This implements a new builtin node tree type called `SimulationNodeTree`. It is not yet embedded in the `Simulation` data block. The node tree will initially be used for the new particle nodes system. When the cmake option `WITH_NEW_SIMULATION_TYPE` is enabled, a new `Simulation Editor` is shown in the editors menu (which is just a node editor). This patch does not add entries to the Add Node menu, so it is empty. Reviewers: brecht Differential Revision: https://developer.blender.org/D7287
4053 lines
131 KiB
C
4053 lines
131 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spnode
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* \brief lower level node drawing for nodes (boarders, headers etc), also node layout.
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*/
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_system.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_text_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_tracking.h"
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#include "BLF_api.h"
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#include "BLT_translation.h"
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#include "BIF_glutil.h"
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#include "GPU_batch.h"
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#include "GPU_batch_presets.h"
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#include "GPU_immediate.h"
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#include "GPU_matrix.h"
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#include "GPU_platform.h"
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#include "GPU_state.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "ED_node.h"
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#include "ED_space_api.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf_types.h"
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#include "NOD_composite.h"
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#include "NOD_shader.h"
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#include "NOD_simulation.h"
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#include "NOD_texture.h"
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#include "node_intern.h" /* own include */
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/* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
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static void node_socket_button_label(bContext *UNUSED(C),
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uiLayout *layout,
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PointerRNA *UNUSED(ptr),
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PointerRNA *UNUSED(node_ptr),
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const char *text)
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{
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uiItemL(layout, text, 0);
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}
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/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
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static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = ptr->data;
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/* first output stores value */
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bNodeSocket *output = node->outputs.first;
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PointerRNA sockptr;
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RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
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uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
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}
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static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = ptr->data;
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/* first output stores value */
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bNodeSocket *output = node->outputs.first;
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PointerRNA sockptr;
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uiLayout *col;
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RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
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col = uiLayoutColumn(layout, false);
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uiTemplateColorPicker(col, &sockptr, "default_value", 1, 0, 0, 0);
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uiItemR(col, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE);
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}
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static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiLayout *row, *col;
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bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
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col = uiLayoutColumn(layout, false);
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row = uiLayoutRow(col, true);
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uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
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if (ELEM(ntree->type, NTREE_COMPOSIT, NTREE_TEXTURE)) {
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uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
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}
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uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
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}
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static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiLayout *row;
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#if 0
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/* XXX no context access here .. */
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bNode *node = ptr->data;
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CurveMapping *cumap = node->storage;
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if (cumap) {
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cumap->flag |= CUMA_DRAW_CFRA;
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if (node->custom1 < node->custom2) {
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cumap->sample[0] = (float)(CFRA - node->custom1) / (float)(node->custom2 - node->custom1);
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}
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}
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#endif
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uiTemplateCurveMapping(layout, ptr, "curve", 's', false, false, false, false);
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row = uiLayoutRow(layout, true);
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uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
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uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
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}
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static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiTemplateColorRamp(layout, ptr, "color_ramp", 0);
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}
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static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiTemplateCurveMapping(layout, ptr, "mapping", 'v', false, false, false, false);
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}
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#define SAMPLE_FLT_ISNONE FLT_MAX
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/* bad bad, 2.5 will do better?... no it won't... */
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static float _sample_col[4] = {SAMPLE_FLT_ISNONE};
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void ED_node_sample_set(const float col[4])
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{
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if (col) {
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copy_v4_v4(_sample_col, col);
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}
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else {
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copy_v4_fl(_sample_col, SAMPLE_FLT_ISNONE);
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}
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}
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static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = ptr->data;
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CurveMapping *cumap = node->storage;
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if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
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cumap->flag |= CUMA_DRAW_SAMPLE;
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copy_v3_v3(cumap->sample, _sample_col);
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}
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else {
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cumap->flag &= ~CUMA_DRAW_SAMPLE;
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}
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uiTemplateCurveMapping(layout, ptr, "mapping", 'c', false, false, false, true);
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}
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static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = ptr->data;
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/* first output stores normal */
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bNodeSocket *output = node->outputs.first;
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PointerRNA sockptr;
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RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
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uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
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}
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#if 0 /* not used in 2.5x yet */
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static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
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{
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Main *bmain = CTX_data_main(C);
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bNodeTree *ntree = ntree_v;
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bNode *node = node_v;
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Tex *tex;
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if (node->menunr < 1) {
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return;
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}
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if (node->id) {
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id_us_min(node->id);
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node->id = NULL;
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}
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tex = BLI_findlink(&bmain->tex, node->menunr - 1);
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node->id = &tex->id;
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id_us_plus(node->id);
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BLI_strncpy(node->name, node->id->name + 2, sizeof(node->name));
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nodeSetActive(ntree, node);
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if (ntree->type == NTREE_TEXTURE) {
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ntreeTexCheckCyclics(ntree);
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}
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// allqueue(REDRAWBUTSSHADING, 0);
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// allqueue(REDRAWNODE, 0);
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NodeTagChanged(ntree, node);
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node->menunr = 0;
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}
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#endif
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static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = ptr->data;
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short multi = (node->id && ((Tex *)node->id)->use_nodes && (node->type != CMP_NODE_TEXTURE) &&
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(node->type != TEX_NODE_TEXTURE));
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uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
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if (multi) {
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/* Number Drawing not optimal here, better have a list*/
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uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
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}
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}
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static void node_shader_buts_clamp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "clamp_type", 0, "", ICON_NONE);
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}
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static void node_shader_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "interpolation_type", 0, "", ICON_NONE);
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if (!ELEM(RNA_enum_get(ptr, "interpolation_type"),
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NODE_MAP_RANGE_SMOOTHSTEP,
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NODE_MAP_RANGE_SMOOTHERSTEP)) {
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uiItemR(layout, ptr, "clamp", 0, NULL, ICON_NONE);
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}
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}
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static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
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uiItemR(layout, ptr, "use_clamp", 0, NULL, ICON_NONE);
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}
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static int node_resize_area_default(bNode *node, int x, int y)
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{
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if (node->flag & NODE_HIDDEN) {
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rctf totr = node->totr;
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/* right part of node */
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totr.xmin = node->totr.xmax - 20.0f;
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if (BLI_rctf_isect_pt(&totr, x, y)) {
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return NODE_RESIZE_RIGHT;
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}
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else {
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return 0;
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}
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}
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else {
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const float size = NODE_RESIZE_MARGIN;
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rctf totr = node->totr;
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int dir = 0;
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if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
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dir |= NODE_RESIZE_RIGHT;
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}
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if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
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dir |= NODE_RESIZE_LEFT;
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}
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return dir;
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}
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}
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/* ****************** BUTTON CALLBACKS FOR COMMON NODES ***************** */
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static void node_draw_buttons_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
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{
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uiTemplateIDBrowse(
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layout, C, ptr, "node_tree", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, NULL);
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}
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/* XXX Does a bounding box update by iterating over all children.
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* Not ideal to do this in every draw call, but doing as transform callback doesn't work,
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* since the child node totr rects are not updated properly at that point.
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*/
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static void node_draw_frame_prepare(const bContext *UNUSED(C), bNodeTree *ntree, bNode *node)
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{
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const float margin = 1.5f * U.widget_unit;
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NodeFrame *data = (NodeFrame *)node->storage;
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bool bbinit;
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bNode *tnode;
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rctf rect, noderect;
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float xmax, ymax;
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/* init rect from current frame size */
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node_to_view(node, node->offsetx, node->offsety, &rect.xmin, &rect.ymax);
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node_to_view(
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node, node->offsetx + node->width, node->offsety - node->height, &rect.xmax, &rect.ymin);
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/* frame can be resized manually only if shrinking is disabled or no children are attached */
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data->flag |= NODE_FRAME_RESIZEABLE;
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/* for shrinking bbox, initialize the rect from first child node */
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bbinit = (data->flag & NODE_FRAME_SHRINK);
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/* fit bounding box to all children */
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for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
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if (tnode->parent != node) {
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continue;
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}
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/* add margin to node rect */
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noderect = tnode->totr;
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noderect.xmin -= margin;
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noderect.xmax += margin;
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noderect.ymin -= margin;
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noderect.ymax += margin;
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/* first child initializes frame */
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if (bbinit) {
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bbinit = 0;
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rect = noderect;
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data->flag &= ~NODE_FRAME_RESIZEABLE;
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}
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else {
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BLI_rctf_union(&rect, &noderect);
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}
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}
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/* now adjust the frame size from view-space bounding box */
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node_from_view(node, rect.xmin, rect.ymax, &node->offsetx, &node->offsety);
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node_from_view(node, rect.xmax, rect.ymin, &xmax, &ymax);
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node->width = xmax - node->offsetx;
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node->height = -ymax + node->offsety;
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node->totr = rect;
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}
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static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float aspect)
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{
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/* XXX font id is crap design */
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const int fontid = UI_style_get()->widgetlabel.uifont_id;
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NodeFrame *data = (NodeFrame *)node->storage;
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rctf *rct = &node->totr;
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int color_id = node_get_colorid(node);
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char label[MAX_NAME];
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/* XXX a bit hacky, should use separate align values for x and y */
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float width, ascender;
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float x, y;
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const int font_size = data->label_size / aspect;
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const float margin = (float)(NODE_DY / 4);
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int label_height;
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uchar color[3];
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nodeLabel(ntree, node, label, sizeof(label));
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BLF_enable(fontid, BLF_ASPECT);
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BLF_aspect(fontid, aspect, aspect, 1.0f);
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/* clamp otherwise it can suck up a LOT of memory */
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BLF_size(fontid, MIN2(24, font_size), U.dpi);
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/* title color */
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UI_GetThemeColorBlendShade3ubv(TH_TEXT, color_id, 0.4f, 10, color);
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BLF_color3ubv(fontid, color);
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width = BLF_width(fontid, label, sizeof(label));
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ascender = BLF_ascender(fontid);
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label_height = ((margin / aspect) + (ascender * aspect));
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/* 'x' doesn't need aspect correction */
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x = BLI_rctf_cent_x(rct) - (0.5f * width);
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y = rct->ymax - label_height;
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BLF_position(fontid, x, y, 0);
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BLF_draw(fontid, label, BLF_DRAW_STR_DUMMY_MAX);
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/* draw text body */
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if (node->id) {
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Text *text = (Text *)node->id;
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TextLine *line;
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const int line_height_max = BLF_height_max(fontid);
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const float line_spacing = (line_height_max * aspect);
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const float line_width = (BLI_rctf_size_x(rct) - margin) / aspect;
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int y_min;
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/* 'x' doesn't need aspect correction */
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x = rct->xmin + margin;
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y = rct->ymax - (label_height + line_spacing);
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/* early exit */
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y_min = y + ((margin * 2) - (y - rct->ymin));
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BLF_enable(fontid, BLF_CLIPPING | BLF_WORD_WRAP);
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BLF_clipping(fontid,
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rct->xmin,
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/* round to avoid clipping half-way through a line */
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y - (floorf(((y - rct->ymin) - (margin * 2)) / line_spacing) * line_spacing),
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rct->xmin + line_width,
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rct->ymax);
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BLF_wordwrap(fontid, line_width);
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for (line = text->lines.first; line; line = line->next) {
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struct ResultBLF info;
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if (line->line[0]) {
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BLF_position(fontid, x, y, 0);
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BLF_draw_ex(fontid, line->line, line->len, &info);
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y -= line_spacing * info.lines;
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}
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else {
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y -= line_spacing;
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}
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if (y < y_min) {
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break;
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}
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}
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BLF_disable(fontid, BLF_CLIPPING | BLF_WORD_WRAP);
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}
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BLF_disable(fontid, BLF_ASPECT);
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}
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|
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static void node_draw_frame(const bContext *C,
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ARegion *region,
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SpaceNode *snode,
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bNodeTree *ntree,
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bNode *node,
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|
bNodeInstanceKey UNUSED(key))
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{
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rctf *rct = &node->totr;
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int color_id = node_get_colorid(node);
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float color[4];
|
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float alpha;
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|
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/* skip if out of view */
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|
if (BLI_rctf_isect(&node->totr, ®ion->v2d.cur, NULL) == false) {
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UI_block_end(C, node->block);
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node->block = NULL;
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return;
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}
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|
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UI_GetThemeColor4fv(TH_NODE_FRAME, color);
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alpha = color[3];
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|
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/* shadow */
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node_draw_shadow(snode, node, BASIS_RAD, alpha);
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|
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/* body */
|
|
if (node->flag & NODE_CUSTOM_COLOR) {
|
|
rgba_float_args_set(color, node->color[0], node->color[1], node->color[2], alpha);
|
|
}
|
|
else {
|
|
UI_GetThemeColor4fv(TH_NODE_FRAME, color);
|
|
}
|
|
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
UI_draw_roundbox_aa(true, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD, color);
|
|
|
|
/* outline active and selected emphasis */
|
|
if (node->flag & SELECT) {
|
|
if (node->flag & NODE_ACTIVE) {
|
|
UI_GetThemeColorShadeAlpha4fv(TH_ACTIVE, 0, -40, color);
|
|
}
|
|
else {
|
|
UI_GetThemeColorShadeAlpha4fv(TH_SELECT, 0, -40, color);
|
|
}
|
|
|
|
UI_draw_roundbox_aa(false, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD, color);
|
|
}
|
|
|
|
/* label */
|
|
node_draw_frame_label(ntree, node, snode->aspect);
|
|
|
|
UI_ThemeClearColor(color_id);
|
|
|
|
UI_block_end(C, node->block);
|
|
UI_block_draw(C, node->block);
|
|
node->block = NULL;
|
|
}
|
|
|
|
static int node_resize_area_frame(bNode *node, int x, int y)
|
|
{
|
|
const float size = 10.0f;
|
|
NodeFrame *data = (NodeFrame *)node->storage;
|
|
rctf totr = node->totr;
|
|
int dir = 0;
|
|
|
|
/* shrinking frame size is determined by child nodes */
|
|
if (!(data->flag & NODE_FRAME_RESIZEABLE)) {
|
|
return 0;
|
|
}
|
|
|
|
if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
|
|
dir |= NODE_RESIZE_RIGHT;
|
|
}
|
|
if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
|
|
dir |= NODE_RESIZE_LEFT;
|
|
}
|
|
if (x >= totr.xmin && x < totr.xmax && y >= totr.ymax - size && y < totr.ymax) {
|
|
dir |= NODE_RESIZE_TOP;
|
|
}
|
|
if (x >= totr.xmin && x < totr.xmax && y >= totr.ymin && y < totr.ymin + size) {
|
|
dir |= NODE_RESIZE_BOTTOM;
|
|
}
|
|
|
|
return dir;
|
|
}
|
|
|
|
static void node_buts_frame_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
|
|
uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
|
|
uiItemR(layout, ptr, "text", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
#define NODE_REROUTE_SIZE 8.0f
|
|
|
|
static void node_draw_reroute_prepare(const bContext *UNUSED(C),
|
|
bNodeTree *UNUSED(ntree),
|
|
bNode *node)
|
|
{
|
|
bNodeSocket *nsock;
|
|
float locx, locy;
|
|
float size = NODE_REROUTE_SIZE;
|
|
|
|
/* get "global" coords */
|
|
node_to_view(node, 0.0f, 0.0f, &locx, &locy);
|
|
|
|
/* reroute node has exactly one input and one output, both in the same place */
|
|
nsock = node->outputs.first;
|
|
nsock->locx = locx;
|
|
nsock->locy = locy;
|
|
|
|
nsock = node->inputs.first;
|
|
nsock->locx = locx;
|
|
nsock->locy = locy;
|
|
|
|
node->width = size * 2;
|
|
node->totr.xmin = locx - size;
|
|
node->totr.xmax = locx + size;
|
|
node->totr.ymax = locy + size;
|
|
node->totr.ymin = locy - size;
|
|
}
|
|
|
|
static void node_draw_reroute(const bContext *C,
|
|
ARegion *region,
|
|
SpaceNode *UNUSED(snode),
|
|
bNodeTree *ntree,
|
|
bNode *node,
|
|
bNodeInstanceKey UNUSED(key))
|
|
{
|
|
char showname[128]; /* 128 used below */
|
|
rctf *rct = &node->totr;
|
|
|
|
/* skip if out of view */
|
|
if (node->totr.xmax < region->v2d.cur.xmin || node->totr.xmin > region->v2d.cur.xmax ||
|
|
node->totr.ymax < region->v2d.cur.ymin || node->totr.ymin > region->v2d.cur.ymax) {
|
|
UI_block_end(C, node->block);
|
|
node->block = NULL;
|
|
return;
|
|
}
|
|
|
|
/* XXX only kept for debugging
|
|
* selection state is indicated by socket outline below!
|
|
*/
|
|
#if 0
|
|
float size = NODE_REROUTE_SIZE;
|
|
|
|
/* body */
|
|
float debug_color[4];
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
UI_GetThemeColor4fv(TH_NODE, debug_color);
|
|
UI_draw_roundbox_aa(true, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size, debug_color);
|
|
|
|
/* outline active and selected emphasis */
|
|
if (node->flag & SELECT) {
|
|
GPU_blend(true);
|
|
GPU_line_smooth(true);
|
|
/* using different shades of TH_TEXT_HI for the empasis, like triangle */
|
|
if (node->flag & NODE_ACTIVE) {
|
|
UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, 0, -40, debug_color);
|
|
}
|
|
else {
|
|
UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, -20, -120, debug_color);
|
|
}
|
|
UI_draw_roundbox_4fv(false, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size, debug_color);
|
|
|
|
GPU_line_smooth(false);
|
|
GPU_blend(false);
|
|
}
|
|
#endif
|
|
|
|
if (node->label[0] != '\0') {
|
|
/* draw title (node label) */
|
|
BLI_strncpy(showname, node->label, sizeof(showname));
|
|
uiDefBut(node->block,
|
|
UI_BTYPE_LABEL,
|
|
0,
|
|
showname,
|
|
(int)(rct->xmin - NODE_DYS),
|
|
(int)(rct->ymax),
|
|
(short)512,
|
|
(short)NODE_DY,
|
|
NULL,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
NULL);
|
|
}
|
|
|
|
/* only draw input socket. as they all are placed on the same position.
|
|
* highlight also if node itself is selected, since we don't display the node body separately!
|
|
*/
|
|
node_draw_sockets(®ion->v2d, C, ntree, node, false, node->flag & SELECT);
|
|
|
|
UI_block_end(C, node->block);
|
|
UI_block_draw(C, node->block);
|
|
node->block = NULL;
|
|
}
|
|
|
|
/* Special tweak area for reroute node.
|
|
* Since this node is quite small, we use a larger tweak area for grabbing than for selection.
|
|
*/
|
|
static int node_tweak_area_reroute(bNode *node, int x, int y)
|
|
{
|
|
/* square of tweak radius */
|
|
const float tweak_radius_sq = square_f(24.0f);
|
|
|
|
bNodeSocket *sock = node->inputs.first;
|
|
float dx = sock->locx - x;
|
|
float dy = sock->locy - y;
|
|
return (dx * dx + dy * dy <= tweak_radius_sq);
|
|
}
|
|
|
|
static void node_common_set_butfunc(bNodeType *ntype)
|
|
{
|
|
switch (ntype->type) {
|
|
case NODE_GROUP:
|
|
ntype->draw_buttons = node_draw_buttons_group;
|
|
break;
|
|
case NODE_FRAME:
|
|
ntype->draw_nodetype = node_draw_frame;
|
|
ntype->draw_nodetype_prepare = node_draw_frame_prepare;
|
|
ntype->draw_buttons_ex = node_buts_frame_ex;
|
|
ntype->resize_area_func = node_resize_area_frame;
|
|
break;
|
|
case NODE_REROUTE:
|
|
ntype->draw_nodetype = node_draw_reroute;
|
|
ntype->draw_nodetype_prepare = node_draw_reroute_prepare;
|
|
ntype->tweak_area_func = node_tweak_area_reroute;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
|
|
|
|
static void node_buts_image_user(uiLayout *layout,
|
|
bContext *C,
|
|
PointerRNA *ptr,
|
|
PointerRNA *imaptr,
|
|
PointerRNA *iuserptr,
|
|
bool compositor)
|
|
{
|
|
uiLayout *col;
|
|
int source;
|
|
|
|
if (!imaptr->data) {
|
|
return;
|
|
}
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
|
|
uiItemR(col, imaptr, "source", 0, "", ICON_NONE);
|
|
|
|
source = RNA_enum_get(imaptr, "source");
|
|
|
|
if (source == IMA_SRC_SEQUENCE) {
|
|
/* don't use iuser->framenr directly
|
|
* because it may not be updated if auto-refresh is off */
|
|
Scene *scene = CTX_data_scene(C);
|
|
ImageUser *iuser = iuserptr->data;
|
|
/* Image *ima = imaptr->data; */ /* UNUSED */
|
|
|
|
char numstr[32];
|
|
const int framenr = BKE_image_user_frame_get(iuser, CFRA, NULL);
|
|
BLI_snprintf(numstr, sizeof(numstr), IFACE_("Frame: %d"), framenr);
|
|
uiItemL(layout, numstr, ICON_NONE);
|
|
}
|
|
|
|
if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "frame_duration", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "frame_start", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "frame_offset", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "use_cyclic", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
if (compositor && RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
|
|
RNA_boolean_get(ptr, "has_layers")) {
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
uiLayout *split = uiLayoutSplit(layout, 0.5f, true);
|
|
PointerRNA colorspace_settings_ptr = RNA_pointer_get(imaptr, "colorspace_settings");
|
|
uiItemL(split, IFACE_("Color Space"), ICON_NONE);
|
|
uiItemR(split, &colorspace_settings_ptr, "name", 0, "", ICON_NONE);
|
|
|
|
/* Avoid losing changes image is painted. */
|
|
if (BKE_image_is_dirty(imaptr->data)) {
|
|
uiLayoutSetEnabled(split, false);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "vector_type", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_vector_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "rotation_type", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "invert", 0, NULL, 0);
|
|
}
|
|
|
|
static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "convert_from", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "convert_to", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_wireframe(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_pixel_size", 0, NULL, 0);
|
|
}
|
|
|
|
static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA imaptr = RNA_pointer_get(ptr, "image");
|
|
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
|
|
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
"IMAGE_OT_new",
|
|
"IMAGE_OT_open",
|
|
NULL,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
NULL);
|
|
uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
|
|
uiItemR(layout, ptr, "projection_blend", 0, "Blend", ICON_NONE);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "extension", 0, "", ICON_NONE);
|
|
|
|
/* note: image user properties used directly here, unlike compositor image node,
|
|
* which redefines them in the node struct RNA to get proper updates.
|
|
*/
|
|
node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
|
|
}
|
|
|
|
static void node_shader_buts_tex_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
|
|
}
|
|
|
|
static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA imaptr = RNA_pointer_get(ptr, "image");
|
|
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
|
|
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
"IMAGE_OT_new",
|
|
"IMAGE_OT_open",
|
|
NULL,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
NULL);
|
|
|
|
uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
|
|
|
|
node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
|
|
}
|
|
|
|
static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
|
|
|
|
uiItemR(layout, ptr, "interpolation", 0, IFACE_("Interpolation"), ICON_NONE);
|
|
uiItemR(layout, ptr, "projection", 0, IFACE_("Projection"), ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_sky(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "sky_type", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "sun_direction", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "turbidity", 0, NULL, ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_NEW) {
|
|
uiItemR(layout, ptr, "ground_albedo", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_tex_gradient(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "gradient_type", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_magic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "turbulence_depth", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
|
|
uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
|
|
uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
|
|
int type = RNA_enum_get(ptr, "wave_type");
|
|
if (type == SHD_WAVE_BANDS) {
|
|
uiItemR(layout, ptr, "bands_direction", 0, "", ICON_NONE);
|
|
}
|
|
else { /* SHD_WAVE_RINGS */
|
|
uiItemR(layout, ptr, "rings_direction", 0, "", ICON_NONE);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "wave_profile", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "musgrave_dimensions", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "musgrave_type", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "voronoi_dimensions", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "feature", 0, "", ICON_NONE);
|
|
int feature = RNA_enum_get(ptr, "feature");
|
|
if (!ELEM(feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS) &&
|
|
RNA_enum_get(ptr, "voronoi_dimensions") != 1) {
|
|
uiItemR(layout, ptr, "distance", 0, "", ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_tex_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_pointdensity(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
NodeShaderTexPointDensity *shader_point_density = node->storage;
|
|
Object *ob = (Object *)node->id;
|
|
PointerRNA ob_ptr, obdata_ptr;
|
|
|
|
RNA_id_pointer_create((ID *)ob, &ob_ptr);
|
|
RNA_id_pointer_create(ob ? (ID *)ob->data : NULL, &obdata_ptr);
|
|
|
|
uiItemR(layout, ptr, "point_source", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
|
|
|
|
if (node->id && shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
|
|
PointerRNA dataptr;
|
|
RNA_id_pointer_create((ID *)node->id, &dataptr);
|
|
uiItemPointerR(layout, ptr, "particle_system", &dataptr, "particle_systems", NULL, ICON_NONE);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "space", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "interpolation", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "resolution", 0, NULL, ICON_NONE);
|
|
if (shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
|
|
uiItemR(layout, ptr, "particle_color_source", 0, NULL, ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "vertex_color_source", 0, NULL, ICON_NONE);
|
|
if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTWEIGHT) {
|
|
if (ob_ptr.data) {
|
|
uiItemPointerR(
|
|
layout, ptr, "vertex_attribute_name", &ob_ptr, "vertex_groups", "", ICON_NONE);
|
|
}
|
|
}
|
|
if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTCOL) {
|
|
if (obdata_ptr.data) {
|
|
uiItemPointerR(
|
|
layout, ptr, "vertex_attribute_name", &obdata_ptr, "vertex_colors", "", ICON_NONE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_tex_coord(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "object", 0, NULL, 0);
|
|
uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
|
|
}
|
|
|
|
static void node_shader_buts_bump(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "invert", 0, NULL, 0);
|
|
}
|
|
|
|
static void node_shader_buts_uvmap(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
|
|
|
|
if (!RNA_boolean_get(ptr, "from_instancer")) {
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_vertex_color(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
uiItemPointerR(layout, ptr, "layer_name", &dataptr, "vertex_colors", "", ICON_GROUP_VCOL);
|
|
}
|
|
else {
|
|
uiItemL(layout, "No mesh in active object.", ICON_ERROR);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_uvalongstroke(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_tips", 0, NULL, 0);
|
|
}
|
|
|
|
static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "space", 0, "", 0);
|
|
|
|
if (RNA_enum_get(ptr, "space") == SHD_SPACE_TANGENT) {
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "uv_map", 0, "", 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_displacement(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "space", 0, "", 0);
|
|
}
|
|
|
|
static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiLayout *split, *row;
|
|
|
|
split = uiLayoutSplit(layout, 0.0f, false);
|
|
|
|
uiItemR(split, ptr, "direction_type", 0, "", 0);
|
|
|
|
row = uiLayoutRow(split, false);
|
|
|
|
if (RNA_enum_get(ptr, "direction_type") == SHD_TANGENT_UVMAP) {
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "uv_map", 0, "", 0);
|
|
}
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, 0);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_principled(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "subsurface_method", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_anisotropic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_subsurface(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "falloff", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_toon(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_hair(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_principled_hair(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "parametrization", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, true);
|
|
|
|
if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL) {
|
|
uiItemR(row, ptr, "ies", 0, "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, true);
|
|
|
|
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) {
|
|
uiItemR(row, ptr, "script", 0, "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
|
|
}
|
|
|
|
uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
|
|
}
|
|
|
|
static void node_shader_buts_script_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiItemS(layout);
|
|
|
|
node_shader_buts_script(layout, C, ptr);
|
|
|
|
#if 0 /* not implemented yet */
|
|
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL) {
|
|
uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void node_buts_output_shader(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "target", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row, *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
row = uiLayoutRow(col, true);
|
|
uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
|
|
uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_bevel(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_ambient_occlusion(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "inside", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "only_local", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_white_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_output_aov(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "name", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_shader_set_butfunc(bNodeType *ntype)
|
|
{
|
|
switch (ntype->type) {
|
|
case SH_NODE_NORMAL:
|
|
ntype->draw_buttons = node_buts_normal;
|
|
break;
|
|
case SH_NODE_CURVE_VEC:
|
|
ntype->draw_buttons = node_buts_curvevec;
|
|
break;
|
|
case SH_NODE_CURVE_RGB:
|
|
ntype->draw_buttons = node_buts_curvecol;
|
|
break;
|
|
case SH_NODE_MAPPING:
|
|
ntype->draw_buttons = node_shader_buts_mapping;
|
|
break;
|
|
case SH_NODE_VALUE:
|
|
ntype->draw_buttons = node_buts_value;
|
|
break;
|
|
case SH_NODE_RGB:
|
|
ntype->draw_buttons = node_buts_rgb;
|
|
break;
|
|
case SH_NODE_MIX_RGB:
|
|
ntype->draw_buttons = node_buts_mix_rgb;
|
|
break;
|
|
case SH_NODE_VALTORGB:
|
|
ntype->draw_buttons = node_buts_colorramp;
|
|
break;
|
|
case SH_NODE_CLAMP:
|
|
ntype->draw_buttons = node_shader_buts_clamp;
|
|
break;
|
|
case SH_NODE_MAP_RANGE:
|
|
ntype->draw_buttons = node_shader_buts_map_range;
|
|
break;
|
|
case SH_NODE_MATH:
|
|
ntype->draw_buttons = node_buts_math;
|
|
break;
|
|
case SH_NODE_VECTOR_MATH:
|
|
ntype->draw_buttons = node_shader_buts_vect_math;
|
|
break;
|
|
case SH_NODE_VECTOR_ROTATE:
|
|
ntype->draw_buttons = node_shader_buts_vector_rotate;
|
|
break;
|
|
case SH_NODE_VECT_TRANSFORM:
|
|
ntype->draw_buttons = node_shader_buts_vect_transform;
|
|
break;
|
|
case SH_NODE_ATTRIBUTE:
|
|
ntype->draw_buttons = node_shader_buts_attribute;
|
|
break;
|
|
case SH_NODE_WIREFRAME:
|
|
ntype->draw_buttons = node_shader_buts_wireframe;
|
|
break;
|
|
case SH_NODE_TEX_SKY:
|
|
ntype->draw_buttons = node_shader_buts_tex_sky;
|
|
break;
|
|
case SH_NODE_TEX_IMAGE:
|
|
ntype->draw_buttons = node_shader_buts_tex_image;
|
|
ntype->draw_buttons_ex = node_shader_buts_tex_image_ex;
|
|
break;
|
|
case SH_NODE_TEX_ENVIRONMENT:
|
|
ntype->draw_buttons = node_shader_buts_tex_environment;
|
|
ntype->draw_buttons_ex = node_shader_buts_tex_environment_ex;
|
|
break;
|
|
case SH_NODE_TEX_GRADIENT:
|
|
ntype->draw_buttons = node_shader_buts_tex_gradient;
|
|
break;
|
|
case SH_NODE_TEX_MAGIC:
|
|
ntype->draw_buttons = node_shader_buts_tex_magic;
|
|
break;
|
|
case SH_NODE_TEX_BRICK:
|
|
ntype->draw_buttons = node_shader_buts_tex_brick;
|
|
break;
|
|
case SH_NODE_TEX_WAVE:
|
|
ntype->draw_buttons = node_shader_buts_tex_wave;
|
|
break;
|
|
case SH_NODE_TEX_MUSGRAVE:
|
|
ntype->draw_buttons = node_shader_buts_tex_musgrave;
|
|
break;
|
|
case SH_NODE_TEX_VORONOI:
|
|
ntype->draw_buttons = node_shader_buts_tex_voronoi;
|
|
break;
|
|
case SH_NODE_TEX_NOISE:
|
|
ntype->draw_buttons = node_shader_buts_tex_noise;
|
|
break;
|
|
case SH_NODE_TEX_POINTDENSITY:
|
|
ntype->draw_buttons = node_shader_buts_tex_pointdensity;
|
|
break;
|
|
case SH_NODE_TEX_COORD:
|
|
ntype->draw_buttons = node_shader_buts_tex_coord;
|
|
break;
|
|
case SH_NODE_BUMP:
|
|
ntype->draw_buttons = node_shader_buts_bump;
|
|
break;
|
|
case SH_NODE_NORMAL_MAP:
|
|
ntype->draw_buttons = node_shader_buts_normal_map;
|
|
break;
|
|
case SH_NODE_DISPLACEMENT:
|
|
case SH_NODE_VECTOR_DISPLACEMENT:
|
|
ntype->draw_buttons = node_shader_buts_displacement;
|
|
break;
|
|
case SH_NODE_TANGENT:
|
|
ntype->draw_buttons = node_shader_buts_tangent;
|
|
break;
|
|
case SH_NODE_BSDF_GLOSSY:
|
|
case SH_NODE_BSDF_GLASS:
|
|
case SH_NODE_BSDF_REFRACTION:
|
|
ntype->draw_buttons = node_shader_buts_glossy;
|
|
break;
|
|
case SH_NODE_BSDF_PRINCIPLED:
|
|
ntype->draw_buttons = node_shader_buts_principled;
|
|
break;
|
|
case SH_NODE_BSDF_ANISOTROPIC:
|
|
ntype->draw_buttons = node_shader_buts_anisotropic;
|
|
break;
|
|
case SH_NODE_SUBSURFACE_SCATTERING:
|
|
ntype->draw_buttons = node_shader_buts_subsurface;
|
|
break;
|
|
case SH_NODE_BSDF_TOON:
|
|
ntype->draw_buttons = node_shader_buts_toon;
|
|
break;
|
|
case SH_NODE_BSDF_HAIR:
|
|
ntype->draw_buttons = node_shader_buts_hair;
|
|
break;
|
|
case SH_NODE_BSDF_HAIR_PRINCIPLED:
|
|
ntype->draw_buttons = node_shader_buts_principled_hair;
|
|
break;
|
|
case SH_NODE_SCRIPT:
|
|
ntype->draw_buttons = node_shader_buts_script;
|
|
ntype->draw_buttons_ex = node_shader_buts_script_ex;
|
|
break;
|
|
case SH_NODE_UVMAP:
|
|
ntype->draw_buttons = node_shader_buts_uvmap;
|
|
break;
|
|
case SH_NODE_VERTEX_COLOR:
|
|
ntype->draw_buttons = node_shader_buts_vertex_color;
|
|
break;
|
|
case SH_NODE_UVALONGSTROKE:
|
|
ntype->draw_buttons = node_shader_buts_uvalongstroke;
|
|
break;
|
|
case SH_NODE_OUTPUT_MATERIAL:
|
|
case SH_NODE_OUTPUT_LIGHT:
|
|
case SH_NODE_OUTPUT_WORLD:
|
|
ntype->draw_buttons = node_buts_output_shader;
|
|
break;
|
|
case SH_NODE_OUTPUT_LINESTYLE:
|
|
ntype->draw_buttons = node_buts_output_linestyle;
|
|
break;
|
|
case SH_NODE_TEX_IES:
|
|
ntype->draw_buttons = node_shader_buts_ies;
|
|
break;
|
|
case SH_NODE_BEVEL:
|
|
ntype->draw_buttons = node_shader_buts_bevel;
|
|
break;
|
|
case SH_NODE_AMBIENT_OCCLUSION:
|
|
ntype->draw_buttons = node_shader_buts_ambient_occlusion;
|
|
break;
|
|
case SH_NODE_TEX_WHITE_NOISE:
|
|
ntype->draw_buttons = node_shader_buts_white_noise;
|
|
break;
|
|
case SH_NODE_OUTPUT_AOV:
|
|
ntype->draw_buttons = node_shader_buts_output_aov;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
|
|
|
|
static void node_buts_image_views(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr,
|
|
PointerRNA *imaptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
if (!imaptr->data) {
|
|
return;
|
|
}
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
|
|
if (RNA_boolean_get(ptr, "has_views")) {
|
|
if (RNA_enum_get(ptr, "view") == 0) {
|
|
uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
|
|
}
|
|
else {
|
|
uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
PointerRNA imaptr, iuserptr;
|
|
|
|
RNA_pointer_create(ptr->owner_id, &RNA_ImageUser, node->storage, &iuserptr);
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
"IMAGE_OT_new",
|
|
"IMAGE_OT_open",
|
|
NULL,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
NULL);
|
|
if (!node->id) {
|
|
return;
|
|
}
|
|
|
|
imaptr = RNA_pointer_get(ptr, "image");
|
|
|
|
node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr, true);
|
|
|
|
node_buts_image_views(layout, C, ptr, &imaptr);
|
|
}
|
|
|
|
static void node_composit_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
PointerRNA iuserptr;
|
|
|
|
RNA_pointer_create(ptr->owner_id, &RNA_ImageUser, node->storage, &iuserptr);
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 1);
|
|
}
|
|
|
|
static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
uiLayout *col, *row;
|
|
PointerRNA op_ptr;
|
|
PointerRNA scn_ptr;
|
|
PropertyRNA *prop;
|
|
const char *layer_name;
|
|
char scene_name[MAX_ID_NAME - 2];
|
|
|
|
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
if (!node->id) {
|
|
return;
|
|
}
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
row = uiLayoutRow(col, true);
|
|
uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
|
|
|
|
prop = RNA_struct_find_property(ptr, "layer");
|
|
if (!(RNA_property_enum_identifier(
|
|
C, ptr, prop, RNA_property_enum_get(ptr, prop), &layer_name))) {
|
|
return;
|
|
}
|
|
|
|
scn_ptr = RNA_pointer_get(ptr, "scene");
|
|
RNA_string_get(&scn_ptr, "name", scene_name);
|
|
|
|
uiItemFullO(
|
|
row, "RENDER_OT_render", "", ICON_RENDER_STILL, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
|
|
RNA_string_set(&op_ptr, "layer", layer_name);
|
|
RNA_string_set(&op_ptr, "scene", scene_name);
|
|
}
|
|
|
|
static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col, *row;
|
|
int reference;
|
|
int filter;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
filter = RNA_enum_get(ptr, "filter_type");
|
|
reference = RNA_boolean_get(ptr, "use_variable_size");
|
|
|
|
uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
|
|
if (filter != R_FILTER_FAST_GAUSS) {
|
|
uiItemR(col, ptr, "use_variable_size", 0, NULL, ICON_NONE);
|
|
if (!reference) {
|
|
uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
|
|
}
|
|
uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
|
|
|
|
if (RNA_boolean_get(ptr, "use_relative")) {
|
|
uiItemL(col, IFACE_("Aspect Correction"), ICON_NONE);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
|
|
uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
|
|
}
|
|
else {
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
|
|
uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
|
|
}
|
|
uiItemR(col, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemL(col, IFACE_("Center:"), ICON_NONE);
|
|
uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
|
|
uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
|
|
|
|
uiItemS(layout);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
|
|
|
|
uiItemS(layout);
|
|
|
|
uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_bilateralblur(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiLayout *sub, *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
|
|
uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
|
|
uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
|
|
uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
|
|
|
|
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
|
|
sub = uiLayoutColumn(col, false);
|
|
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
|
|
uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
/* qdn: glare node */
|
|
static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type") != 1) {
|
|
uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type") != 0) {
|
|
uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type") == 2) {
|
|
uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
|
|
}
|
|
if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
|
|
uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "glare_type") == 0) {
|
|
uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
if (RNA_enum_get(ptr, "glare_type") == 1) {
|
|
uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
|
|
if (RNA_enum_get(ptr, "tonemap_type") == 0) {
|
|
uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(col, false);
|
|
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == false);
|
|
uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemL(col, IFACE_("Speed:"), ICON_NONE);
|
|
uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
|
|
uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
if (RNA_boolean_get(ptr, "relative")) {
|
|
uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
|
|
uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
|
|
uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
|
|
uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
|
|
uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
|
|
uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
|
|
uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row, *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_double_edge_mask(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
|
|
uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
|
|
uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
|
|
uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
|
|
uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *sub, *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
|
|
sub = uiLayoutColumn(col, false);
|
|
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
|
|
uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
|
|
sub = uiLayoutColumn(col, false);
|
|
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
|
|
uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "use_antialias_z", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
|
|
switch (RNA_enum_get(ptr, "mode")) {
|
|
case CMP_NODE_DILATEERODE_DISTANCE_THRESH:
|
|
uiItemR(layout, ptr, "edge", 0, NULL, ICON_NONE);
|
|
break;
|
|
case CMP_NODE_DILATEERODE_DISTANCE_FEATHER:
|
|
uiItemR(layout, ptr, "falloff", 0, NULL, ICON_NONE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "threshold_neighbor", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_distance_matte(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiLayout *col, *row;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
|
|
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row, *col;
|
|
|
|
uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "limit_method") == 0) {
|
|
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
}
|
|
|
|
uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
|
|
if (RNA_boolean_get(ptr, "use_unspill") == true) {
|
|
uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
/*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
|
|
uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
/*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
|
|
}
|
|
|
|
static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_channel_matte(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiLayout *col, *row;
|
|
|
|
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
|
|
uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
|
|
if (RNA_enum_get(ptr, "limit_method") == 0) {
|
|
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
}
|
|
|
|
uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
|
|
const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
|
|
|
|
if (multilayer) {
|
|
uiItemL(layout, IFACE_("Path:"), ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
|
|
}
|
|
uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
|
|
}
|
|
static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
|
|
PointerRNA active_input_ptr, op_ptr;
|
|
wmOperatorType *ot;
|
|
uiLayout *row, *col;
|
|
int active_index;
|
|
const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
|
|
const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
|
|
|
|
node_composit_buts_file_output(layout, C, ptr);
|
|
uiTemplateImageSettings(layout, &imfptr, false);
|
|
|
|
/* disable stereo output for multilayer, too much work for something that no one will use */
|
|
/* if someone asks for that we can implement it */
|
|
if (is_multiview) {
|
|
uiTemplateImageFormatViews(layout, &imfptr, NULL);
|
|
}
|
|
|
|
uiItemS(layout);
|
|
|
|
uiItemO(layout, IFACE_("Add Input"), ICON_ADD, "NODE_OT_output_file_add_socket");
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
col = uiLayoutColumn(row, true);
|
|
|
|
active_index = RNA_int_get(ptr, "active_input_index");
|
|
/* using different collection properties if multilayer format is enabled */
|
|
if (multilayer) {
|
|
uiTemplateList(col,
|
|
C,
|
|
"UI_UL_list",
|
|
"file_output_node",
|
|
ptr,
|
|
"layer_slots",
|
|
ptr,
|
|
"active_input_index",
|
|
NULL,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
false,
|
|
false);
|
|
RNA_property_collection_lookup_int(
|
|
ptr, RNA_struct_find_property(ptr, "layer_slots"), active_index, &active_input_ptr);
|
|
}
|
|
else {
|
|
uiTemplateList(col,
|
|
C,
|
|
"UI_UL_list",
|
|
"file_output_node",
|
|
ptr,
|
|
"file_slots",
|
|
ptr,
|
|
"active_input_index",
|
|
NULL,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
false,
|
|
false);
|
|
RNA_property_collection_lookup_int(
|
|
ptr, RNA_struct_find_property(ptr, "file_slots"), active_index, &active_input_ptr);
|
|
}
|
|
/* XXX collection lookup does not return the ID part of the pointer,
|
|
* setting this manually here */
|
|
active_input_ptr.owner_id = ptr->owner_id;
|
|
|
|
col = uiLayoutColumn(row, true);
|
|
ot = WM_operatortype_find("NODE_OT_output_file_move_active_socket", false);
|
|
uiItemFullO_ptr(col, ot, "", ICON_TRIA_UP, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
|
|
RNA_enum_set(&op_ptr, "direction", 1);
|
|
uiItemFullO_ptr(col, ot, "", ICON_TRIA_DOWN, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
|
|
RNA_enum_set(&op_ptr, "direction", 2);
|
|
|
|
if (active_input_ptr.data) {
|
|
if (multilayer) {
|
|
col = uiLayoutColumn(layout, true);
|
|
|
|
uiItemL(col, IFACE_("Layer:"), ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &active_input_ptr, "name", 0, "", ICON_NONE);
|
|
uiItemFullO(row,
|
|
"NODE_OT_output_file_remove_active_socket",
|
|
"",
|
|
ICON_X,
|
|
NULL,
|
|
WM_OP_EXEC_DEFAULT,
|
|
UI_ITEM_R_ICON_ONLY,
|
|
NULL);
|
|
}
|
|
else {
|
|
col = uiLayoutColumn(layout, true);
|
|
|
|
uiItemL(col, IFACE_("File Subpath:"), ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &active_input_ptr, "path", 0, "", ICON_NONE);
|
|
uiItemFullO(row,
|
|
"NODE_OT_output_file_remove_active_socket",
|
|
"",
|
|
ICON_X,
|
|
NULL,
|
|
WM_OP_EXEC_DEFAULT,
|
|
UI_ITEM_R_ICON_ONLY,
|
|
NULL);
|
|
|
|
/* format details for individual files */
|
|
imfptr = RNA_pointer_get(&active_input_ptr, "format");
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemL(col, IFACE_("Format:"), ICON_NONE);
|
|
uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
|
|
uiTemplateImageSettings(col, &imfptr, false);
|
|
|
|
if (is_multiview) {
|
|
uiTemplateImageFormatViews(layout, &imfptr, NULL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "space") == CMP_SCALE_RENDERPERCENT) {
|
|
uiLayout *row;
|
|
uiItemR(layout, ptr, "frame_method", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "offset_x", 0, "X", ICON_NONE);
|
|
uiItemR(row, ptr, "offset_y", 0, "Y", ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *split, *col, *row;
|
|
|
|
uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "correction_method") == 0) {
|
|
|
|
split = uiLayoutSplit(layout, 0.0f, false);
|
|
col = uiLayoutColumn(split, false);
|
|
uiTemplateColorPicker(col, ptr, "lift", 1, 1, 0, 1);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(split, false);
|
|
uiTemplateColorPicker(col, ptr, "gamma", 1, 1, 1, 1);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(split, false);
|
|
uiTemplateColorPicker(col, ptr, "gain", 1, 1, 1, 1);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
|
|
}
|
|
else {
|
|
|
|
split = uiLayoutSplit(layout, 0.0f, false);
|
|
col = uiLayoutColumn(split, false);
|
|
uiTemplateColorPicker(col, ptr, "offset", 1, 1, 0, 1);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "offset_basis", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(split, false);
|
|
uiTemplateColorPicker(col, ptr, "power", 1, 1, 0, 1);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(split, false);
|
|
uiTemplateColorPicker(col, ptr, "slope", 1, 1, 0, 1);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
static void node_composit_buts_colorbalance_ex(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "correction_method") == 0) {
|
|
|
|
uiTemplateColorPicker(layout, ptr, "lift", 1, 1, 0, 1);
|
|
uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
|
|
|
|
uiTemplateColorPicker(layout, ptr, "gamma", 1, 1, 1, 1);
|
|
uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
|
|
|
|
uiTemplateColorPicker(layout, ptr, "gain", 1, 1, 1, 1);
|
|
uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
|
|
}
|
|
else {
|
|
uiTemplateColorPicker(layout, ptr, "offset", 1, 1, 0, 1);
|
|
uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
|
|
|
|
uiTemplateColorPicker(layout, ptr, "power", 1, 1, 0, 1);
|
|
uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
|
|
|
|
uiTemplateColorPicker(layout, ptr, "slope", 1, 1, 0, 1);
|
|
uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
CurveMapping *cumap = node->storage;
|
|
|
|
if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
|
|
cumap->flag |= CUMA_DRAW_SAMPLE;
|
|
copy_v3_v3(cumap->sample, _sample_col);
|
|
}
|
|
else {
|
|
cumap->flag &= ~CUMA_DRAW_SAMPLE;
|
|
}
|
|
|
|
uiTemplateCurveMapping(layout, ptr, "mapping", 'h', false, false, false, false);
|
|
}
|
|
|
|
static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiTemplateID(
|
|
layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
}
|
|
|
|
static void node_composit_buts_movieclip_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
PointerRNA clipptr;
|
|
|
|
uiTemplateID(
|
|
layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
if (!node->id) {
|
|
return;
|
|
}
|
|
|
|
clipptr = RNA_pointer_get(ptr, "clip");
|
|
|
|
uiTemplateColorspaceSettings(layout, &clipptr, "colorspace_settings");
|
|
}
|
|
|
|
static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
|
|
uiTemplateID(
|
|
layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
if (!node->id) {
|
|
return;
|
|
}
|
|
|
|
uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "invert", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_translate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_relative", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "wrap_axis", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
|
|
uiTemplateID(
|
|
layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
if (!node->id) {
|
|
return;
|
|
}
|
|
|
|
uiItemR(layout, ptr, "distortion_type", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_colorcorrection(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemL(row, "", ICON_NONE);
|
|
uiItemL(row, IFACE_("Saturation"), ICON_NONE);
|
|
uiItemL(row, IFACE_("Contrast"), ICON_NONE);
|
|
uiItemL(row, IFACE_("Gamma"), ICON_NONE);
|
|
uiItemL(row, IFACE_("Gain"), ICON_NONE);
|
|
uiItemL(row, IFACE_("Lift"), ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemL(row, IFACE_("Master"), ICON_NONE);
|
|
uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemL(row, IFACE_("Highlights"), ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemL(row, IFACE_("Midtones"), ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemL(row, IFACE_("Shadows"), ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
|
|
row = layout;
|
|
uiItemL(row, IFACE_("Saturation"), ICON_NONE);
|
|
uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
uiItemL(row, IFACE_("Contrast"), ICON_NONE);
|
|
uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
uiItemL(row, IFACE_("Gamma"), ICON_NONE);
|
|
uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
uiItemL(row, IFACE_("Gain"), ICON_NONE);
|
|
uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
uiItemL(row, IFACE_("Lift"), ICON_NONE);
|
|
uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_switch_view_ex(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr))
|
|
{
|
|
uiItemFullO(layout,
|
|
"NODE_OT_switch_view_update",
|
|
"Update Views",
|
|
ICON_FILE_REFRESH,
|
|
NULL,
|
|
WM_OP_INVOKE_DEFAULT,
|
|
0,
|
|
NULL);
|
|
}
|
|
|
|
static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_variable_size", 0, NULL, ICON_NONE);
|
|
// uiItemR(layout, ptr, "f_stop", 0, NULL, ICON_NONE); // UNUSED
|
|
uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_backdrop_viewer(
|
|
SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
|
|
{
|
|
// node_composit_backdrop_canvas(snode, backdrop, node, x, y);
|
|
if (node->custom1 == 0) {
|
|
const float backdropWidth = backdrop->x;
|
|
const float backdropHeight = backdrop->y;
|
|
const float cx = x + snode->zoom * backdropWidth * node->custom3;
|
|
const float cy = y + snode->zoom * backdropHeight * node->custom4;
|
|
const float cross_size = 12 * U.pixelsize;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(1.0f, 1.0f, 1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINES, 4);
|
|
immVertex2f(pos, cx - cross_size, cy - cross_size);
|
|
immVertex2f(pos, cx + cross_size, cy + cross_size);
|
|
immVertex2f(pos, cx + cross_size, cy - cross_size);
|
|
immVertex2f(pos, cx - cross_size, cy + cross_size);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
static void node_composit_backdrop_boxmask(
|
|
SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
|
|
{
|
|
NodeBoxMask *boxmask = node->storage;
|
|
const float backdropWidth = backdrop->x;
|
|
const float backdropHeight = backdrop->y;
|
|
const float aspect = backdropWidth / backdropHeight;
|
|
const float rad = -boxmask->rotation;
|
|
const float cosine = cosf(rad);
|
|
const float sine = sinf(rad);
|
|
const float halveBoxWidth = backdropWidth * (boxmask->width / 2.0f);
|
|
const float halveBoxHeight = backdropHeight * (boxmask->height / 2.0f) * aspect;
|
|
|
|
float cx, cy, x1, x2, x3, x4;
|
|
float y1, y2, y3, y4;
|
|
|
|
cx = x + snode->zoom * backdropWidth * boxmask->x;
|
|
cy = y + snode->zoom * backdropHeight * boxmask->y;
|
|
|
|
x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(1.0f, 1.0f, 1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINE_LOOP, 4);
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
immVertex2f(pos, x3, y3);
|
|
immVertex2f(pos, x4, y4);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void node_composit_backdrop_ellipsemask(
|
|
SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
|
|
{
|
|
NodeEllipseMask *ellipsemask = node->storage;
|
|
const float backdropWidth = backdrop->x;
|
|
const float backdropHeight = backdrop->y;
|
|
const float aspect = backdropWidth / backdropHeight;
|
|
const float rad = -ellipsemask->rotation;
|
|
const float cosine = cosf(rad);
|
|
const float sine = sinf(rad);
|
|
const float halveBoxWidth = backdropWidth * (ellipsemask->width / 2.0f);
|
|
const float halveBoxHeight = backdropHeight * (ellipsemask->height / 2.0f) * aspect;
|
|
|
|
float cx, cy, x1, x2, x3, x4;
|
|
float y1, y2, y3, y4;
|
|
|
|
cx = x + snode->zoom * backdropWidth * ellipsemask->x;
|
|
cy = y + snode->zoom * backdropHeight * ellipsemask->y;
|
|
|
|
x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(1.0f, 1.0f, 1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINE_LOOP, 4);
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
immVertex2f(pos, x3, y3);
|
|
immVertex2f(pos, x4, y4);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_composite(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_viewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_viewer_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
|
|
if (RNA_enum_get(ptr, "tile_order") == 0) {
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
|
|
uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
|
|
uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
uiItemR(layout, ptr, "use_feather", 0, NULL, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "size_source", 0, "", ICON_NONE);
|
|
|
|
if (node->custom1 & (CMP_NODEFLAG_MASK_FIXED | CMP_NODEFLAG_MASK_FIXED_SCENE)) {
|
|
uiItemR(layout, ptr, "size_x", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "size_y", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
|
|
if (node->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) {
|
|
uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
|
|
uiTemplateID(layout, C, ptr, "clip", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
if (node->id) {
|
|
MovieClip *clip = (MovieClip *)node->id;
|
|
uiLayout *col;
|
|
PointerRNA tracking_ptr;
|
|
|
|
RNA_pointer_create(&clip->id, &RNA_MovieTracking, &clip->tracking, &tracking_ptr);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_keying(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
/* bNode *node = ptr->data; */ /* UNUSED */
|
|
|
|
uiItemR(layout, ptr, "blur_pre", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "screen_balance", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "despill_factor", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "despill_balance", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "edge_kernel_radius", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "edge_kernel_tolerance", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "clip_black", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "clip_white", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "dilate_distance", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "feather_falloff", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "feather_distance", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "blur_post", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
|
|
uiTemplateID(
|
|
layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
if (node->id) {
|
|
MovieClip *clip = (MovieClip *)node->id;
|
|
MovieTracking *tracking = &clip->tracking;
|
|
MovieTrackingObject *object;
|
|
uiLayout *col;
|
|
PointerRNA tracking_ptr;
|
|
NodeTrackPosData *data = node->storage;
|
|
|
|
RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
|
|
|
|
object = BKE_tracking_object_get_named(tracking, data->tracking_object);
|
|
if (object) {
|
|
PointerRNA object_ptr;
|
|
|
|
RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
|
|
|
|
uiItemPointerR(col, ptr, "track_name", &object_ptr, "tracks", "", ICON_ANIM_DATA);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "track_name", 0, "", ICON_ANIM_DATA);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "position", 0, NULL, ICON_NONE);
|
|
|
|
if (ELEM(node->custom1, CMP_TRACKPOS_RELATIVE_FRAME, CMP_TRACKPOS_ABSOLUTE_FRAME)) {
|
|
uiItemR(layout, ptr, "frame_relative", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
NodePlaneTrackDeformData *data = node->storage;
|
|
|
|
uiTemplateID(
|
|
layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
|
|
|
|
if (node->id) {
|
|
MovieClip *clip = (MovieClip *)node->id;
|
|
MovieTracking *tracking = &clip->tracking;
|
|
MovieTrackingObject *object;
|
|
uiLayout *col;
|
|
PointerRNA tracking_ptr;
|
|
|
|
RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
|
|
|
|
object = BKE_tracking_object_get_named(tracking, data->tracking_object);
|
|
if (object) {
|
|
PointerRNA object_ptr;
|
|
|
|
RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
|
|
|
|
uiItemPointerR(
|
|
col, ptr, "plane_track_name", &object_ptr, "plane_tracks", "", ICON_ANIM_DATA);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "plane_track_name", 0, "", ICON_ANIM_DATA);
|
|
}
|
|
}
|
|
|
|
uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
|
|
if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
|
|
uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
|
|
uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_cornerpin(uiLayout *UNUSED(layout),
|
|
bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr))
|
|
{
|
|
}
|
|
|
|
static void node_composit_buts_sunbeams(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "source", UI_ITEM_R_EXPAND, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "ray_length", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col = uiLayoutColumn(layout, true);
|
|
|
|
uiItemL(col, IFACE_("Matte Objects:"), ICON_NONE);
|
|
|
|
uiLayout *row = uiLayoutRow(col, true);
|
|
uiTemplateCryptoPicker(row, ptr, "add");
|
|
uiTemplateCryptoPicker(row, ptr, "remove");
|
|
|
|
uiItemR(col, ptr, "matte_id", 0, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_cryptomatte_ex(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr))
|
|
{
|
|
uiItemO(layout, IFACE_("Add Crypto Layer"), ICON_ADD, "NODE_OT_cryptomatte_layer_add");
|
|
uiItemO(layout, IFACE_("Remove Crypto Layer"), ICON_REMOVE, "NODE_OT_cryptomatte_layer_remove");
|
|
}
|
|
|
|
static void node_composit_buts_brightcontrast(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_premultiply", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
#ifndef WITH_OPENIMAGEDENOISE
|
|
uiItemL(layout, IFACE_("Disabled, built without OpenImageDenoise"), ICON_ERROR);
|
|
#else
|
|
if (!BLI_cpu_support_sse41()) {
|
|
uiItemL(layout, IFACE_("Disabled, CPU with SSE4.1 is required"), ICON_ERROR);
|
|
}
|
|
#endif
|
|
|
|
uiItemR(layout, ptr, "use_hdr", 0, NULL, ICON_NONE);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_composit_set_butfunc(bNodeType *ntype)
|
|
{
|
|
switch (ntype->type) {
|
|
case CMP_NODE_IMAGE:
|
|
ntype->draw_buttons = node_composit_buts_image;
|
|
ntype->draw_buttons_ex = node_composit_buts_image_ex;
|
|
break;
|
|
case CMP_NODE_R_LAYERS:
|
|
ntype->draw_buttons = node_composit_buts_viewlayers;
|
|
break;
|
|
case CMP_NODE_NORMAL:
|
|
ntype->draw_buttons = node_buts_normal;
|
|
break;
|
|
case CMP_NODE_CURVE_VEC:
|
|
ntype->draw_buttons = node_buts_curvevec;
|
|
break;
|
|
case CMP_NODE_CURVE_RGB:
|
|
ntype->draw_buttons = node_buts_curvecol;
|
|
break;
|
|
case CMP_NODE_VALUE:
|
|
ntype->draw_buttons = node_buts_value;
|
|
break;
|
|
case CMP_NODE_RGB:
|
|
ntype->draw_buttons = node_buts_rgb;
|
|
break;
|
|
case CMP_NODE_FLIP:
|
|
ntype->draw_buttons = node_composit_buts_flip;
|
|
break;
|
|
case CMP_NODE_SPLITVIEWER:
|
|
ntype->draw_buttons = node_composit_buts_splitviewer;
|
|
break;
|
|
case CMP_NODE_MIX_RGB:
|
|
ntype->draw_buttons = node_buts_mix_rgb;
|
|
break;
|
|
case CMP_NODE_VALTORGB:
|
|
ntype->draw_buttons = node_buts_colorramp;
|
|
break;
|
|
case CMP_NODE_CROP:
|
|
ntype->draw_buttons = node_composit_buts_crop;
|
|
break;
|
|
case CMP_NODE_BLUR:
|
|
ntype->draw_buttons = node_composit_buts_blur;
|
|
break;
|
|
case CMP_NODE_DBLUR:
|
|
ntype->draw_buttons = node_composit_buts_dblur;
|
|
break;
|
|
case CMP_NODE_BILATERALBLUR:
|
|
ntype->draw_buttons = node_composit_buts_bilateralblur;
|
|
break;
|
|
case CMP_NODE_DEFOCUS:
|
|
ntype->draw_buttons = node_composit_buts_defocus;
|
|
break;
|
|
case CMP_NODE_GLARE:
|
|
ntype->draw_buttons = node_composit_buts_glare;
|
|
break;
|
|
case CMP_NODE_TONEMAP:
|
|
ntype->draw_buttons = node_composit_buts_tonemap;
|
|
break;
|
|
case CMP_NODE_LENSDIST:
|
|
ntype->draw_buttons = node_composit_buts_lensdist;
|
|
break;
|
|
case CMP_NODE_VECBLUR:
|
|
ntype->draw_buttons = node_composit_buts_vecblur;
|
|
break;
|
|
case CMP_NODE_FILTER:
|
|
ntype->draw_buttons = node_composit_buts_filter;
|
|
break;
|
|
case CMP_NODE_MAP_VALUE:
|
|
ntype->draw_buttons = node_composit_buts_map_value;
|
|
break;
|
|
case CMP_NODE_MAP_RANGE:
|
|
ntype->draw_buttons = node_composit_buts_map_range;
|
|
break;
|
|
case CMP_NODE_TIME:
|
|
ntype->draw_buttons = node_buts_time;
|
|
break;
|
|
case CMP_NODE_ALPHAOVER:
|
|
ntype->draw_buttons = node_composit_buts_alphaover;
|
|
break;
|
|
case CMP_NODE_TEXTURE:
|
|
ntype->draw_buttons = node_buts_texture;
|
|
break;
|
|
case CMP_NODE_DILATEERODE:
|
|
ntype->draw_buttons = node_composit_buts_dilateerode;
|
|
break;
|
|
case CMP_NODE_INPAINT:
|
|
ntype->draw_buttons = node_composit_buts_inpaint;
|
|
break;
|
|
case CMP_NODE_DESPECKLE:
|
|
ntype->draw_buttons = node_composit_buts_despeckle;
|
|
break;
|
|
case CMP_NODE_OUTPUT_FILE:
|
|
ntype->draw_buttons = node_composit_buts_file_output;
|
|
ntype->draw_buttons_ex = node_composit_buts_file_output_ex;
|
|
break;
|
|
case CMP_NODE_DIFF_MATTE:
|
|
ntype->draw_buttons = node_composit_buts_diff_matte;
|
|
break;
|
|
case CMP_NODE_DIST_MATTE:
|
|
ntype->draw_buttons = node_composit_buts_distance_matte;
|
|
break;
|
|
case CMP_NODE_COLOR_SPILL:
|
|
ntype->draw_buttons = node_composit_buts_color_spill;
|
|
break;
|
|
case CMP_NODE_CHROMA_MATTE:
|
|
ntype->draw_buttons = node_composit_buts_chroma_matte;
|
|
break;
|
|
case CMP_NODE_COLOR_MATTE:
|
|
ntype->draw_buttons = node_composit_buts_color_matte;
|
|
break;
|
|
case CMP_NODE_SCALE:
|
|
ntype->draw_buttons = node_composit_buts_scale;
|
|
break;
|
|
case CMP_NODE_ROTATE:
|
|
ntype->draw_buttons = node_composit_buts_rotate;
|
|
break;
|
|
case CMP_NODE_CHANNEL_MATTE:
|
|
ntype->draw_buttons = node_composit_buts_channel_matte;
|
|
break;
|
|
case CMP_NODE_LUMA_MATTE:
|
|
ntype->draw_buttons = node_composit_buts_luma_matte;
|
|
break;
|
|
case CMP_NODE_MAP_UV:
|
|
ntype->draw_buttons = node_composit_buts_map_uv;
|
|
break;
|
|
case CMP_NODE_ID_MASK:
|
|
ntype->draw_buttons = node_composit_buts_id_mask;
|
|
break;
|
|
case CMP_NODE_DOUBLEEDGEMASK:
|
|
ntype->draw_buttons = node_composit_buts_double_edge_mask;
|
|
break;
|
|
case CMP_NODE_MATH:
|
|
ntype->draw_buttons = node_buts_math;
|
|
break;
|
|
case CMP_NODE_INVERT:
|
|
ntype->draw_buttons = node_composit_buts_invert;
|
|
break;
|
|
case CMP_NODE_PREMULKEY:
|
|
ntype->draw_buttons = node_composit_buts_premulkey;
|
|
break;
|
|
case CMP_NODE_VIEW_LEVELS:
|
|
ntype->draw_buttons = node_composit_buts_view_levels;
|
|
break;
|
|
case CMP_NODE_COLORBALANCE:
|
|
ntype->draw_buttons = node_composit_buts_colorbalance;
|
|
ntype->draw_buttons_ex = node_composit_buts_colorbalance_ex;
|
|
break;
|
|
case CMP_NODE_HUECORRECT:
|
|
ntype->draw_buttons = node_composit_buts_huecorrect;
|
|
break;
|
|
case CMP_NODE_ZCOMBINE:
|
|
ntype->draw_buttons = node_composit_buts_zcombine;
|
|
break;
|
|
case CMP_NODE_COMBYCCA:
|
|
case CMP_NODE_SEPYCCA:
|
|
ntype->draw_buttons = node_composit_buts_ycc;
|
|
break;
|
|
case CMP_NODE_MOVIECLIP:
|
|
ntype->draw_buttons = node_composit_buts_movieclip;
|
|
ntype->draw_buttons_ex = node_composit_buts_movieclip_ex;
|
|
break;
|
|
case CMP_NODE_STABILIZE2D:
|
|
ntype->draw_buttons = node_composit_buts_stabilize2d;
|
|
break;
|
|
case CMP_NODE_TRANSFORM:
|
|
ntype->draw_buttons = node_composit_buts_transform;
|
|
break;
|
|
case CMP_NODE_TRANSLATE:
|
|
ntype->draw_buttons = node_composit_buts_translate;
|
|
break;
|
|
case CMP_NODE_MOVIEDISTORTION:
|
|
ntype->draw_buttons = node_composit_buts_moviedistortion;
|
|
break;
|
|
case CMP_NODE_COLORCORRECTION:
|
|
ntype->draw_buttons = node_composit_buts_colorcorrection;
|
|
ntype->draw_buttons_ex = node_composit_buts_colorcorrection_ex;
|
|
break;
|
|
case CMP_NODE_SWITCH:
|
|
ntype->draw_buttons = node_composit_buts_switch;
|
|
break;
|
|
case CMP_NODE_SWITCH_VIEW:
|
|
ntype->draw_buttons_ex = node_composit_buts_switch_view_ex;
|
|
break;
|
|
case CMP_NODE_MASK_BOX:
|
|
ntype->draw_buttons = node_composit_buts_boxmask;
|
|
ntype->draw_backdrop = node_composit_backdrop_boxmask;
|
|
break;
|
|
case CMP_NODE_MASK_ELLIPSE:
|
|
ntype->draw_buttons = node_composit_buts_ellipsemask;
|
|
ntype->draw_backdrop = node_composit_backdrop_ellipsemask;
|
|
break;
|
|
case CMP_NODE_BOKEHIMAGE:
|
|
ntype->draw_buttons = node_composit_buts_bokehimage;
|
|
break;
|
|
case CMP_NODE_BOKEHBLUR:
|
|
ntype->draw_buttons = node_composit_buts_bokehblur;
|
|
break;
|
|
case CMP_NODE_VIEWER:
|
|
ntype->draw_buttons = node_composit_buts_viewer;
|
|
ntype->draw_buttons_ex = node_composit_buts_viewer_ex;
|
|
ntype->draw_backdrop = node_composit_backdrop_viewer;
|
|
break;
|
|
case CMP_NODE_COMPOSITE:
|
|
ntype->draw_buttons = node_composit_buts_composite;
|
|
break;
|
|
case CMP_NODE_MASK:
|
|
ntype->draw_buttons = node_composit_buts_mask;
|
|
break;
|
|
case CMP_NODE_KEYINGSCREEN:
|
|
ntype->draw_buttons = node_composit_buts_keyingscreen;
|
|
break;
|
|
case CMP_NODE_KEYING:
|
|
ntype->draw_buttons = node_composit_buts_keying;
|
|
break;
|
|
case CMP_NODE_TRACKPOS:
|
|
ntype->draw_buttons = node_composit_buts_trackpos;
|
|
break;
|
|
case CMP_NODE_PLANETRACKDEFORM:
|
|
ntype->draw_buttons = node_composit_buts_planetrackdeform;
|
|
break;
|
|
case CMP_NODE_CORNERPIN:
|
|
ntype->draw_buttons = node_composit_buts_cornerpin;
|
|
break;
|
|
case CMP_NODE_SUNBEAMS:
|
|
ntype->draw_buttons = node_composit_buts_sunbeams;
|
|
break;
|
|
case CMP_NODE_CRYPTOMATTE:
|
|
ntype->draw_buttons = node_composit_buts_cryptomatte;
|
|
ntype->draw_buttons_ex = node_composit_buts_cryptomatte_ex;
|
|
break;
|
|
case CMP_NODE_BRIGHTCONTRAST:
|
|
ntype->draw_buttons = node_composit_buts_brightcontrast;
|
|
break;
|
|
case CMP_NODE_DENOISE:
|
|
ntype->draw_buttons = node_composit_buts_denoise;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
|
|
|
|
static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
|
|
uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
|
|
uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
|
|
}
|
|
|
|
static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
PointerRNA tex_ptr;
|
|
bNode *node = ptr->data;
|
|
ID *id = ptr->owner_id;
|
|
Tex *tex = (Tex *)node->storage;
|
|
uiLayout *col, *row;
|
|
|
|
RNA_pointer_create(id, &RNA_Texture, tex, &tex_ptr);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
|
|
switch (tex->type) {
|
|
case TEX_BLEND:
|
|
uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_MARBLE:
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_MAGIC:
|
|
uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_STUCCI:
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
|
|
break;
|
|
|
|
case TEX_WOOD:
|
|
uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiLayoutSetActive(row, !(ELEM(tex->stype, TEX_BAND, TEX_RING)));
|
|
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_CLOUDS:
|
|
uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
|
|
break;
|
|
|
|
case TEX_DISTNOISE:
|
|
uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
|
|
break;
|
|
|
|
case TEX_MUSGRAVE:
|
|
uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
|
|
break;
|
|
case TEX_VORONOI:
|
|
uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
|
|
if (tex->vn_distm == TEX_MINKOVSKY) {
|
|
uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
|
|
}
|
|
uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
"IMAGE_OT_new",
|
|
"IMAGE_OT_open",
|
|
NULL,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
NULL);
|
|
}
|
|
|
|
static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = ptr->data;
|
|
PointerRNA iuserptr;
|
|
|
|
RNA_pointer_create(ptr->owner_id, &RNA_ImageUser, node->storage, &iuserptr);
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
|
|
}
|
|
|
|
static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_texture_set_butfunc(bNodeType *ntype)
|
|
{
|
|
if (ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX) {
|
|
ntype->draw_buttons = node_texture_buts_proc;
|
|
}
|
|
else {
|
|
switch (ntype->type) {
|
|
|
|
case TEX_NODE_MATH:
|
|
ntype->draw_buttons = node_buts_math;
|
|
break;
|
|
|
|
case TEX_NODE_MIX_RGB:
|
|
ntype->draw_buttons = node_buts_mix_rgb;
|
|
break;
|
|
|
|
case TEX_NODE_VALTORGB:
|
|
ntype->draw_buttons = node_buts_colorramp;
|
|
break;
|
|
|
|
case TEX_NODE_CURVE_RGB:
|
|
ntype->draw_buttons = node_buts_curvecol;
|
|
break;
|
|
|
|
case TEX_NODE_CURVE_TIME:
|
|
ntype->draw_buttons = node_buts_time;
|
|
break;
|
|
|
|
case TEX_NODE_TEXTURE:
|
|
ntype->draw_buttons = node_buts_texture;
|
|
break;
|
|
|
|
case TEX_NODE_BRICKS:
|
|
ntype->draw_buttons = node_texture_buts_bricks;
|
|
break;
|
|
|
|
case TEX_NODE_IMAGE:
|
|
ntype->draw_buttons = node_texture_buts_image;
|
|
ntype->draw_buttons_ex = node_texture_buts_image_ex;
|
|
break;
|
|
|
|
case TEX_NODE_OUTPUT:
|
|
ntype->draw_buttons = node_texture_buts_output;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR SIMULATION NODES ***************** */
|
|
|
|
static void node_simulation_set_butfunc(bNodeType *UNUSED(ntype))
|
|
{
|
|
}
|
|
|
|
/* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */
|
|
|
|
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
|
|
{
|
|
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
|
|
bNode *node = ptr->data;
|
|
ED_node_tag_update_nodetree(bmain, ntree, node);
|
|
}
|
|
|
|
static void node_socket_template_properties_update(bNodeType *ntype, bNodeSocketTemplate *stemp)
|
|
{
|
|
StructRNA *srna = ntype->rna_ext.srna;
|
|
PropertyRNA *prop = RNA_struct_type_find_property(srna, stemp->identifier);
|
|
|
|
if (prop) {
|
|
RNA_def_property_update_runtime(prop, node_property_update_default);
|
|
}
|
|
}
|
|
|
|
static void node_template_properties_update(bNodeType *ntype)
|
|
{
|
|
bNodeSocketTemplate *stemp;
|
|
|
|
if (ntype->inputs) {
|
|
for (stemp = ntype->inputs; stemp->type >= 0; stemp++) {
|
|
node_socket_template_properties_update(ntype, stemp);
|
|
}
|
|
}
|
|
if (ntype->outputs) {
|
|
for (stemp = ntype->outputs; stemp->type >= 0; stemp++) {
|
|
node_socket_template_properties_update(ntype, stemp);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_socket_undefined_draw(bContext *UNUSED(C),
|
|
uiLayout *layout,
|
|
PointerRNA *UNUSED(ptr),
|
|
PointerRNA *UNUSED(node_ptr),
|
|
const char *UNUSED(text))
|
|
{
|
|
uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
|
|
}
|
|
|
|
static void node_socket_undefined_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr),
|
|
PointerRNA *UNUSED(node_ptr),
|
|
float *r_color)
|
|
{
|
|
r_color[0] = 1.0f;
|
|
r_color[1] = 0.0f;
|
|
r_color[2] = 0.0f;
|
|
r_color[3] = 1.0f;
|
|
}
|
|
|
|
static void node_socket_undefined_interface_draw(bContext *UNUSED(C),
|
|
uiLayout *layout,
|
|
PointerRNA *UNUSED(ptr))
|
|
{
|
|
uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
|
|
}
|
|
|
|
static void node_socket_undefined_interface_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr),
|
|
float *r_color)
|
|
{
|
|
r_color[0] = 1.0f;
|
|
r_color[1] = 0.0f;
|
|
r_color[2] = 0.0f;
|
|
r_color[3] = 1.0f;
|
|
}
|
|
|
|
void ED_node_init_butfuncs(void)
|
|
{
|
|
/* Fallback types for undefined tree, nodes, sockets
|
|
* Defined in blenkernel, but not registered in type hashes.
|
|
*/
|
|
|
|
/* default ui functions */
|
|
NodeTypeUndefined.draw_nodetype = node_draw_default;
|
|
NodeTypeUndefined.draw_nodetype_prepare = node_update_default;
|
|
NodeTypeUndefined.select_area_func = node_select_area_default;
|
|
NodeTypeUndefined.tweak_area_func = node_tweak_area_default;
|
|
NodeTypeUndefined.draw_buttons = NULL;
|
|
NodeTypeUndefined.draw_buttons_ex = NULL;
|
|
NodeTypeUndefined.resize_area_func = node_resize_area_default;
|
|
|
|
NodeSocketTypeUndefined.draw = node_socket_undefined_draw;
|
|
NodeSocketTypeUndefined.draw_color = node_socket_undefined_draw_color;
|
|
NodeSocketTypeUndefined.interface_draw = node_socket_undefined_interface_draw;
|
|
NodeSocketTypeUndefined.interface_draw_color = node_socket_undefined_interface_draw_color;
|
|
|
|
/* node type ui functions */
|
|
NODE_TYPES_BEGIN (ntype) {
|
|
/* default ui functions */
|
|
ntype->draw_nodetype = node_draw_default;
|
|
ntype->draw_nodetype_prepare = node_update_default;
|
|
ntype->select_area_func = node_select_area_default;
|
|
ntype->tweak_area_func = node_tweak_area_default;
|
|
ntype->draw_buttons = NULL;
|
|
ntype->draw_buttons_ex = NULL;
|
|
ntype->resize_area_func = node_resize_area_default;
|
|
|
|
node_common_set_butfunc(ntype);
|
|
|
|
node_composit_set_butfunc(ntype);
|
|
node_shader_set_butfunc(ntype);
|
|
node_texture_set_butfunc(ntype);
|
|
node_simulation_set_butfunc(ntype);
|
|
|
|
/* define update callbacks for socket properties */
|
|
node_template_properties_update(ntype);
|
|
}
|
|
NODE_TYPES_END;
|
|
|
|
/* tree type icons */
|
|
ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
|
|
ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
|
|
ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
|
|
ntreeType_Simulation->ui_icon = ICON_PHYSICS; /* TODO: Use correct icon. */
|
|
}
|
|
|
|
void ED_init_custom_node_type(bNodeType *ntype)
|
|
{
|
|
/* default ui functions */
|
|
ntype->draw_nodetype = node_draw_default;
|
|
ntype->draw_nodetype_prepare = node_update_default;
|
|
ntype->resize_area_func = node_resize_area_default;
|
|
ntype->select_area_func = node_select_area_default;
|
|
ntype->tweak_area_func = node_tweak_area_default;
|
|
}
|
|
|
|
void ED_init_custom_node_socket_type(bNodeSocketType *stype)
|
|
{
|
|
/* default ui functions */
|
|
stype->draw = node_socket_button_label;
|
|
}
|
|
|
|
/* maps standard socket integer type to a color */
|
|
static const float std_node_socket_colors[][4] = {
|
|
{0.63, 0.63, 0.63, 1.0}, /* SOCK_FLOAT */
|
|
{0.39, 0.39, 0.78, 1.0}, /* SOCK_VECTOR */
|
|
{0.78, 0.78, 0.16, 1.0}, /* SOCK_RGBA */
|
|
{0.39, 0.78, 0.39, 1.0}, /* SOCK_SHADER */
|
|
{0.70, 0.65, 0.19, 1.0}, /* SOCK_BOOLEAN */
|
|
{0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
|
|
{0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
|
|
{0.39, 0.39, 0.39, 1.0}, /* SOCK_STRING */
|
|
};
|
|
|
|
/* common color callbacks for standard types */
|
|
static void std_node_socket_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *ptr,
|
|
PointerRNA *UNUSED(node_ptr),
|
|
float *r_color)
|
|
{
|
|
bNodeSocket *sock = ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
copy_v4_v4(r_color, std_node_socket_colors[type]);
|
|
}
|
|
static void std_node_socket_interface_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *ptr,
|
|
float *r_color)
|
|
{
|
|
bNodeSocket *sock = ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
copy_v4_v4(r_color, std_node_socket_colors[type]);
|
|
}
|
|
|
|
/* draw function for file output node sockets,
|
|
* displays only sub-path and format, no value button */
|
|
static void node_file_output_socket_draw(bContext *C,
|
|
uiLayout *layout,
|
|
PointerRNA *ptr,
|
|
PointerRNA *node_ptr)
|
|
{
|
|
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
|
|
bNodeSocket *sock = ptr->data;
|
|
uiLayout *row;
|
|
PointerRNA inputptr, imfptr;
|
|
int imtype;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
|
|
imfptr = RNA_pointer_get(node_ptr, "format");
|
|
imtype = RNA_enum_get(&imfptr, "file_format");
|
|
|
|
if (imtype == R_IMF_IMTYPE_MULTILAYER) {
|
|
NodeImageMultiFileSocket *input = sock->storage;
|
|
RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotLayer, input, &inputptr);
|
|
|
|
uiItemL(row, input->layer, ICON_NONE);
|
|
}
|
|
else {
|
|
NodeImageMultiFileSocket *input = sock->storage;
|
|
PropertyRNA *imtype_prop;
|
|
const char *imtype_name;
|
|
uiBlock *block;
|
|
RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotFile, input, &inputptr);
|
|
|
|
uiItemL(row, input->path, ICON_NONE);
|
|
|
|
if (!RNA_boolean_get(&inputptr, "use_node_format")) {
|
|
imfptr = RNA_pointer_get(&inputptr, "format");
|
|
}
|
|
|
|
imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
|
|
RNA_property_enum_name((bContext *)C,
|
|
&imfptr,
|
|
imtype_prop,
|
|
RNA_property_enum_get(&imfptr, imtype_prop),
|
|
&imtype_name);
|
|
block = uiLayoutGetBlock(row);
|
|
UI_block_emboss_set(block, UI_EMBOSS_PULLDOWN);
|
|
uiItemL(row, imtype_name, ICON_NONE);
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE);
|
|
}
|
|
}
|
|
|
|
static void std_node_socket_draw(
|
|
bContext *C, uiLayout *layout, PointerRNA *ptr, PointerRNA *node_ptr, const char *text)
|
|
{
|
|
bNode *node = node_ptr->data;
|
|
bNodeSocket *sock = ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
/*int subtype = sock->typeinfo->subtype;*/
|
|
|
|
/* XXX not nice, eventually give this node its own socket type ... */
|
|
if (node->type == CMP_NODE_OUTPUT_FILE) {
|
|
node_file_output_socket_draw(C, layout, ptr, node_ptr);
|
|
return;
|
|
}
|
|
|
|
if ((sock->in_out == SOCK_OUT) || (sock->flag & SOCK_IN_USE) || (sock->flag & SOCK_HIDE_VALUE)) {
|
|
node_socket_button_label(C, layout, ptr, node_ptr, text);
|
|
return;
|
|
}
|
|
|
|
switch (type) {
|
|
case SOCK_FLOAT:
|
|
case SOCK_INT:
|
|
case SOCK_BOOLEAN:
|
|
uiItemR(layout, ptr, "default_value", 0, text, 0);
|
|
break;
|
|
case SOCK_VECTOR:
|
|
if (sock->flag & SOCK_COMPACT) {
|
|
uiTemplateComponentMenu(layout, ptr, "default_value", text);
|
|
}
|
|
else {
|
|
if (sock->typeinfo->subtype == PROP_DIRECTION) {
|
|
uiItemR(layout, ptr, "default_value", 0, "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiLayout *column = uiLayoutColumn(layout, true);
|
|
uiItemR(column, ptr, "default_value", 0, text, ICON_NONE);
|
|
}
|
|
}
|
|
break;
|
|
case SOCK_RGBA:
|
|
case SOCK_STRING: {
|
|
uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
|
|
uiItemL(row, text, 0);
|
|
uiItemR(row, ptr, "default_value", 0, "", 0);
|
|
break;
|
|
}
|
|
default:
|
|
node_socket_button_label(C, layout, ptr, node_ptr, text);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void std_node_socket_interface_draw(bContext *UNUSED(C), uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
bNodeSocket *sock = ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
/*int subtype = sock->typeinfo->subtype;*/
|
|
|
|
switch (type) {
|
|
case SOCK_FLOAT: {
|
|
uiLayout *row;
|
|
uiItemR(layout, ptr, "default_value", 0, NULL, 0);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
|
|
uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
|
|
break;
|
|
}
|
|
case SOCK_INT: {
|
|
uiLayout *row;
|
|
uiItemR(layout, ptr, "default_value", 0, NULL, 0);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
|
|
uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
|
|
break;
|
|
}
|
|
case SOCK_VECTOR: {
|
|
uiLayout *row;
|
|
uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, 0);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
|
|
uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
|
|
break;
|
|
}
|
|
case SOCK_BOOLEAN:
|
|
case SOCK_RGBA:
|
|
case SOCK_STRING: {
|
|
uiItemR(layout, ptr, "default_value", 0, NULL, 0);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_init_standard_node_socket_type(bNodeSocketType *stype)
|
|
{
|
|
stype->draw = std_node_socket_draw;
|
|
stype->draw_color = std_node_socket_draw_color;
|
|
stype->interface_draw = std_node_socket_interface_draw;
|
|
stype->interface_draw_color = std_node_socket_interface_draw_color;
|
|
}
|
|
|
|
static void node_socket_virtual_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr),
|
|
PointerRNA *UNUSED(node_ptr),
|
|
float *r_color)
|
|
{
|
|
/* alpha = 0, empty circle */
|
|
zero_v4(r_color);
|
|
}
|
|
|
|
void ED_init_node_socket_type_virtual(bNodeSocketType *stype)
|
|
{
|
|
stype->draw = node_socket_button_label;
|
|
stype->draw_color = node_socket_virtual_draw_color;
|
|
}
|
|
|
|
/* ************** Generic drawing ************** */
|
|
|
|
void draw_nodespace_back_pix(const bContext *C,
|
|
ARegion *region,
|
|
SpaceNode *snode,
|
|
bNodeInstanceKey parent_key)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
bNodeInstanceKey active_viewer_key = (snode->nodetree ? snode->nodetree->active_viewer_key :
|
|
NODE_INSTANCE_KEY_NONE);
|
|
float shuffle[4] = {0.0f, 0.0f, 0.0f, 0.0f};
|
|
Image *ima;
|
|
void *lock;
|
|
ImBuf *ibuf;
|
|
|
|
GPU_matrix_push_projection();
|
|
GPU_matrix_push();
|
|
wmOrtho2_region_pixelspace(region);
|
|
GPU_matrix_identity_set();
|
|
ED_region_draw_cb_draw(C, region, REGION_DRAW_BACKDROP);
|
|
GPU_matrix_pop_projection();
|
|
GPU_matrix_pop();
|
|
|
|
if (!(snode->flag & SNODE_BACKDRAW) || !ED_node_is_compositor(snode)) {
|
|
return;
|
|
}
|
|
|
|
if (parent_key.value != active_viewer_key.value) {
|
|
return;
|
|
}
|
|
|
|
ima = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
|
|
ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
|
|
if (ibuf) {
|
|
float x, y;
|
|
|
|
GPU_matrix_push_projection();
|
|
GPU_matrix_push();
|
|
|
|
/* somehow the offset has to be calculated inverse */
|
|
wmOrtho2_region_pixelspace(region);
|
|
|
|
x = (region->winx - snode->zoom * ibuf->x) / 2 + snode->xof;
|
|
y = (region->winy - snode->zoom * ibuf->y) / 2 + snode->yof;
|
|
|
|
if (ibuf->rect || ibuf->rect_float) {
|
|
uchar *display_buffer = NULL;
|
|
void *cache_handle = NULL;
|
|
|
|
if (snode->flag & (SNODE_SHOW_R | SNODE_SHOW_G | SNODE_SHOW_B | SNODE_SHOW_ALPHA)) {
|
|
|
|
display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
|
|
|
|
if (snode->flag & SNODE_SHOW_R) {
|
|
shuffle[0] = 1.0f;
|
|
}
|
|
else if (snode->flag & SNODE_SHOW_G) {
|
|
shuffle[1] = 1.0f;
|
|
}
|
|
else if (snode->flag & SNODE_SHOW_B) {
|
|
shuffle[2] = 1.0f;
|
|
}
|
|
else {
|
|
shuffle[3] = 1.0f;
|
|
}
|
|
|
|
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
|
|
GPU_shader_uniform_vector(
|
|
state.shader, GPU_shader_get_uniform_ensure(state.shader, "shuffle"), 4, 1, shuffle);
|
|
|
|
immDrawPixelsTex(&state,
|
|
x,
|
|
y,
|
|
ibuf->x,
|
|
ibuf->y,
|
|
GL_RGBA,
|
|
GL_UNSIGNED_BYTE,
|
|
GL_NEAREST,
|
|
display_buffer,
|
|
snode->zoom,
|
|
snode->zoom,
|
|
NULL);
|
|
|
|
GPU_shader_unbind();
|
|
}
|
|
else if (snode->flag & SNODE_USE_ALPHA) {
|
|
GPU_blend(true);
|
|
GPU_blend_set_func_separate(
|
|
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
|
|
|
|
ED_draw_imbuf_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
|
|
|
|
GPU_blend(false);
|
|
}
|
|
else {
|
|
ED_draw_imbuf_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
|
|
}
|
|
|
|
if (cache_handle) {
|
|
IMB_display_buffer_release(cache_handle);
|
|
}
|
|
}
|
|
|
|
/** \note draw selected info on backdrop */
|
|
if (snode->edittree) {
|
|
bNode *node = snode->edittree->nodes.first;
|
|
rctf *viewer_border = &snode->nodetree->viewer_border;
|
|
while (node) {
|
|
if (node->flag & NODE_SELECT) {
|
|
if (node->typeinfo->draw_backdrop) {
|
|
node->typeinfo->draw_backdrop(snode, ibuf, node, x, y);
|
|
}
|
|
}
|
|
node = node->next;
|
|
}
|
|
|
|
if ((snode->nodetree->flag & NTREE_VIEWER_BORDER) &&
|
|
viewer_border->xmin < viewer_border->xmax && viewer_border->ymin < viewer_border->ymax) {
|
|
rcti pixel_border;
|
|
BLI_rcti_init(&pixel_border,
|
|
x + snode->zoom * viewer_border->xmin * ibuf->x,
|
|
x + snode->zoom * viewer_border->xmax * ibuf->x,
|
|
y + snode->zoom * viewer_border->ymin * ibuf->y,
|
|
y + snode->zoom * viewer_border->ymax * ibuf->y);
|
|
|
|
uint pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_ACTIVE);
|
|
|
|
immDrawBorderCorners(pos, &pixel_border, 1.0f, 1.0f);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
GPU_matrix_pop_projection();
|
|
GPU_matrix_pop();
|
|
}
|
|
|
|
BKE_image_release_ibuf(ima, ibuf, lock);
|
|
}
|
|
|
|
/* return quadratic beziers points for a given nodelink and clip if v2d is not NULL. */
|
|
static bool node_link_bezier_handles(View2D *v2d,
|
|
SpaceNode *snode,
|
|
bNodeLink *link,
|
|
float vec[4][2])
|
|
{
|
|
float dist;
|
|
float deltax, deltay;
|
|
float cursor[2] = {0.0f, 0.0f};
|
|
int toreroute, fromreroute;
|
|
|
|
/* this function can be called with snode null (via cut_links_intersect) */
|
|
/* XXX map snode->cursor back to view space */
|
|
if (snode) {
|
|
cursor[0] = snode->cursor[0] * UI_DPI_FAC;
|
|
cursor[1] = snode->cursor[1] * UI_DPI_FAC;
|
|
}
|
|
|
|
/* in v0 and v3 we put begin/end points */
|
|
if (link->fromsock) {
|
|
vec[0][0] = link->fromsock->locx;
|
|
vec[0][1] = link->fromsock->locy;
|
|
fromreroute = (link->fromnode && link->fromnode->type == NODE_REROUTE);
|
|
}
|
|
else {
|
|
if (snode == NULL) {
|
|
return 0;
|
|
}
|
|
copy_v2_v2(vec[0], cursor);
|
|
fromreroute = 0;
|
|
}
|
|
if (link->tosock) {
|
|
vec[3][0] = link->tosock->locx;
|
|
vec[3][1] = link->tosock->locy;
|
|
toreroute = (link->tonode && link->tonode->type == NODE_REROUTE);
|
|
}
|
|
else {
|
|
if (snode == NULL) {
|
|
return 0;
|
|
}
|
|
copy_v2_v2(vec[3], cursor);
|
|
toreroute = 0;
|
|
}
|
|
|
|
/* may be called outside of drawing (so pass spacetype) */
|
|
int curving = UI_GetThemeValueType(TH_NODE_CURVING, SPACE_NODE);
|
|
|
|
if (curving == 0) {
|
|
/* Straight line: align all points. */
|
|
mid_v2_v2v2(vec[1], vec[0], vec[3]);
|
|
mid_v2_v2v2(vec[2], vec[1], vec[3]);
|
|
return 1;
|
|
}
|
|
|
|
dist = curving * 0.10f * fabsf(vec[0][0] - vec[3][0]);
|
|
deltax = vec[3][0] - vec[0][0];
|
|
deltay = vec[3][1] - vec[0][1];
|
|
/* check direction later, for top sockets */
|
|
if (fromreroute) {
|
|
if (fabsf(deltax) > fabsf(deltay)) {
|
|
vec[1][1] = vec[0][1];
|
|
vec[1][0] = vec[0][0] + (deltax > 0 ? dist : -dist);
|
|
}
|
|
else {
|
|
vec[1][0] = vec[0][0];
|
|
vec[1][1] = vec[0][1] + (deltay > 0 ? dist : -dist);
|
|
}
|
|
}
|
|
else {
|
|
vec[1][0] = vec[0][0] + dist;
|
|
vec[1][1] = vec[0][1];
|
|
}
|
|
if (toreroute) {
|
|
if (fabsf(deltax) > fabsf(deltay)) {
|
|
vec[2][1] = vec[3][1];
|
|
vec[2][0] = vec[3][0] + (deltax > 0 ? -dist : dist);
|
|
}
|
|
else {
|
|
vec[2][0] = vec[3][0];
|
|
vec[2][1] = vec[3][1] + (deltay > 0 ? -dist : dist);
|
|
}
|
|
}
|
|
else {
|
|
vec[2][0] = vec[3][0] - dist;
|
|
vec[2][1] = vec[3][1];
|
|
}
|
|
|
|
if (v2d && min_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax) {
|
|
return 0; /* clipped */
|
|
}
|
|
else if (v2d && max_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin) {
|
|
return 0; /* clipped */
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* if v2d not NULL, it clips and returns 0 if not visible */
|
|
bool node_link_bezier_points(
|
|
View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol)
|
|
{
|
|
float vec[4][2];
|
|
|
|
if (node_link_bezier_handles(v2d, snode, link, vec)) {
|
|
/* always do all three, to prevent data hanging around */
|
|
BKE_curve_forward_diff_bezier(
|
|
vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0] + 0, resol, sizeof(float) * 2);
|
|
BKE_curve_forward_diff_bezier(
|
|
vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0] + 1, resol, sizeof(float) * 2);
|
|
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#define NODELINK_GROUP_SIZE 256
|
|
#define LINK_RESOL 24
|
|
#define LINK_WIDTH (2.5f * UI_DPI_FAC)
|
|
#define ARROW_SIZE (7 * UI_DPI_FAC)
|
|
|
|
static float arrow_verts[3][2] = {{-1.0f, 1.0f}, {0.0f, 0.0f}, {-1.0f, -1.0f}};
|
|
static float arrow_expand_axis[3][2] = {{0.7071f, 0.7071f}, {M_SQRT2, 0.0f}, {0.7071f, -0.7071f}};
|
|
|
|
static struct {
|
|
GPUBatch *batch; /* for batching line together */
|
|
GPUBatch *batch_single; /* for single line */
|
|
GPUVertBuf *inst_vbo;
|
|
uint p0_id, p1_id, p2_id, p3_id;
|
|
uint colid_id;
|
|
GPUVertBufRaw p0_step, p1_step, p2_step, p3_step;
|
|
GPUVertBufRaw colid_step;
|
|
uint count;
|
|
bool enabled;
|
|
} g_batch_link = {0};
|
|
|
|
static void nodelink_batch_reset(void)
|
|
{
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p0_id, &g_batch_link.p0_step);
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p1_id, &g_batch_link.p1_step);
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p2_id, &g_batch_link.p2_step);
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p3_id, &g_batch_link.p3_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.colid_id, &g_batch_link.colid_step);
|
|
g_batch_link.count = 0;
|
|
}
|
|
|
|
static void set_nodelink_vertex(GPUVertBuf *vbo,
|
|
uint uv_id,
|
|
uint pos_id,
|
|
uint exp_id,
|
|
uint v,
|
|
const uchar uv[2],
|
|
const float pos[2],
|
|
const float exp[2])
|
|
{
|
|
GPU_vertbuf_attr_set(vbo, uv_id, v, uv);
|
|
GPU_vertbuf_attr_set(vbo, pos_id, v, pos);
|
|
GPU_vertbuf_attr_set(vbo, exp_id, v, exp);
|
|
}
|
|
|
|
static void nodelink_batch_init(void)
|
|
{
|
|
GPUVertFormat format = {0};
|
|
uint uv_id = GPU_vertformat_attr_add(&format, "uv", GPU_COMP_U8, 2, GPU_FETCH_INT_TO_FLOAT_UNIT);
|
|
uint pos_id = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
uint expand_id = GPU_vertformat_attr_add(&format, "expand", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
GPUVertBuf *vbo = GPU_vertbuf_create_with_format_ex(&format, GPU_USAGE_STATIC);
|
|
int vcount = LINK_RESOL * 2; /* curve */
|
|
vcount += 2; /* restart strip */
|
|
vcount += 3 * 2; /* arrow */
|
|
vcount *= 2; /* shadow */
|
|
vcount += 2; /* restart strip */
|
|
GPU_vertbuf_data_alloc(vbo, vcount);
|
|
int v = 0;
|
|
|
|
for (int k = 0; k < 2; k++) {
|
|
uchar uv[2] = {0, 0};
|
|
float pos[2] = {0.0f, 0.0f};
|
|
float exp[2] = {0.0f, 1.0f};
|
|
|
|
/* restart */
|
|
if (k == 1) {
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
|
|
/* curve strip */
|
|
for (int i = 0; i < LINK_RESOL; i++) {
|
|
uv[0] = 255 * (i / (float)(LINK_RESOL - 1));
|
|
uv[1] = 0;
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
uv[1] = 255;
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
/* restart */
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
|
|
uv[0] = 127;
|
|
uv[1] = 0;
|
|
copy_v2_v2(pos, arrow_verts[0]);
|
|
copy_v2_v2(exp, arrow_expand_axis[0]);
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
/* arrow */
|
|
for (int i = 0; i < 3; i++) {
|
|
uv[1] = 0;
|
|
copy_v2_v2(pos, arrow_verts[i]);
|
|
copy_v2_v2(exp, arrow_expand_axis[i]);
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
|
|
uv[1] = 255;
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
|
|
/* restart */
|
|
if (k == 0) {
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
}
|
|
|
|
g_batch_link.batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
|
|
gpu_batch_presets_register(g_batch_link.batch);
|
|
|
|
g_batch_link.batch_single = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, 0);
|
|
gpu_batch_presets_register(g_batch_link.batch_single);
|
|
|
|
/* Instances data */
|
|
GPUVertFormat format_inst = {0};
|
|
g_batch_link.p0_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.p1_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.p2_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P2", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.p3_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P3", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.colid_id = GPU_vertformat_attr_add(
|
|
&format_inst, "colid_doarrow", GPU_COMP_U8, 4, GPU_FETCH_INT);
|
|
g_batch_link.inst_vbo = GPU_vertbuf_create_with_format_ex(&format_inst, GPU_USAGE_STREAM);
|
|
/* Alloc max count but only draw the range we need. */
|
|
GPU_vertbuf_data_alloc(g_batch_link.inst_vbo, NODELINK_GROUP_SIZE);
|
|
|
|
GPU_batch_instbuf_set(g_batch_link.batch, g_batch_link.inst_vbo, true);
|
|
|
|
nodelink_batch_reset();
|
|
}
|
|
|
|
static char nodelink_get_color_id(int th_col)
|
|
{
|
|
switch (th_col) {
|
|
case TH_WIRE:
|
|
return 1;
|
|
case TH_WIRE_INNER:
|
|
return 2;
|
|
case TH_ACTIVE:
|
|
return 3;
|
|
case TH_EDGE_SELECT:
|
|
return 4;
|
|
case TH_REDALERT:
|
|
return 5;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void nodelink_batch_draw(SpaceNode *snode)
|
|
{
|
|
if (g_batch_link.count == 0) {
|
|
return;
|
|
}
|
|
|
|
GPU_blend(true);
|
|
|
|
float colors[6][4] = {{0.0f}};
|
|
UI_GetThemeColor4fv(TH_WIRE_INNER, colors[nodelink_get_color_id(TH_WIRE_INNER)]);
|
|
UI_GetThemeColor4fv(TH_WIRE, colors[nodelink_get_color_id(TH_WIRE)]);
|
|
UI_GetThemeColor4fv(TH_ACTIVE, colors[nodelink_get_color_id(TH_ACTIVE)]);
|
|
UI_GetThemeColor4fv(TH_EDGE_SELECT, colors[nodelink_get_color_id(TH_EDGE_SELECT)]);
|
|
UI_GetThemeColor4fv(TH_REDALERT, colors[nodelink_get_color_id(TH_REDALERT)]);
|
|
|
|
GPU_vertbuf_data_len_set(g_batch_link.inst_vbo, g_batch_link.count);
|
|
GPU_vertbuf_use(g_batch_link.inst_vbo); /* force update. */
|
|
|
|
GPU_batch_program_set_builtin(g_batch_link.batch, GPU_SHADER_2D_NODELINK_INST);
|
|
GPU_batch_uniform_4fv_array(g_batch_link.batch, "colors", 6, (float *)colors);
|
|
GPU_batch_uniform_1f(g_batch_link.batch, "expandSize", snode->aspect * LINK_WIDTH);
|
|
GPU_batch_uniform_1f(g_batch_link.batch, "arrowSize", ARROW_SIZE);
|
|
GPU_batch_draw(g_batch_link.batch);
|
|
|
|
nodelink_batch_reset();
|
|
|
|
GPU_blend(false);
|
|
}
|
|
|
|
void nodelink_batch_start(SpaceNode *UNUSED(snode))
|
|
{
|
|
g_batch_link.enabled = true;
|
|
}
|
|
|
|
void nodelink_batch_end(SpaceNode *snode)
|
|
{
|
|
nodelink_batch_draw(snode);
|
|
g_batch_link.enabled = false;
|
|
}
|
|
|
|
static void nodelink_batch_add_link(SpaceNode *snode,
|
|
const float p0[2],
|
|
const float p1[2],
|
|
const float p2[2],
|
|
const float p3[2],
|
|
int th_col1,
|
|
int th_col2,
|
|
int th_col3,
|
|
bool drawarrow)
|
|
{
|
|
/* Only allow these colors. If more is needed, you need to modify the shader accordingly. */
|
|
BLI_assert(ELEM(th_col1, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
|
|
BLI_assert(ELEM(th_col2, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
|
|
BLI_assert(ELEM(th_col3, TH_WIRE, -1));
|
|
|
|
g_batch_link.count++;
|
|
copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p0_step), p0);
|
|
copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p1_step), p1);
|
|
copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p2_step), p2);
|
|
copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p3_step), p3);
|
|
char *colid = GPU_vertbuf_raw_step(&g_batch_link.colid_step);
|
|
colid[0] = nodelink_get_color_id(th_col1);
|
|
colid[1] = nodelink_get_color_id(th_col2);
|
|
colid[2] = nodelink_get_color_id(th_col3);
|
|
colid[3] = drawarrow;
|
|
|
|
if (g_batch_link.count == NODELINK_GROUP_SIZE) {
|
|
nodelink_batch_draw(snode);
|
|
}
|
|
}
|
|
|
|
/* don't do shadows if th_col3 is -1. */
|
|
void node_draw_link_bezier(
|
|
View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int th_col3)
|
|
{
|
|
float vec[4][2];
|
|
|
|
if (node_link_bezier_handles(v2d, snode, link, vec)) {
|
|
int drawarrow = ((link->tonode && (link->tonode->type == NODE_REROUTE)) &&
|
|
(link->fromnode && (link->fromnode->type == NODE_REROUTE)));
|
|
|
|
if (g_batch_link.batch == NULL) {
|
|
nodelink_batch_init();
|
|
}
|
|
|
|
if (g_batch_link.enabled) {
|
|
/* Add link to batch. */
|
|
nodelink_batch_add_link(
|
|
snode, vec[0], vec[1], vec[2], vec[3], th_col1, th_col2, th_col3, drawarrow);
|
|
}
|
|
else {
|
|
/* Draw single link. */
|
|
float colors[3][4] = {{0.0f}};
|
|
if (th_col3 != -1) {
|
|
UI_GetThemeColor4fv(th_col3, colors[0]);
|
|
}
|
|
UI_GetThemeColor4fv(th_col1, colors[1]);
|
|
UI_GetThemeColor4fv(th_col2, colors[2]);
|
|
|
|
GPUBatch *batch = g_batch_link.batch_single;
|
|
GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_NODELINK);
|
|
GPU_batch_uniform_2fv_array(batch, "bezierPts", 4, (float *)vec);
|
|
GPU_batch_uniform_4fv_array(batch, "colors", 3, (float *)colors);
|
|
GPU_batch_uniform_1f(batch, "expandSize", snode->aspect * LINK_WIDTH);
|
|
GPU_batch_uniform_1f(batch, "arrowSize", ARROW_SIZE);
|
|
GPU_batch_uniform_1i(batch, "doArrow", drawarrow);
|
|
GPU_batch_draw(batch);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* note; this is used for fake links in groups too */
|
|
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
|
|
{
|
|
int th_col1 = TH_WIRE_INNER, th_col2 = TH_WIRE_INNER, th_col3 = TH_WIRE;
|
|
|
|
if (link->fromsock == NULL && link->tosock == NULL) {
|
|
return;
|
|
}
|
|
|
|
/* new connection */
|
|
if (!link->fromsock || !link->tosock) {
|
|
th_col1 = th_col2 = TH_ACTIVE;
|
|
}
|
|
else {
|
|
/* going to give issues once... */
|
|
if (link->tosock->flag & SOCK_UNAVAIL) {
|
|
return;
|
|
}
|
|
if (link->fromsock->flag & SOCK_UNAVAIL) {
|
|
return;
|
|
}
|
|
|
|
if (link->flag & NODE_LINK_VALID) {
|
|
/* special indicated link, on drop-node */
|
|
if (link->flag & NODE_LINKFLAG_HILITE) {
|
|
th_col1 = th_col2 = TH_ACTIVE;
|
|
}
|
|
else {
|
|
/* regular link */
|
|
if (link->fromnode && link->fromnode->flag & SELECT) {
|
|
th_col1 = TH_EDGE_SELECT;
|
|
}
|
|
if (link->tonode && link->tonode->flag & SELECT) {
|
|
th_col2 = TH_EDGE_SELECT;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
th_col1 = th_col2 = TH_REDALERT;
|
|
// th_col3 = -1; /* no shadow */
|
|
}
|
|
}
|
|
|
|
node_draw_link_bezier(v2d, snode, link, th_col1, th_col2, th_col3);
|
|
// node_draw_link_straight(v2d, snode, link, th_col1, do_shaded, th_col2, do_triple, th_col3);
|
|
}
|
|
|
|
void ED_node_draw_snap(View2D *v2d, const float cent[2], float size, NodeBorder border, uint pos)
|
|
{
|
|
immBegin(GPU_PRIM_LINES, 4);
|
|
|
|
if (border & (NODE_LEFT | NODE_RIGHT)) {
|
|
immVertex2f(pos, cent[0], v2d->cur.ymin);
|
|
immVertex2f(pos, cent[0], v2d->cur.ymax);
|
|
}
|
|
else {
|
|
immVertex2f(pos, cent[0], cent[1] - size);
|
|
immVertex2f(pos, cent[0], cent[1] + size);
|
|
}
|
|
|
|
if (border & (NODE_TOP | NODE_BOTTOM)) {
|
|
immVertex2f(pos, v2d->cur.xmin, cent[1]);
|
|
immVertex2f(pos, v2d->cur.xmax, cent[1]);
|
|
}
|
|
else {
|
|
immVertex2f(pos, cent[0] - size, cent[1]);
|
|
immVertex2f(pos, cent[0] + size, cent[1]);
|
|
}
|
|
|
|
immEnd();
|
|
}
|