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This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
018fa1540eaef603b28c04fd5b8533d21122e36f
blender-archive/source/blender/gpu/intern
History
Campbell Barton 018fa1540e whitespace edits, make formatting for functions consustent at least within the file.
2011-09-28 05:53:40 +00:00
..
gpu_buffers.c
whitespace edits, make formatting for functions consustent at least within the file.
2011-09-28 05:53:40 +00:00
gpu_codegen.c
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport
2011-09-12 09:47:28 +00:00
gpu_codegen.h
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
gpu_draw.c
whitespace cleanup
2011-09-25 12:31:21 +00:00
gpu_extensions.c
- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)
2011-09-16 06:47:01 +00:00
gpu_material.c
addendum to prev bugfix on texture space bump
2011-09-22 05:36:52 +00:00
gpu_shader_material.glsl
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
gpu_shader_material.glsl.c
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport
2011-09-12 09:47:28 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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