1101 lines
29 KiB
C
1101 lines
29 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 by Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/mesh/meshtools.c
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* \ingroup edmesh
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*/
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/*
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meshtools.c: no editmode (violated already :), tools operating on meshes
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*/
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#include <stddef.h>
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#include <stdlib.h>
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#include <math.h>
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#include <float.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BLI_editVert.h"
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#include "BLI_ghash.h"
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#include "BLI_rand.h" /* for randome face sorting */
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#include "BLI_threads.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_deform.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_key.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h"
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#include "BKE_material.h"
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#include "BKE_report.h"
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#include "BKE_multires.h"
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#include "BLO_sys_types.h" // for intptr_t support
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_view3d.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* own include */
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#include "mesh_intern.h"
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/* * ********************** no editmode!!! *********** */
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/*********************** JOIN ***************************/
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/* join selected meshes into the active mesh, context sensitive
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return 0 if no join is made (error) and 1 of the join is done */
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int join_mesh_exec(bContext *C, wmOperator *op)
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{
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Main *bmain= CTX_data_main(C);
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Scene *scene= CTX_data_scene(C);
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Object *ob= CTX_data_active_object(C);
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Material **matar, *ma;
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Mesh *me;
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MVert *mvert, *mv;
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MEdge *medge = NULL;
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MFace *mface = NULL;
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Key *key, *nkey=NULL;
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KeyBlock *kb, *okb, *kbn;
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float imat[4][4], cmat[4][4], *fp1, *fp2, curpos;
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int a, b, totcol, totmat=0, totedge=0, totvert=0, totface=0, ok=0;
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int vertofs, *matmap=NULL;
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int i, j, index, haskey=0, edgeofs, faceofs;
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bDeformGroup *dg, *odg;
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MDeformVert *dvert;
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CustomData vdata, edata, fdata;
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if(scene->obedit) {
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BKE_report(op->reports, RPT_WARNING, "Cant join while in editmode");
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return OPERATOR_CANCELLED;
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}
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/* ob is the object we are adding geometry to */
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if(!ob || ob->type!=OB_MESH) {
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BKE_report(op->reports, RPT_WARNING, "Active object is not a mesh");
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return OPERATOR_CANCELLED;
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}
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/* count & check */
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CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
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if(base->object->type==OB_MESH) {
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me= base->object->data;
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totvert+= me->totvert;
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totedge+= me->totedge;
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totface+= me->totface;
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totmat+= base->object->totcol;
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if(base->object == ob)
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ok= 1;
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/* check for shapekeys */
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if(me->key)
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haskey++;
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}
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}
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CTX_DATA_END;
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/* that way the active object is always selected */
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if(ok==0) {
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BKE_report(op->reports, RPT_WARNING, "Active object is not a selected mesh");
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return OPERATOR_CANCELLED;
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}
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/* only join meshes if there are verts to join, there aren't too many, and we only had one mesh selected */
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me= (Mesh *)ob->data;
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key= me->key;
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if(totvert==0 || totvert==me->totvert) {
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BKE_report(op->reports, RPT_WARNING, "No mesh data to join");
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return OPERATOR_CANCELLED;
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}
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if(totvert > MESH_MAX_VERTS) {
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BKE_reportf(op->reports, RPT_WARNING, "Joining results in %d vertices, limit is " STRINGIFY(MESH_MAX_VERTS), totvert);
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return OPERATOR_CANCELLED;
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}
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/* new material indices and material array */
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matar= MEM_callocN(sizeof(void*)*totmat, "join_mesh matar");
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if (totmat) matmap= MEM_callocN(sizeof(int)*totmat, "join_mesh matmap");
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totcol= ob->totcol;
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/* obact materials in new main array, is nicer start! */
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for(a=0; a<ob->totcol; a++) {
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matar[a]= give_current_material(ob, a+1);
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id_us_plus((ID *)matar[a]);
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/* increase id->us : will be lowered later */
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}
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/* - if destination mesh had shapekeys, move them somewhere safe, and set up placeholders
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* with arrays that are large enough to hold shapekey data for all meshes
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* - if destination mesh didn't have shapekeys, but we encountered some in the meshes we're
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* joining, set up a new keyblock and assign to the mesh
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*/
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if(key) {
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/* make a duplicate copy that will only be used here... (must remember to free it!) */
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nkey= copy_key(key);
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/* for all keys in old block, clear data-arrays */
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for(kb= key->block.first; kb; kb= kb->next) {
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if(kb->data) MEM_freeN(kb->data);
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kb->data= MEM_callocN(sizeof(float)*3*totvert, "join_shapekey");
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kb->totelem= totvert;
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kb->weights= NULL;
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}
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}
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else if(haskey) {
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/* add a new key-block and add to the mesh */
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key= me->key= add_key((ID *)me);
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key->type = KEY_RELATIVE;
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}
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/* first pass over objects - copying materials and vertexgroups across */
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CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
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/* only act if a mesh, and not the one we're joining to */
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if((ob!=base->object) && (base->object->type==OB_MESH)) {
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me= base->object->data;
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/* Join this object's vertex groups to the base one's */
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for(dg=base->object->defbase.first; dg; dg=dg->next) {
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/* See if this group exists in the object (if it doesn't, add it to the end) */
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if(!defgroup_find_name(ob, dg->name)) {
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odg = MEM_callocN(sizeof(bDeformGroup), "join deformGroup");
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memcpy(odg, dg, sizeof(bDeformGroup));
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BLI_addtail(&ob->defbase, odg);
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}
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}
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if(ob->defbase.first && ob->actdef==0)
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ob->actdef=1;
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if(me->totvert) {
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/* Add this object's materials to the base one's if they don't exist already (but only if limits not exceeded yet) */
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if(totcol < MAXMAT) {
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for(a=1; a<=base->object->totcol; a++) {
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ma= give_current_material(base->object, a);
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for(b=0; b<totcol; b++) {
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if(ma == matar[b]) break;
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}
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if(b==totcol) {
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matar[b]= ma;
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if(ma) {
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id_us_plus(&ma->id);
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}
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totcol++;
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}
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if(totcol >= MAXMAT)
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break;
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}
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}
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/* if this mesh has shapekeys, check if destination mesh already has matching entries too */
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if(me->key && key) {
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for(kb= me->key->block.first; kb; kb= kb->next) {
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/* if key doesn't exist in destination mesh, add it */
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if(key_get_named_keyblock(key, kb->name) == NULL) {
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/* copy this existing one over to the new shapekey block */
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kbn= MEM_dupallocN(kb);
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kbn->prev= kbn->next= NULL;
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/* adjust adrcode and other settings to fit (allocate a new data-array) */
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kbn->data= MEM_callocN(sizeof(float)*3*totvert, "joined_shapekey");
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kbn->totelem= totvert;
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kbn->weights= NULL;
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okb= key->block.last;
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curpos= (okb) ? okb->pos : -0.1f;
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if(key->type == KEY_RELATIVE)
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kbn->pos= curpos + 0.1f;
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else
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kbn->pos= curpos;
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BLI_addtail(&key->block, kbn);
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kbn->adrcode= key->totkey;
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key->totkey++;
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if(key->totkey==1) key->refkey= kbn;
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// XXX 2.5 Animato
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#if 0
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/* also, copy corresponding ipo-curve to ipo-block if applicable */
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if(me->key->ipo && key->ipo) {
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// FIXME... this is a luxury item!
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puts("FIXME: ignoring IPO's when joining shapekeys on Meshes for now...");
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}
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#endif
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}
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}
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}
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}
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}
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}
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CTX_DATA_END;
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/* setup new data for destination mesh */
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memset(&vdata, 0, sizeof(vdata));
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memset(&edata, 0, sizeof(edata));
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memset(&fdata, 0, sizeof(fdata));
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mvert= CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
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medge= CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
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mface= CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
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vertofs= 0;
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edgeofs= 0;
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faceofs= 0;
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/* inverse transform for all selected meshes in this object */
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invert_m4_m4(imat, ob->obmat);
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CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
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/* only join if this is a mesh */
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if(base->object->type==OB_MESH) {
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me= base->object->data;
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if(me->totvert) {
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/* standard data */
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CustomData_merge(&me->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert);
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CustomData_copy_data(&me->vdata, &vdata, 0, vertofs, me->totvert);
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/* vertex groups */
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dvert= CustomData_get(&vdata, vertofs, CD_MDEFORMVERT);
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/* NB: vertex groups here are new version */
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if(dvert) {
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for(i=0; i<me->totvert; i++) {
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for(j=0; j<dvert[i].totweight; j++) {
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/* Find the old vertex group */
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odg = BLI_findlink(&base->object->defbase, dvert[i].dw[j].def_nr);
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if(odg) {
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/* Search for a match in the new object, and set new index */
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for(dg=ob->defbase.first, index=0; dg; dg=dg->next, index++) {
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if(!strcmp(dg->name, odg->name)) {
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dvert[i].dw[j].def_nr = index;
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break;
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}
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}
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}
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}
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}
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}
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/* if this is the object we're merging into, no need to do anything */
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if(base->object != ob) {
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/* watch this: switch matmul order really goes wrong */
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mult_m4_m4m4(cmat, imat, base->object->obmat);
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/* transform vertex coordinates into new space */
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for(a=0, mv=mvert; a < me->totvert; a++, mv++) {
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mul_m4_v3(cmat, mv->co);
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}
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/* for each shapekey in destination mesh:
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* - if there's a matching one, copy it across (will need to transform vertices into new space...)
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* - otherwise, just copy own coordinates of mesh (no need to transform vertex coordinates into new space)
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*/
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if(key) {
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/* if this mesh has any shapekeys, check first, otherwise just copy coordinates */
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for(kb= key->block.first; kb; kb= kb->next) {
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/* get pointer to where to write data for this mesh in shapekey's data array */
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fp1= ((float *)kb->data) + (vertofs*3);
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/* check if this mesh has such a shapekey */
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okb= key_get_named_keyblock(me->key, kb->name);
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if(okb) {
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/* copy this mesh's shapekey to the destination shapekey (need to transform first) */
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fp2= ((float *)(okb->data));
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for(a=0; a < me->totvert; a++, fp1+=3, fp2+=3) {
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VECCOPY(fp1, fp2);
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mul_m4_v3(cmat, fp1);
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}
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}
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else {
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/* copy this mesh's vertex coordinates to the destination shapekey */
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mv= mvert;
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for(a=0; a < me->totvert; a++, fp1+=3, mv++) {
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VECCOPY(fp1, mv->co);
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}
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}
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}
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}
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}
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else {
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/* for each shapekey in destination mesh:
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* - if it was an 'original', copy the appropriate data from nkey
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* - otherwise, copy across plain coordinates (no need to transform coordinates)
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*/
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if(key) {
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for(kb= key->block.first; kb; kb= kb->next) {
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/* get pointer to where to write data for this mesh in shapekey's data array */
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fp1= ((float *)kb->data) + (vertofs*3);
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/* check if this was one of the original shapekeys */
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okb= key_get_named_keyblock(nkey, kb->name);
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if(okb) {
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/* copy this mesh's shapekey to the destination shapekey */
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fp2= ((float *)(okb->data));
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for(a=0; a < me->totvert; a++, fp1+=3, fp2+=3) {
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VECCOPY(fp1, fp2);
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}
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}
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else {
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/* copy base-coordinates to the destination shapekey */
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mv= mvert;
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for(a=0; a < me->totvert; a++, fp1+=3, mv++) {
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VECCOPY(fp1, mv->co);
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}
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}
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}
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}
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}
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/* advance mvert pointer to end of base mesh's data */
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mvert+= me->totvert;
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}
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if(me->totface) {
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/* make mapping for materials */
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for(a=1; a<=base->object->totcol; a++) {
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ma= give_current_material(base->object, a);
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for(b=0; b<totcol; b++) {
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if(ma == matar[b]) {
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matmap[a-1]= b;
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break;
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}
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}
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}
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if(base->object!=ob)
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multiresModifier_prepare_join(scene, base->object, ob);
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CustomData_merge(&me->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface);
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CustomData_copy_data(&me->fdata, &fdata, 0, faceofs, me->totface);
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for(a=0; a<me->totface; a++, mface++) {
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mface->v1+= vertofs;
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mface->v2+= vertofs;
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mface->v3+= vertofs;
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if(mface->v4) mface->v4+= vertofs;
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if (matmap)
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mface->mat_nr= matmap[(int)mface->mat_nr];
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else
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mface->mat_nr= 0;
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}
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faceofs += me->totface;
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}
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if(me->totedge) {
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CustomData_merge(&me->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge);
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CustomData_copy_data(&me->edata, &edata, 0, edgeofs, me->totedge);
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for(a=0; a<me->totedge; a++, medge++) {
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medge->v1+= vertofs;
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medge->v2+= vertofs;
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}
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edgeofs += me->totedge;
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}
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/* vertofs is used to help newly added verts be reattached to their edge/face
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* (cannot be set earlier, or else reattaching goes wrong)
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*/
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vertofs += me->totvert;
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/* free base, now that data is merged */
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if(base->object != ob)
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ED_base_object_free_and_unlink(bmain, scene, base);
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}
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}
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CTX_DATA_END;
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/* return to mesh we're merging to */
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me= ob->data;
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CustomData_free(&me->vdata, me->totvert);
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CustomData_free(&me->edata, me->totedge);
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CustomData_free(&me->fdata, me->totface);
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me->totvert= totvert;
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me->totedge= totedge;
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me->totface= totface;
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me->vdata= vdata;
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me->edata= edata;
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me->fdata= fdata;
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mesh_update_customdata_pointers(me);
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/* old material array */
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for(a=1; a<=ob->totcol; a++) {
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ma= ob->mat[a-1];
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if(ma) ma->id.us--;
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}
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for(a=1; a<=me->totcol; a++) {
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ma= me->mat[a-1];
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if(ma) ma->id.us--;
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}
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if(ob->mat) MEM_freeN(ob->mat);
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if(ob->matbits) MEM_freeN(ob->matbits);
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if(me->mat) MEM_freeN(me->mat);
|
|
ob->mat= me->mat= NULL;
|
|
ob->matbits= NULL;
|
|
|
|
if(totcol) {
|
|
me->mat= matar;
|
|
ob->mat= MEM_callocN(sizeof(void *)*totcol, "join obmatar");
|
|
ob->matbits= MEM_callocN(sizeof(char)*totcol, "join obmatbits");
|
|
}
|
|
else
|
|
MEM_freeN(matar);
|
|
|
|
ob->totcol= me->totcol= totcol;
|
|
|
|
if (matmap) MEM_freeN(matmap);
|
|
|
|
/* other mesh users */
|
|
test_object_materials((ID *)me);
|
|
|
|
/* free temp copy of destination shapekeys (if applicable) */
|
|
if(nkey) {
|
|
// XXX 2.5 Animato
|
|
#if 0
|
|
/* free it's ipo too - both are not actually freed from memory yet as ID-blocks */
|
|
if(nkey->ipo) {
|
|
free_ipo(nkey->ipo);
|
|
BLI_remlink(&bmain->ipo, nkey->ipo);
|
|
MEM_freeN(nkey->ipo);
|
|
}
|
|
#endif
|
|
|
|
free_key(nkey);
|
|
BLI_remlink(&bmain->key, nkey);
|
|
MEM_freeN(nkey);
|
|
}
|
|
|
|
DAG_scene_sort(bmain, scene); // removed objects, need to rebuild dag before editmode call
|
|
|
|
#if 0
|
|
ED_object_enter_editmode(C, EM_WAITCURSOR);
|
|
ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO);
|
|
#else
|
|
/* toggle editmode using lower level functions so this can be called from python */
|
|
make_editMesh(scene, ob);
|
|
load_editMesh(scene, ob);
|
|
free_editMesh(me->edit_mesh);
|
|
MEM_freeN(me->edit_mesh);
|
|
me->edit_mesh= NULL;
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA);
|
|
#endif
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/*********************** JOIN AS SHAPES ***************************/
|
|
|
|
/* Append selected meshes vertex locations as shapes of the active mesh,
|
|
return 0 if no join is made (error) and 1 of the join is done */
|
|
|
|
int join_mesh_shapes_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
Object *ob= CTX_data_active_object(C);
|
|
Mesh *me= (Mesh *)ob->data;
|
|
Mesh *selme=NULL;
|
|
DerivedMesh *dm=NULL;
|
|
Key *key=me->key;
|
|
KeyBlock *kb;
|
|
int ok=0, nonequal_verts=0;
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
|
|
if (base->object == ob) continue;
|
|
|
|
if (base->object->type==OB_MESH) {
|
|
selme = (Mesh *)base->object->data;
|
|
|
|
if (selme->totvert==me->totvert)
|
|
ok++;
|
|
else
|
|
nonequal_verts=1;
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
if (!ok) {
|
|
if (nonequal_verts)
|
|
BKE_report(op->reports, RPT_WARNING, "Selected meshes must have equal numbers of vertices");
|
|
else
|
|
BKE_report(op->reports, RPT_WARNING, "No additional selected meshes with equal vertex count to join");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if(key == NULL) {
|
|
key= me->key= add_key((ID *)me);
|
|
key->type= KEY_RELATIVE;
|
|
|
|
/* first key added, so it was the basis. initialise it with the existing mesh */
|
|
kb= add_keyblock(key, NULL);
|
|
mesh_to_key(me, kb);
|
|
}
|
|
|
|
/* now ready to add new keys from selected meshes */
|
|
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
|
|
if (base->object == ob) continue;
|
|
|
|
if(base->object->type==OB_MESH) {
|
|
selme = (Mesh *)base->object->data;
|
|
|
|
if (selme->totvert==me->totvert) {
|
|
dm = mesh_get_derived_deform(scene, base->object, CD_MASK_BAREMESH);
|
|
|
|
if (!dm) continue;
|
|
|
|
kb= add_keyblock(key, base->object->id.name+2);
|
|
|
|
DM_to_meshkey(dm, me, kb);
|
|
|
|
dm->release(dm);
|
|
}
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* ********************* MESH VERTEX OCTREE LOOKUP ************* */
|
|
|
|
/* important note; this is unfinished, needs better API for editmode, and custom threshold */
|
|
|
|
#define MOC_RES 8
|
|
#define MOC_NODE_RES 8
|
|
#define MOC_THRESH 0.00002f
|
|
|
|
typedef struct MocNode {
|
|
struct MocNode *next;
|
|
intptr_t index[MOC_NODE_RES];
|
|
} MocNode;
|
|
|
|
static int mesh_octree_get_base_offs(float *co, float *offs, float *div)
|
|
{
|
|
int vx, vy, vz;
|
|
|
|
vx= floor( (co[0]-offs[0])/div[0] );
|
|
vy= floor( (co[1]-offs[1])/div[1] );
|
|
vz= floor( (co[2]-offs[2])/div[2] );
|
|
|
|
CLAMP(vx, 0, MOC_RES-1);
|
|
CLAMP(vy, 0, MOC_RES-1);
|
|
CLAMP(vz, 0, MOC_RES-1);
|
|
|
|
return (vx*MOC_RES*MOC_RES) + vy*MOC_RES + vz;
|
|
}
|
|
|
|
static void mesh_octree_add_node(MocNode **bt, intptr_t index)
|
|
{
|
|
if(*bt==NULL) {
|
|
*bt= MEM_callocN(sizeof(MocNode), "MocNode");
|
|
(*bt)->index[0]= index;
|
|
}
|
|
else {
|
|
int a;
|
|
for(a=0; a<MOC_NODE_RES; a++) {
|
|
if((*bt)->index[a]==index)
|
|
return;
|
|
else if((*bt)->index[a]==0) {
|
|
(*bt)->index[a]= index;
|
|
return;
|
|
}
|
|
}
|
|
mesh_octree_add_node(&(*bt)->next, index);
|
|
}
|
|
}
|
|
|
|
static void mesh_octree_free_node(MocNode **bt)
|
|
{
|
|
if( (*bt)->next ) {
|
|
mesh_octree_free_node(&(*bt)->next);
|
|
}
|
|
MEM_freeN(*bt);
|
|
}
|
|
|
|
|
|
/* temporal define, just to make nicer code below */
|
|
#define MOC_INDEX(vx, vy, vz) (((vx)*MOC_RES*MOC_RES) + (vy)*MOC_RES + (vz))
|
|
|
|
static void mesh_octree_add_nodes(MocNode **basetable, float *co, float *offs, float *div, intptr_t index)
|
|
{
|
|
float fx, fy, fz;
|
|
int vx, vy, vz;
|
|
|
|
if ( !finite(co[0]) ||
|
|
!finite(co[1]) ||
|
|
!finite(co[2]))
|
|
{
|
|
return;
|
|
}
|
|
|
|
fx= (co[0]-offs[0])/div[0];
|
|
fy= (co[1]-offs[1])/div[1];
|
|
fz= (co[2]-offs[2])/div[2];
|
|
CLAMP(fx, 0.0f, MOC_RES-MOC_THRESH);
|
|
CLAMP(fy, 0.0f, MOC_RES-MOC_THRESH);
|
|
CLAMP(fz, 0.0f, MOC_RES-MOC_THRESH);
|
|
|
|
vx= (int)floorf(fx);
|
|
vy= (int)floorf(fy);
|
|
vz= (int)floorf(fz);
|
|
|
|
mesh_octree_add_node(basetable + MOC_INDEX(vx, vy, vz), index);
|
|
|
|
if (vx > 0)
|
|
if (fx-((float)vx)-MOC_THRESH < 0.0f)
|
|
mesh_octree_add_node(basetable + MOC_INDEX(vx - 1, vy, vz), index);
|
|
if (vx < MOC_RES - 2)
|
|
if (fx-((float)vx)+MOC_THRESH > 1.0f)
|
|
mesh_octree_add_node(basetable + MOC_INDEX(vx + 1, vy, vz), index);
|
|
|
|
if (vy > 0)
|
|
if (fy-((float)vy)-MOC_THRESH < 0.0f)
|
|
mesh_octree_add_node(basetable + MOC_INDEX(vx, vy - 1, vz), index);
|
|
if (vy < MOC_RES - 2)
|
|
if (fy-((float)vy)+MOC_THRESH > 1.0f)
|
|
mesh_octree_add_node(basetable + MOC_INDEX(vx, vy + 1, vz), index);
|
|
|
|
if (vz > 0)
|
|
if (fz-((float)vz)-MOC_THRESH < 0.0f)
|
|
mesh_octree_add_node(basetable + MOC_INDEX(vx, vy, vz - 1), index);
|
|
if (vz <MOC_RES - 2)
|
|
if (fz-((float)vz)+MOC_THRESH > 1.0f)
|
|
mesh_octree_add_node(basetable + MOC_INDEX(vx, vy, vz + 1), index);
|
|
|
|
}
|
|
|
|
static intptr_t mesh_octree_find_index(MocNode **bt, MVert *mvert, float *co)
|
|
{
|
|
float *vec;
|
|
int a;
|
|
|
|
if(*bt==NULL)
|
|
return -1;
|
|
|
|
for(a=0; a<MOC_NODE_RES; a++) {
|
|
if((*bt)->index[a]) {
|
|
/* does mesh verts and editmode, code looks potential dangerous, octree should really be filled OK! */
|
|
if(mvert) {
|
|
vec= (mvert+(*bt)->index[a]-1)->co;
|
|
if(compare_v3v3(vec, co, MOC_THRESH))
|
|
return (*bt)->index[a]-1;
|
|
}
|
|
else {
|
|
EditVert *eve= (EditVert *)((*bt)->index[a]);
|
|
if(compare_v3v3(eve->co, co, MOC_THRESH))
|
|
return (*bt)->index[a];
|
|
}
|
|
}
|
|
else return -1;
|
|
}
|
|
if( (*bt)->next)
|
|
return mesh_octree_find_index(&(*bt)->next, mvert, co);
|
|
|
|
return -1;
|
|
}
|
|
|
|
static struct {
|
|
MocNode **table;
|
|
float offs[3], div[3];
|
|
} MeshOctree = {NULL, {0, 0, 0}, {0, 0, 0}};
|
|
|
|
/* mode is 's' start, or 'e' end, or 'u' use */
|
|
/* if end, ob can be NULL */
|
|
intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
|
|
{
|
|
MocNode **bt;
|
|
|
|
if(mode=='u') { /* use table */
|
|
if(MeshOctree.table==NULL)
|
|
mesh_octree_table(ob, em, NULL, 's');
|
|
|
|
if(MeshOctree.table) {
|
|
Mesh *me= ob->data;
|
|
bt= MeshOctree.table + mesh_octree_get_base_offs(co, MeshOctree.offs, MeshOctree.div);
|
|
if(em)
|
|
return mesh_octree_find_index(bt, NULL, co);
|
|
else
|
|
return mesh_octree_find_index(bt, me->mvert, co);
|
|
}
|
|
return -1;
|
|
}
|
|
else if(mode=='s') { /* start table */
|
|
Mesh *me= ob->data;
|
|
float min[3], max[3];
|
|
|
|
/* we compute own bounding box and don't reuse ob->bb because
|
|
* we are using the undeformed coordinates*/
|
|
INIT_MINMAX(min, max);
|
|
|
|
if(em && me->edit_mesh==em) {
|
|
EditVert *eve;
|
|
|
|
for(eve= em->verts.first; eve; eve= eve->next)
|
|
DO_MINMAX(eve->co, min, max)
|
|
}
|
|
else {
|
|
MVert *mvert;
|
|
int a;
|
|
|
|
for(a=0, mvert= me->mvert; a<me->totvert; a++, mvert++)
|
|
DO_MINMAX(mvert->co, min, max);
|
|
}
|
|
|
|
/* for quick unit coordinate calculus */
|
|
VECCOPY(MeshOctree.offs, min);
|
|
MeshOctree.offs[0]-= MOC_THRESH; /* we offset it 1 threshold unit extra */
|
|
MeshOctree.offs[1]-= MOC_THRESH;
|
|
MeshOctree.offs[2]-= MOC_THRESH;
|
|
|
|
sub_v3_v3v3(MeshOctree.div, max, min);
|
|
MeshOctree.div[0]+= 2*MOC_THRESH; /* and divide with 2 threshold unit more extra (try 8x8 unit grid on paint) */
|
|
MeshOctree.div[1]+= 2*MOC_THRESH;
|
|
MeshOctree.div[2]+= 2*MOC_THRESH;
|
|
|
|
mul_v3_fl(MeshOctree.div, 1.0f/MOC_RES);
|
|
if(MeshOctree.div[0]==0.0f) MeshOctree.div[0]= 1.0f;
|
|
if(MeshOctree.div[1]==0.0f) MeshOctree.div[1]= 1.0f;
|
|
if(MeshOctree.div[2]==0.0f) MeshOctree.div[2]= 1.0f;
|
|
|
|
if(MeshOctree.table) /* happens when entering this call without ending it */
|
|
mesh_octree_table(ob, em, co, 'e');
|
|
|
|
MeshOctree.table= MEM_callocN(MOC_RES*MOC_RES*MOC_RES*sizeof(void *), "sym table");
|
|
|
|
if(em && me->edit_mesh==em) {
|
|
EditVert *eve;
|
|
|
|
for(eve= em->verts.first; eve; eve= eve->next) {
|
|
mesh_octree_add_nodes(MeshOctree.table, eve->co, MeshOctree.offs, MeshOctree.div, (intptr_t)(eve));
|
|
}
|
|
}
|
|
else {
|
|
MVert *mvert;
|
|
int a;
|
|
|
|
for(a=0, mvert= me->mvert; a<me->totvert; a++, mvert++)
|
|
mesh_octree_add_nodes(MeshOctree.table, mvert->co, MeshOctree.offs, MeshOctree.div, a+1);
|
|
}
|
|
}
|
|
else if(mode=='e') { /* end table */
|
|
if(MeshOctree.table) {
|
|
int a;
|
|
|
|
for(a=0, bt=MeshOctree.table; a<MOC_RES*MOC_RES*MOC_RES; a++, bt++) {
|
|
if(*bt) mesh_octree_free_node(bt);
|
|
}
|
|
MEM_freeN(MeshOctree.table);
|
|
MeshOctree.table= NULL;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
MirrTopoStore_t mesh_topo_store= {NULL, -1. -1, -1};
|
|
|
|
/* mode is 's' start, or 'e' end, or 'u' use */
|
|
/* if end, ob can be NULL */
|
|
/* note, is supposed return -1 on error, which callers are currently checking for, but is not used so far */
|
|
int mesh_mirrtopo_table(Object *ob, char mode)
|
|
{
|
|
if(mode=='u') { /* use table */
|
|
if (ED_mesh_mirrtopo_recalc_check(ob->data, ob->mode, &mesh_topo_store)) {
|
|
mesh_mirrtopo_table(ob, 's');
|
|
}
|
|
}
|
|
else if(mode=='s') { /* start table */
|
|
ED_mesh_mirrtopo_init(ob->data, ob->mode, &mesh_topo_store, FALSE);
|
|
}
|
|
else if(mode=='e') { /* end table */
|
|
ED_mesh_mirrtopo_free(&mesh_topo_store);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int mesh_get_x_mirror_vert_spacial(Object *ob, int index)
|
|
{
|
|
Mesh *me= ob->data;
|
|
MVert *mvert;
|
|
float vec[3];
|
|
|
|
mvert= me->mvert+index;
|
|
vec[0]= -mvert->co[0];
|
|
vec[1]= mvert->co[1];
|
|
vec[2]= mvert->co[2];
|
|
|
|
return mesh_octree_table(ob, NULL, vec, 'u');
|
|
}
|
|
|
|
static int mesh_get_x_mirror_vert_topo(Object *ob, int index)
|
|
{
|
|
if (mesh_mirrtopo_table(ob, 'u')==-1)
|
|
return -1;
|
|
|
|
return mesh_topo_store.index_lookup[index];
|
|
}
|
|
|
|
int mesh_get_x_mirror_vert(Object *ob, int index)
|
|
{
|
|
if (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_TOPO) {
|
|
return mesh_get_x_mirror_vert_topo(ob, index);
|
|
} else {
|
|
return mesh_get_x_mirror_vert_spacial(ob, index);
|
|
}
|
|
}
|
|
|
|
static EditVert *editmesh_get_x_mirror_vert_spacial(Object *ob, EditMesh *em, float *co)
|
|
{
|
|
float vec[3];
|
|
intptr_t poinval;
|
|
|
|
/* ignore nan verts */
|
|
if (!finite(co[0]) ||
|
|
!finite(co[1]) ||
|
|
!finite(co[2])
|
|
)
|
|
return NULL;
|
|
|
|
vec[0]= -co[0];
|
|
vec[1]= co[1];
|
|
vec[2]= co[2];
|
|
|
|
poinval= mesh_octree_table(ob, em, vec, 'u');
|
|
if(poinval != -1)
|
|
return (EditVert *)(poinval);
|
|
return NULL;
|
|
}
|
|
|
|
static EditVert *editmesh_get_x_mirror_vert_topo(Object *ob, struct EditMesh *em, EditVert *eve, int index)
|
|
{
|
|
intptr_t poinval;
|
|
if (mesh_mirrtopo_table(ob, 'u')==-1)
|
|
return NULL;
|
|
|
|
if (index == -1) {
|
|
index = BLI_findindex(&em->verts, eve);
|
|
|
|
if (index == -1) {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
poinval= mesh_topo_store.index_lookup[index];
|
|
|
|
if(poinval != -1)
|
|
return (EditVert *)(poinval);
|
|
return NULL;
|
|
}
|
|
|
|
EditVert *editmesh_get_x_mirror_vert(Object *ob, struct EditMesh *em, EditVert *eve, float *co, int index)
|
|
{
|
|
if (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_TOPO) {
|
|
return editmesh_get_x_mirror_vert_topo(ob, em, eve, index);
|
|
} else {
|
|
return editmesh_get_x_mirror_vert_spacial(ob, em, co);
|
|
}
|
|
}
|
|
|
|
|
|
#if 0
|
|
float *editmesh_get_mirror_uv(int axis, float *uv, float *mirrCent, float *face_cent)
|
|
{
|
|
float vec[2];
|
|
float cent_vec[2];
|
|
float cent[2];
|
|
|
|
/* ignore nan verts */
|
|
if (isnan(uv[0]) || !finite(uv[0]) ||
|
|
isnan(uv[1]) || !finite(uv[1])
|
|
)
|
|
return NULL;
|
|
|
|
if (axis) {
|
|
vec[0]= uv[0];
|
|
vec[1]= -((uv[1])-mirrCent[1]) + mirrCent[1];
|
|
|
|
cent_vec[0] = face_cent[0];
|
|
cent_vec[1]= -((face_cent[1])-mirrCent[1]) + mirrCent[1];
|
|
} else {
|
|
vec[0]= -((uv[0])-mirrCent[0]) + mirrCent[0];
|
|
vec[1]= uv[1];
|
|
|
|
cent_vec[0]= -((face_cent[0])-mirrCent[0]) + mirrCent[0];
|
|
cent_vec[1] = face_cent[1];
|
|
}
|
|
|
|
/* TODO - Optimize */
|
|
{
|
|
EditFace *efa;
|
|
int i, len;
|
|
for(efa=em->faces.first; efa; efa=efa->next) {
|
|
MTFace *tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
|
|
uv_center(tf->uv, cent, (void *)efa->v4);
|
|
|
|
if ( (fabs(cent[0] - cent_vec[0]) < 0.001) && (fabs(cent[1] - cent_vec[1]) < 0.001) ) {
|
|
len = efa->v4 ? 4 : 3;
|
|
for (i=0; i<len; i++) {
|
|
if ( (fabs(tf->uv[i][0] - vec[0]) < 0.001) && (fabs(tf->uv[i][1] - vec[1]) < 0.001) ) {
|
|
return tf->uv[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
static unsigned int mirror_facehash(const void *ptr)
|
|
{
|
|
const MFace *mf= ptr;
|
|
int v0, v1;
|
|
|
|
if(mf->v4) {
|
|
v0= MIN4(mf->v1, mf->v2, mf->v3, mf->v4);
|
|
v1= MAX4(mf->v1, mf->v2, mf->v3, mf->v4);
|
|
}
|
|
else {
|
|
v0= MIN3(mf->v1, mf->v2, mf->v3);
|
|
v1= MAX3(mf->v1, mf->v2, mf->v3);
|
|
}
|
|
|
|
return ((v0*39)^(v1*31));
|
|
}
|
|
|
|
static int mirror_facerotation(MFace *a, MFace *b)
|
|
{
|
|
if(b->v4) {
|
|
if(a->v1==b->v1 && a->v2==b->v2 && a->v3==b->v3 && a->v4==b->v4)
|
|
return 0;
|
|
else if(a->v4==b->v1 && a->v1==b->v2 && a->v2==b->v3 && a->v3==b->v4)
|
|
return 1;
|
|
else if(a->v3==b->v1 && a->v4==b->v2 && a->v1==b->v3 && a->v2==b->v4)
|
|
return 2;
|
|
else if(a->v2==b->v1 && a->v3==b->v2 && a->v4==b->v3 && a->v1==b->v4)
|
|
return 3;
|
|
}
|
|
else {
|
|
if(a->v1==b->v1 && a->v2==b->v2 && a->v3==b->v3)
|
|
return 0;
|
|
else if(a->v3==b->v1 && a->v1==b->v2 && a->v2==b->v3)
|
|
return 1;
|
|
else if(a->v2==b->v1 && a->v3==b->v2 && a->v1==b->v3)
|
|
return 2;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
static int mirror_facecmp(const void *a, const void *b)
|
|
{
|
|
return (mirror_facerotation((MFace*)a, (MFace*)b) == -1);
|
|
}
|
|
|
|
int *mesh_get_x_mirror_faces(Object *ob, EditMesh *em)
|
|
{
|
|
Mesh *me= ob->data;
|
|
MVert *mv, *mvert= me->mvert;
|
|
MFace mirrormf, *mf, *hashmf, *mface= me->mface;
|
|
GHash *fhash;
|
|
int *mirrorverts, *mirrorfaces;
|
|
int a;
|
|
|
|
mirrorverts= MEM_callocN(sizeof(int)*me->totvert, "MirrorVerts");
|
|
mirrorfaces= MEM_callocN(sizeof(int)*2*me->totface, "MirrorFaces");
|
|
|
|
mesh_octree_table(ob, em, NULL, 's');
|
|
|
|
for(a=0, mv=mvert; a<me->totvert; a++, mv++)
|
|
mirrorverts[a]= mesh_get_x_mirror_vert(ob, a);
|
|
|
|
mesh_octree_table(ob, em, NULL, 'e');
|
|
|
|
fhash= BLI_ghash_new(mirror_facehash, mirror_facecmp, "mirror_facehash gh");
|
|
for(a=0, mf=mface; a<me->totface; a++, mf++)
|
|
BLI_ghash_insert(fhash, mf, mf);
|
|
|
|
for(a=0, mf=mface; a<me->totface; a++, mf++) {
|
|
mirrormf.v1= mirrorverts[mf->v3];
|
|
mirrormf.v2= mirrorverts[mf->v2];
|
|
mirrormf.v3= mirrorverts[mf->v1];
|
|
mirrormf.v4= (mf->v4)? mirrorverts[mf->v4]: 0;
|
|
|
|
/* make sure v4 is not 0 if a quad */
|
|
if(mf->v4 && mirrormf.v4==0) {
|
|
SWAP(int, mirrormf.v1, mirrormf.v3);
|
|
SWAP(int, mirrormf.v2, mirrormf.v4);
|
|
}
|
|
|
|
hashmf= BLI_ghash_lookup(fhash, &mirrormf);
|
|
if(hashmf) {
|
|
mirrorfaces[a*2]= hashmf - mface;
|
|
mirrorfaces[a*2+1]= mirror_facerotation(&mirrormf, hashmf);
|
|
}
|
|
else
|
|
mirrorfaces[a*2]= -1;
|
|
}
|
|
|
|
BLI_ghash_free(fhash, NULL, NULL);
|
|
MEM_freeN(mirrorverts);
|
|
|
|
return mirrorfaces;
|
|
}
|