- Set the button in Paint Panel, Edit buttons context - It assumes the mesh to be near-perfectly mirrored. Current threshold is set to 0.0001 (maximum difference allowed). In order to evaluate proper mirroring, a new option will be added in Mesh editmode later. - When the flipped group doesn't exist yet, it creates the group - Of course this doesn't work for mirror modifier! New: Select/activate flipped bone or vertex group - Press SHIFT+F in PoseMode or WeightPaint mode to get the flipped bone. Is especially to see while painting if the mirror copying works OK. New: "Apply Envelope to VertexGroup" uses X-mirror option too. Todo; check on mirror vertex painting, and mirror Mesh editmode.... The implementation is based on a 8x8x8 Octree, where vertex locations are stored. Vertices on the threshold boundary of an Octree node are filled in the neighbour nodes as well, ensuring that the lookup works with threshold. The current size of the Octree gives good speedup, even for 128k vertices it only needs 256 lookup cycles per checked vertex. Same code could be used for the bevel tool for example. src/meshtools.c: int mesh_octree_table(Object *ob, float *co, char mode) - mode 's' or 'e' is "start octree" or "end octree" - mode 'u' is "use", it then returns an index nr of the found vertex. (return -1 if not found)
706 lines
14 KiB
C
706 lines
14 KiB
C
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/* blender.c jan 94 MIXED MODEL
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*
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* common help functions and data
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifndef WIN32
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#include <unistd.h> // for read close
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#include <sys/param.h> // for MAXPATHLEN
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#else
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#include <io.h> // for open close read
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <fcntl.h> // for open
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "DNA_sdna_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_object_types.h"
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#include "DNA_curve_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_dynstr.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "DNA_mesh_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_library.h"
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#include "BKE_blender.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_object.h"
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#include "BKE_scene.h"
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#include "BKE_curve.h"
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#include "BKE_font.h"
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#include "BLI_editVert.h"
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#include "BLO_undofile.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "BKE_bad_level_calls.h" // for freeAllRad editNurb free_editMesh free_editText free_editArmature
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#include "BKE_utildefines.h" // O_BINARY FALSE
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#include "BIF_mainqueue.h" // mainqenter for onload script
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#include "mydevice.h"
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#include "nla.h"
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#include "blendef.h"
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Global G;
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UserDef U;
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char versionstr[48]= "";
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/* ************************************************ */
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/* pushpop facility: to store data temporally, FIFO! */
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ListBase ppmain={0, 0};
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typedef struct PushPop {
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struct PushPop *next, *prev;
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void *data;
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int len;
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} PushPop;
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void pushdata(void *data, int len)
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{
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PushPop *pp;
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pp= MEM_mallocN(sizeof(PushPop), "pushpop");
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BLI_addtail(&ppmain, pp);
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pp->data= MEM_mallocN(len, "pushpop");
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pp->len= len;
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memcpy(pp->data, data, len);
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}
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void popfirst(void *data)
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{
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PushPop *pp;
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pp= ppmain.first;
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if(pp) {
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memcpy(data, pp->data, pp->len);
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BLI_remlink(&ppmain, pp);
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MEM_freeN(pp->data);
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MEM_freeN(pp);
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}
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else printf("error in popfirst\n");
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}
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void poplast(void *data)
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{
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PushPop *pp;
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pp= ppmain.last;
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if(pp) {
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memcpy(data, pp->data, pp->len);
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BLI_remlink(&ppmain, pp);
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MEM_freeN(pp->data);
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MEM_freeN(pp);
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}
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else printf("error in poplast\n");
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}
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void free_pushpop()
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{
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PushPop *pp;
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pp= ppmain.first;
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while(pp) {
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BLI_remlink(&ppmain, pp);
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MEM_freeN(pp->data);
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MEM_freeN(pp);
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}
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}
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void pushpop_test()
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{
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if(ppmain.first) printf("pushpop not empty\n");
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free_pushpop();
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}
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/* ********** free ********** */
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void free_blender(void)
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{
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free_main(G.main);
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G.main= NULL;
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IMB_freeImBufdata(); /* imbuf lib */
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}
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void duplicatelist(ListBase *list1, ListBase *list2) /* copy from 2 to 1 */
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{
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struct Link *link1, *link2;
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list1->first= list1->last= 0;
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link2= list2->first;
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while(link2) {
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link1= MEM_dupallocN(link2);
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BLI_addtail(list1, link1);
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link2= link2->next;
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}
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}
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static EditMesh theEditMesh;
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void initglobals(void)
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{
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memset(&G, 0, sizeof(Global));
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G.editMesh = &theEditMesh;
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memset(G.editMesh, 0, sizeof(G.editMesh));
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U.savetime= 1;
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G.main= MEM_callocN(sizeof(Main), "initglobals");
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strcpy(G.ima, "//");
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G.version= BLENDER_VERSION;
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G.order= 1;
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G.order= (((char*)&G.order)[0])?L_ENDIAN:B_ENDIAN;
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sprintf(versionstr, "www.blender.org %d", G.version);
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#ifdef _WIN32 // FULLSCREEN
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G.windowstate = G_WINDOWSTATE_USERDEF;
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#endif
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clear_workob(); /* object.c */
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G.charstart = 0x0000;
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G.charmin = 0x0000;
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G.charmax = 0xffff;
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}
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/***/
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static void clear_global(void)
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{
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extern short winqueue_break; /* screen.c */
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freeAllRad();
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free_main(G.main); /* free all lib data */
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freefastshade(); /* othwerwise old lamp settings stay active */
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/* prevent hanging vars */
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R.backbuf= 0;
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/* force all queues to be left */
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winqueue_break= 1;
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if (G.obedit) {
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freeNurblist(&editNurb);
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free_editMesh(G.editMesh);
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free_editText();
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free_editArmature();
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}
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G.curscreen= NULL;
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G.scene= NULL;
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G.main= NULL;
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G.obedit= NULL;
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G.saction= NULL;
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G.buts= NULL;
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G.v2d= NULL;
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G.vd= NULL;
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G.soops= NULL;
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G.sima= NULL;
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G.sipo= NULL;
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free_vertexpaint();
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G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT);
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Image *image= main->image.first;
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bSound *sound= main->sound.first;
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Scene *scene= main->scene.first;
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Editing *ed;
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Sequence *seq;
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Strip *strip;
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while(image) {
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BLI_clean(image->name);
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image= image->id.next;
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}
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while(sound) {
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BLI_clean(sound->name);
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sound= sound->id.next;
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}
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while(scene) {
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ed= scene->ed;
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if(ed) {
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seq= ed->seqbasep->first;
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while(seq) {
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if(seq->plugin) {
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BLI_clean(seq->plugin->name);
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}
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strip= seq->strip;
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while(strip) {
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BLI_clean(strip->dir);
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strip= strip->next;
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}
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seq= seq->next;
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}
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}
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BLI_clean(scene->r.backbuf);
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BLI_clean(scene->r.pic);
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BLI_clean(scene->r.ftype);
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scene= scene->id.next;
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}
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}
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static void setup_app_data(BlendFileData *bfd, char *filename)
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{
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Object *ob;
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bScreen *curscreen= NULL;
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Scene *curscene= NULL;
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char mode;
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/* 'u' = undo save, 'n' = no UI load */
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if(bfd->main->screen.first==NULL) mode= 'u';
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else if(G.fileflags & G_FILE_NO_UI) mode= 'n';
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else mode= 0;
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clean_paths(bfd->main);
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/* no load screens? */
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if(mode) {
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/* comes from readfile.c */
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extern void lib_link_screen_restore(Main *, Scene *);
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SWAP(ListBase, G.main->screen, bfd->main->screen);
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/* we re-use current screen */
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curscreen= G.curscreen;
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/* but use new Scene pointer */
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curscene= bfd->curscene;
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if(curscene==NULL) curscene= bfd->main->scene.first;
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/* and we enforce curscene to be in current screen */
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curscreen->scene= curscene;
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/* clear_global will free G.main, here we can still restore pointers */
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lib_link_screen_restore(bfd->main, curscene);
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}
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clear_global();
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if(mode!='u') G.save_over = 1;
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G.main= bfd->main;
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if (bfd->user) {
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/* only here free userdef themes... */
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BLI_freelistN(&U.themes);
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U= *bfd->user;
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MEM_freeN(bfd->user);
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}
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/* case G_FILE_NO_UI or no screens in file */
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if(mode) {
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G.curscreen= curscreen;
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G.scene= curscene;
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}
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else {
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G.winpos= bfd->winpos;
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G.displaymode= bfd->displaymode;
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G.fileflags= bfd->fileflags;
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G.curscreen= bfd->curscreen;
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G.scene= G.curscreen->scene;
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}
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/* this can happen when active scene was lib-linked, and doesnt exist anymore */
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if(G.scene==NULL) {
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G.scene= G.main->scene.first;
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G.curscreen->scene= G.scene;
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}
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/* special cases, override loaded flags: */
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if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG;
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else bfd->globalf &= ~G_DEBUG;
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if (!(G.f & G_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS;
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G.f= bfd->globalf;
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/* last stage of do_versions actually, update objects (like recalc poses) */
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for(ob= G.main->object.first; ob; ob= ob->id.next) {
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if(ob->recalc) object_handle_update(ob);
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}
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if (!G.background) {
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setscreen(G.curscreen);
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}
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/* baseflags */
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set_scene_bg(G.scene);
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if (G.f & G_DOSCRIPTLINKS) {
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/* there's an onload scriptlink to execute in screenmain */
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mainqenter(ONLOAD_SCRIPT, 1);
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}
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strcpy(G.sce, filename);
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strcpy(G.main->name, filename); /* is guaranteed current file */
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MEM_freeN(bfd);
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}
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/* returns:
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0: no load file
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1: OK
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2: OK, and with new user settings
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*/
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int BKE_read_file(char *dir, void *type_r)
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{
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BlendReadError bre;
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BlendFileData *bfd;
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int retval= 1;
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if (!G.background)
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waitcursor(1);
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bfd= BLO_read_from_file(dir, &bre);
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if (bfd) {
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if(bfd->user) retval= 2;
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if (type_r)
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*((BlenFileType*)type_r)= bfd->type;
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setup_app_data(bfd, dir);
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} else {
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error("Loading %s failed: %s", dir, BLO_bre_as_string(bre));
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}
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if (!G.background)
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waitcursor(0);
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return (bfd?retval:0);
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}
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int BKE_read_file_from_memory(char* filebuf, int filelength, void *type_r)
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{
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BlendReadError bre;
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BlendFileData *bfd;
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if (!G.background)
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waitcursor(1);
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bfd= BLO_read_from_memory(filebuf, filelength, &bre);
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if (bfd) {
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if (type_r)
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*((BlenFileType*)type_r)= bfd->type;
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setup_app_data(bfd, "<memory>");
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} else {
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error("Loading failed: %s", BLO_bre_as_string(bre));
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}
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if (!G.background)
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waitcursor(0);
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return (bfd?1:0);
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}
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int BKE_read_file_from_memfile(MemFile *memfile)
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{
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BlendReadError bre;
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BlendFileData *bfd;
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if (!G.background)
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waitcursor(1);
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bfd= BLO_read_from_memfile(memfile, &bre);
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if (bfd) {
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setup_app_data(bfd, "<memory>");
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} else {
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error("Loading failed: %s", BLO_bre_as_string(bre));
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}
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if (!G.background)
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waitcursor(0);
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return (bfd?1:0);
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}
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/* ***************** GLOBAL UNDO *************** */
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#define UNDO_DISK 0
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#define MAXUNDONAME 64
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typedef struct UndoElem {
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struct UndoElem *next, *prev;
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char str[FILE_MAXDIR+FILE_MAXFILE];
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char name[MAXUNDONAME];
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MemFile memfile;
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} UndoElem;
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#define MAXUNDO 32
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static ListBase undobase={NULL, NULL};
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static UndoElem *curundo= NULL;
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static int read_undosave(UndoElem *uel)
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{
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char scestr[FILE_MAXDIR+FILE_MAXFILE];
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int success=0, fileflags;
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strcpy(scestr, G.sce); /* temporal store */
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fileflags= G.fileflags;
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G.fileflags |= G_FILE_NO_UI;
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if(UNDO_DISK)
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success= BKE_read_file(uel->str, NULL);
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else
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success= BKE_read_file_from_memfile(&uel->memfile);
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/* restore */
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strcpy(G.sce, scestr);
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G.fileflags= fileflags;
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return success;
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}
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/* name can be a dynamic string */
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void BKE_write_undo(char *name)
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{
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int nr, success;
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UndoElem *uel;
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if( (U.uiflag & USER_GLOBALUNDO)==0) return;
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/* remove all undos after (also when curundo==NULL) */
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while(undobase.last != curundo) {
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uel= undobase.last;
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BLI_remlink(&undobase, uel);
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BLO_free_memfile(&uel->memfile);
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MEM_freeN(uel);
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}
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/* make new */
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curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
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strncpy(uel->name, name, MAXUNDONAME-1);
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BLI_addtail(&undobase, uel);
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/* and limit amount to the maximum */
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nr= 0;
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uel= undobase.last;
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while(uel) {
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nr++;
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if(nr==MAXUNDO) break;
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uel= uel->prev;
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}
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if(uel) {
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
|
|
|
|
/* disk save version */
|
|
if(UNDO_DISK) {
|
|
static int counter= 0;
|
|
char *err, tstr[FILE_MAXDIR+FILE_MAXFILE];
|
|
char numstr[32];
|
|
|
|
/* calculate current filename */
|
|
counter++;
|
|
counter= counter % MAXUNDO;
|
|
|
|
sprintf(numstr, "%d.blend", counter);
|
|
BLI_make_file_string("/", tstr, U.tempdir, numstr);
|
|
|
|
success= BLO_write_file(tstr, G.fileflags, &err);
|
|
|
|
strcpy(curundo->str, tstr);
|
|
}
|
|
else {
|
|
MemFile *prevfile=NULL;
|
|
char *err;
|
|
|
|
if(curundo->prev) prevfile= &(curundo->prev->memfile);
|
|
|
|
success= BLO_write_file_mem(prevfile, &curundo->memfile, G.fileflags, &err);
|
|
|
|
}
|
|
}
|
|
|
|
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
|
|
void BKE_undo_step(int step)
|
|
{
|
|
|
|
if(step==0) {
|
|
read_undosave(curundo);
|
|
}
|
|
else if(step==1) {
|
|
/* curundo should never be NULL, after restart or load file it should call undo_save */
|
|
if(curundo==NULL || curundo->prev==NULL) error("No undo available");
|
|
else {
|
|
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo= curundo->prev;
|
|
read_undosave(curundo);
|
|
}
|
|
}
|
|
else {
|
|
|
|
/* curundo has to remain current situation! */
|
|
|
|
if(curundo==NULL || curundo->next==NULL) error("No redo available");
|
|
else {
|
|
read_undosave(curundo->next);
|
|
curundo= curundo->next;
|
|
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_reset_undo(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel= undobase.first;
|
|
while(uel) {
|
|
BLO_free_memfile(&uel->memfile);
|
|
uel= uel->next;
|
|
}
|
|
|
|
BLI_freelistN(&undobase);
|
|
curundo= NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void BKE_undo_number(int nr)
|
|
{
|
|
UndoElem *uel;
|
|
int a=1;
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next, a++) {
|
|
if(a==nr) break;
|
|
}
|
|
curundo= uel;
|
|
BKE_undo_step(0);
|
|
}
|
|
|
|
char *BKE_undo_menu_string(void)
|
|
{
|
|
UndoElem *uel;
|
|
DynStr *ds= BLI_dynstr_new();
|
|
char *menu;
|
|
|
|
BLI_dynstr_append(ds, "Global Undo History %t");
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next) {
|
|
BLI_dynstr_append(ds, "|");
|
|
BLI_dynstr_append(ds, uel->name);
|
|
}
|
|
|
|
menu= BLI_dynstr_get_cstring(ds);
|
|
BLI_dynstr_free(ds);
|
|
|
|
return menu;
|
|
}
|
|
|
|
/* saves quit.blend */
|
|
void BKE_undo_save_quit(void)
|
|
{
|
|
UndoElem *uel;
|
|
MemFileChunk *chunk;
|
|
int file;
|
|
char str[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
|
|
|
|
uel= curundo;
|
|
if(uel==NULL) {
|
|
printf("No undo buffer to save recovery file\n");
|
|
return;
|
|
}
|
|
|
|
/* no undo state to save */
|
|
if(undobase.first==undobase.last) return;
|
|
|
|
BLI_make_file_string("/", str, U.tempdir, "quit.blend");
|
|
|
|
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
|
|
if(file == -1) {
|
|
printf("Unable to save %s\n", str);
|
|
return;
|
|
}
|
|
|
|
chunk= uel->memfile.chunks.first;
|
|
while(chunk) {
|
|
if( write(file, chunk->buf, chunk->size) != chunk->size) break;
|
|
chunk= chunk->next;
|
|
}
|
|
|
|
close(file);
|
|
|
|
if(chunk) printf("Unable to save %s\n", str);
|
|
else printf("Saved session recovery to %s\n", str);
|
|
}
|
|
|