This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/render/intern/raytrace
Stefan Gartner d50cc7826f == Makefiles ==
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it)
 * fixed typo that prevented TIFF support to be properly enabled
 * enable ray optimization by default (scons and cmake already did this)
 * fixed building with libsndfile on darwin (disabled by default)
 * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern
 * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
2010-08-04 08:42:18 +00:00
..
2010-02-12 13:34:04 +00:00
2010-08-04 08:42:18 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00
2010-07-20 10:41:08 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00