This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/render
Ton Roosendaal 03a0770df5 Bugfix #17929
Old bug (2.42): when using node material, transparent shadow did not work.
It was missing to set the proper 'pass flag'.

Do note an important difference with non-node materials for 'transparent shadow'. 
If there are no nodes, it uses the color from the unshaded material. When it has 
nodes, it uses the color output from the entire node tree, which is typically 
from shaded materials. The latter is because node shaders have no support for 
shade passes yet (it only outputs rgb + a).
2009-05-03 17:48:32 +00:00
..
2008-11-12 19:03:50 +00:00
2009-05-03 17:48:32 +00:00