This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/blenlib/intern/scanfill.c
Hans Lambermont 12315f4d0e Initial revision
2002-10-12 11:37:38 +00:00

1235 lines
27 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* (uit traces) maart 95
*/
#include <stdio.h>
#include <math.h>
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_util.h"
#include "DNA_listBase.h"
#include "BLI_editVert.h"
#include "BLI_arithb.h"
#include "BLI_scanfill.h"
#include "BLI_callbacks.h"
/* callbacks for errors and interrupts and some goo */
static void (*BLI_localErrorCallBack)(char*) = NULL;
static int (*BLI_localInterruptCallBack)(void) = NULL;
static void *objectref = NULL;
static char *colourref = NULL;
void BLI_setScanFillObjectRef(void* ob)
{
objectref = ob;
}
void BLI_setScanFillColourRef(char* c)
{
colourref = c;
}
void BLI_setErrorCallBack(void (*f)(char*))
{
BLI_localErrorCallBack = f;
}
void BLI_setInterruptCallBack(int (*f)(void))
{
BLI_localInterruptCallBack = f;
}
/* just flush the error to /dev/null if the error handler is missing */
void callLocalErrorCallBack(char* msg)
{
if (BLI_localErrorCallBack) {
BLI_localErrorCallBack(msg);
}
}
/* ignore if the interrupt wasn't set */
int callLocalInterruptCallBack(void)
{
if (BLI_localInterruptCallBack) {
return BLI_localInterruptCallBack();
} else {
return 0;
}
}
/* local types */
typedef struct PolyFill {
int edges,verts;
float min[3],max[3];
short f,nr;
} PolyFill;
typedef struct ScFillVert {
EditVert *v1;
EditEdge *first,*last;
short f,f1;
} ScFillVert;
/* local funcs */
int vergscdata(const void *a1, const void *a2);
int vergpoly(const void *a1, const void *a2);
void *new_mem_element(int size);
void addfillvlak(EditVert *v1, EditVert *v2, EditVert *v3);
int boundinside(PolyFill *pf1, PolyFill *pf2);
int boundisect(PolyFill *pf2, PolyFill *pf1);
void mergepolysSimp(PolyFill *pf1, PolyFill *pf2) /* pf2 bij pf1 */;
EditEdge *existfilledge(EditVert *v1, EditVert *v2);
short addedgetoscanvert(ScFillVert *sc, EditEdge *eed);
short testedgeside(float *v1, float *v2, float *v3);
short testedgeside2(float *v1, float *v2, float *v3);
short boundinsideEV(EditEdge *eed, EditVert *eve) /* is eve binnen boundbox eed */;
void testvertexnearedge(void);
void scanfill(PolyFill *pf);
void fill_mesh(void);
ScFillVert *addedgetoscanlist(EditEdge *eed, int len);
void splitlist(ListBase *tempve, ListBase *temped, short nr);
/* This one is also used in isect.c Keep it here until we know what to do with isect.c */
#define COMPLIMIT 0.0003
ScFillVert *scdata;
ListBase fillvertbase = {0,0};
ListBase filledgebase = {0,0};
ListBase fillvlakbase = {0,0};
short cox, coy;
/* **** FUNKTIES VOOR QSORT *************************** */
int vergscdata(const void *a1, const void *a2)
{
const ScFillVert *x1=a1,*x2=a2;
if( x1->v1->co[coy] < x2->v1->co[coy] ) return 1;
else if( x1->v1->co[coy] > x2->v1->co[coy]) return -1;
else if( x1->v1->co[cox] > x2->v1->co[cox] ) return 1;
else if( x1->v1->co[cox] < x2->v1->co[cox]) return -1;
return 0;
}
int vergpoly(const void *a1, const void *a2)
{
const PolyFill *x1=a1, *x2=a2;
if( x1->min[cox] > x2->min[cox] ) return 1;
else if( x1->min[cox] < x2->min[cox] ) return -1;
else if( x1->min[coy] > x2->min[coy] ) return 1;
else if( x1->min[coy] < x2->min[coy] ) return -1;
return 0;
}
/* ************* MEMORY MANAGEMENT ************* */
struct mem_elements {
struct mem_elements *next, *prev;
char *data;
};
void *new_mem_element(int size)
{
/* Alleen als gedurende het werken duizenden elementen worden aangemaakt en
* nooit (tussendoor) vrijgegeven. Op eind is vrijgeven nodig (-1).
*/
int blocksize= 16384;
static int offs= 0; /* het huidige vrije adres */
static struct mem_elements *cur= 0;
static ListBase lb= {0, 0};
void *adr;
if(size>10000 || size==0) {
printf("incorrect use of new_mem_element\n");
}
else if(size== -1) {
cur= lb.first;
while(cur) {
MEM_freeN(cur->data);
cur= cur->next;
}
BLI_freelistN(&lb);
return NULL;
}
size= 4*( (size+3)/4 );
if(cur) {
if(size+offs < blocksize) {
adr= (void *) (cur->data+offs);
offs+= size;
return adr;
}
}
cur= MEM_callocN( sizeof(struct mem_elements), "newmem");
cur->data= MEM_callocN(blocksize, "newmem");
BLI_addtail(&lb, cur);
offs= size;
return cur->data;
}
void BLI_end_edgefill(void)
{
new_mem_element(-1);
fillvertbase.first= fillvertbase.last= 0;
filledgebase.first= filledgebase.last= 0;
fillvlakbase.first= fillvlakbase.last= 0;
}
/* **** FILL ROUTINES *************************** */
EditVert *BLI_addfillvert(float *vec)
{
EditVert *eve;
eve= new_mem_element(sizeof(EditVert));
BLI_addtail(&fillvertbase, eve);
if(vec) {
*(eve->co) = *(vec);
*(eve->co + 1) = *(vec + 1);
*(eve->co + 2) = *(vec + 2);
}
/* VECCOPY(eve->co, vec); */
return eve;
}
EditEdge *BLI_addfilledge(EditVert *v1, EditVert *v2)
{
EditEdge *newed;
newed= new_mem_element(sizeof(EditEdge));
BLI_addtail(&filledgebase, newed);
newed->v1= v1;
newed->v2= v2;
return newed;
}
void addfillvlak(EditVert *v1, EditVert *v2, EditVert *v3)
{
/* maakt geen edges aan */
EditVlak *evl;
evl= new_mem_element(sizeof(EditVlak));
BLI_addtail(&fillvlakbase, evl);
evl->v1= v1;
evl->v2= v2;
evl->v3= v3;
evl->f= 2;
/* G.obedit is Object*, actcol is char */
/* if(G.obedit && G.obedit->actcol) evl->mat_nr= G.obedit->actcol-1; */
if (objectref && colourref && *colourref) {
evl->mat_nr = *colourref - 1;
} else {
evl->mat_nr = 0;
}
}
int boundinside(PolyFill *pf1, PolyFill *pf2)
{
/* is pf2 INSIDE pf1 ? met boundingbox */
/* eerst testen of poly's bestaan */
if(pf1->edges==0 || pf2->edges==0) return 0;
if(pf2->max[cox]<pf1->max[cox])
if(pf2->max[coy]<pf1->max[coy])
if(pf2->min[cox]>pf1->min[cox])
if(pf2->min[coy]>pf1->min[coy]) return 1;
return 0;
}
int boundisect(PolyFill *pf2, PolyFill *pf1)
{
/* is pf2 aangeraakt door pf1 ? met boundingbox */
/* eerst testen of poly's bestaan */
if(pf1->edges==0 || pf2->edges==0) return 0;
if(pf2->max[cox] < pf1->min[cox] ) return 0;
if(pf2->max[coy] < pf1->min[coy] ) return 0;
if(pf2->min[cox] > pf1->max[cox] ) return 0;
if(pf2->min[coy] > pf1->max[coy] ) return 0;
/* samenvoegen */
if(pf2->max[cox]<pf1->max[cox]) pf2->max[cox]= pf1->max[cox];
if(pf2->max[coy]<pf1->max[coy]) pf2->max[coy]= pf1->max[coy];
if(pf2->min[cox]>pf1->min[cox]) pf2->min[cox]= pf1->min[cox];
if(pf2->min[coy]>pf1->min[coy]) pf2->min[coy]= pf1->min[coy];
return 1;
}
void mergepolysSimp(PolyFill *pf1, PolyFill *pf2) /* pf2 bij pf1 */
/* PolyFill *pf1,*pf2; */
{
EditVert *eve;
EditEdge *eed;
/* alle oude polynummers vervangen */
eve= fillvertbase.first;
while(eve) {
if(eve->xs== pf2->nr) eve->xs= pf1->nr;
eve= eve->next;
}
eed= filledgebase.first;
while(eed) {
if(eed->f1== pf2->nr) eed->f1= pf1->nr;
eed= eed->next;
}
pf1->verts+= pf2->verts;
pf1->edges+= pf2->edges;
pf2->verts= pf2->edges= 0;
pf1->f= (pf1->f | pf2->f);
}
EditEdge *existfilledge(EditVert *v1, EditVert *v2)
/* EditVert *v1,*v2; */
{
EditEdge *eed;
eed= filledgebase.first;
while(eed) {
if(eed->v1==v1 && eed->v2==v2) return eed;
if(eed->v2==v1 && eed->v1==v2) return eed;
eed= eed->next;
}
return 0;
}
short testedgeside(float *v1, float *v2, float *v3) /* is v3 rechts van v1-v2 ? Met uizondering: v3==v1 || v3==v2*/
/* float *v1,*v2,*v3; */
{
float inp;
inp= (v2[cox]-v1[cox])*(v1[coy]-v3[coy])
+(v1[coy]-v2[coy])*(v1[cox]-v3[cox]);
if(inp<0.0) return 0;
else if(inp==0) {
if(v1[cox]==v3[cox] && v1[coy]==v3[coy]) return 0;
if(v2[cox]==v3[cox] && v2[coy]==v3[coy]) return 0;
}
return 1;
}
short testedgeside2(float *v1, float *v2, float *v3) /* is v3 rechts van v1-v2 ? niet doorsnijden! */
/* float *v1,*v2,*v3; */
{
float inp;
inp= (v2[cox]-v1[cox])*(v1[coy]-v3[coy])
+(v1[coy]-v2[coy])*(v1[cox]-v3[cox]);
if(inp<=0.0) return 0;
return 1;
}
short addedgetoscanvert(ScFillVert *sc, EditEdge *eed)
/* ScFillVert *sc; */
/* EditEdge *eed; */
{
/* zoek eerste edge die rechts van eed ligt en stop eed daarvoor */
EditEdge *ed;
float fac,fac1,x,y;
if(sc->first==0) {
sc->first= sc->last= eed;
eed->prev= eed->next=0;
return 1;
}
x= eed->v1->co[cox];
y= eed->v1->co[coy];
fac1= eed->v2->co[coy]-y;
if(fac1==0.0) {
fac1= 1.0e10*(eed->v2->co[cox]-x);
}
else fac1= (x-eed->v2->co[cox])/fac1;
ed= sc->first;
while(ed) {
if(ed->v2==eed->v2) return 0;
fac= ed->v2->co[coy]-y;
if(fac==0.0) {
fac= 1.0e10*(ed->v2->co[cox]-x);
}
else fac= (x-ed->v2->co[cox])/fac;
if(fac>fac1) break;
ed= ed->next;
}
if(ed) BLI_insertlinkbefore((ListBase *)&(sc->first), ed, eed);
else BLI_addtail((ListBase *)&(sc->first),eed);
return 1;
}
ScFillVert *addedgetoscanlist(EditEdge *eed, int len)
/* EditEdge *eed; */
/* int len; */
{
/* voegt edge op juiste plek in ScFillVert list */
/* geeft sc terug als edge al bestaat */
ScFillVert *sc,scsearch;
EditVert *eve;
/* welke vert is linksboven */
if(eed->v1->co[coy] == eed->v2->co[coy]) {
if(eed->v1->co[cox] > eed->v2->co[cox]) {
eve= eed->v1;
eed->v1= eed->v2;
eed->v2= eve;
}
}
else if(eed->v1->co[coy] < eed->v2->co[coy]) {
eve= eed->v1;
eed->v1= eed->v2;
eed->v2= eve;
}
/* zoek plek in lijst */
scsearch.v1= eed->v1;
sc= (ScFillVert *)bsearch(&scsearch,scdata,len,
sizeof(ScFillVert), vergscdata);
if(sc==0) printf("Error in search edge: %x\n",eed);
else if(addedgetoscanvert(sc,eed)==0) return sc;
return 0;
}
short boundinsideEV(EditEdge *eed, EditVert *eve) /* is eve binnen boundbox eed */
/* EditEdge *eed; */
/* EditVert *eve; */
{
float minx,maxx,miny,maxy;
if(eed->v1->co[cox]<eed->v2->co[cox]) {
minx= eed->v1->co[cox];
maxx= eed->v2->co[cox];
} else {
minx= eed->v2->co[cox];
maxx= eed->v1->co[cox];
}
if(eve->co[cox]>=minx && eve->co[cox]<=maxx) {
if(eed->v1->co[coy]<eed->v2->co[coy]) {
miny= eed->v1->co[coy];
maxy= eed->v2->co[coy];
} else {
miny= eed->v2->co[coy];
maxy= eed->v1->co[coy];
}
if(eve->co[coy]>=miny && eve->co[coy]<=maxy) return 1;
}
return 0;
}
void testvertexnearedge(void)
{
/* alleen de vertices met ->h==1 worden getest op
nabijheid van edge, zo ja invoegen */
EditVert *eve;
EditEdge *eed,*ed1;
float dist,vec1[2],vec2[2],vec3[2];
eve= fillvertbase.first;
while(eve) {
if(eve->h==1) {
vec3[0]= eve->co[cox];
vec3[1]= eve->co[coy];
/* de bewuste edge vinden waar eve aan zit */
ed1= filledgebase.first;
while(ed1) {
if(ed1->v1==eve || ed1->v2==eve) break;
ed1= ed1->next;
}
if(ed1->v1==eve) {
ed1->v1= ed1->v2;
ed1->v2= eve;
}
eed= filledgebase.first;
while(eed) {
if(eve!=eed->v1 && eve!=eed->v2 && eve->xs==eed->f1) {
if(FloatCompare(eve->co,eed->v1->co, COMPLIMIT)) {
ed1->v2= eed->v1;
eed->v1->h++;
eve->h= 0;
break;
}
else if(FloatCompare(eve->co,eed->v2->co, COMPLIMIT)) {
ed1->v2= eed->v2;
eed->v2->h++;
eve->h= 0;
break;
}
else {
vec1[0]= eed->v1->co[cox];
vec1[1]= eed->v1->co[coy];
vec2[0]= eed->v2->co[cox];
vec2[1]= eed->v2->co[coy];
if(boundinsideEV(eed,eve)) {
dist= DistVL2Dfl(vec1,vec2,vec3);
if(dist<COMPLIMIT) {
/* nieuwe edge */
ed1= BLI_addfilledge(eed->v1, eve);
/* printf("fill: vertex near edge %x\n",eve); */
ed1->f= ed1->h= 0;
ed1->f1= eed->f1;
eed->v1= eve;
eve->h= 3;
break;
}
}
}
}
eed= eed->next;
}
}
eve= eve->next;
}
}
void splitlist(ListBase *tempve, ListBase *temped, short nr)
/* ListBase *tempve,*temped; */
/* short nr; */
{
/* alles zit in de templist, alleen poly nr naar fillist schrijven */
EditVert *eve,*nextve;
EditEdge *eed,*nexted;
addlisttolist(tempve,&fillvertbase);
addlisttolist(temped,&filledgebase);
eve= tempve->first;
while(eve) {
nextve= eve->next;
if(eve->xs==nr) {
BLI_remlink(tempve,eve);
BLI_addtail(&fillvertbase,eve);
}
eve= nextve;
}
eed= temped->first;
while(eed) {
nexted= eed->next;
if(eed->f1==nr) {
BLI_remlink(temped,eed);
BLI_addtail(&filledgebase,eed);
}
eed= nexted;
}
}
void scanfill(PolyFill *pf)
{
ScFillVert *sc = NULL, *sc1;
EditVert *eve,*v1,*v2,*v3;
EditEdge *eed,*nexted,*ed1,*ed2,*ed3;
float miny = 0.0;
int a,b,verts, maxvlak, totvlak;
short nr, test, twoconnected=0;
nr= pf->nr;
verts= pf->verts;
/* PRINTS
eve= fillvertbase.first;
while(eve) {
printf("vert: %x co: %f %f\n",eve,eve->co[cox],eve->co[coy]);
eve= eve->next;
}
eed= filledgebase.first;
while(eed) {
printf("edge: %x verts: %x %x\n",eed,eed->v1,eed->v2);
eed= eed->next;
} */
/* STAP 0: alle nul lange edges eruit */
eed= filledgebase.first;
while(eed) {
if(eed->v1->co[cox]==eed->v2->co[cox]) {
if(eed->v1->co[coy]==eed->v2->co[coy]) {
if(eed->v1->f==255 && eed->v2->f!=255) {
eed->v2->f= 255;
eed->v2->vn= eed->v1->vn;
}
else if(eed->v2->f==255 && eed->v1->f!=255) {
eed->v1->f= 255;
eed->v1->vn= eed->v2->vn;
}
else if(eed->v2->f==255 && eed->v1->f==255) {
eed->v1->vn= eed->v2->vn;
}
else {
eed->v2->f= 255;
eed->v2->vn= eed->v1;
}
}
}
eed= eed->next;
}
/* STAP 1: maak ahv van FillVert en FillEdge lijsten een gesorteerde
ScFillVert lijst
*/
sc= scdata= (ScFillVert *)MEM_callocN(pf->verts*sizeof(ScFillVert),"Scanfill1");
eve= fillvertbase.first;
verts= 0;
while(eve) {
if(eve->xs==nr) {
if(eve->f!= 255) {
verts++;
eve->f= 0; /* vlag later voor connectedges */
sc->v1= eve;
sc++;
}
}
eve= eve->next;
}
qsort(scdata, verts, sizeof(ScFillVert), vergscdata);
sc= scdata;
eed= filledgebase.first;
while(eed) {
nexted= eed->next;
eed->f= 0;
BLI_remlink(&filledgebase,eed);
if(eed->v1->f==255) {
v1= eed->v1;
while(eed->v1->f==255 && eed->v1->vn!=v1) eed->v1= eed->v1->vn;
}
if(eed->v2->f==255) {
v2= eed->v2;
while(eed->v2->f==255 && eed->v2->vn!=v2) eed->v2= eed->v2->vn;
}
if(eed->v1!=eed->v2) addedgetoscanlist(eed,verts);
eed= nexted;
}
/*
sc= scdata;
for(a=0;a<verts;a++) {
printf("\nscvert: %x\n",sc->v1);
eed= sc->first;
while(eed) {
printf(" ed %x %x %x\n",eed,eed->v1,eed->v2);
eed= eed->next;
}
sc++;
}*/
/* STAP 2: FILL LUS */
if(pf->f==0) twoconnected= 1;
/* (tijdelijke) beveiliging: nooit veel meer vlakken dan vertices */
totvlak= 0;
maxvlak= 2*verts; /* 2*verts: cirkel in driehoek, beide gevuld */
sc= scdata;
for(a=0;a<verts;a++) {
/* printf("VERTEX %d %x\n",a,sc->v1); */
ed1= sc->first;
while(ed1) { /* connectflags zetten */
nexted= ed1->next;
if(ed1->v1->h==1 || ed1->v2->h==1) {
BLI_remlink((ListBase *)&(sc->first),ed1);
BLI_addtail(&filledgebase,ed1);
if(ed1->v1->h>1) ed1->v1->h--;
if(ed1->v2->h>1) ed1->v2->h--;
}
else ed1->v2->f= 1;
ed1= nexted;
}
while(sc->first) { /* zolang er edges zijn */
ed1= sc->first;
ed2= ed1->next;
if(callLocalInterruptCallBack()) break;
if(totvlak>maxvlak) {
/* printf("Fill error: endless loop. Escaped at vert %d, tot: %d.\n", a, verts); */
a= verts;
break;
}
if(ed2==0) {
sc->first=sc->last= 0;
/* printf("maar 1 edge aan vert\n"); */
BLI_addtail(&filledgebase,ed1);
ed1->v2->f= 0;
ed1->v1->h--;
ed1->v2->h--;
} else {
/* test rest vertices */
v1= ed1->v2;
v2= ed1->v1;
v3= ed2->v2;
/* hieronder komt voor bij serie overlappende edges */
if(v1==v2 || v2==v3) break;
/* printf("test verts %x %x %x\n",v1,v2,v3); */
miny = ( (v1->co[coy])<(v3->co[coy]) ? (v1->co[coy]) : (v3->co[coy]) );
/* miny= MIN2(v1->co[coy],v3->co[coy]); */
sc1= sc+1;
test= 0;
for(b=a+1;b<verts;b++) {
if(sc1->v1->f==0) {
if(sc1->v1->co[coy] <= miny) break;
if(testedgeside(v1->co,v2->co,sc1->v1->co))
if(testedgeside(v2->co,v3->co,sc1->v1->co))
if(testedgeside(v3->co,v1->co,sc1->v1->co)) {
/* punt in driehoek */
test= 1;
break;
}
}
sc1++;
}
if(test) {
/* nieuwe edge maken en overnieuw beginnen */
/* printf("add new edge %x %x and start again\n",v2,sc1->v1); */
ed3= BLI_addfilledge(v2, sc1->v1);
BLI_remlink(&filledgebase, ed3);
BLI_insertlinkbefore((ListBase *)&(sc->first), ed2, ed3);
ed3->v2->f= 1;
ed3->f= 2;
ed3->v1->h++;
ed3->v2->h++;
}
else {
/* nieuwe driehoek */
/* printf("add vlak %x %x %x\n",v1,v2,v3); */
addfillvlak(v1, v2, v3);
totvlak++;
BLI_remlink((ListBase *)&(sc->first),ed1);
BLI_addtail(&filledgebase,ed1);
ed1->v2->f= 0;
ed1->v1->h--;
ed1->v2->h--;
/* ed2 mag ook weg als het een oude is */
if(ed2->f==0 && twoconnected) {
BLI_remlink((ListBase *)&(sc->first),ed2);
BLI_addtail(&filledgebase,ed2);
ed2->v2->f= 0;
ed2->v1->h--;
ed2->v2->h--;
}
/* nieuwe edge */
ed3= BLI_addfilledge(v1, v3);
BLI_remlink(&filledgebase, ed3);
ed3->f= 2;
ed3->v1->h++;
ed3->v2->h++;
/* printf("add new edge %x %x\n",v1,v3); */
sc1= addedgetoscanlist(ed3, verts);
if(sc1) { /* ed3 bestaat al: verwijderen*/
/* printf("Edge bestaat al\n"); */
ed3->v1->h--;
ed3->v2->h--;
if(twoconnected) ed3= sc1->first;
else ed3= 0;
while(ed3) {
if( (ed3->v1==v1 && ed3->v2==v3) || (ed3->v1==v3 && ed3->v2==v1) ) {
BLI_remlink((ListBase *)&(sc1->first),ed3);
BLI_addtail(&filledgebase,ed3);
ed3->v1->h--;
ed3->v2->h--;
break;
}
ed3= ed3->next;
}
}
}
}
/* test op loze edges */
ed1= sc->first;
while(ed1) {
nexted= ed1->next;
if(ed1->v1->h<2 || ed1->v2->h<2) {
BLI_remlink((ListBase *)&(sc->first),ed1);
BLI_addtail(&filledgebase,ed1);
if(ed1->v1->h>1) ed1->v1->h--;
if(ed1->v2->h>1) ed1->v2->h--;
}
ed1= nexted;
}
}
sc++;
}
MEM_freeN(scdata);
}
int BLI_edgefill(int mode) /* DE HOOFD FILL ROUTINE */
{
/*
- fill werkt met eigen lijsten, eerst aanmaken dus (geen vlakken)
- geef vertices in ->vn de oude pointer mee
- alleen xs en ys worden hier niet gebruikt: daar kan je iets in verstoppen
- edge flag ->f wordt 2 als het nieuwe edge betreft
- mode: & 1 is kruispunten testen, edges maken (NOG DOEN )
*/
ListBase tempve, temped;
EditVert *eve;
EditEdge *eed,*nexted;
PolyFill *pflist,*pf;
float *minp, *maxp, *v1, *v2, norm[3], len;
short a,c,poly=0,ok=0,toggle=0;
/* variabelen resetten*/
eve= fillvertbase.first;
while(eve) {
eve->f= 0;
eve->xs= 0;
eve->h= 0;
eve= eve->next;
}
/* eerst de vertices testen op aanwezigheid in edges */
/* plus flaggen resetten */
eed= filledgebase.first;
while(eed) {
eed->f= eed->f1= eed->h= 0;
eed->v1->f= 1;
eed->v2->f= 1;
eed= eed->next;
}
eve= fillvertbase.first;
while(eve) {
if(eve->f & 1) {
ok=1;
break;
}
eve= eve->next;
}
if(ok==0) return 0;
/* NEW NEW! projektie bepalen: met beste normaal */
/* pak de eerste drie verschillende verts */
/* DIT STUK IS NOG STEEDS TAMELIJK ZWAK! */
eve= fillvertbase.last;
len= 0.0;
v1= eve->co;
v2= 0;
eve= fillvertbase.first;
while(eve) {
if(v2) {
if( FloatCompare(v2, eve->co, 0.0003)==0) {
len= CalcNormFloat(v1, v2, eve->co, norm);
if(len != 0.0) break;
}
}
else if(FloatCompare(v1, eve->co, 0.0003)==0) {
v2= eve->co;
}
eve= eve->next;
}
if(len==0.0) return 0; /* geen fill mogelijk */
norm[0]= fabs(norm[0]);
norm[1]= fabs(norm[1]);
norm[2]= fabs(norm[2]);
if(norm[2]>=norm[0] && norm[2]>=norm[1]) {
cox= 0; coy= 1;
}
else if(norm[1]>=norm[0] && norm[1]>=norm[2]) {
cox= 0; coy= 2;
}
else {
cox= 1; coy= 2;
}
/* STAP 1: AANTAL POLY'S TELLEN */
eve= fillvertbase.first;
while(eve) {
/* pak eerste vertex zonder polynummer */
if(eve->xs==0) {
poly++;
/* nu een soort select connected */
ok= 1;
eve->xs= poly;
while(ok) {
ok= 0;
toggle++;
if(toggle & 1) eed= filledgebase.first;
else eed= filledgebase.last;
while(eed) {
if(eed->v1->xs==0 && eed->v2->xs==poly) {
eed->v1->xs= poly;
eed->f1= poly;
ok= 1;
}
else if(eed->v2->xs==0 && eed->v1->xs==poly) {
eed->v2->xs= poly;
eed->f1= poly;
ok= 1;
}
else if(eed->f1==0) {
if(eed->v1->xs==poly && eed->v2->xs==poly) {
eed->f1= poly;
ok= 1;
}
}
if(toggle & 1) eed= eed->next;
else eed= eed->prev;
}
}
}
eve= eve->next;
}
/* printf("aantal poly's: %d\n",poly); */
/* STAP 2: LOSSE EDGES EN SLIERTEN VERWIJDEREN */
eed= filledgebase.first;
while(eed) {
if(eed->v1->h++ >250) break;
if(eed->v2->h++ >250) break;
eed= eed->next;
}
if(eed) {
/* anders kan hierna niet met zekerheid vertices worden gewist */
callLocalErrorCallBack("No vertices with 250 edges allowed!");
return 0;
}
/* doet alleen vertices met ->h==1 */
testvertexnearedge();
ok= 1;
while(ok) {
ok= 0;
toggle++;
if(toggle & 1) eed= filledgebase.first;
else eed= filledgebase.last;
while(eed) {
if(toggle & 1) nexted= eed->next;
else nexted= eed->prev;
if(eed->v1->h==1) {
eed->v2->h--;
BLI_remlink(&fillvertbase,eed->v1);
BLI_remlink(&filledgebase,eed);
ok= 1;
}
else if(eed->v2->h==1) {
eed->v1->h--;
BLI_remlink(&fillvertbase,eed->v2);
BLI_remlink(&filledgebase,eed);
ok= 1;
}
eed= nexted;
}
}
if(filledgebase.first==0) {
/* printf("All edges removed\n"); */
return 0;
}
/* STAND VAN ZAKEN:
- eve->f :1= aanwezig in edges
- eve->xs :polynummer
- eve->h :aantal edges aan vertex
- eve->vn :bewaren! oorspronkelijke vertexnummer
- eed->f :
- eed->f1 :polynummer
*/
/* STAP 3: POLYFILL STRUCT MAKEN */
pflist= (PolyFill *)MEM_callocN(poly*sizeof(PolyFill),"edgefill");
pf= pflist;
for(a=1;a<=poly;a++) {
pf->nr= a;
pf->min[0]=pf->min[1]=pf->min[2]= 1.0e20;
pf->max[0]=pf->max[1]=pf->max[2]= -1.0e20;
pf++;
}
eed= filledgebase.first;
while(eed) {
pflist[eed->f1-1].edges++;
eed= eed->next;
}
eve= fillvertbase.first;
while(eve) {
pflist[eve->xs-1].verts++;
minp= pflist[eve->xs-1].min;
maxp= pflist[eve->xs-1].max;
minp[cox]= (minp[cox])<(eve->co[cox]) ? (minp[cox]) : (eve->co[cox]);
minp[coy]= (minp[coy])<(eve->co[coy]) ? (minp[coy]) : (eve->co[coy]);
maxp[cox]= (maxp[cox])>(eve->co[cox]) ? (maxp[cox]) : (eve->co[cox]);
maxp[coy]= (maxp[coy])>(eve->co[coy]) ? (maxp[coy]) : (eve->co[coy]);
if(eve->h>2) pflist[eve->xs-1].f= 1;
eve= eve->next;
}
/* STAP 4: GATEN OF BOUNDS VINDEN EN SAMENVOEGEN
* ( bounds alleen om grote hoeveelheden een beetje in stukjes te verdelen,
* de edgefill heeft van zichzelf een adequate autogat!!!
* LET OP: WERKT ALLEEN ALS POLY'S GESORTEERD ZIJN!!! */
if(poly>1) {
short *polycache, *pc;
/* dus: eerst sorteren */
qsort(pflist, poly, sizeof(PolyFill), vergpoly);
/*pf= pflist;
for(a=1;a<=poly;a++) {
printf("poly:%d edges:%d verts:%d flag: %d\n",a,pf->edges,pf->verts,pf->f);
PRINT2(f, f, pf->min[0], pf->min[1]);
pf++;
}*/
polycache= pc= MEM_callocN(sizeof(short)*poly, "polycache");
pf= pflist;
for(a=0; a<poly; a++, pf++) {
for(c=a+1;c<poly;c++) {
/* als 'a' inside 'c': samenvoegen (ook bbox)
* Pas Op: 'a' kan ook inside andere poly zijn.
*/
if(boundisect(pf, pflist+c)) {
*pc= c;
pc++;
}
/* alleen voor opt! */
/* else if(pf->max[cox] < (pflist+c)->min[cox]) break; */
}
while(pc!=polycache) {
pc--;
mergepolysSimp(pf, pflist+ *pc);
}
}
MEM_freeN(polycache);
}
pf= pflist;
/* printf("na merge\n");
for(a=1;a<=poly;a++) {
printf("poly:%d edges:%d verts:%d flag: %d\n",a,pf->edges,pf->verts,pf->f);
pf++;
} */
/* STAP 5: DRIEHOEKEN MAKEN */
tempve.first= fillvertbase.first;
tempve.last= fillvertbase.last;
temped.first= filledgebase.first;
temped.last= filledgebase.last;
fillvertbase.first=fillvertbase.last= 0;
filledgebase.first=filledgebase.last= 0;
pf= pflist;
for(a=0;a<poly;a++) {
if(pf->edges>1) {
splitlist(&tempve,&temped,pf->nr);
scanfill(pf);
}
pf++;
}
addlisttolist(&fillvertbase,&tempve);
addlisttolist(&filledgebase,&temped);
/* evl= fillvlakbase.first;
while(evl) {
printf("nieuw vlak %x %x %x\n",evl->v1,evl->v2,evl->v3);
evl= evl->next;
}*/
/* VRIJGEVEN */
MEM_freeN(pflist);
return 1;
}
/*
MOVED TO EDITMESH.C since it's really bad to leave it here
void fill_mesh(void)
{
EditVert *eve,*v1;
EditEdge *eed,*e1,*nexted;
EditVlak *evl,*nextvl;
short ok;
if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return;
waitcursor(1);
/ * alle selected vertices kopieeren * /
eve= G.edve.first;
while(eve) {
if(eve->f & 1) {
v1= addfillvert(eve->co);
eve->vn= v1;
v1->vn= eve;
v1->h= 0;
}
eve= eve->next;
}
/ * alle selected edges kopieeren * /
eed= G.eded.first;
while(eed) {
if( (eed->v1->f & 1) && (eed->v2->f & 1) ) {
e1= addfilledge(eed->v1->vn, eed->v2->vn);
e1->v1->h++;
e1->v2->h++;
}
eed= eed->next;
}
/ * van alle selected vlakken vertices en edges verwijderen om dubbels te voorkomen * /
/ * alle edges tellen punten op, vlakken trekken af,
edges met vertices ->h<2 verwijderen * /
evl= G.edvl.first;
ok= 0;
while(evl) {
nextvl= evl->next;
if( vlakselectedAND(evl, 1) ) {
evl->v1->vn->h--;
evl->v2->vn->h--;
evl->v3->vn->h--;
if(evl->v4) evl->v4->vn->h--;
ok= 1;
}
evl= nextvl;
}
if(ok) { / * er zijn vlakken geselecteerd * /
eed= filledgebase.first;
while(eed) {
nexted= eed->next;
if(eed->v1->h<2 || eed->v2->h<2) {
remlink(&filledgebase,eed);
}
eed= nexted;
}
}
/ * tijd=clock(); * /
ok= edgefill(0);
/ * printf("time: %d\n",(clock()-tijd)/1000); * /
if(ok) {
evl= fillvlakbase.first;
while(evl) {
addvlaklist(evl->v1->vn, evl->v2->vn, evl->v3->vn, 0, evl);
evl= evl->next;
}
}
/ * else printf("fill error\n"); * /
end_edgefill();
waitcursor(0);
countall();
allqueue(REDRAWVIEW3D, 0);
}
MOVED TO editmesh.c !!!!! (you bastards!)
*/