Object update used to free object-data level bounding box to trigger it's re-calculation in the future. Such a freeing performed from object update isn't thread-safe because mesh could be shared between multiple objects. Rather than freeing bounding box, tag it's as invalid, this is safe from threading point of view and also prevents unnecessary memory re-allocation. Object-level bounding box is still reallocating, but think we could change this easily in the future as well. -- svn merge -r58154:58156 -r59258:59259 ^/branches/soc-2013-depsgraph_mt
158 lines
6.3 KiB
C++
158 lines
6.3 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BKE_CURVE_H__
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#define __BKE_CURVE_H__
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/** \file BKE_curve.h
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* \ingroup bke
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* \since March 2001
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* \author nzc
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*/
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struct BevList;
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struct BezTriple;
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struct Curve;
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struct EditNurb;
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struct ListBase;
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struct Main;
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struct Nurb;
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struct Object;
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struct Scene;
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struct Path;
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typedef struct CurveCache {
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ListBase disp;
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ListBase bev;
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struct Path *path;
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} CurveCache;
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#define KNOTSU(nu) ( (nu)->orderu + (nu)->pntsu + (((nu)->flagu & CU_NURB_CYCLIC) ? ((nu)->orderu - 1) : 0) )
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#define KNOTSV(nu) ( (nu)->orderv + (nu)->pntsv + (((nu)->flagv & CU_NURB_CYCLIC) ? ((nu)->orderv - 1) : 0) )
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/* Non cyclic nurbs have 1 less segment */
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#define SEGMENTSU(nu) ( ((nu)->flagu & CU_NURB_CYCLIC) ? (nu)->pntsu : (nu)->pntsu - 1)
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#define SEGMENTSV(nu) ( ((nu)->flagv & CU_NURB_CYCLIC) ? (nu)->pntsv : (nu)->pntsv - 1)
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#define CU_DO_TILT(cu, nu) (((nu->flag & CU_2D) && (cu->flag & CU_3D) == 0) ? 0 : 1)
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#define CU_DO_RADIUS(cu, nu) ((CU_DO_TILT(cu, nu) || ((cu)->flag & CU_PATH_RADIUS) || (cu)->bevobj || (cu)->ext1 != 0.0f || (cu)->ext2 != 0.0f) ? 1 : 0)
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/* ** Curve ** */
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void BKE_curve_unlink(struct Curve *cu);
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void BKE_curve_free(struct Curve *cu);
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void BKE_curve_editfont_free(struct Curve *cu);
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struct Curve *BKE_curve_add(struct Main *bmain, const char *name, int type);
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struct Curve *BKE_curve_copy(struct Curve *cu);
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void BKE_curve_make_local(struct Curve *cu);
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short BKE_curve_type_get(struct Curve *cu);
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void BKE_curve_type_test(struct Object *ob);
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void BKE_curve_curve_dimension_update(struct Curve *cu);
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struct BoundBox *BKE_curve_boundbox_get(struct Object *ob);
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void BKE_curve_texspace_calc(struct Curve *cu);
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void BKE_curve_texspace_get(struct Curve *cu, float r_loc[3], float r_rot[3], float r_size[3]);
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bool BKE_curve_minmax(struct Curve *cu, float min[3], float max[3]);
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bool BKE_curve_center_median(struct Curve *cu, float cent[3]);
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bool BKE_curve_center_bounds(struct Curve *cu, float cent[3]);
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void BKE_curve_translate(struct Curve *cu, float offset[3], int do_keys);
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void BKE_curve_material_index_remove(struct Curve *cu, int index);
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void BKE_curve_material_index_clear(struct Curve *cu);
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ListBase *BKE_curve_nurbs_get(struct Curve *cu);
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float (*BKE_curve_nurbs_vertexCos_get(struct ListBase *lb, int *numVerts_r))[3];
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void BK_curve_nurbs_vertexCos_apply(struct ListBase *lb, float (*vertexCos)[3]);
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float (*BKE_curve_nurbs_keyVertexCos_get(struct ListBase *lb, float *key))[3];
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void BKE_curve_nurbs_keyVertexTilts_apply(struct ListBase *lb, float *key);
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void BKE_curve_editNurb_keyIndex_free(struct EditNurb *editnurb);
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void BKE_curve_editNurb_free(struct Curve *cu);
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struct ListBase *BKE_curve_editNurbs_get(struct Curve *cu);
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float *BKE_curve_make_orco(struct Scene *scene, struct Object *ob, int *r_numVerts);
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float *BKE_curve_surf_make_orco(struct Object *ob);
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void BKE_curve_bevelList_make(struct Object *ob, struct ListBase *nurbs, bool for_render);
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void BKE_curve_bevel_make(struct Scene *scene, struct Object *ob, struct ListBase *disp, int forRender, int renderResolution);
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void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
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/* ** Nurbs ** */
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int BKE_nurbList_index_get_co(struct ListBase *editnurb, const int index, float r_co[3]);
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int BKE_nurbList_verts_count(struct ListBase *nurb);
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int BKE_nurbList_verts_count_without_handles(struct ListBase *nurb);
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void BKE_nurbList_free(struct ListBase *lb);
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void BKE_nurbList_duplicate(struct ListBase *lb1, struct ListBase *lb2);
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void BKE_nurbList_handles_set(struct ListBase *editnurb, short code);
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void BKE_nurbList_handles_autocalc(ListBase *editnurb, int flag);
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void BKE_nurb_free(struct Nurb *nu);
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struct Nurb *BKE_nurb_duplicate(struct Nurb *nu);
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void BKE_nurb_test2D(struct Nurb *nu);
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void BKE_nurb_minmax(struct Nurb *nu, float min[3], float max[3]);
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void BKE_nurb_makeFaces(struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv);
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void BKE_nurb_makeCurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride);
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void BKE_nurb_knot_calc_u(struct Nurb *nu);
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void BKE_nurb_knot_calc_v(struct Nurb *nu);
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/* nurb checks if they can be drawn, also clamp order func */
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bool BKE_nurb_check_valid_u(struct Nurb *nu);
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bool BKE_nurb_check_valid_v(struct Nurb *nu);
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bool BKE_nurb_order_clamp_u(struct Nurb *nu);
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bool BKE_nurb_order_clamp_v(struct Nurb *nu);
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void BKE_nurb_direction_switch(struct Nurb *nu);
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bool BKE_nurb_type_convert(struct Nurb *nu, const short type, const bool use_handles);
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void BKE_nurb_points_add(struct Nurb *nu, int number);
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void BKE_nurb_bezierPoints_add(struct Nurb *nu, int number);
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struct BezTriple *BKE_nurb_bezt_get_next(struct Nurb *nu, struct BezTriple *bezt);
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struct BezTriple *BKE_nurb_bezt_get_prev(struct Nurb *nu, struct BezTriple *bezt);
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struct BPoint *BKE_nurb_bpoint_get_next(struct Nurb *nu, struct BPoint *bp);
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struct BPoint *BKE_nurb_bpoint_get_prev(struct Nurb *nu, struct BPoint *bp);
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void BKE_nurb_bezt_calc_normal(struct Nurb *nu, struct BezTriple *bezt, float r_normal[3]);
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void BKE_nurb_bezt_calc_plane(struct Nurb *nu, struct BezTriple *bezt, float r_plane[3]);
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void BKE_nurb_handle_calc(struct BezTriple *bezt, struct BezTriple *prev, struct BezTriple *next, int mode);
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void BKE_nurb_handles_calc(struct Nurb *nu);
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void BKE_nurb_handles_autocalc(struct Nurb *nu, int flag);
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void BKE_nurb_handles_test(struct Nurb *nu);
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#endif /* __BKE_CURVE_H__ */
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