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blender-archive/source/blender/editors/transform
Julian Eisel 003be8aa7c UI: Use same precision in "Move" redo panel as elsewhere
The floating "Move" redo panel showed transform values with less
precision than in other places (e.g. sidebar and properties editor).
With Millimeters as unit it would even round to full integers, which
may be an issue since you typically work at higher precisions with this
unit.

Note that this only applies to the visual precision, internally we use
full floating point `float`s still.

Fixes T70367.
2020-01-16 12:13:47 +01:00
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