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blender-archive/source/blender/collada/collada.cpp
Brecht Van Lommel 34ab90f546 Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.

This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.

Differential Revision: https://developer.blender.org/D3152
2018-04-16 19:55:33 +02:00

92 lines
2.8 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/collada/collada.cpp
* \ingroup collada
*/
/* COLLADABU_ASSERT, may be able to remove later */
#include "COLLADABUPlatform.h"
#include "DocumentExporter.h"
#include "DocumentImporter.h"
#include "ExportSettings.h"
#include "ImportSettings.h"
#include "collada.h"
extern "C"
{
#include "BKE_scene.h"
#include "BKE_context.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
/* make dummy file */
#include "BLI_fileops.h"
#include "BLI_linklist.h"
int collada_import(bContext *C, ImportSettings *import_settings)
{
DocumentImporter imp(C, import_settings);
return (imp.import())? 1:0;
}
int collada_export(Depsgraph *depsgraph,
Scene *sce,
ExportSettings *export_settings)
{
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
int includeFilter = OB_REL_NONE;
if (export_settings->include_armatures) includeFilter |= OB_REL_MOD_ARMATURE;
if (export_settings->include_children) includeFilter |= OB_REL_CHILDREN_RECURSIVE;
eObjectSet objectSet = (export_settings->selected) ? OB_SET_SELECTED : OB_SET_ALL;
export_settings->export_set = BKE_object_relational_superset(view_layer, objectSet, (eObRelationTypes)includeFilter);
int export_count = BLI_linklist_count(export_settings->export_set);
if (export_count == 0) {
if (export_settings->selected) {
fprintf(stderr, "Collada: Found no objects to export.\nPlease ensure that all objects which shall be exported are also visible in the 3D Viewport.\n");
}
else {
fprintf(stderr, "Collada: Your scene seems to be empty. No Objects will be exported.\n");
}
}
else {
if (export_settings->sort_by_name)
bc_bubble_sort_by_Object_name(export_settings->export_set);
}
DocumentExporter exporter(depsgraph, export_settings);
int status = exporter.exportCurrentScene(sce);
BLI_linklist_free(export_settings->export_set, NULL);
return (status) ? -1:export_count;
}
/* end extern C */
}