Part one of wrapping up area/region management. Read design doc here: http://wiki.blender.org/index.php/BlenderDev/Blender2.5/AreaManager This commit: - brings keymap storage to WM, based on names/types. This structure allows rna-ifying it too, so you can browse keymaps etc. - creating areas and regions works slightly different now, wich regiontypes stored in areatype. Todo: - better callbacks and structure for defining which handlers need to be added. - using region types to validate regions - proper implementation of local region data - code method for customizing keymaps. Current idea is that you have to indicate an entire keymap to be custom, to prevent too complicated merging problems of default and custom maps (like order, multiple keys for same operator, disabling options, etc).
134 lines
5.1 KiB
C++
134 lines
5.1 KiB
C++
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef WM_API_H
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#define WM_API_H
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/* dna-savable wmStructs here */
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#include "DNA_windowmanager_types.h"
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struct bContext;
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struct wmEvent;
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struct wmEventHandler;
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struct wmGesture;
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struct rcti;
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/* general API */
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void WM_setprefsize (int stax, int stay, int sizx, int sizy);
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void WM_init (struct bContext *C);
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void WM_exit (struct bContext *C);
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void WM_main (struct bContext *C);
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wmWindow *WM_window_open (struct bContext *C, struct rcti *rect);
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/* files */
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int WM_read_homefile (struct bContext *C, int from_memory);
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int WM_write_homefile (struct bContext *C, struct wmOperator *op);
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void WM_read_file (struct bContext *C, char *name);
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void WM_write_file (struct bContext *C, char *target);
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void WM_read_autosavefile(struct bContext *C);
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void WM_write_autosave (struct bContext *C);
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/* mouse cursors */
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void WM_init_cursor_data (void);
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void WM_set_cursor (struct bContext *C, int curs);
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void WM_waitcursor (struct bContext *C, int val);
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void WM_timecursor (struct bContext *C, int nr);
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/* keymap and handlers */
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void WM_keymap_set_item (ListBase *lb, char *idname, short type,
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short val, int modifier, short keymodifier);
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void WM_keymap_verify_item(ListBase *lb, char *idname, short type,
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short val, int modifier, short keymodifier);
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void WM_keymap_add_item (ListBase *lb, char *idname, short type,
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short val, int modifier, short keymodifier);
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ListBase *WM_keymap_listbase (wmWindowManager *wm, const char *nameid,
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int spaceid, int regionid);
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struct wmEventHandler *WM_event_add_keymap_handler(ListBase *handlers, ListBase *keymap);
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void WM_event_remove_keymap_handler(ListBase *handlers, ListBase *keymap);
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struct wmEventHandler *WM_event_add_modal_handler(bContext *C, ListBase *handlers, wmOperator *op);
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void WM_event_remove_handlers (bContext *C, ListBase *handlers);
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void WM_event_add_message(wmWindowManager *wm, void *customdata,
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short customdatafree);
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void WM_event_add_mousemove(bContext *C);
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void WM_event_add_notifier(bContext *C, int type, int value, void *data);
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void wm_event_add (wmWindow *win, struct wmEvent *event_to_add); /* XXX only for warning */
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/* one-shot timer, returns wmTimerData.handle */
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struct wmTimerHandle *WM_event_add_window_timer(wmWindow *win, int delay_ms, int interval_ms);
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void WM_event_remove_window_timer(wmWindow *wm, struct wmTimerHandle *handle);
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/* operator api, default callbacks */
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/* confirm menu + exec */
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int WM_operator_confirm (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
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/* context checks */
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int WM_operator_winactive (struct bContext *C);
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/* operator api */
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wmOperatorType *WM_operatortype_find(const char *idname);
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void WM_operatortype_append (void (*opfunc)(wmOperatorType*));
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int WM_operator_invoke (struct bContext *C, wmOperatorType *ot, struct wmEvent *event);
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/* default operator callbacks for border/lasso */
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int WM_border_select_invoke (struct bContext *C, wmOperator *op, struct wmEvent *event);
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int WM_border_select_modal (struct bContext *C, wmOperator *op, struct wmEvent *event);
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/* default operator for arearegions, generates event */
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void WM_OT_tweak_gesture(wmOperatorType *ot);
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/* Gesture manager API */
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struct wmGesture *WM_gesture_new(struct bContext *C, struct wmEvent *event, int type);
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void WM_gesture_end(struct bContext *C, struct wmGesture *gesture);
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/* Reporting information and errors */
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void WM_report(struct bContext *C, int type, const char *message);
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void WM_reportf(struct bContext *C, int type, const char *format, ...);
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/* OpenGL wrappers, mimicing opengl syntax */
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void wmLoadMatrix (wmWindow *win, float mat[][4]);
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void wmGetMatrix (wmWindow *win, float mat[][4]);
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void wmMultMatrix (wmWindow *win, float mat[][4]);
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void wmGetSingleMatrix (wmWindow *win, float mat[][4]);
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void wmScale (wmWindow *win, float x, float y, float z);
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void wmLoadIdentity (wmWindow *win); /* note: old name clear_view_mat */
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void wmFrustum (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f);
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void wmOrtho (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f);
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void wmOrtho2 (wmWindow *win, float x1, float x2, float y1, float y2);
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#endif /* WM_API_H */
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