2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering.
237 lines
6.2 KiB
C
237 lines
6.2 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_decimate.c
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* \ingroup modifiers
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*/
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#include "DNA_object_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_modifier.h"
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#include "BKE_deform.h"
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#include "BKE_cdderivedmesh.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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// #define USE_TIMEIT
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#ifdef USE_TIMEIT
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# include "PIL_time.h"
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# include "PIL_time_utildefines.h"
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#endif
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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DecimateModifierData *dmd = (DecimateModifierData *) md;
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dmd->percent = 1.0;
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dmd->angle = DEG2RADF(5.0f);
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dmd->defgrp_factor = 1.0;
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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#if 0
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DecimateModifierData *dmd = (DecimateModifierData *) md;
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DecimateModifierData *tdmd = (DecimateModifierData *) target;
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#endif
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modifier_copyData_generic(md, target);
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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DecimateModifierData *dmd = (DecimateModifierData *) md;
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CustomDataMask dataMask = 0;
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/* ask for vertexgroups if we need them */
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if (dmd->defgrp_name[0] && (dmd->defgrp_factor > 0.0f)) {
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dataMask |= CD_MASK_MDEFORMVERT;
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}
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return dataMask;
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}
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static DerivedMesh *applyModifier(ModifierData *md, const struct EvaluationContext *UNUSED(eval_ctx),
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Object *ob, DerivedMesh *derivedData,
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ModifierApplyFlag UNUSED(flag))
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{
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DecimateModifierData *dmd = (DecimateModifierData *) md;
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DerivedMesh *dm = derivedData, *result = NULL;
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BMesh *bm;
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bool calc_face_normal;
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float *vweights = NULL;
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#ifdef USE_TIMEIT
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TIMEIT_START(decim);
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#endif
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/* set up front so we dont show invalid info in the UI */
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dmd->face_count = dm->getNumPolys(dm);
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switch (dmd->mode) {
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case MOD_DECIM_MODE_COLLAPSE:
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if (dmd->percent == 1.0f) {
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return dm;
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}
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calc_face_normal = true;
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break;
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case MOD_DECIM_MODE_UNSUBDIV:
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if (dmd->iter == 0) {
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return dm;
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}
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calc_face_normal = false;
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break;
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case MOD_DECIM_MODE_DISSOLVE:
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if (dmd->angle == 0.0f) {
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return dm;
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}
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calc_face_normal = true;
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break;
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default:
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return dm;
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}
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if (dmd->face_count <= 3) {
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modifier_setError(md, "Modifier requires more than 3 input faces");
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return dm;
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}
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if (dmd->mode == MOD_DECIM_MODE_COLLAPSE) {
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if (dmd->defgrp_name[0] && (dmd->defgrp_factor > 0.0f)) {
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MDeformVert *dvert;
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int defgrp_index;
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modifier_get_vgroup(ob, dm, dmd->defgrp_name, &dvert, &defgrp_index);
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if (dvert) {
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const unsigned int vert_tot = dm->getNumVerts(dm);
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unsigned int i;
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vweights = MEM_mallocN(vert_tot * sizeof(float), __func__);
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if (dmd->flag & MOD_DECIM_FLAG_INVERT_VGROUP) {
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for (i = 0; i < vert_tot; i++) {
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vweights[i] = 1.0f - defvert_find_weight(&dvert[i], defgrp_index);
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}
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}
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else {
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for (i = 0; i < vert_tot; i++) {
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vweights[i] = defvert_find_weight(&dvert[i], defgrp_index);
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}
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}
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}
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}
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}
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bm = DM_to_bmesh(dm, calc_face_normal);
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switch (dmd->mode) {
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case MOD_DECIM_MODE_COLLAPSE:
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{
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const bool do_triangulate = (dmd->flag & MOD_DECIM_FLAG_TRIANGULATE) != 0;
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const int symmetry_axis = (dmd->flag & MOD_DECIM_FLAG_SYMMETRY) ? dmd->symmetry_axis : -1;
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const float symmetry_eps = 0.00002f;
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BM_mesh_decimate_collapse(
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bm, dmd->percent, vweights, dmd->defgrp_factor, do_triangulate,
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symmetry_axis, symmetry_eps);
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break;
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}
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case MOD_DECIM_MODE_UNSUBDIV:
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{
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BM_mesh_decimate_unsubdivide(bm, dmd->iter);
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break;
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}
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case MOD_DECIM_MODE_DISSOLVE:
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{
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const bool do_dissolve_boundaries = (dmd->flag & MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS) != 0;
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BM_mesh_decimate_dissolve(bm, dmd->angle, do_dissolve_boundaries, (BMO_Delimit)dmd->delimit);
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break;
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}
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}
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if (vweights) {
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MEM_freeN(vweights);
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}
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/* update for display only */
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dmd->face_count = bm->totface;
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result = CDDM_from_bmesh(bm, false);
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BLI_assert(bm->vtoolflagpool == NULL &&
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bm->etoolflagpool == NULL &&
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bm->ftoolflagpool == NULL); /* make sure we never alloc'd these */
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BLI_assert(bm->vtable == NULL &&
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bm->etable == NULL &&
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bm->ftable == NULL);
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BM_mesh_free(bm);
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#ifdef USE_TIMEIT
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TIMEIT_END(decim);
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#endif
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result->dirty = DM_DIRTY_NORMALS;
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return result;
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}
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ModifierTypeInfo modifierType_Decimate = {
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/* name */ "Decimate",
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/* structName */ "DecimateModifierData",
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/* structSize */ sizeof(DecimateModifierData),
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/* type */ eModifierTypeType_Nonconstructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_AcceptsCVs,
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/* copyData */ copyData,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ applyModifier,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ NULL,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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};
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