This issue is because of a somewhat "special" behavior in old code, which got lost during rB09874df: There was a variant of the `relinkConnections` function which would leave the socket completely unconnected. This is not a valid state really (given that each unconnected input must otherwise connected to a constant `Set` type node), but was used as a way to distinguish connected alpha/depth sockets in composite and viewer output nodes. https://developer.blender.org/diffusion/B/browse/master/source/blender/compositor/intern/COM_InputSocket.cpp;28a829893c702918afc5ac1945a06eaefa611594$69 After the large cleanup patch ({D309}) every socket is now automatically connected to a constant, such that `getInputSocketReader` will never return a NULL pointer. This breaks the previous test method, which needs to be replaced by more explicit flags. Luckily this was done only for very few output nodes (Composite, Viewer, Output-File). These now use the regular SetValueOperation default in case "use alpha" is disabled, but set this to an explicit 1.0 value instead of mapping to the node socket.
98 lines
3.4 KiB
C++
98 lines
3.4 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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* Lukas Tönne
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*/
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#include "COM_OutputFileNode.h"
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#include "COM_OutputFileOperation.h"
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#include "COM_ExecutionSystem.h"
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#include "BLI_path_util.h"
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OutputFileNode::OutputFileNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void OutputFileNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
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{
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NodeImageMultiFile *storage = (NodeImageMultiFile *)this->getbNode()->storage;
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if (!context.isRendering()) {
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/* only output files when rendering a sequence -
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* otherwise, it overwrites the output files just
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* scrubbing through the timeline when the compositor updates.
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*/
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return;
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}
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if (storage->format.imtype == R_IMF_IMTYPE_MULTILAYER) {
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/* single output operation for the multilayer file */
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OutputOpenExrMultiLayerOperation *outputOperation = new OutputOpenExrMultiLayerOperation(
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context.getRenderData(), context.getbNodeTree(), storage->base_path, storage->format.exr_codec);
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converter.addOperation(outputOperation);
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int num_inputs = getNumberOfInputSockets();
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bool previewAdded = false;
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for (int i = 0; i < num_inputs; ++i) {
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NodeInput *input = getInputSocket(i);
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NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
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/* note: layer becomes an empty placeholder if the input is not linked */
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outputOperation->add_layer(sockdata->layer, input->getDataType(), input->isLinked());
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converter.mapInputSocket(input, outputOperation->getInputSocket(i));
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if (!previewAdded) {
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converter.addNodeInputPreview(input);
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previewAdded = true;
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}
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}
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}
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else { /* single layer format */
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int num_inputs = getNumberOfInputSockets();
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bool previewAdded = false;
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for (int i = 0; i < num_inputs; ++i) {
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NodeInput *input = getInputSocket(i);
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if (input->isLinked()) {
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NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
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ImageFormatData *format = (sockdata->use_node_format ? &storage->format : &sockdata->format);
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char path[FILE_MAX];
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/* combine file path for the input */
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BLI_join_dirfile(path, FILE_MAX, storage->base_path, sockdata->path);
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OutputSingleLayerOperation *outputOperation = new OutputSingleLayerOperation(
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context.getRenderData(), context.getbNodeTree(), input->getDataType(), format, path,
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context.getViewSettings(), context.getDisplaySettings());
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converter.addOperation(outputOperation);
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converter.mapInputSocket(input, outputOperation->getInputSocket(0));
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if (!previewAdded) {
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converter.addNodeInputPreview(input);
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previewAdded = true;
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}
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}
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}
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}
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}
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