This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/sequencer/SEQ_proxy.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

55 lines
1.6 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Depsgraph;
struct GSet;
struct ListBase;
struct ListBase;
struct Main;
struct Scene;
struct SeqIndexBuildContext;
struct SeqRenderData;
struct Sequence;
bool SEQ_proxy_rebuild_context(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Sequence *seq,
struct GSet *file_list,
struct ListBase *queue,
bool build_only_on_bad_performance);
void SEQ_proxy_rebuild(struct SeqIndexBuildContext *context,
short *stop,
short *do_update,
float *progress);
void SEQ_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
void SEQ_proxy_set(struct Sequence *seq, bool value);
bool SEQ_can_use_proxy(const struct SeqRenderData *context, struct Sequence *seq, int psize);
int SEQ_rendersize_to_proxysize(int render_size);
double SEQ_rendersize_to_scale_factor(int size);
typedef struct ProxyBuildJob {
struct Main *main;
struct Depsgraph *depsgraph;
struct Scene *scene;
struct ListBase queue;
int stop;
} ProxyJob;
struct wmJob *ED_seq_proxy_wm_job_get(const struct bContext *C);
ProxyJob *ED_seq_proxy_job_get(const struct bContext *C, struct wmJob *wm_job);
#ifdef __cplusplus
}
#endif