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blender-archive/source/blender/python/BPY_extern.h
Campbell Barton 02cc80691d python access to driver namespace, rather then have a textblock defined for drivers allow scripts to add functions directly.
- bpy.app.driver_namespace, read-only dictionary, edit in-place.
- reset on file load and new file.
- on errors the namespace used to be reset, this should not be needed.

simple example.

  def driverFunc(val):
    return val * val
  bpy.app.driver_namespace['driverFunc'] = driverFunc

... now all drivers can access this function.
2010-11-27 02:39:51 +00:00

149 lines
5.7 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code was in: source/blender/bpython/include/BPY_extern.h
*
* Contributor(s): Michel Selten, Willian P. Germano, Chris Keith
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BPY_EXTERN_H
#define BPY_EXTERN_H
extern char bprogname[]; /* holds a copy of argv[0], from creator.c */
extern char btempdir[]; /* use this to store a valid temp directory */
struct Text; /* defined in DNA_text_types.h */
struct ID; /* DNA_ID.h */
struct Object; /* DNA_object_types.h */
struct ChannelDriver; /* DNA_anim_types.h */
struct ListBase; /* DNA_listBase.h */
struct SpaceText; /* DNA_space_types.h */
struct SpaceScript; /* DNA_space_types.h */
struct ScrArea; /* DNA_screen_types.h */
struct bScreen; /* DNA_screen_types.h */
struct bConstraint; /* DNA_constraint_types.h */
struct bPythonConstraint; /* DNA_constraint_types.h */
struct bConstraintOb; /* DNA_constraint_types.h */
struct bConstraintTarget; /* DNA_constraint_types.h*/
struct Script; /* DNA_screen_types.h */
struct BPyMenu;
struct bContext;
struct bContextDataResult;
struct ReportList;
#ifdef __cplusplus
extern "C" {
#endif
/*These two next functions are important for making sure the Draw module
works correctly. Before calling any gui callback using the Draw module,
the following code must be executed:
if (some_drawspace_pylist) {
BPy_Set_DrawButtonsList(some_drawspace_pylist->but_refs);
BPy_Free_DrawButtonsList();
}
some_drawspace_pylist = PyList_New(0);
BPy_Set_DrawButtonsList(some_drawspace_pylist);
Also, BPy_Free_DrawButtonsList() must be called as necassary when a drawspace
with python callbacks is destroyed.
This is necassary to avoid blender buttons storing invalid pointers to freed
python data.*/
// void BPy_Set_DrawButtonsList(void *list);
// void BPy_Free_DrawButtonsList(void);
//
void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
// void BPY_pyconstraint_settings(void *arg1, void *arg2);
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct);
void BPY_pyconstraint_update(struct Object *owner, struct bConstraint *con);
int BPY_is_pyconstraint(struct Text *text);
// void BPY_free_pyconstraint_links(struct Text *text);
//
void BPY_start_python( int argc, char **argv );
void BPY_end_python( void );
// void init_syspath( int first_time );
// void syspath_append( char *dir );
// void BPY_rebuild_syspath( void );
// int BPY_path_update( void );
//
// int BPY_Err_getLinenumber( void );
// const char *BPY_Err_getFilename( void );
//
// int BPY_txt_do_python_Text( struct Text *text );
// int BPY_menu_do_python( short menutype, int event );
// int BPY_menu_do_shortcut( short menutype, unsigned short key, unsigned short modifiers );
// int BPY_menu_invoke( struct BPyMenu *pym, short menutype );
/* 2.5 UI Scripts */
int BPY_run_python_script( struct bContext *C, const char *filename, struct Text *text, struct ReportList *reports ); // 2.5 working
int BPY_run_script_space_draw(const struct bContext *C, struct SpaceScript * sc); // 2.5 working
// int BPY_run_script_space_listener(struct bContext *C, struct SpaceScript * sc, struct ARegion *ar, struct wmNotifier *wmn); // 2.5 working
void BPY_update_modules( void ); // XXX - annoying, need this for pointers that get out of date
//
int BPY_context_get(struct bContext *C, const char *member, struct bContextDataResult *result);
//
// int BPY_run_script(struct Script *script);
void BPY_free_compiled_text( struct Text *text );
//
// int BPY_has_onload_script( void );
//
// int BPY_is_spacehandler(struct Text *text, char spacetype);
// int BPY_del_spacehandler(struct Text *text, struct ScrArea *sa);
// int BPY_add_spacehandler(struct Text *txt, struct ScrArea *sa,char spacetype);
// int BPY_has_spacehandler(struct Text *text, struct ScrArea *sa);
// void BPY_screen_free_spacehandlers(struct bScreen *sc);
// int BPY_do_spacehandlers(struct ScrArea *sa, unsigned short event,
// short eventValue, unsigned short space_event);
//
void BPY_reset_driver(void);
float BPY_eval_driver(struct ChannelDriver *driver);
//
int BPY_eval_button(struct bContext *C, const char *expr, double *value);
int BPY_eval_string(struct bContext *C, const char *expr);
/* format importer hook */
int BPY_call_importloader(const char *name);
//
// void BPY_spacescript_do_pywin_draw( struct SpaceScript *sc );
// void BPY_spacescript_do_pywin_event( struct SpaceScript *sc,
// unsigned short event, short val, char ascii );
// void BPY_free_finished_script( struct Script *script );
// void BPY_scripts_clear_pyobjects( void );
//
// void error_pyscript( void );
void BPY_DECREF(void *pyob_ptr); /* Py_DECREF() */
void BPY_set_context(struct bContext *C);
/* void BPY_Err_Handle(struct Text *text); */
/* int BPY_spacetext_is_pywin(struct SpaceText *st); */
void BPY_load_user_modules(struct bContext *C);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* BPY_EXTERN_H */