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blender-archive/source/blender/blenlib/BLI_threads.h
Ton Roosendaal 02a931ac4f Replacing SDL threads with pthread.
For some reason I thought SDL thread handling would be much simpler... but
the migration to posix pthread went very smooth and painless. Less code
even, and I even notice a slight performance increase!

All threading code is still wrapped in blenlib/intern/threads.c
Only real change was making the callback functions to return void pointer,
instead of an int.

The mutex handling is also different... there's no test anymore if a
mutex was initialized, which is a bit confusing. But it appears to run
all fine still. :)

Nathan Letwory has been signalled already to provide the Windows pthread
library and make/scons linking. For MSVC we might need help from someone
else later though.
2006-02-25 11:56:08 +00:00

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1.6 KiB
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/*
*
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BLI_THREADS_H
#define BLI_THREADS_H
void BLI_init_threads (ListBase *threadbase, void *(*do_thread)(void *), int tot);
int BLI_available_threads(ListBase *threadbase);
int BLI_available_thread_index(ListBase *threadbase);
void BLI_insert_thread (ListBase *threadbase, void *callerdata);
void BLI_remove_thread (ListBase *threadbase, void *callerdata);
void BLI_end_threads (ListBase *threadbase);
void BLI_lock_thread (void);
void BLI_unlock_thread (void);
/* threadsafe version of MEM_malloc and friends */
void *MEM_mallocT(int len, char *name);
void *MEM_callocT(int len, char *name);
void *MEM_mapallocT(int len, char *name);
void MEM_freeT(void *poin);
#endif