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blender-archive/source/blender/draw
Clément Foucault c924f6f53f Workbench: Fix missing geometry on Iris 640/630 GPUs
For some reason 32c5972653 broke display of
solid meshes in workbench.

After some investigation, it seems that the vertex coordinate output is
degenerated even if the input is correct and the matrix too.

Removing dead code seems to fix the problem. So maybe the GLSL preprocessor
is not doing what it should?
2018-07-24 16:51:01 +02:00
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