Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/env python
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| #
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| # ***** BEGIN GPL LICENSE BLOCK *****
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| #
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| # This program is free software; you can redistribute it and/or
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| # modify it under the terms of the GNU General Public License
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| # as published by the Free Software Foundation; either version 2
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| # of the License, or (at your option) any later version.
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| #
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| # This program is distributed in the hope that it will be useful,
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| # but WITHOUT ANY WARRANTY; without even the implied warranty of
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| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| # GNU General Public License for more details.
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| #
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| # You should have received a copy of the GNU General Public License
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| # along with this program; if not, write to the Free Software Foundation,
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| # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| #
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| # The Original Code is Copyright (C) 2006, Blender Foundation
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| # All rights reserved.
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| #
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| # The Original Code is: all of this file.
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| #
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| # Contributor(s): Nathan Letwory.
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| #
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| # ***** END GPL LICENSE BLOCK *****
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| 
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| Import ('env')
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| 
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| SConscript(['blender/SConscript'])
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| 
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| if env['WITH_BF_GAMEENGINE']:
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|     SConscript (['gameengine/SConscript'])
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| 
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| if env['WITH_BF_PLAYER']:
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|     SConscript (['blenderplayer/bad_level_call_stubs/SConscript'])
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| 
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| if env['OURPLATFORM'] in ('win64-vc', 'win32-vc', 'win32-mingw', 'linuxcross', 'win64-mingw'):
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|     SConscript (['icons/SConscript'])
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