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void SEQ_add_movie_reload_if_needed(struct Main *bmain,
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struct Scene *scene,
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struct Sequence *seq,
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bool *r_was_reloaded,
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bool *r_can_produce_frames);
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#ifdef __cplusplus
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}
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#endif
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