2027 lines
55 KiB
C
2027 lines
55 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup render
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*/
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#include <fcntl.h>
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#include <float.h>
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#ifndef WIN32
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# include <unistd.h>
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#else
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# include <io.h>
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#endif
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "DNA_image_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_texture_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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#include "BKE_image.h"
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#include "RE_texture.h"
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#include "render_types.h"
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#include "texture_common.h"
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static void boxsample(ImBuf *ibuf,
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float minx,
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float miny,
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float maxx,
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float maxy,
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TexResult *texres,
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const short imaprepeat,
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const short imapextend);
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/* *********** IMAGEWRAPPING ****************** */
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/* x and y have to be checked for image size */
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static void ibuf_get_color(float col[4], struct ImBuf *ibuf, int x, int y)
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{
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int ofs = y * ibuf->x + x;
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if (ibuf->rect_float) {
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if (ibuf->channels == 4) {
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const float *fp = ibuf->rect_float + 4 * ofs;
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copy_v4_v4(col, fp);
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}
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else if (ibuf->channels == 3) {
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const float *fp = ibuf->rect_float + 3 * ofs;
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copy_v3_v3(col, fp);
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col[3] = 1.0f;
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}
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else {
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const float *fp = ibuf->rect_float + ofs;
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col[0] = col[1] = col[2] = col[3] = *fp;
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}
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}
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else {
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const char *rect = (char *)(ibuf->rect + ofs);
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col[0] = ((float)rect[0]) * (1.0f / 255.0f);
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col[1] = ((float)rect[1]) * (1.0f / 255.0f);
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col[2] = ((float)rect[2]) * (1.0f / 255.0f);
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col[3] = ((float)rect[3]) * (1.0f / 255.0f);
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/* bytes are internally straight, however render pipeline seems to expect premul */
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col[0] *= col[3];
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col[1] *= col[3];
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col[2] *= col[3];
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}
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}
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int imagewrap(Tex *tex,
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Image *ima,
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const float texvec[3],
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TexResult *texres,
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struct ImagePool *pool,
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const bool skip_load_image)
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{
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float fx, fy, val1, val2, val3;
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int x, y, retval;
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int xi, yi; /* original values */
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texres->tin = texres->ta = texres->tr = texres->tg = texres->tb = 0.0f;
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/* we need to set retval OK, otherwise texture code generates normals itself... */
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retval = texres->nor ? (TEX_RGB | TEX_NOR) : TEX_RGB;
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/* quick tests */
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if (ima == NULL) {
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return retval;
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}
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/* hack for icon render */
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if (skip_load_image && !BKE_image_has_loaded_ibuf(ima)) {
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return retval;
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}
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ImageUser *iuser = &tex->iuser;
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ImageUser local_iuser;
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if (ima->source == IMA_SRC_TILED) {
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/* tex->iuser might be shared by threads, so create a local copy. */
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local_iuser = tex->iuser;
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iuser = &local_iuser;
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float new_uv[2];
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iuser->tile = BKE_image_get_tile_from_pos(ima, texvec, new_uv, NULL);
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fx = new_uv[0];
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fy = new_uv[1];
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}
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else {
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fx = texvec[0];
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fy = texvec[1];
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}
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ImBuf *ibuf = BKE_image_pool_acquire_ibuf(ima, iuser, pool);
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ima->flag |= IMA_USED_FOR_RENDER;
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if (ibuf == NULL || (ibuf->rect == NULL && ibuf->rect_float == NULL)) {
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BKE_image_pool_release_ibuf(ima, ibuf, pool);
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return retval;
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}
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/* setup mapping */
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if (tex->imaflag & TEX_IMAROT) {
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SWAP(float, fx, fy);
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}
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if (tex->extend == TEX_CHECKER) {
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int xs, ys;
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xs = (int)floor(fx);
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ys = (int)floor(fy);
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fx -= xs;
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fy -= ys;
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if ((tex->flag & TEX_CHECKER_ODD) == 0) {
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if ((xs + ys) & 1) {
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/* pass */
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}
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else {
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if (ima) {
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BKE_image_pool_release_ibuf(ima, ibuf, pool);
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}
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return retval;
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}
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}
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if ((tex->flag & TEX_CHECKER_EVEN) == 0) {
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if ((xs + ys) & 1) {
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if (ima) {
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BKE_image_pool_release_ibuf(ima, ibuf, pool);
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}
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return retval;
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}
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}
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/* scale around center, (0.5, 0.5) */
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if (tex->checkerdist < 1.0f) {
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fx = (fx - 0.5f) / (1.0f - tex->checkerdist) + 0.5f;
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fy = (fy - 0.5f) / (1.0f - tex->checkerdist) + 0.5f;
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}
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}
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x = xi = (int)floorf(fx * ibuf->x);
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y = yi = (int)floorf(fy * ibuf->y);
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if (tex->extend == TEX_CLIPCUBE) {
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if (x < 0 || y < 0 || x >= ibuf->x || y >= ibuf->y || texvec[2] < -1.0f || texvec[2] > 1.0f) {
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if (ima) {
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BKE_image_pool_release_ibuf(ima, ibuf, pool);
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}
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return retval;
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}
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}
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else if (ELEM(tex->extend, TEX_CLIP, TEX_CHECKER)) {
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if (x < 0 || y < 0 || x >= ibuf->x || y >= ibuf->y) {
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if (ima) {
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BKE_image_pool_release_ibuf(ima, ibuf, pool);
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}
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return retval;
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}
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}
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else {
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if (tex->extend == TEX_EXTEND) {
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if (x >= ibuf->x) {
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x = ibuf->x - 1;
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}
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else if (x < 0) {
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x = 0;
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}
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}
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else {
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x = x % ibuf->x;
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if (x < 0) {
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x += ibuf->x;
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}
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}
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if (tex->extend == TEX_EXTEND) {
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if (y >= ibuf->y) {
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y = ibuf->y - 1;
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}
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else if (y < 0) {
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y = 0;
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}
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}
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else {
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y = y % ibuf->y;
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if (y < 0) {
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y += ibuf->y;
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}
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}
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}
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/* Keep this before interpolation T29761. */
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if (ima) {
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if ((tex->imaflag & TEX_USEALPHA) && (ima->alpha_mode != IMA_ALPHA_IGNORE)) {
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if ((tex->imaflag & TEX_CALCALPHA) == 0) {
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texres->talpha = true;
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}
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}
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}
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/* interpolate */
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if (tex->imaflag & TEX_INTERPOL) {
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float filterx, filtery;
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filterx = (0.5f * tex->filtersize) / ibuf->x;
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filtery = (0.5f * tex->filtersize) / ibuf->y;
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/* Important that this value is wrapped T27782.
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* this applies the modifications made by the checks above,
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* back to the floating point values */
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fx -= (float)(xi - x) / (float)ibuf->x;
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fy -= (float)(yi - y) / (float)ibuf->y;
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boxsample(ibuf,
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fx - filterx,
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fy - filtery,
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fx + filterx,
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fy + filtery,
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texres,
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(tex->extend == TEX_REPEAT),
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(tex->extend == TEX_EXTEND));
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}
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else { /* no filtering */
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ibuf_get_color(&texres->tr, ibuf, x, y);
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}
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if (texres->nor) {
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if (tex->imaflag & TEX_NORMALMAP) {
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/* Normal from color:
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* The invert of the red channel is to make
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* the normal map compliant with the outside world.
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* It needs to be done because in Blender
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* the normal used in the renderer points inward. It is generated
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* this way in calc_vertexnormals(). Should this ever change
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* this negate must be removed. */
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texres->nor[0] = -2.0f * (texres->tr - 0.5f);
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texres->nor[1] = 2.0f * (texres->tg - 0.5f);
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texres->nor[2] = 2.0f * (texres->tb - 0.5f);
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}
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else {
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/* bump: take three samples */
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val1 = texres->tr + texres->tg + texres->tb;
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if (x < ibuf->x - 1) {
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float col[4];
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ibuf_get_color(col, ibuf, x + 1, y);
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val2 = (col[0] + col[1] + col[2]);
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}
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else {
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val2 = val1;
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}
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if (y < ibuf->y - 1) {
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float col[4];
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ibuf_get_color(col, ibuf, x, y + 1);
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val3 = (col[0] + col[1] + col[2]);
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}
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else {
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val3 = val1;
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}
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/* do not mix up x and y here! */
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texres->nor[0] = (val1 - val2);
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texres->nor[1] = (val1 - val3);
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}
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}
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if (texres->talpha) {
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texres->tin = texres->ta;
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}
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else if (tex->imaflag & TEX_CALCALPHA) {
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texres->ta = texres->tin = max_fff(texres->tr, texres->tg, texres->tb);
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}
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else {
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texres->ta = texres->tin = 1.0;
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}
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if (tex->flag & TEX_NEGALPHA) {
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texres->ta = 1.0f - texres->ta;
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}
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/* de-premul, this is being pre-multiplied in shade_input_do_shade()
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* do not de-premul for generated alpha, it is already in straight */
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if (texres->ta != 1.0f && texres->ta > 1e-4f && !(tex->imaflag & TEX_CALCALPHA)) {
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fx = 1.0f / texres->ta;
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texres->tr *= fx;
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texres->tg *= fx;
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texres->tb *= fx;
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}
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if (ima) {
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BKE_image_pool_release_ibuf(ima, ibuf, pool);
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}
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BRICONTRGB;
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return retval;
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}
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static void clipx_rctf_swap(rctf *stack, short *count, float x1, float x2)
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{
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rctf *rf, *newrct;
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short a;
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a = *count;
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rf = stack;
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for (; a > 0; a--) {
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if (rf->xmin < x1) {
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if (rf->xmax < x1) {
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rf->xmin += (x2 - x1);
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rf->xmax += (x2 - x1);
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}
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else {
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if (rf->xmax > x2) {
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rf->xmax = x2;
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}
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newrct = stack + *count;
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(*count)++;
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newrct->xmax = x2;
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newrct->xmin = rf->xmin + (x2 - x1);
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newrct->ymin = rf->ymin;
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newrct->ymax = rf->ymax;
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if (newrct->xmin == newrct->xmax) {
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(*count)--;
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}
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rf->xmin = x1;
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}
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}
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else if (rf->xmax > x2) {
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if (rf->xmin > x2) {
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rf->xmin -= (x2 - x1);
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rf->xmax -= (x2 - x1);
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}
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else {
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if (rf->xmin < x1) {
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rf->xmin = x1;
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}
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newrct = stack + *count;
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(*count)++;
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newrct->xmin = x1;
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newrct->xmax = rf->xmax - (x2 - x1);
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newrct->ymin = rf->ymin;
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newrct->ymax = rf->ymax;
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if (newrct->xmin == newrct->xmax) {
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(*count)--;
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}
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rf->xmax = x2;
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}
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}
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rf++;
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}
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}
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static void clipy_rctf_swap(rctf *stack, short *count, float y1, float y2)
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{
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rctf *rf, *newrct;
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short a;
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a = *count;
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rf = stack;
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for (; a > 0; a--) {
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if (rf->ymin < y1) {
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if (rf->ymax < y1) {
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rf->ymin += (y2 - y1);
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rf->ymax += (y2 - y1);
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}
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else {
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if (rf->ymax > y2) {
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rf->ymax = y2;
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}
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newrct = stack + *count;
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(*count)++;
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newrct->ymax = y2;
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newrct->ymin = rf->ymin + (y2 - y1);
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newrct->xmin = rf->xmin;
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newrct->xmax = rf->xmax;
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if (newrct->ymin == newrct->ymax) {
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(*count)--;
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}
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rf->ymin = y1;
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}
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}
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else if (rf->ymax > y2) {
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if (rf->ymin > y2) {
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rf->ymin -= (y2 - y1);
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rf->ymax -= (y2 - y1);
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}
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else {
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if (rf->ymin < y1) {
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rf->ymin = y1;
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}
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newrct = stack + *count;
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(*count)++;
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newrct->ymin = y1;
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newrct->ymax = rf->ymax - (y2 - y1);
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newrct->xmin = rf->xmin;
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newrct->xmax = rf->xmax;
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if (newrct->ymin == newrct->ymax) {
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(*count)--;
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}
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rf->ymax = y2;
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}
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}
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rf++;
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}
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}
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static float square_rctf(rctf *rf)
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{
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float x, y;
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x = BLI_rctf_size_x(rf);
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y = BLI_rctf_size_y(rf);
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return x * y;
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}
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static float clipx_rctf(rctf *rf, float x1, float x2)
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{
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float size;
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size = BLI_rctf_size_x(rf);
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if (rf->xmin < x1) {
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rf->xmin = x1;
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}
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if (rf->xmax > x2) {
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rf->xmax = x2;
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}
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if (rf->xmin > rf->xmax) {
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rf->xmin = rf->xmax;
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return 0.0;
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}
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if (size != 0.0f) {
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return BLI_rctf_size_x(rf) / size;
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}
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return 1.0;
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}
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static float clipy_rctf(rctf *rf, float y1, float y2)
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{
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float size;
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size = BLI_rctf_size_y(rf);
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if (rf->ymin < y1) {
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rf->ymin = y1;
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}
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if (rf->ymax > y2) {
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rf->ymax = y2;
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}
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if (rf->ymin > rf->ymax) {
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rf->ymin = rf->ymax;
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return 0.0;
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}
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if (size != 0.0f) {
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return BLI_rctf_size_y(rf) / size;
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}
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return 1.0;
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}
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static void boxsampleclip(struct ImBuf *ibuf, rctf *rf, TexResult *texres)
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{
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/* Sample box, is clipped already, and minx etc. have been set at ibuf size.
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|
* Enlarge with anti-aliased edges of the pixels. */
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|
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float muly, mulx, div, col[4];
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int x, y, startx, endx, starty, endy;
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startx = (int)floor(rf->xmin);
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endx = (int)floor(rf->xmax);
|
|
starty = (int)floor(rf->ymin);
|
|
endy = (int)floor(rf->ymax);
|
|
|
|
if (startx < 0) {
|
|
startx = 0;
|
|
}
|
|
if (starty < 0) {
|
|
starty = 0;
|
|
}
|
|
if (endx >= ibuf->x) {
|
|
endx = ibuf->x - 1;
|
|
}
|
|
if (endy >= ibuf->y) {
|
|
endy = ibuf->y - 1;
|
|
}
|
|
|
|
if (starty == endy && startx == endx) {
|
|
ibuf_get_color(&texres->tr, ibuf, startx, starty);
|
|
}
|
|
else {
|
|
div = texres->tr = texres->tg = texres->tb = texres->ta = 0.0;
|
|
for (y = starty; y <= endy; y++) {
|
|
|
|
muly = 1.0;
|
|
|
|
if (starty == endy) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
if (y == starty) {
|
|
muly = 1.0f - (rf->ymin - y);
|
|
}
|
|
if (y == endy) {
|
|
muly = (rf->ymax - y);
|
|
}
|
|
}
|
|
|
|
if (startx == endx) {
|
|
mulx = muly;
|
|
|
|
ibuf_get_color(col, ibuf, startx, y);
|
|
|
|
texres->ta += mulx * col[3];
|
|
texres->tr += mulx * col[0];
|
|
texres->tg += mulx * col[1];
|
|
texres->tb += mulx * col[2];
|
|
div += mulx;
|
|
}
|
|
else {
|
|
for (x = startx; x <= endx; x++) {
|
|
mulx = muly;
|
|
if (x == startx) {
|
|
mulx *= 1.0f - (rf->xmin - x);
|
|
}
|
|
if (x == endx) {
|
|
mulx *= (rf->xmax - x);
|
|
}
|
|
|
|
ibuf_get_color(col, ibuf, x, y);
|
|
|
|
if (mulx == 1.0f) {
|
|
texres->ta += col[3];
|
|
texres->tr += col[0];
|
|
texres->tg += col[1];
|
|
texres->tb += col[2];
|
|
div += 1.0f;
|
|
}
|
|
else {
|
|
texres->ta += mulx * col[3];
|
|
texres->tr += mulx * col[0];
|
|
texres->tg += mulx * col[1];
|
|
texres->tb += mulx * col[2];
|
|
div += mulx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (div != 0.0f) {
|
|
div = 1.0f / div;
|
|
texres->tb *= div;
|
|
texres->tg *= div;
|
|
texres->tr *= div;
|
|
texres->ta *= div;
|
|
}
|
|
else {
|
|
texres->tr = texres->tg = texres->tb = texres->ta = 0.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void boxsample(ImBuf *ibuf,
|
|
float minx,
|
|
float miny,
|
|
float maxx,
|
|
float maxy,
|
|
TexResult *texres,
|
|
const short imaprepeat,
|
|
const short imapextend)
|
|
{
|
|
/* Sample box, performs clip. minx etc are in range 0.0 - 1.0 .
|
|
* Enlarge with anti-aliased edges of pixels.
|
|
* If variable 'imaprepeat' has been set, the
|
|
* clipped-away parts are sampled as well.
|
|
*/
|
|
/* note: actually minx etc isn't in the proper range...
|
|
* this due to filter size and offset vectors for bump */
|
|
/* note: talpha must be initialized */
|
|
/* note: even when 'imaprepeat' is set, this can only repeat once in any direction.
|
|
* the point which min/max is derived from is assumed to be wrapped */
|
|
TexResult texr;
|
|
rctf *rf, stack[8];
|
|
float opp, tot, alphaclip = 1.0;
|
|
short count = 1;
|
|
|
|
rf = stack;
|
|
rf->xmin = minx * (ibuf->x);
|
|
rf->xmax = maxx * (ibuf->x);
|
|
rf->ymin = miny * (ibuf->y);
|
|
rf->ymax = maxy * (ibuf->y);
|
|
|
|
texr.talpha = texres->talpha; /* is read by boxsample_clip */
|
|
|
|
if (imapextend) {
|
|
CLAMP(rf->xmin, 0.0f, ibuf->x - 1);
|
|
CLAMP(rf->xmax, 0.0f, ibuf->x - 1);
|
|
}
|
|
else if (imaprepeat) {
|
|
clipx_rctf_swap(stack, &count, 0.0, (float)(ibuf->x));
|
|
}
|
|
else {
|
|
alphaclip = clipx_rctf(rf, 0.0, (float)(ibuf->x));
|
|
|
|
if (alphaclip <= 0.0f) {
|
|
texres->tr = texres->tb = texres->tg = texres->ta = 0.0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (imapextend) {
|
|
CLAMP(rf->ymin, 0.0f, ibuf->y - 1);
|
|
CLAMP(rf->ymax, 0.0f, ibuf->y - 1);
|
|
}
|
|
else if (imaprepeat) {
|
|
clipy_rctf_swap(stack, &count, 0.0, (float)(ibuf->y));
|
|
}
|
|
else {
|
|
alphaclip *= clipy_rctf(rf, 0.0, (float)(ibuf->y));
|
|
|
|
if (alphaclip <= 0.0f) {
|
|
texres->tr = texres->tb = texres->tg = texres->ta = 0.0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (count > 1) {
|
|
tot = texres->tr = texres->tb = texres->tg = texres->ta = 0.0;
|
|
while (count--) {
|
|
boxsampleclip(ibuf, rf, &texr);
|
|
|
|
opp = square_rctf(rf);
|
|
tot += opp;
|
|
|
|
texres->tr += opp * texr.tr;
|
|
texres->tg += opp * texr.tg;
|
|
texres->tb += opp * texr.tb;
|
|
if (texres->talpha) {
|
|
texres->ta += opp * texr.ta;
|
|
}
|
|
rf++;
|
|
}
|
|
if (tot != 0.0f) {
|
|
texres->tr /= tot;
|
|
texres->tg /= tot;
|
|
texres->tb /= tot;
|
|
if (texres->talpha) {
|
|
texres->ta /= tot;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
boxsampleclip(ibuf, rf, texres);
|
|
}
|
|
|
|
if (texres->talpha == 0) {
|
|
texres->ta = 1.0;
|
|
}
|
|
|
|
if (alphaclip != 1.0f) {
|
|
/* premul it all */
|
|
texres->tr *= alphaclip;
|
|
texres->tg *= alphaclip;
|
|
texres->tb *= alphaclip;
|
|
texres->ta *= alphaclip;
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* from here, some functions only used for the new filtering */
|
|
|
|
/* anisotropic filters, data struct used instead of long line of (possibly unused) func args */
|
|
typedef struct afdata_t {
|
|
float dxt[2], dyt[2];
|
|
int intpol, extflag;
|
|
/* feline only */
|
|
float majrad, minrad, theta;
|
|
int iProbes;
|
|
float dusc, dvsc;
|
|
} afdata_t;
|
|
|
|
/* this only used here to make it easier to pass extend flags as single int */
|
|
enum { TXC_XMIR = 1, TXC_YMIR, TXC_REPT, TXC_EXTD };
|
|
|
|
/**
|
|
* Similar to `ibuf_get_color()` but clips/wraps coords according to repeat/extend flags
|
|
* returns true if out of range in clip-mode.
|
|
*/
|
|
static int ibuf_get_color_clip(float col[4], ImBuf *ibuf, int x, int y, int extflag)
|
|
{
|
|
int clip = 0;
|
|
switch (extflag) {
|
|
case TXC_XMIR: /* y rep */
|
|
x %= 2 * ibuf->x;
|
|
x += x < 0 ? 2 * ibuf->x : 0;
|
|
x = x >= ibuf->x ? 2 * ibuf->x - x - 1 : x;
|
|
y %= ibuf->y;
|
|
y += y < 0 ? ibuf->y : 0;
|
|
break;
|
|
case TXC_YMIR: /* x rep */
|
|
x %= ibuf->x;
|
|
x += x < 0 ? ibuf->x : 0;
|
|
y %= 2 * ibuf->y;
|
|
y += y < 0 ? 2 * ibuf->y : 0;
|
|
y = y >= ibuf->y ? 2 * ibuf->y - y - 1 : y;
|
|
break;
|
|
case TXC_EXTD:
|
|
x = (x < 0) ? 0 : ((x >= ibuf->x) ? (ibuf->x - 1) : x);
|
|
y = (y < 0) ? 0 : ((y >= ibuf->y) ? (ibuf->y - 1) : y);
|
|
break;
|
|
case TXC_REPT:
|
|
x %= ibuf->x;
|
|
x += (x < 0) ? ibuf->x : 0;
|
|
y %= ibuf->y;
|
|
y += (y < 0) ? ibuf->y : 0;
|
|
break;
|
|
default: { /* as extend, if clipped, set alpha to 0.0 */
|
|
if (x < 0) {
|
|
x = 0;
|
|
} /* TXF alpha: clip = 1; } */
|
|
if (x >= ibuf->x) {
|
|
x = ibuf->x - 1;
|
|
} /* TXF alpha: clip = 1; } */
|
|
if (y < 0) {
|
|
y = 0;
|
|
} /* TXF alpha: clip = 1; } */
|
|
if (y >= ibuf->y) {
|
|
y = ibuf->y - 1;
|
|
} /* TXF alpha: clip = 1; } */
|
|
}
|
|
}
|
|
|
|
if (ibuf->rect_float) {
|
|
const float *fp = ibuf->rect_float + (x + y * ibuf->x) * ibuf->channels;
|
|
if (ibuf->channels == 1) {
|
|
col[0] = col[1] = col[2] = col[3] = *fp;
|
|
}
|
|
else {
|
|
col[0] = fp[0];
|
|
col[1] = fp[1];
|
|
col[2] = fp[2];
|
|
col[3] = clip ? 0.0f : (ibuf->channels == 4 ? fp[3] : 1.0f);
|
|
}
|
|
}
|
|
else {
|
|
const char *rect = (char *)(ibuf->rect + x + y * ibuf->x);
|
|
float inv_alpha_fac = (1.0f / 255.0f) * rect[3] * (1.0f / 255.0f);
|
|
col[0] = rect[0] * inv_alpha_fac;
|
|
col[1] = rect[1] * inv_alpha_fac;
|
|
col[2] = rect[2] * inv_alpha_fac;
|
|
col[3] = clip ? 0.0f : rect[3] * (1.0f / 255.0f);
|
|
}
|
|
return clip;
|
|
}
|
|
|
|
/* as above + bilerp */
|
|
static int ibuf_get_color_clip_bilerp(
|
|
float col[4], ImBuf *ibuf, float u, float v, int intpol, int extflag)
|
|
{
|
|
if (intpol) {
|
|
float c00[4], c01[4], c10[4], c11[4];
|
|
const float ufl = floorf(u -= 0.5f), vfl = floorf(v -= 0.5f);
|
|
const float uf = u - ufl, vf = v - vfl;
|
|
const float w00 = (1.0f - uf) * (1.0f - vf), w10 = uf * (1.0f - vf), w01 = (1.0f - uf) * vf,
|
|
w11 = uf * vf;
|
|
const int x1 = (int)ufl, y1 = (int)vfl, x2 = x1 + 1, y2 = y1 + 1;
|
|
int clip = ibuf_get_color_clip(c00, ibuf, x1, y1, extflag);
|
|
clip |= ibuf_get_color_clip(c10, ibuf, x2, y1, extflag);
|
|
clip |= ibuf_get_color_clip(c01, ibuf, x1, y2, extflag);
|
|
clip |= ibuf_get_color_clip(c11, ibuf, x2, y2, extflag);
|
|
col[0] = w00 * c00[0] + w10 * c10[0] + w01 * c01[0] + w11 * c11[0];
|
|
col[1] = w00 * c00[1] + w10 * c10[1] + w01 * c01[1] + w11 * c11[1];
|
|
col[2] = w00 * c00[2] + w10 * c10[2] + w01 * c01[2] + w11 * c11[2];
|
|
col[3] = clip ? 0.0f : w00 * c00[3] + w10 * c10[3] + w01 * c01[3] + w11 * c11[3];
|
|
return clip;
|
|
}
|
|
return ibuf_get_color_clip(col, ibuf, (int)u, (int)v, extflag);
|
|
}
|
|
|
|
static void area_sample(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata_t *AFD)
|
|
{
|
|
int xs, ys, clip = 0;
|
|
float tc[4], xsd, ysd, cw = 0.0f;
|
|
const float ux = ibuf->x * AFD->dxt[0], uy = ibuf->y * AFD->dxt[1];
|
|
const float vx = ibuf->x * AFD->dyt[0], vy = ibuf->y * AFD->dyt[1];
|
|
int xsam = (int)(0.5f * sqrtf(ux * ux + uy * uy) + 0.5f);
|
|
int ysam = (int)(0.5f * sqrtf(vx * vx + vy * vy) + 0.5f);
|
|
const int minsam = AFD->intpol ? 2 : 4;
|
|
xsam = CLAMPIS(xsam, minsam, ibuf->x * 2);
|
|
ysam = CLAMPIS(ysam, minsam, ibuf->y * 2);
|
|
xsd = 1.0f / xsam;
|
|
ysd = 1.0f / ysam;
|
|
texr->tr = texr->tg = texr->tb = texr->ta = 0.0f;
|
|
for (ys = 0; ys < ysam; ys++) {
|
|
for (xs = 0; xs < xsam; xs++) {
|
|
const float su = (xs + ((ys & 1) + 0.5f) * 0.5f) * xsd - 0.5f;
|
|
const float sv = (ys + ((xs & 1) + 0.5f) * 0.5f) * ysd - 0.5f;
|
|
const float pu = fx + su * AFD->dxt[0] + sv * AFD->dyt[0];
|
|
const float pv = fy + su * AFD->dxt[1] + sv * AFD->dyt[1];
|
|
const int out = ibuf_get_color_clip_bilerp(
|
|
tc, ibuf, pu * ibuf->x, pv * ibuf->y, AFD->intpol, AFD->extflag);
|
|
clip |= out;
|
|
cw += out ? 0.0f : 1.0f;
|
|
texr->tr += tc[0];
|
|
texr->tg += tc[1];
|
|
texr->tb += tc[2];
|
|
texr->ta += texr->talpha ? tc[3] : 0.0f;
|
|
}
|
|
}
|
|
xsd *= ysd;
|
|
texr->tr *= xsd;
|
|
texr->tg *= xsd;
|
|
texr->tb *= xsd;
|
|
/* clipping can be ignored if alpha used, texr->ta already includes filtered edge */
|
|
texr->ta = texr->talpha ? texr->ta * xsd : (clip ? cw * xsd : 1.0f);
|
|
}
|
|
|
|
typedef struct ReadEWAData {
|
|
ImBuf *ibuf;
|
|
afdata_t *AFD;
|
|
} ReadEWAData;
|
|
|
|
static void ewa_read_pixel_cb(void *userdata, int x, int y, float result[4])
|
|
{
|
|
ReadEWAData *data = (ReadEWAData *)userdata;
|
|
ibuf_get_color_clip(result, data->ibuf, x, y, data->AFD->extflag);
|
|
}
|
|
|
|
static void ewa_eval(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata_t *AFD)
|
|
{
|
|
ReadEWAData data;
|
|
const float uv[2] = {fx, fy};
|
|
data.ibuf = ibuf;
|
|
data.AFD = AFD;
|
|
BLI_ewa_filter(ibuf->x,
|
|
ibuf->y,
|
|
AFD->intpol != 0,
|
|
texr->talpha,
|
|
uv,
|
|
AFD->dxt,
|
|
AFD->dyt,
|
|
ewa_read_pixel_cb,
|
|
&data,
|
|
&texr->tr);
|
|
}
|
|
|
|
static void feline_eval(TexResult *texr, ImBuf *ibuf, float fx, float fy, afdata_t *AFD)
|
|
{
|
|
const int maxn = AFD->iProbes - 1;
|
|
const float ll = ((AFD->majrad == AFD->minrad) ? 2.0f * AFD->majrad :
|
|
2.0f * (AFD->majrad - AFD->minrad)) /
|
|
(maxn ? (float)maxn : 1.0f);
|
|
float du = maxn ? cosf(AFD->theta) * ll : 0.0f;
|
|
float dv = maxn ? sinf(AFD->theta) * ll : 0.0f;
|
|
/* const float D = -0.5f*(du*du + dv*dv) / (AFD->majrad*AFD->majrad); */
|
|
const float D = (EWA_MAXIDX + 1) * 0.25f * (du * du + dv * dv) / (AFD->majrad * AFD->majrad);
|
|
float d; /* TXF alpha: cw = 0.0f; */
|
|
int n; /* TXF alpha: clip = 0; */
|
|
/* have to use same scaling for du/dv here as for Ux/Vx/Uy/Vy (*after* D calc.) */
|
|
du *= AFD->dusc;
|
|
dv *= AFD->dvsc;
|
|
d = texr->tr = texr->tb = texr->tg = texr->ta = 0.0f;
|
|
for (n = -maxn; n <= maxn; n += 2) {
|
|
float tc[4];
|
|
const float hn = n * 0.5f;
|
|
const float u = fx + hn * du, v = fy + hn * dv;
|
|
/* Can use ewa table here too. */
|
|
#if 0
|
|
const float wt = expf(n * n * D);
|
|
#else
|
|
const float wt = EWA_WTS[(int)(n * n * D)];
|
|
#endif
|
|
/*const int out =*/ibuf_get_color_clip_bilerp(
|
|
tc, ibuf, ibuf->x * u, ibuf->y * v, AFD->intpol, AFD->extflag);
|
|
/* TXF alpha: clip |= out;
|
|
* TXF alpha: cw += out ? 0.0f : wt; */
|
|
texr->tr += tc[0] * wt;
|
|
texr->tg += tc[1] * wt;
|
|
texr->tb += tc[2] * wt;
|
|
texr->ta += texr->talpha ? tc[3] * wt : 0.0f;
|
|
d += wt;
|
|
}
|
|
|
|
d = 1.0f / d;
|
|
texr->tr *= d;
|
|
texr->tg *= d;
|
|
texr->tb *= d;
|
|
/* clipping can be ignored if alpha used, texr->ta already includes filtered edge */
|
|
texr->ta = texr->talpha ? texr->ta * d : 1.0f; // TXF alpha: (clip ? cw*d : 1.0f);
|
|
}
|
|
#undef EWA_MAXIDX
|
|
|
|
static void alpha_clip_aniso(
|
|
ImBuf *ibuf, float minx, float miny, float maxx, float maxy, int extflag, TexResult *texres)
|
|
{
|
|
float alphaclip;
|
|
rctf rf;
|
|
|
|
/* TXF alpha: we're doing the same alpha-clip here as box-sample, but I'm doubting
|
|
* if this is actually correct for the all the filtering algorithms .. */
|
|
|
|
if (!(extflag == TXC_REPT || extflag == TXC_EXTD)) {
|
|
rf.xmin = minx * (ibuf->x);
|
|
rf.xmax = maxx * (ibuf->x);
|
|
rf.ymin = miny * (ibuf->y);
|
|
rf.ymax = maxy * (ibuf->y);
|
|
|
|
alphaclip = clipx_rctf(&rf, 0.0, (float)(ibuf->x));
|
|
alphaclip *= clipy_rctf(&rf, 0.0, (float)(ibuf->y));
|
|
alphaclip = max_ff(alphaclip, 0.0f);
|
|
|
|
if (alphaclip != 1.0f) {
|
|
/* premul it all */
|
|
texres->tr *= alphaclip;
|
|
texres->tg *= alphaclip;
|
|
texres->tb *= alphaclip;
|
|
texres->ta *= alphaclip;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void image_mipmap_test(Tex *tex, ImBuf *ibuf)
|
|
{
|
|
if (tex->imaflag & TEX_MIPMAP) {
|
|
if (ibuf->mipmap[0] && (ibuf->userflags & IB_MIPMAP_INVALID)) {
|
|
BLI_thread_lock(LOCK_IMAGE);
|
|
if (ibuf->userflags & IB_MIPMAP_INVALID) {
|
|
IMB_remakemipmap(ibuf, tex->imaflag & TEX_GAUSS_MIP);
|
|
ibuf->userflags &= ~IB_MIPMAP_INVALID;
|
|
}
|
|
BLI_thread_unlock(LOCK_IMAGE);
|
|
}
|
|
if (ibuf->mipmap[0] == NULL) {
|
|
BLI_thread_lock(LOCK_IMAGE);
|
|
if (ibuf->mipmap[0] == NULL) {
|
|
IMB_makemipmap(ibuf, tex->imaflag & TEX_GAUSS_MIP);
|
|
}
|
|
BLI_thread_unlock(LOCK_IMAGE);
|
|
}
|
|
/* if no mipmap could be made, fall back on non-mipmap render */
|
|
if (ibuf->mipmap[0] == NULL) {
|
|
tex->imaflag &= ~TEX_MIPMAP;
|
|
}
|
|
}
|
|
}
|
|
|
|
static int imagewraposa_aniso(Tex *tex,
|
|
Image *ima,
|
|
ImBuf *ibuf,
|
|
const float texvec[3],
|
|
float dxt[2],
|
|
float dyt[2],
|
|
TexResult *texres,
|
|
struct ImagePool *pool,
|
|
const bool skip_load_image)
|
|
{
|
|
TexResult texr;
|
|
float fx, fy, minx, maxx, miny, maxy;
|
|
float maxd, val1, val2, val3;
|
|
int curmap, retval, intpol, extflag = 0;
|
|
afdata_t AFD;
|
|
|
|
void (*filterfunc)(TexResult *, ImBuf *, float, float, afdata_t *);
|
|
switch (tex->texfilter) {
|
|
case TXF_EWA:
|
|
filterfunc = ewa_eval;
|
|
break;
|
|
case TXF_FELINE:
|
|
filterfunc = feline_eval;
|
|
break;
|
|
case TXF_AREA:
|
|
default:
|
|
filterfunc = area_sample;
|
|
}
|
|
|
|
texres->tin = texres->ta = texres->tr = texres->tg = texres->tb = 0.0f;
|
|
|
|
/* we need to set retval OK, otherwise texture code generates normals itself... */
|
|
retval = texres->nor ? (TEX_RGB | TEX_NOR) : TEX_RGB;
|
|
|
|
/* quick tests */
|
|
if (ibuf == NULL && ima == NULL) {
|
|
return retval;
|
|
}
|
|
|
|
if (ima) { /* hack for icon render */
|
|
if (skip_load_image && !BKE_image_has_loaded_ibuf(ima)) {
|
|
return retval;
|
|
}
|
|
ibuf = BKE_image_pool_acquire_ibuf(ima, &tex->iuser, pool);
|
|
}
|
|
|
|
if ((ibuf == NULL) || ((ibuf->rect == NULL) && (ibuf->rect_float == NULL))) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
if (ima) {
|
|
ima->flag |= IMA_USED_FOR_RENDER;
|
|
}
|
|
|
|
/* mipmap test */
|
|
image_mipmap_test(tex, ibuf);
|
|
|
|
if (ima) {
|
|
if ((tex->imaflag & TEX_USEALPHA) && (ima->alpha_mode != IMA_ALPHA_IGNORE)) {
|
|
if ((tex->imaflag & TEX_CALCALPHA) == 0) {
|
|
texres->talpha = 1;
|
|
}
|
|
}
|
|
}
|
|
texr.talpha = texres->talpha;
|
|
|
|
if (tex->imaflag & TEX_IMAROT) {
|
|
fy = texvec[0];
|
|
fx = texvec[1];
|
|
}
|
|
else {
|
|
fx = texvec[0];
|
|
fy = texvec[1];
|
|
}
|
|
|
|
/* pixel coordinates */
|
|
minx = min_fff(dxt[0], dyt[0], dxt[0] + dyt[0]);
|
|
maxx = max_fff(dxt[0], dyt[0], dxt[0] + dyt[0]);
|
|
miny = min_fff(dxt[1], dyt[1], dxt[1] + dyt[1]);
|
|
maxy = max_fff(dxt[1], dyt[1], dxt[1] + dyt[1]);
|
|
|
|
/* tex_sharper has been removed */
|
|
minx = (maxx - minx) * 0.5f;
|
|
miny = (maxy - miny) * 0.5f;
|
|
|
|
if (tex->imaflag & TEX_FILTER_MIN) {
|
|
/* Make sure the filtersize is minimal in pixels
|
|
* (normal, ref map can have miniature pixel dx/dy). */
|
|
const float addval = (0.5f * tex->filtersize) / (float)MIN2(ibuf->x, ibuf->y);
|
|
if (addval > minx) {
|
|
minx = addval;
|
|
}
|
|
if (addval > miny) {
|
|
miny = addval;
|
|
}
|
|
}
|
|
else if (tex->filtersize != 1.0f) {
|
|
minx *= tex->filtersize;
|
|
miny *= tex->filtersize;
|
|
dxt[0] *= tex->filtersize;
|
|
dxt[1] *= tex->filtersize;
|
|
dyt[0] *= tex->filtersize;
|
|
dyt[1] *= tex->filtersize;
|
|
}
|
|
|
|
if (tex->imaflag & TEX_IMAROT) {
|
|
float t;
|
|
SWAP(float, minx, miny);
|
|
/* must rotate dxt/dyt 90 deg
|
|
* yet another blender problem is that swapping X/Y axes (or any tex projection switches)
|
|
* should do something similar, but it doesn't, it only swaps coords,
|
|
* so filter area will be incorrect in those cases. */
|
|
t = dxt[0];
|
|
dxt[0] = dxt[1];
|
|
dxt[1] = -t;
|
|
t = dyt[0];
|
|
dyt[0] = dyt[1];
|
|
dyt[1] = -t;
|
|
}
|
|
|
|
/* side faces of unit-cube */
|
|
minx = (minx > 0.25f) ? 0.25f : ((minx < 1e-5f) ? 1e-5f : minx);
|
|
miny = (miny > 0.25f) ? 0.25f : ((miny < 1e-5f) ? 1e-5f : miny);
|
|
|
|
/* repeat and clip */
|
|
|
|
if (tex->extend == TEX_REPEAT) {
|
|
if ((tex->flag & (TEX_REPEAT_XMIR | TEX_REPEAT_YMIR)) == (TEX_REPEAT_XMIR | TEX_REPEAT_YMIR)) {
|
|
extflag = TXC_EXTD;
|
|
}
|
|
else if (tex->flag & TEX_REPEAT_XMIR) {
|
|
extflag = TXC_XMIR;
|
|
}
|
|
else if (tex->flag & TEX_REPEAT_YMIR) {
|
|
extflag = TXC_YMIR;
|
|
}
|
|
else {
|
|
extflag = TXC_REPT;
|
|
}
|
|
}
|
|
else if (tex->extend == TEX_EXTEND) {
|
|
extflag = TXC_EXTD;
|
|
}
|
|
|
|
if (tex->extend == TEX_CHECKER) {
|
|
int xs = (int)floorf(fx), ys = (int)floorf(fy);
|
|
/* both checkers available, no boundary exceptions, checkerdist will eat aliasing */
|
|
if ((tex->flag & TEX_CHECKER_ODD) && (tex->flag & TEX_CHECKER_EVEN)) {
|
|
fx -= xs;
|
|
fy -= ys;
|
|
}
|
|
else if ((tex->flag & TEX_CHECKER_ODD) == 0 && (tex->flag & TEX_CHECKER_EVEN) == 0) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
else {
|
|
int xs1 = (int)floorf(fx - minx);
|
|
int ys1 = (int)floorf(fy - miny);
|
|
int xs2 = (int)floorf(fx + minx);
|
|
int ys2 = (int)floorf(fy + miny);
|
|
if ((xs1 != xs2) || (ys1 != ys2)) {
|
|
if (tex->flag & TEX_CHECKER_ODD) {
|
|
fx -= ((xs1 + ys) & 1) ? xs2 : xs1;
|
|
fy -= ((ys1 + xs) & 1) ? ys2 : ys1;
|
|
}
|
|
if (tex->flag & TEX_CHECKER_EVEN) {
|
|
fx -= ((xs1 + ys) & 1) ? xs1 : xs2;
|
|
fy -= ((ys1 + xs) & 1) ? ys1 : ys2;
|
|
}
|
|
}
|
|
else {
|
|
if ((tex->flag & TEX_CHECKER_ODD) == 0 && ((xs + ys) & 1) == 0) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
if ((tex->flag & TEX_CHECKER_EVEN) == 0 && (xs + ys) & 1) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
fx -= xs;
|
|
fy -= ys;
|
|
}
|
|
}
|
|
/* scale around center, (0.5, 0.5) */
|
|
if (tex->checkerdist < 1.0f) {
|
|
const float omcd = 1.0f / (1.0f - tex->checkerdist);
|
|
fx = (fx - 0.5f) * omcd + 0.5f;
|
|
fy = (fy - 0.5f) * omcd + 0.5f;
|
|
minx *= omcd;
|
|
miny *= omcd;
|
|
}
|
|
}
|
|
|
|
if (tex->extend == TEX_CLIPCUBE) {
|
|
if ((fx + minx) < 0.0f || (fy + miny) < 0.0f || (fx - minx) > 1.0f || (fy - miny) > 1.0f ||
|
|
texvec[2] < -1.0f || texvec[2] > 1.0f) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
}
|
|
else if (ELEM(tex->extend, TEX_CLIP, TEX_CHECKER)) {
|
|
if ((fx + minx) < 0.0f || (fy + miny) < 0.0f || (fx - minx) > 1.0f || (fy - miny) > 1.0f) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
}
|
|
else {
|
|
if (tex->extend == TEX_EXTEND) {
|
|
fx = (fx > 1.0f) ? 1.0f : ((fx < 0.0f) ? 0.0f : fx);
|
|
fy = (fy > 1.0f) ? 1.0f : ((fy < 0.0f) ? 0.0f : fy);
|
|
}
|
|
else {
|
|
fx -= floorf(fx);
|
|
fy -= floorf(fy);
|
|
}
|
|
}
|
|
|
|
intpol = tex->imaflag & TEX_INTERPOL;
|
|
|
|
/* struct common data */
|
|
copy_v2_v2(AFD.dxt, dxt);
|
|
copy_v2_v2(AFD.dyt, dyt);
|
|
AFD.intpol = intpol;
|
|
AFD.extflag = extflag;
|
|
|
|
/* brecht: added stupid clamping here, large dx/dy can give very large
|
|
* filter sizes which take ages to render, it may be better to do this
|
|
* more intelligently later in the code .. probably it's not noticeable */
|
|
if (AFD.dxt[0] * AFD.dxt[0] + AFD.dxt[1] * AFD.dxt[1] > 2.0f * 2.0f) {
|
|
mul_v2_fl(AFD.dxt, 2.0f / len_v2(AFD.dxt));
|
|
}
|
|
if (AFD.dyt[0] * AFD.dyt[0] + AFD.dyt[1] * AFD.dyt[1] > 2.0f * 2.0f) {
|
|
mul_v2_fl(AFD.dyt, 2.0f / len_v2(AFD.dyt));
|
|
}
|
|
|
|
/* choice: */
|
|
if (tex->imaflag & TEX_MIPMAP) {
|
|
ImBuf *previbuf, *curibuf;
|
|
float levf;
|
|
int maxlev;
|
|
ImBuf *mipmaps[IMB_MIPMAP_LEVELS + 1];
|
|
|
|
/* Modify ellipse minor axis if too eccentric, use for area sampling as well
|
|
* scaling `dxt/dyt` as done in PBRT is not the same
|
|
* (as in `ewa_eval()`, scale by `sqrt(ibuf->x)` to maximize precision). */
|
|
const float ff = sqrtf(ibuf->x), q = ibuf->y / ff;
|
|
const float Ux = dxt[0] * ff, Vx = dxt[1] * q, Uy = dyt[0] * ff, Vy = dyt[1] * q;
|
|
const float A = Vx * Vx + Vy * Vy;
|
|
const float B = -2.0f * (Ux * Vx + Uy * Vy);
|
|
const float C = Ux * Ux + Uy * Uy;
|
|
const float F = A * C - B * B * 0.25f;
|
|
float a, b, th, ecc;
|
|
BLI_ewa_imp2radangle(A, B, C, F, &a, &b, &th, &ecc);
|
|
if (tex->texfilter == TXF_FELINE) {
|
|
float fProbes;
|
|
a *= ff;
|
|
b *= ff;
|
|
a = max_ff(a, 1.0f);
|
|
b = max_ff(b, 1.0f);
|
|
fProbes = 2.0f * (a / b) - 1.0f;
|
|
AFD.iProbes = round_fl_to_int(fProbes);
|
|
AFD.iProbes = MIN2(AFD.iProbes, tex->afmax);
|
|
if (AFD.iProbes < fProbes) {
|
|
b = 2.0f * a / (float)(AFD.iProbes + 1);
|
|
}
|
|
AFD.majrad = a / ff;
|
|
AFD.minrad = b / ff;
|
|
AFD.theta = th;
|
|
AFD.dusc = 1.0f / ff;
|
|
AFD.dvsc = ff / (float)ibuf->y;
|
|
}
|
|
else { /* EWA & area */
|
|
if (ecc > (float)tex->afmax) {
|
|
b = a / (float)tex->afmax;
|
|
}
|
|
b *= ff;
|
|
}
|
|
maxd = max_ff(b, 1e-8f);
|
|
levf = ((float)M_LOG2E) * logf(maxd);
|
|
|
|
curmap = 0;
|
|
maxlev = 1;
|
|
mipmaps[0] = ibuf;
|
|
while (curmap < IMB_MIPMAP_LEVELS) {
|
|
mipmaps[curmap + 1] = ibuf->mipmap[curmap];
|
|
if (ibuf->mipmap[curmap]) {
|
|
maxlev++;
|
|
}
|
|
curmap++;
|
|
}
|
|
|
|
/* mipmap level */
|
|
if (levf < 0.0f) { /* original image only */
|
|
previbuf = curibuf = mipmaps[0];
|
|
levf = 0.0f;
|
|
}
|
|
else if (levf >= maxlev - 1) {
|
|
previbuf = curibuf = mipmaps[maxlev - 1];
|
|
levf = 0.0f;
|
|
if (tex->texfilter == TXF_FELINE) {
|
|
AFD.iProbes = 1;
|
|
}
|
|
}
|
|
else {
|
|
const int lev = isnan(levf) ? 0 : (int)levf;
|
|
curibuf = mipmaps[lev];
|
|
previbuf = mipmaps[lev + 1];
|
|
levf -= floorf(levf);
|
|
}
|
|
|
|
/* filter functions take care of interpolation themselves, no need to modify dxt/dyt here */
|
|
|
|
if (texres->nor && ((tex->imaflag & TEX_NORMALMAP) == 0)) {
|
|
/* color & normal */
|
|
filterfunc(texres, curibuf, fx, fy, &AFD);
|
|
val1 = texres->tr + texres->tg + texres->tb;
|
|
filterfunc(&texr, curibuf, fx + dxt[0], fy + dxt[1], &AFD);
|
|
val2 = texr.tr + texr.tg + texr.tb;
|
|
filterfunc(&texr, curibuf, fx + dyt[0], fy + dyt[1], &AFD);
|
|
val3 = texr.tr + texr.tg + texr.tb;
|
|
/* don't switch x or y! */
|
|
texres->nor[0] = val1 - val2;
|
|
texres->nor[1] = val1 - val3;
|
|
if (previbuf != curibuf) { /* interpolate */
|
|
filterfunc(&texr, previbuf, fx, fy, &AFD);
|
|
/* rgb */
|
|
texres->tr += levf * (texr.tr - texres->tr);
|
|
texres->tg += levf * (texr.tg - texres->tg);
|
|
texres->tb += levf * (texr.tb - texres->tb);
|
|
texres->ta += levf * (texr.ta - texres->ta);
|
|
/* normal */
|
|
val1 += levf * ((texr.tr + texr.tg + texr.tb) - val1);
|
|
filterfunc(&texr, previbuf, fx + dxt[0], fy + dxt[1], &AFD);
|
|
val2 += levf * ((texr.tr + texr.tg + texr.tb) - val2);
|
|
filterfunc(&texr, previbuf, fx + dyt[0], fy + dyt[1], &AFD);
|
|
val3 += levf * ((texr.tr + texr.tg + texr.tb) - val3);
|
|
texres->nor[0] = val1 - val2; /* vals have been interpolated above! */
|
|
texres->nor[1] = val1 - val3;
|
|
}
|
|
}
|
|
else { /* color */
|
|
filterfunc(texres, curibuf, fx, fy, &AFD);
|
|
if (previbuf != curibuf) { /* interpolate */
|
|
filterfunc(&texr, previbuf, fx, fy, &AFD);
|
|
texres->tr += levf * (texr.tr - texres->tr);
|
|
texres->tg += levf * (texr.tg - texres->tg);
|
|
texres->tb += levf * (texr.tb - texres->tb);
|
|
texres->ta += levf * (texr.ta - texres->ta);
|
|
}
|
|
|
|
if (tex->texfilter != TXF_EWA) {
|
|
alpha_clip_aniso(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, extflag, texres);
|
|
}
|
|
}
|
|
}
|
|
else { /* no mipmap */
|
|
/* filter functions take care of interpolation themselves, no need to modify dxt/dyt here */
|
|
if (tex->texfilter == TXF_FELINE) {
|
|
const float ff = sqrtf(ibuf->x), q = ibuf->y / ff;
|
|
const float Ux = dxt[0] * ff, Vx = dxt[1] * q, Uy = dyt[0] * ff, Vy = dyt[1] * q;
|
|
const float A = Vx * Vx + Vy * Vy;
|
|
const float B = -2.0f * (Ux * Vx + Uy * Vy);
|
|
const float C = Ux * Ux + Uy * Uy;
|
|
const float F = A * C - B * B * 0.25f;
|
|
float a, b, th, ecc, fProbes;
|
|
BLI_ewa_imp2radangle(A, B, C, F, &a, &b, &th, &ecc);
|
|
a *= ff;
|
|
b *= ff;
|
|
a = max_ff(a, 1.0f);
|
|
b = max_ff(b, 1.0f);
|
|
fProbes = 2.0f * (a / b) - 1.0f;
|
|
/* no limit to number of Probes here */
|
|
AFD.iProbes = round_fl_to_int(fProbes);
|
|
if (AFD.iProbes < fProbes) {
|
|
b = 2.0f * a / (float)(AFD.iProbes + 1);
|
|
}
|
|
AFD.majrad = a / ff;
|
|
AFD.minrad = b / ff;
|
|
AFD.theta = th;
|
|
AFD.dusc = 1.0f / ff;
|
|
AFD.dvsc = ff / (float)ibuf->y;
|
|
}
|
|
if (texres->nor && ((tex->imaflag & TEX_NORMALMAP) == 0)) {
|
|
/* color & normal */
|
|
filterfunc(texres, ibuf, fx, fy, &AFD);
|
|
val1 = texres->tr + texres->tg + texres->tb;
|
|
filterfunc(&texr, ibuf, fx + dxt[0], fy + dxt[1], &AFD);
|
|
val2 = texr.tr + texr.tg + texr.tb;
|
|
filterfunc(&texr, ibuf, fx + dyt[0], fy + dyt[1], &AFD);
|
|
val3 = texr.tr + texr.tg + texr.tb;
|
|
/* don't switch x or y! */
|
|
texres->nor[0] = val1 - val2;
|
|
texres->nor[1] = val1 - val3;
|
|
}
|
|
else {
|
|
filterfunc(texres, ibuf, fx, fy, &AFD);
|
|
if (tex->texfilter != TXF_EWA) {
|
|
alpha_clip_aniso(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, extflag, texres);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (tex->imaflag & TEX_CALCALPHA) {
|
|
texres->ta = texres->tin = texres->ta * max_fff(texres->tr, texres->tg, texres->tb);
|
|
}
|
|
else {
|
|
texres->tin = texres->ta;
|
|
}
|
|
if (tex->flag & TEX_NEGALPHA) {
|
|
texres->ta = 1.0f - texres->ta;
|
|
}
|
|
|
|
if (texres->nor && (tex->imaflag & TEX_NORMALMAP)) { /* normal from color */
|
|
/* The invert of the red channel is to make
|
|
* the normal map compliant with the outside world.
|
|
* It needs to be done because in Blender
|
|
* the normal used in the renderer points inward. It is generated
|
|
* this way in calc_vertexnormals(). Should this ever change
|
|
* this negate must be removed. */
|
|
texres->nor[0] = -2.0f * (texres->tr - 0.5f);
|
|
texres->nor[1] = 2.0f * (texres->tg - 0.5f);
|
|
texres->nor[2] = 2.0f * (texres->tb - 0.5f);
|
|
}
|
|
|
|
/* de-premul, this is being pre-multiplied in shade_input_do_shade()
|
|
* TXF: this currently does not (yet?) work properly, destroys edge AA in clip/checker mode,
|
|
* so for now commented out also disabled in imagewraposa()
|
|
* to be able to compare results with blender's default texture filtering */
|
|
|
|
/* brecht: tried to fix this, see "TXF alpha" comments */
|
|
|
|
/* do not de-premul for generated alpha, it is already in straight */
|
|
if (texres->ta != 1.0f && texres->ta > 1e-4f && !(tex->imaflag & TEX_CALCALPHA)) {
|
|
fx = 1.0f / texres->ta;
|
|
texres->tr *= fx;
|
|
texres->tg *= fx;
|
|
texres->tb *= fx;
|
|
}
|
|
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
|
|
BRICONTRGB;
|
|
|
|
return retval;
|
|
}
|
|
|
|
int imagewraposa(Tex *tex,
|
|
Image *ima,
|
|
ImBuf *ibuf,
|
|
const float texvec[3],
|
|
const float DXT[2],
|
|
const float DYT[2],
|
|
TexResult *texres,
|
|
struct ImagePool *pool,
|
|
const bool skip_load_image)
|
|
{
|
|
TexResult texr;
|
|
float fx, fy, minx, maxx, miny, maxy, dx, dy, dxt[2], dyt[2];
|
|
float maxd, pixsize, val1, val2, val3;
|
|
int curmap, retval, imaprepeat, imapextend;
|
|
|
|
/* TXF: since dxt/dyt might be modified here and since they might be needed after imagewraposa()
|
|
* call, make a local copy here so that original vecs remain untouched. */
|
|
copy_v2_v2(dxt, DXT);
|
|
copy_v2_v2(dyt, DYT);
|
|
|
|
/* anisotropic filtering */
|
|
if (tex->texfilter != TXF_BOX) {
|
|
return imagewraposa_aniso(tex, ima, ibuf, texvec, dxt, dyt, texres, pool, skip_load_image);
|
|
}
|
|
|
|
texres->tin = texres->ta = texres->tr = texres->tg = texres->tb = 0.0f;
|
|
|
|
/* we need to set retval OK, otherwise texture code generates normals itself... */
|
|
retval = texres->nor ? (TEX_RGB | TEX_NOR) : TEX_RGB;
|
|
|
|
/* quick tests */
|
|
if (ibuf == NULL && ima == NULL) {
|
|
return retval;
|
|
}
|
|
if (ima) {
|
|
|
|
/* hack for icon render */
|
|
if (skip_load_image && !BKE_image_has_loaded_ibuf(ima)) {
|
|
return retval;
|
|
}
|
|
|
|
ibuf = BKE_image_pool_acquire_ibuf(ima, &tex->iuser, pool);
|
|
|
|
ima->flag |= IMA_USED_FOR_RENDER;
|
|
}
|
|
if (ibuf == NULL || (ibuf->rect == NULL && ibuf->rect_float == NULL)) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
/* mipmap test */
|
|
image_mipmap_test(tex, ibuf);
|
|
|
|
if (ima) {
|
|
if ((tex->imaflag & TEX_USEALPHA) && (ima->alpha_mode != IMA_ALPHA_IGNORE)) {
|
|
if ((tex->imaflag & TEX_CALCALPHA) == 0) {
|
|
texres->talpha = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
texr.talpha = texres->talpha;
|
|
|
|
if (tex->imaflag & TEX_IMAROT) {
|
|
fy = texvec[0];
|
|
fx = texvec[1];
|
|
}
|
|
else {
|
|
fx = texvec[0];
|
|
fy = texvec[1];
|
|
}
|
|
|
|
/* pixel coordinates */
|
|
|
|
minx = min_fff(dxt[0], dyt[0], dxt[0] + dyt[0]);
|
|
maxx = max_fff(dxt[0], dyt[0], dxt[0] + dyt[0]);
|
|
miny = min_fff(dxt[1], dyt[1], dxt[1] + dyt[1]);
|
|
maxy = max_fff(dxt[1], dyt[1], dxt[1] + dyt[1]);
|
|
|
|
/* tex_sharper has been removed */
|
|
minx = (maxx - minx) / 2.0f;
|
|
miny = (maxy - miny) / 2.0f;
|
|
|
|
if (tex->imaflag & TEX_FILTER_MIN) {
|
|
/* Make sure the filtersize is minimal in pixels
|
|
* (normal, ref map can have miniature pixel dx/dy). */
|
|
float addval = (0.5f * tex->filtersize) / (float)MIN2(ibuf->x, ibuf->y);
|
|
|
|
if (addval > minx) {
|
|
minx = addval;
|
|
}
|
|
if (addval > miny) {
|
|
miny = addval;
|
|
}
|
|
}
|
|
else if (tex->filtersize != 1.0f) {
|
|
minx *= tex->filtersize;
|
|
miny *= tex->filtersize;
|
|
|
|
dxt[0] *= tex->filtersize;
|
|
dxt[1] *= tex->filtersize;
|
|
dyt[0] *= tex->filtersize;
|
|
dyt[1] *= tex->filtersize;
|
|
}
|
|
|
|
if (tex->imaflag & TEX_IMAROT) {
|
|
SWAP(float, minx, miny);
|
|
}
|
|
|
|
if (minx > 0.25f) {
|
|
minx = 0.25f;
|
|
}
|
|
else if (minx < 0.00001f) {
|
|
minx = 0.00001f; /* side faces of unit-cube */
|
|
}
|
|
if (miny > 0.25f) {
|
|
miny = 0.25f;
|
|
}
|
|
else if (miny < 0.00001f) {
|
|
miny = 0.00001f;
|
|
}
|
|
|
|
/* repeat and clip */
|
|
imaprepeat = (tex->extend == TEX_REPEAT);
|
|
imapextend = (tex->extend == TEX_EXTEND);
|
|
|
|
if (tex->extend == TEX_REPEAT) {
|
|
if (tex->flag & (TEX_REPEAT_XMIR | TEX_REPEAT_YMIR)) {
|
|
imaprepeat = 0;
|
|
imapextend = 1;
|
|
}
|
|
}
|
|
|
|
if (tex->extend == TEX_CHECKER) {
|
|
int xs, ys, xs1, ys1, xs2, ys2, boundary;
|
|
|
|
xs = (int)floor(fx);
|
|
ys = (int)floor(fy);
|
|
|
|
/* both checkers available, no boundary exceptions, checkerdist will eat aliasing */
|
|
if ((tex->flag & TEX_CHECKER_ODD) && (tex->flag & TEX_CHECKER_EVEN)) {
|
|
fx -= xs;
|
|
fy -= ys;
|
|
}
|
|
else if ((tex->flag & TEX_CHECKER_ODD) == 0 && (tex->flag & TEX_CHECKER_EVEN) == 0) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
else {
|
|
|
|
xs1 = (int)floor(fx - minx);
|
|
ys1 = (int)floor(fy - miny);
|
|
xs2 = (int)floor(fx + minx);
|
|
ys2 = (int)floor(fy + miny);
|
|
boundary = (xs1 != xs2) || (ys1 != ys2);
|
|
|
|
if (boundary == 0) {
|
|
if ((tex->flag & TEX_CHECKER_ODD) == 0) {
|
|
if ((xs + ys) & 1) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
}
|
|
if ((tex->flag & TEX_CHECKER_EVEN) == 0) {
|
|
if ((xs + ys) & 1) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
}
|
|
fx -= xs;
|
|
fy -= ys;
|
|
}
|
|
else {
|
|
if (tex->flag & TEX_CHECKER_ODD) {
|
|
if ((xs1 + ys) & 1) {
|
|
fx -= xs2;
|
|
}
|
|
else {
|
|
fx -= xs1;
|
|
}
|
|
|
|
if ((ys1 + xs) & 1) {
|
|
fy -= ys2;
|
|
}
|
|
else {
|
|
fy -= ys1;
|
|
}
|
|
}
|
|
if (tex->flag & TEX_CHECKER_EVEN) {
|
|
if ((xs1 + ys) & 1) {
|
|
fx -= xs1;
|
|
}
|
|
else {
|
|
fx -= xs2;
|
|
}
|
|
|
|
if ((ys1 + xs) & 1) {
|
|
fy -= ys1;
|
|
}
|
|
else {
|
|
fy -= ys2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* scale around center, (0.5, 0.5) */
|
|
if (tex->checkerdist < 1.0f) {
|
|
fx = (fx - 0.5f) / (1.0f - tex->checkerdist) + 0.5f;
|
|
fy = (fy - 0.5f) / (1.0f - tex->checkerdist) + 0.5f;
|
|
minx /= (1.0f - tex->checkerdist);
|
|
miny /= (1.0f - tex->checkerdist);
|
|
}
|
|
}
|
|
|
|
if (tex->extend == TEX_CLIPCUBE) {
|
|
if (fx + minx < 0.0f || fy + miny < 0.0f || fx - minx > 1.0f || fy - miny > 1.0f ||
|
|
texvec[2] < -1.0f || texvec[2] > 1.0f) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
}
|
|
else if (ELEM(tex->extend, TEX_CLIP, TEX_CHECKER)) {
|
|
if (fx + minx < 0.0f || fy + miny < 0.0f || fx - minx > 1.0f || fy - miny > 1.0f) {
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
return retval;
|
|
}
|
|
}
|
|
else {
|
|
if (imapextend) {
|
|
if (fx > 1.0f) {
|
|
fx = 1.0f;
|
|
}
|
|
else if (fx < 0.0f) {
|
|
fx = 0.0f;
|
|
}
|
|
}
|
|
else {
|
|
if (fx > 1.0f) {
|
|
fx -= (int)(fx);
|
|
}
|
|
else if (fx < 0.0f) {
|
|
fx += 1 - (int)(fx);
|
|
}
|
|
}
|
|
|
|
if (imapextend) {
|
|
if (fy > 1.0f) {
|
|
fy = 1.0f;
|
|
}
|
|
else if (fy < 0.0f) {
|
|
fy = 0.0f;
|
|
}
|
|
}
|
|
else {
|
|
if (fy > 1.0f) {
|
|
fy -= (int)(fy);
|
|
}
|
|
else if (fy < 0.0f) {
|
|
fy += 1 - (int)(fy);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* choice: */
|
|
if (tex->imaflag & TEX_MIPMAP) {
|
|
ImBuf *previbuf, *curibuf;
|
|
float bumpscale;
|
|
|
|
dx = minx;
|
|
dy = miny;
|
|
maxd = max_ff(dx, dy);
|
|
if (maxd > 0.5f) {
|
|
maxd = 0.5f;
|
|
}
|
|
|
|
pixsize = 1.0f / (float)MIN2(ibuf->x, ibuf->y);
|
|
|
|
bumpscale = pixsize / maxd;
|
|
if (bumpscale > 1.0f) {
|
|
bumpscale = 1.0f;
|
|
}
|
|
else {
|
|
bumpscale *= bumpscale;
|
|
}
|
|
|
|
curmap = 0;
|
|
previbuf = curibuf = ibuf;
|
|
while (curmap < IMB_MIPMAP_LEVELS && ibuf->mipmap[curmap]) {
|
|
if (maxd < pixsize) {
|
|
break;
|
|
}
|
|
previbuf = curibuf;
|
|
curibuf = ibuf->mipmap[curmap];
|
|
pixsize = 1.0f / (float)MIN2(curibuf->x, curibuf->y);
|
|
curmap++;
|
|
}
|
|
|
|
if (previbuf != curibuf || (tex->imaflag & TEX_INTERPOL)) {
|
|
/* sample at least 1 pixel */
|
|
if (minx < 0.5f / ibuf->x) {
|
|
minx = 0.5f / ibuf->x;
|
|
}
|
|
if (miny < 0.5f / ibuf->y) {
|
|
miny = 0.5f / ibuf->y;
|
|
}
|
|
}
|
|
|
|
if (texres->nor && (tex->imaflag & TEX_NORMALMAP) == 0) {
|
|
/* a bit extra filter */
|
|
// minx*= 1.35f;
|
|
// miny*= 1.35f;
|
|
|
|
boxsample(
|
|
curibuf, fx - minx, fy - miny, fx + minx, fy + miny, texres, imaprepeat, imapextend);
|
|
val1 = texres->tr + texres->tg + texres->tb;
|
|
boxsample(curibuf,
|
|
fx - minx + dxt[0],
|
|
fy - miny + dxt[1],
|
|
fx + minx + dxt[0],
|
|
fy + miny + dxt[1],
|
|
&texr,
|
|
imaprepeat,
|
|
imapextend);
|
|
val2 = texr.tr + texr.tg + texr.tb;
|
|
boxsample(curibuf,
|
|
fx - minx + dyt[0],
|
|
fy - miny + dyt[1],
|
|
fx + minx + dyt[0],
|
|
fy + miny + dyt[1],
|
|
&texr,
|
|
imaprepeat,
|
|
imapextend);
|
|
val3 = texr.tr + texr.tg + texr.tb;
|
|
|
|
/* don't switch x or y! */
|
|
texres->nor[0] = (val1 - val2);
|
|
texres->nor[1] = (val1 - val3);
|
|
|
|
if (previbuf != curibuf) { /* interpolate */
|
|
|
|
boxsample(
|
|
previbuf, fx - minx, fy - miny, fx + minx, fy + miny, &texr, imaprepeat, imapextend);
|
|
|
|
/* calc rgb */
|
|
dx = 2.0f * (pixsize - maxd) / pixsize;
|
|
if (dx >= 1.0f) {
|
|
texres->ta = texr.ta;
|
|
texres->tb = texr.tb;
|
|
texres->tg = texr.tg;
|
|
texres->tr = texr.tr;
|
|
}
|
|
else {
|
|
dy = 1.0f - dx;
|
|
texres->tb = dy * texres->tb + dx * texr.tb;
|
|
texres->tg = dy * texres->tg + dx * texr.tg;
|
|
texres->tr = dy * texres->tr + dx * texr.tr;
|
|
texres->ta = dy * texres->ta + dx * texr.ta;
|
|
}
|
|
|
|
val1 = dy * val1 + dx * (texr.tr + texr.tg + texr.tb);
|
|
boxsample(previbuf,
|
|
fx - minx + dxt[0],
|
|
fy - miny + dxt[1],
|
|
fx + minx + dxt[0],
|
|
fy + miny + dxt[1],
|
|
&texr,
|
|
imaprepeat,
|
|
imapextend);
|
|
val2 = dy * val2 + dx * (texr.tr + texr.tg + texr.tb);
|
|
boxsample(previbuf,
|
|
fx - minx + dyt[0],
|
|
fy - miny + dyt[1],
|
|
fx + minx + dyt[0],
|
|
fy + miny + dyt[1],
|
|
&texr,
|
|
imaprepeat,
|
|
imapextend);
|
|
val3 = dy * val3 + dx * (texr.tr + texr.tg + texr.tb);
|
|
|
|
texres->nor[0] = (val1 - val2); /* vals have been interpolated above! */
|
|
texres->nor[1] = (val1 - val3);
|
|
|
|
if (dx < 1.0f) {
|
|
dy = 1.0f - dx;
|
|
texres->tb = dy * texres->tb + dx * texr.tb;
|
|
texres->tg = dy * texres->tg + dx * texr.tg;
|
|
texres->tr = dy * texres->tr + dx * texr.tr;
|
|
texres->ta = dy * texres->ta + dx * texr.ta;
|
|
}
|
|
}
|
|
texres->nor[0] *= bumpscale;
|
|
texres->nor[1] *= bumpscale;
|
|
}
|
|
else {
|
|
maxx = fx + minx;
|
|
minx = fx - minx;
|
|
maxy = fy + miny;
|
|
miny = fy - miny;
|
|
|
|
boxsample(curibuf, minx, miny, maxx, maxy, texres, imaprepeat, imapextend);
|
|
|
|
if (previbuf != curibuf) { /* interpolate */
|
|
boxsample(previbuf, minx, miny, maxx, maxy, &texr, imaprepeat, imapextend);
|
|
|
|
fx = 2.0f * (pixsize - maxd) / pixsize;
|
|
|
|
if (fx >= 1.0f) {
|
|
texres->ta = texr.ta;
|
|
texres->tb = texr.tb;
|
|
texres->tg = texr.tg;
|
|
texres->tr = texr.tr;
|
|
}
|
|
else {
|
|
fy = 1.0f - fx;
|
|
texres->tb = fy * texres->tb + fx * texr.tb;
|
|
texres->tg = fy * texres->tg + fx * texr.tg;
|
|
texres->tr = fy * texres->tr + fx * texr.tr;
|
|
texres->ta = fy * texres->ta + fx * texr.ta;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
const int intpol = tex->imaflag & TEX_INTERPOL;
|
|
if (intpol) {
|
|
/* sample 1 pixel minimum */
|
|
if (minx < 0.5f / ibuf->x) {
|
|
minx = 0.5f / ibuf->x;
|
|
}
|
|
if (miny < 0.5f / ibuf->y) {
|
|
miny = 0.5f / ibuf->y;
|
|
}
|
|
}
|
|
|
|
if (texres->nor && (tex->imaflag & TEX_NORMALMAP) == 0) {
|
|
boxsample(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, texres, imaprepeat, imapextend);
|
|
val1 = texres->tr + texres->tg + texres->tb;
|
|
boxsample(ibuf,
|
|
fx - minx + dxt[0],
|
|
fy - miny + dxt[1],
|
|
fx + minx + dxt[0],
|
|
fy + miny + dxt[1],
|
|
&texr,
|
|
imaprepeat,
|
|
imapextend);
|
|
val2 = texr.tr + texr.tg + texr.tb;
|
|
boxsample(ibuf,
|
|
fx - minx + dyt[0],
|
|
fy - miny + dyt[1],
|
|
fx + minx + dyt[0],
|
|
fy + miny + dyt[1],
|
|
&texr,
|
|
imaprepeat,
|
|
imapextend);
|
|
val3 = texr.tr + texr.tg + texr.tb;
|
|
|
|
/* don't switch x or y! */
|
|
texres->nor[0] = (val1 - val2);
|
|
texres->nor[1] = (val1 - val3);
|
|
}
|
|
else {
|
|
boxsample(ibuf, fx - minx, fy - miny, fx + minx, fy + miny, texres, imaprepeat, imapextend);
|
|
}
|
|
}
|
|
|
|
if (tex->imaflag & TEX_CALCALPHA) {
|
|
texres->ta = texres->tin = texres->ta * max_fff(texres->tr, texres->tg, texres->tb);
|
|
}
|
|
else {
|
|
texres->tin = texres->ta;
|
|
}
|
|
|
|
if (tex->flag & TEX_NEGALPHA) {
|
|
texres->ta = 1.0f - texres->ta;
|
|
}
|
|
|
|
if (texres->nor && (tex->imaflag & TEX_NORMALMAP)) {
|
|
/* qdn: normal from color
|
|
* The invert of the red channel is to make
|
|
* the normal map compliant with the outside world.
|
|
* It needs to be done because in Blender
|
|
* the normal used in the renderer points inward. It is generated
|
|
* this way in calc_vertexnormals(). Should this ever change
|
|
* this negate must be removed. */
|
|
texres->nor[0] = -2.0f * (texres->tr - 0.5f);
|
|
texres->nor[1] = 2.0f * (texres->tg - 0.5f);
|
|
texres->nor[2] = 2.0f * (texres->tb - 0.5f);
|
|
}
|
|
|
|
/* de-premul, this is being pre-multiplied in shade_input_do_shade() */
|
|
/* do not de-premul for generated alpha, it is already in straight */
|
|
if (texres->ta != 1.0f && texres->ta > 1e-4f && !(tex->imaflag & TEX_CALCALPHA)) {
|
|
mul_v3_fl(&texres->tr, 1.0f / texres->ta);
|
|
}
|
|
|
|
if (ima) {
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
|
|
BRICONTRGB;
|
|
|
|
return retval;
|
|
}
|
|
|
|
void image_sample(
|
|
Image *ima, float fx, float fy, float dx, float dy, float result[4], struct ImagePool *pool)
|
|
{
|
|
TexResult texres;
|
|
ImBuf *ibuf = BKE_image_pool_acquire_ibuf(ima, NULL, pool);
|
|
|
|
if (UNLIKELY(ibuf == NULL)) {
|
|
zero_v4(result);
|
|
return;
|
|
}
|
|
|
|
texres.talpha = true; /* boxsample expects to be initialized */
|
|
boxsample(ibuf, fx, fy, fx + dx, fy + dy, &texres, 0, 1);
|
|
copy_v4_v4(result, &texres.tr);
|
|
|
|
ima->flag |= IMA_USED_FOR_RENDER;
|
|
|
|
BKE_image_pool_release_ibuf(ima, ibuf, pool);
|
|
}
|
|
|
|
void ibuf_sample(ImBuf *ibuf, float fx, float fy, float dx, float dy, float result[4])
|
|
{
|
|
TexResult texres = {0};
|
|
afdata_t AFD;
|
|
|
|
AFD.dxt[0] = dx;
|
|
AFD.dxt[1] = dx;
|
|
AFD.dyt[0] = dy;
|
|
AFD.dyt[1] = dy;
|
|
// copy_v2_v2(AFD.dxt, dx);
|
|
// copy_v2_v2(AFD.dyt, dy);
|
|
|
|
AFD.intpol = 1;
|
|
AFD.extflag = TXC_EXTD;
|
|
|
|
ewa_eval(&texres, ibuf, fx, fy, &AFD);
|
|
|
|
copy_v4_v4(result, &texres.tr);
|
|
}
|