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blender-archive/source/blender/sequencer/intern/clipboard.c
Richard Antalik 4e9c6929c1 VSE: Handle drivers when duplicating strips
Most operations where strips are duplicated use `SEQ_animation` API,
which handles keyframe animation. Now drivers are handled as well.

When group of strips is duplicated and driver references other strip,
it will still reference original strip. However, this is much better,
than previous behavior, when strip duplication results in "transfer" of
driver from original strip to duplicated one.

Fixes T104141
2023-01-28 03:24:44 +01:00

195 lines
5.4 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved.
* 2003-2009 Blender Foundation.
* 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de> */
/** \file
* \ingroup bke
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_fcurve.h"
#include "BKE_main.h"
#include "BKE_movieclip.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "SEQ_clipboard.h"
#include "SEQ_select.h"
#include "sequencer.h"
#ifdef WITH_AUDASPACE
# include <AUD_Special.h>
#endif
/* -------------------------------------------------------------------- */
/* Manage pointers in the clipboard.
* note that these pointers should _never_ be access in the sequencer,
* they are only for storage while in the clipboard
* notice 'newid' is used for temp pointer storage here, validate on access (this is safe usage,
* since those data-blocks are fully out of Main lists).
*/
ListBase seqbase_clipboard;
ListBase fcurves_clipboard;
ListBase drivers_clipboard;
int seqbase_clipboard_frame;
static char seq_clipboard_active_seq_name[SEQ_NAME_MAXSTR];
void seq_clipboard_pointers_free(struct ListBase *seqbase);
void SEQ_clipboard_free(void)
{
seq_clipboard_pointers_free(&seqbase_clipboard);
LISTBASE_FOREACH_MUTABLE (Sequence *, seq, &seqbase_clipboard) {
seq_free_sequence_recurse(NULL, seq, false);
}
BLI_listbase_clear(&seqbase_clipboard);
LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &fcurves_clipboard) {
BKE_fcurve_free(fcu);
}
BLI_listbase_clear(&fcurves_clipboard);
LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &drivers_clipboard) {
BKE_fcurve_free(fcu);
}
BLI_listbase_clear(&drivers_clipboard);
}
#define ID_PT (*id_pt)
static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt)
{
if (ID_PT) {
BLI_assert(ID_PT->newid != NULL);
MEM_freeN(ID_PT);
ID_PT = NULL;
}
}
static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt)
{
if (ID_PT) {
ID *id_prev = ID_PT;
ID_PT = MEM_dupallocN(ID_PT);
ID_PT->newid = id_prev;
}
}
static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt)
{
if (ID_PT) {
const ListBase *lb = which_libbase(bmain, GS(ID_PT->name));
void *id_restore;
BLI_assert(ID_PT->newid != NULL);
if (BLI_findindex(lb, (ID_PT)->newid) != -1) {
/* the pointer is still valid */
id_restore = (ID_PT)->newid;
}
else {
/* The pointer of the same name still exists. */
id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2);
}
if (id_restore == NULL) {
/* check for a data with the same filename */
switch (GS(ID_PT->name)) {
case ID_SO: {
id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->filepath, offsetof(bSound, filepath));
if (id_restore == NULL) {
id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->filepath);
(ID_PT)->newid = id_restore; /* reuse next time */
}
break;
}
case ID_MC: {
id_restore = BLI_findstring(
lb, ((MovieClip *)ID_PT)->filepath, offsetof(MovieClip, filepath));
if (id_restore == NULL) {
id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->filepath);
(ID_PT)->newid = id_restore; /* reuse next time */
}
break;
}
default:
break;
}
}
/* Replace with pointer to actual data-block. */
seqclipboard_ptr_free(bmain, id_pt);
ID_PT = id_restore;
}
}
#undef ID_PT
static void sequence_clipboard_pointers(Main *bmain,
Sequence *seq,
void (*callback)(Main *, ID **))
{
callback(bmain, (ID **)&seq->scene);
callback(bmain, (ID **)&seq->scene_camera);
callback(bmain, (ID **)&seq->clip);
callback(bmain, (ID **)&seq->mask);
callback(bmain, (ID **)&seq->sound);
if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
TextVars *text_data = seq->effectdata;
callback(bmain, (ID **)&text_data->text_font);
}
}
/* recursive versions of functions above */
void seq_clipboard_pointers_free(ListBase *seqbase)
{
Sequence *seq;
for (seq = seqbase->first; seq; seq = seq->next) {
sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free);
seq_clipboard_pointers_free(&seq->seqbase);
}
}
void SEQ_clipboard_pointers_store(Main *bmain, ListBase *seqbase)
{
Sequence *seq;
for (seq = seqbase->first; seq; seq = seq->next) {
sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store);
SEQ_clipboard_pointers_store(bmain, &seq->seqbase);
}
}
void SEQ_clipboard_pointers_restore(ListBase *seqbase, Main *bmain)
{
Sequence *seq;
for (seq = seqbase->first; seq; seq = seq->next) {
sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore);
SEQ_clipboard_pointers_restore(&seq->seqbase, bmain);
}
}
void SEQ_clipboard_active_seq_name_store(Scene *scene)
{
Sequence *active_seq = SEQ_select_active_get(scene);
if (active_seq != NULL) {
STRNCPY(seq_clipboard_active_seq_name, active_seq->name);
}
else {
seq_clipboard_active_seq_name[0] = '\0';
}
}
bool SEQ_clipboard_pasted_seq_was_active(Sequence *pasted_seq)
{
return STREQ(pasted_seq->name, seq_clipboard_active_seq_name);
}