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blender-archive/source/blender/editors/render/render_shading.c
Campbell Barton da25b50ccb image save operator now shares settings and UI with render & image out node.
details:
- setting format options from python isnt possible anymore since this isnt exposed via op->properties, python should use image.save() function instead.
- image save UI now hides 'Relative' option when copy is selected since it has no effect.
- default image depth is set to 8 or more if the image has no float buffer, otherwise its set to 32 or less.

other fixes:
- image new was adding an image with a filepath set to "untitled", if this file happened to exist in the current directory a save on the generated image would overwrite it, now initialize to empty path.
- BKE_ftype_to_imtype was returning an invalid value if ftype==0.
2011-11-21 23:56:32 +00:00

1042 lines
24 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/render/render_shading.c
* \ingroup edrend
*/
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_curve_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_utildefines.h"
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
#include "BKE_world.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "GPU_material.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_curve.h"
#include "ED_mesh.h"
#include "ED_node.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "RNA_define.h"
#include "UI_interface.h"
#include "RE_pipeline.h"
#include "render_intern.h" // own include
/********************** material slot operators *********************/
static int material_slot_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
object_add_material_slot(ob);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
WM_event_add_notifier(C, NC_OBJECT|ND_OB_SHADING, ob);
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Material Slot";
ot->idname= "OBJECT_OT_material_slot_add";
ot->description="Add a new material slot";
/* api callbacks */
ot->exec= material_slot_add_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_remove_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
/* Removing material slots in edit mode screws things up, see bug #21822.*/
if(ob == CTX_data_edit_object(C)) {
BKE_report(op->reports, RPT_ERROR, "Unable to remove material slot in edit mode");
return OPERATOR_CANCELLED;
}
object_remove_material_slot(ob);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
WM_event_add_notifier(C, NC_OBJECT|ND_OB_SHADING, ob);
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Material Slot";
ot->idname= "OBJECT_OT_material_slot_remove";
ot->description="Remove the selected material slot";
/* api callbacks */
ot->exec= material_slot_remove_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_assign_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
if(ob && ob->actcol>0) {
if(ob->type == OB_MESH) {
EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
EditFace *efa;
if(em) {
for(efa= em->faces.first; efa; efa=efa->next)
if(efa->f & SELECT)
efa->mat_nr= ob->actcol-1;
}
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
Nurb *nu;
ListBase *nurbs= curve_editnurbs((Curve*)ob->data);
if(nurbs) {
for(nu= nurbs->first; nu; nu= nu->next)
if(isNurbsel(nu))
nu->mat_nr= nu->charidx= ob->actcol-1;
}
}
else if(ob->type == OB_FONT) {
EditFont *ef= ((Curve*)ob->data)->editfont;
int i, selstart, selend;
if(ef && BKE_font_getselection(ob, &selstart, &selend)) {
for(i=selstart; i<=selend; i++)
ef->textbufinfo[i].mat_nr = ob->actcol;
}
}
}
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Assign Material Slot";
ot->idname= "OBJECT_OT_material_slot_assign";
ot->description="Assign the material in the selected material slot to the selected vertices";
/* api callbacks */
ot->exec= material_slot_assign_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_de_select(bContext *C, int select)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
if(ob->type == OB_MESH) {
EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
if(em) {
if(select)
EM_select_by_material(em, ob->actcol-1);
else
EM_deselect_by_material(em, ob->actcol-1);
}
}
else if ELEM(ob->type, OB_CURVE, OB_SURF) {
ListBase *nurbs= curve_editnurbs((Curve*)ob->data);
Nurb *nu;
BPoint *bp;
BezTriple *bezt;
int a;
if(nurbs) {
for(nu= nurbs->first; nu; nu=nu->next) {
if(nu->mat_nr==ob->actcol-1) {
if(nu->bezt) {
a= nu->pntsu;
bezt= nu->bezt;
while(a--) {
if(bezt->hide==0) {
if(select) {
bezt->f1 |= SELECT;
bezt->f2 |= SELECT;
bezt->f3 |= SELECT;
}
else {
bezt->f1 &= ~SELECT;
bezt->f2 &= ~SELECT;
bezt->f3 &= ~SELECT;
}
}
bezt++;
}
}
else if(nu->bp) {
a= nu->pntsu*nu->pntsv;
bp= nu->bp;
while(a--) {
if(bp->hide==0) {
if(select) bp->f1 |= SELECT;
else bp->f1 &= ~SELECT;
}
bp++;
}
}
}
}
}
}
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
return OPERATOR_FINISHED;
}
static int material_slot_select_exec(bContext *C, wmOperator *UNUSED(op))
{
return material_slot_de_select(C, 1);
}
void OBJECT_OT_material_slot_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Material Slot";
ot->idname= "OBJECT_OT_material_slot_select";
ot->description="Select vertices assigned to the selected material slot";
/* api callbacks */
ot->exec= material_slot_select_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_deselect_exec(bContext *C, wmOperator *UNUSED(op))
{
return material_slot_de_select(C, 0);
}
void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Deselect Material Slot";
ot->idname= "OBJECT_OT_material_slot_deselect";
ot->description="Deselect vertices assigned to the selected material slot";
/* api callbacks */
ot->exec= material_slot_deselect_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
Material ***matar;
if(!ob || !(matar= give_matarar(ob)))
return OPERATOR_CANCELLED;
CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) {
if(ob != ob_iter && give_matarar(ob_iter)) {
if (ob->data != ob_iter->data)
assign_matarar(ob_iter, matar, ob->totcol);
if(ob_iter->totcol==ob->totcol) {
ob_iter->actcol= ob->actcol;
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob_iter);
}
}
}
CTX_DATA_END;
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Material to Others";
ot->idname= "OBJECT_OT_material_slot_copy";
ot->description="Copies materials to other selected objects";
/* api callbacks */
ot->exec= material_slot_copy_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** new material operator *********************/
static int new_material_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene= CTX_data_scene(C);
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
PointerRNA ptr, idptr;
PropertyRNA *prop;
/* add or copy material */
if(ma) {
ma= copy_material(ma);
}
else {
ma= add_material("Material");
if(scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(scene, &ma->id);
ma->use_nodes= 1;
}
}
/* hook into UI */
uiIDContextProperty(C, &ptr, &prop);
if(prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
ma->id.us--;
RNA_id_pointer_create(&ma->id, &idptr);
RNA_property_pointer_set(&ptr, prop, idptr);
RNA_property_update(C, &ptr, prop);
}
WM_event_add_notifier(C, NC_MATERIAL|NA_ADDED, ma);
return OPERATOR_FINISHED;
}
void MATERIAL_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name= "New Material";
ot->idname= "MATERIAL_OT_new";
ot->description="Add a new material";
/* api callbacks */
ot->exec= new_material_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** new texture operator *********************/
static int new_texture_exec(bContext *C, wmOperator *UNUSED(op))
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
PointerRNA ptr, idptr;
PropertyRNA *prop;
/* add or copy texture */
if(tex)
tex= copy_texture(tex);
else
tex= add_texture("Texture");
/* hook into UI */
uiIDContextProperty(C, &ptr, &prop);
if(prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
tex->id.us--;
RNA_id_pointer_create(&tex->id, &idptr);
RNA_property_pointer_set(&ptr, prop, idptr);
RNA_property_update(C, &ptr, prop);
}
WM_event_add_notifier(C, NC_TEXTURE|NA_ADDED, tex);
return OPERATOR_FINISHED;
}
void TEXTURE_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name= "New Texture";
ot->idname= "TEXTURE_OT_new";
ot->description="Add a new texture";
/* api callbacks */
ot->exec= new_texture_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** new world operator *********************/
static int new_world_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene= CTX_data_scene(C);
World *wo= CTX_data_pointer_get_type(C, "world", &RNA_World).data;
PointerRNA ptr, idptr;
PropertyRNA *prop;
/* add or copy world */
if(wo) {
wo= copy_world(wo);
}
else {
wo= add_world("World");
if(scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(scene, &wo->id);
wo->use_nodes= 1;
}
}
/* hook into UI */
uiIDContextProperty(C, &ptr, &prop);
if(prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
wo->id.us--;
RNA_id_pointer_create(&wo->id, &idptr);
RNA_property_pointer_set(&ptr, prop, idptr);
RNA_property_update(C, &ptr, prop);
}
WM_event_add_notifier(C, NC_WORLD|NA_ADDED, wo);
return OPERATOR_FINISHED;
}
void WORLD_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name= "New World";
ot->idname= "WORLD_OT_new";
ot->description= "Add a new world";
/* api callbacks */
ot->exec= new_world_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** render layer operators *********************/
static int render_layer_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene= CTX_data_scene(C);
scene_add_render_layer(scene, NULL);
scene->r.actlay= BLI_countlist(&scene->r.layers) - 1;
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
return OPERATOR_FINISHED;
}
void SCENE_OT_render_layer_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Render Layer";
ot->idname= "SCENE_OT_render_layer_add";
ot->description="Add a render layer";
/* api callbacks */
ot->exec= render_layer_add_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int render_layer_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
SceneRenderLayer *rl = BLI_findlink(&scene->r.layers, scene->r.actlay);
if(!scene_remove_render_layer(CTX_data_main(C), scene, rl))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
return OPERATOR_FINISHED;
}
void SCENE_OT_render_layer_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Render Layer";
ot->idname= "SCENE_OT_render_layer_remove";
ot->description="Remove the selected render layer";
/* api callbacks */
ot->exec= render_layer_remove_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int texture_slot_move(bContext *C, wmOperator *op)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
if(id) {
MTex **mtex_ar, *mtexswap;
short act;
int type= RNA_enum_get(op->ptr, "type");
struct AnimData *adt= BKE_animdata_from_id(id);
give_active_mtex(id, &mtex_ar, &act);
if(type == -1) { /* Up */
if(act > 0) {
mtexswap = mtex_ar[act];
mtex_ar[act] = mtex_ar[act-1];
mtex_ar[act-1] = mtexswap;
BKE_animdata_fix_paths_rename(id, adt, "texture_slots", NULL, NULL, act-1, -1, 0);
BKE_animdata_fix_paths_rename(id, adt, "texture_slots", NULL, NULL, act, act-1, 0);
BKE_animdata_fix_paths_rename(id, adt, "texture_slots", NULL, NULL, -1, act, 0);
if(GS(id->name)==ID_MA) {
Material *ma= (Material *)id;
int mtexuse = ma->septex & (1<<act);
ma->septex &= ~(1<<act);
ma->septex |= (ma->septex & (1<<(act-1))) << 1;
ma->septex &= ~(1<<(act-1));
ma->septex |= mtexuse >> 1;
}
set_active_mtex(id, act-1);
}
}
else { /* Down */
if(act < MAX_MTEX-1) {
mtexswap = mtex_ar[act];
mtex_ar[act] = mtex_ar[act+1];
mtex_ar[act+1] = mtexswap;
BKE_animdata_fix_paths_rename(id, adt, "texture_slots", NULL, NULL, act+1, -1, 0);
BKE_animdata_fix_paths_rename(id, adt, "texture_slots", NULL, NULL, act, act+1, 0);
BKE_animdata_fix_paths_rename(id, adt, "texture_slots", NULL, NULL, -1, act, 0);
if(GS(id->name)==ID_MA) {
Material *ma= (Material *)id;
int mtexuse = ma->septex & (1<<act);
ma->septex &= ~(1<<act);
ma->septex |= (ma->septex & (1<<(act+1))) >> 1;
ma->septex &= ~(1<<(act+1));
ma->septex |= mtexuse << 1;
}
set_active_mtex(id, act+1);
}
}
DAG_id_tag_update(id, 0);
WM_event_add_notifier(C, NC_TEXTURE, CTX_data_scene(C));
}
return OPERATOR_FINISHED;
}
void TEXTURE_OT_slot_move(wmOperatorType *ot)
{
static EnumPropertyItem slot_move[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
ot->name= "Move Texture Slot";
ot->idname= "TEXTURE_OT_slot_move";
ot->description="Move texture slots up and down";
/* api callbacks */
ot->exec= texture_slot_move;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", slot_move, 0, "Type", "");
}
/********************** environment map operators *********************/
static int save_envmap(wmOperator *op, Scene *scene, EnvMap *env, char *path, const char imtype)
{
float layout[12];
if ( RNA_struct_find_property(op->ptr, "layout") )
RNA_float_get_array(op->ptr, "layout",layout);
else
memcpy(layout, default_envmap_layout, sizeof(layout));
if (RE_WriteEnvmapResult(op->reports, scene, env, path, imtype, layout)) {
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static int envmap_save_exec(bContext *C, wmOperator *op)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
Scene *scene = CTX_data_scene(C);
//int imtype = RNA_enum_get(op->ptr, "file_type");
char imtype = scene->r.im_format.imtype;
char path[FILE_MAX];
RNA_string_get(op->ptr, "filepath", path);
if(scene->r.scemode & R_EXTENSION) {
BKE_add_image_extension(path, imtype);
}
WM_cursor_wait(1);
save_envmap(op, scene, tex->env, path, imtype);
WM_cursor_wait(0);
WM_event_add_notifier(C, NC_TEXTURE, tex);
return OPERATOR_FINISHED;
}
static int envmap_save_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
//Scene *scene= CTX_data_scene(C);
if(RNA_property_is_set(op->ptr, "filepath"))
return envmap_save_exec(C, op);
//RNA_enum_set(op->ptr, "file_type", scene->r.im_format.imtype);
RNA_string_set(op->ptr, "filepath", G.main->name);
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int envmap_save_poll(bContext *C)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
if (!tex)
return 0;
if (!tex->env || !tex->env->ok)
return 0;
if (tex->env->cube[1]==NULL)
return 0;
return 1;
}
void TEXTURE_OT_envmap_save(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Save Environment Map";
ot->idname= "TEXTURE_OT_envmap_save";
ot->description="Save the current generated Environment map to an image file";
/* api callbacks */
ot->exec= envmap_save_exec;
ot->invoke= envmap_save_invoke;
ot->poll= envmap_save_poll;
/* flags */
ot->flag= OPTYPE_REGISTER; /* no undo since this doesnt modify the env-map */
/* properties */
prop= RNA_def_float_array(ot->srna, "layout", 12, default_envmap_layout, 0.0f, 0.0f, "File layout", "Flat array describing the X,Y position of each cube face in the output image, where 1 is the size of a face - order is [+Z -Z +Y -X -Y +X] (use -1 to skip a face)", 0.0f, 0.0f);
RNA_def_property_flag(prop, PROP_HIDDEN);
WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH);
}
static int envmap_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
BKE_free_envmapdata(tex->env);
WM_event_add_notifier(C, NC_TEXTURE|NA_EDITED, tex);
return OPERATOR_FINISHED;
}
static int envmap_clear_poll(bContext *C)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
if (!tex)
return 0;
if (!tex->env || !tex->env->ok)
return 0;
if (tex->env->cube[1]==NULL)
return 0;
return 1;
}
void TEXTURE_OT_envmap_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Environment Map";
ot->idname= "TEXTURE_OT_envmap_clear";
ot->description="Discard the environment map and free it from memory";
/* api callbacks */
ot->exec= envmap_clear_exec;
ot->poll= envmap_clear_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int envmap_clear_all_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Tex *tex;
for (tex=bmain->tex.first; tex; tex=tex->id.next)
if (tex->env)
BKE_free_envmapdata(tex->env);
WM_event_add_notifier(C, NC_TEXTURE|NA_EDITED, tex);
return OPERATOR_FINISHED;
}
void TEXTURE_OT_envmap_clear_all(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear All Environment Maps";
ot->idname= "TEXTURE_OT_envmap_clear_all";
ot->description="Discard all environment maps in the .blend file and free them from memory";
/* api callbacks */
ot->exec= envmap_clear_all_exec;
ot->poll= envmap_clear_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** material operators *********************/
/* material copy/paste */
static int copy_material_exec(bContext *C, wmOperator *UNUSED(op))
{
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
if(ma==NULL)
return OPERATOR_CANCELLED;
copy_matcopybuf(ma);
return OPERATOR_FINISHED;
}
void MATERIAL_OT_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Material";
ot->idname= "MATERIAL_OT_copy";
ot->description="Copy the material settings and nodes";
/* api callbacks */
ot->exec= copy_material_exec;
/* flags */
ot->flag= OPTYPE_REGISTER; /* no undo needed since no changes are made to the material */
}
static int paste_material_exec(bContext *C, wmOperator *UNUSED(op))
{
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
if(ma==NULL)
return OPERATOR_CANCELLED;
paste_matcopybuf(ma);
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING_DRAW, ma);
return OPERATOR_FINISHED;
}
void MATERIAL_OT_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Paste Material";
ot->idname= "MATERIAL_OT_paste";
ot->description="Paste the material settings and nodes";
/* api callbacks */
ot->exec= paste_material_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static short mtexcopied=0; /* must be reset on file load */
static MTex mtexcopybuf;
void ED_render_clear_mtex_copybuf(void)
{ /* use for file reload */
mtexcopied= 0;
}
static void copy_mtex_copybuf(ID *id)
{
MTex **mtex= NULL;
switch(GS(id->name)) {
case ID_MA:
mtex= &(((Material *)id)->mtex[(int)((Material *)id)->texact]);
break;
case ID_LA:
mtex= &(((Lamp *)id)->mtex[(int)((Lamp *)id)->texact]);
// la->mtex[(int)la->texact] // TODO
break;
case ID_WO:
mtex= &(((World *)id)->mtex[(int)((World *)id)->texact]);
// mtex= wrld->mtex[(int)wrld->texact]; // TODO
break;
case ID_PA:
mtex= &(((ParticleSettings *)id)->mtex[(int)((ParticleSettings *)id)->texact]);
break;
}
if(mtex && *mtex) {
memcpy(&mtexcopybuf, *mtex, sizeof(MTex));
mtexcopied= 1;
}
else {
mtexcopied= 0;
}
}
static void paste_mtex_copybuf(ID *id)
{
MTex **mtex= NULL;
if(mtexcopied == 0 || mtexcopybuf.tex==NULL)
return;
switch(GS(id->name)) {
case ID_MA:
mtex= &(((Material *)id)->mtex[(int)((Material *)id)->texact]);
break;
case ID_LA:
mtex= &(((Lamp *)id)->mtex[(int)((Lamp *)id)->texact]);
// la->mtex[(int)la->texact] // TODO
break;
case ID_WO:
mtex= &(((World *)id)->mtex[(int)((World *)id)->texact]);
// mtex= wrld->mtex[(int)wrld->texact]; // TODO
break;
case ID_PA:
mtex= &(((ParticleSettings *)id)->mtex[(int)((ParticleSettings *)id)->texact]);
break;
default:
BLI_assert("invalid id type");
return;
}
if(mtex) {
if(*mtex==NULL) {
*mtex= MEM_mallocN(sizeof(MTex), "mtex copy");
}
else if((*mtex)->tex) {
(*mtex)->tex->id.us--;
}
memcpy(*mtex, &mtexcopybuf, sizeof(MTex));
id_us_plus((ID *)mtexcopybuf.tex);
}
}
static int copy_mtex_exec(bContext *C, wmOperator *UNUSED(op))
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
if(id==NULL) {
/* copying empty slot */
ED_render_clear_mtex_copybuf();
return OPERATOR_CANCELLED;
}
copy_mtex_copybuf(id);
return OPERATOR_FINISHED;
}
static int copy_mtex_poll(bContext *C)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
return (id != NULL);
}
void TEXTURE_OT_slot_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Texture Slot Settings";
ot->idname= "TEXTURE_OT_slot_copy";
ot->description="Copy the material texture settings and nodes";
/* api callbacks */
ot->exec= copy_mtex_exec;
ot->poll= copy_mtex_poll;
/* flags */
ot->flag= OPTYPE_REGISTER; /* no undo needed since no changes are made to the mtex */
}
static int paste_mtex_exec(bContext *C, wmOperator *UNUSED(op))
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
if(id==NULL) {
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
Lamp *la= CTX_data_pointer_get_type(C, "lamp", &RNA_Lamp).data;
World *wo= CTX_data_pointer_get_type(C, "world", &RNA_World).data;
ParticleSystem *psys= CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem).data;
if (ma)
id = &ma->id;
else if (la)
id = &la->id;
else if (wo)
id = &wo->id;
else if (psys)
id = &psys->part->id;
if (id==NULL)
return OPERATOR_CANCELLED;
}
paste_mtex_copybuf(id);
WM_event_add_notifier(C, NC_TEXTURE|ND_SHADING_DRAW, NULL);
return OPERATOR_FINISHED;
}
void TEXTURE_OT_slot_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Paste Texture Slot Settings";
ot->idname= "TEXTURE_OT_slot_paste";
ot->description="Copy the texture settings and nodes";
/* api callbacks */
ot->exec= paste_mtex_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}