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blender-archive/source/blender/render/intern/raytrace/rayobject_octree.cpp

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 1990-1998 NeoGeo BV.
* All rights reserved.
*
* Contributors: 2004/2005 Blender Foundation, full recode
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/render/intern/raytrace/rayobject_octree.cpp
* \ingroup render
*/
/* IMPORTANT NOTE: this code must be independent of any other render code
* to use it outside the renderer! */
#include <math.h>
#include <string.h>
#include <stdlib.h>
#include <float.h>
#include <assert.h>
#include "MEM_guardedalloc.h"
#include "DNA_material_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "rayintersection.h"
#include "rayobject.h"
/* ********** structs *************** */
#define BRANCH_ARRAY 1024
#define NODE_ARRAY 4096
typedef struct Branch
{
struct Branch *b[8];
} Branch;
typedef struct OcVal
{
short ocx, ocy, ocz;
} OcVal;
typedef struct Node
{
struct RayFace *v[8];
struct OcVal ov[8];
struct Node *next;
} Node;
typedef struct Octree {
RayObject rayobj;
struct Branch **adrbranch;
struct Node **adrnode;
float ocsize; /* ocsize: mult factor, max size octree */
float ocfacx,ocfacy,ocfacz;
float min[3], max[3];
int ocres;
int branchcount, nodecount;
/* during building only */
char *ocface;
RayFace **ro_nodes;
int ro_nodes_size, ro_nodes_used;
} Octree;
static int RE_rayobject_octree_intersect(RayObject *o, Isect *isec);
static void RE_rayobject_octree_add(RayObject *o, RayObject *ob);
static void RE_rayobject_octree_done(RayObject *o);
static void RE_rayobject_octree_free(RayObject *o);
static void RE_rayobject_octree_bb(RayObject *o, float *min, float *max);
/*
* This function is not expected to be called by current code state.
*/
static float RE_rayobject_octree_cost(RayObject *UNUSED(o))
{
return 1.0;
}
static void RE_rayobject_octree_hint_bb(RayObject *UNUSED(o), RayHint *UNUSED(hint),
float *UNUSED(min), float *UNUSED(max))
{
return;
}
static RayObjectAPI octree_api =
{
RE_rayobject_octree_intersect,
RE_rayobject_octree_add,
RE_rayobject_octree_done,
RE_rayobject_octree_free,
RE_rayobject_octree_bb,
RE_rayobject_octree_cost,
RE_rayobject_octree_hint_bb
};
/* **************** ocval method ******************* */
/* within one octree node, a set of 3x15 bits defines a 'boundbox' to OR with */
#define OCVALRES 15
#define BROW16(min, max) (((max)>=OCVALRES? 0xFFFF: (1<<(max+1))-1) - ((min>0)? ((1<<(min))-1):0) )
static void calc_ocval_face(float *v1, float *v2, float *v3, float *v4, short x, short y, short z, OcVal *ov)
{
float min[3], max[3];
int ocmin, ocmax;
copy_v3_v3(min, v1);
copy_v3_v3(max, v1);
DO_MINMAX(v2, min, max);
DO_MINMAX(v3, min, max);
if (v4) {
DO_MINMAX(v4, min, max);
}
ocmin= OCVALRES*(min[0]-x);
ocmax= OCVALRES*(max[0]-x);
ov->ocx= BROW16(ocmin, ocmax);
ocmin= OCVALRES*(min[1]-y);
ocmax= OCVALRES*(max[1]-y);
ov->ocy= BROW16(ocmin, ocmax);
ocmin= OCVALRES*(min[2]-z);
ocmax= OCVALRES*(max[2]-z);
ov->ocz= BROW16(ocmin, ocmax);
}
static void calc_ocval_ray(OcVal *ov, float xo, float yo, float zo, float *vec1, float *vec2)
{
int ocmin, ocmax;
if (vec1[0]<vec2[0]) {
ocmin= OCVALRES*(vec1[0] - xo);
ocmax= OCVALRES*(vec2[0] - xo);
}
else {
ocmin= OCVALRES*(vec2[0] - xo);
ocmax= OCVALRES*(vec1[0] - xo);
}
ov->ocx= BROW16(ocmin, ocmax);
if (vec1[1]<vec2[1]) {
ocmin= OCVALRES*(vec1[1] - yo);
ocmax= OCVALRES*(vec2[1] - yo);
}
else {
ocmin= OCVALRES*(vec2[1] - yo);
ocmax= OCVALRES*(vec1[1] - yo);
}
ov->ocy= BROW16(ocmin, ocmax);
if (vec1[2]<vec2[2]) {
ocmin= OCVALRES*(vec1[2] - zo);
ocmax= OCVALRES*(vec2[2] - zo);
}
else {
ocmin= OCVALRES*(vec2[2] - zo);
ocmax= OCVALRES*(vec1[2] - zo);
}
ov->ocz= BROW16(ocmin, ocmax);
}
/* ************* octree ************** */
static Branch *addbranch(Octree *oc, Branch *br, short ocb)
{
int index;
if (br->b[ocb]) return br->b[ocb];
oc->branchcount++;
index= oc->branchcount>>12;
if (oc->adrbranch[index]==NULL)
oc->adrbranch[index]= (Branch*)MEM_callocN(4096*sizeof(Branch), "new oc branch");
if (oc->branchcount>= BRANCH_ARRAY*4096) {
printf("error; octree branches full\n");
oc->branchcount=0;
}
return br->b[ocb]= oc->adrbranch[index]+(oc->branchcount & 4095);
}
static Node *addnode(Octree *oc)
{
int index;
oc->nodecount++;
index= oc->nodecount>>12;
if (oc->adrnode[index]==NULL)
oc->adrnode[index]= (Node*)MEM_callocN(4096*sizeof(Node),"addnode");
if (oc->nodecount> NODE_ARRAY*NODE_ARRAY) {
printf("error; octree nodes full\n");
oc->nodecount=0;
}
return oc->adrnode[index]+(oc->nodecount & 4095);
}
static int face_in_node(RayFace *face, short x, short y, short z, float rtf[][3])
{
static float nor[3], d;
float fx, fy, fz;
// init static vars
if (face) {
normal_tri_v3( nor,rtf[0], rtf[1], rtf[2]);
d= -nor[0]*rtf[0][0] - nor[1]*rtf[0][1] - nor[2]*rtf[0][2];
return 0;
}
fx= x;
fy= y;
fz= z;
if ((fx)*nor[0] + (fy)*nor[1] + (fz)*nor[2] + d > 0.0f) {
if ((fx+1)*nor[0] + (fy )*nor[1] + (fz )*nor[2] + d < 0.0f) return 1;
if ((fx )*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d < 0.0f) return 1;
if ((fx+1)*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d < 0.0f) return 1;
if ((fx )*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1;
if ((fx+1)*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1;
if ((fx )*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1;
if ((fx+1)*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1;
}
else {
if ((fx+1)*nor[0] + (fy )*nor[1] + (fz )*nor[2] + d > 0.0f) return 1;
if ((fx )*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d > 0.0f) return 1;
if ((fx+1)*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d > 0.0f) return 1;
if ((fx )*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1;
if ((fx+1)*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1;
if ((fx )*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1;
if ((fx+1)*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1;
}
return 0;
}
static void ocwrite(Octree *oc, RayFace *face, int quad, short x, short y, short z, float rtf[4][3])
{
Branch *br;
Node *no;
short a, oc0, oc1, oc2, oc3, oc4, oc5;
x<<=2;
y<<=1;
br= oc->adrbranch[0];
if (oc->ocres==512) {
oc0= ((x & 1024)+(y & 512)+(z & 256))>>8;
br= addbranch(oc, br, oc0);
}
if (oc->ocres>=256) {
oc0= ((x & 512)+(y & 256)+(z & 128))>>7;
br= addbranch(oc, br, oc0);
}
if (oc->ocres>=128) {
oc0= ((x & 256)+(y & 128)+(z & 64))>>6;
br= addbranch(oc, br, oc0);
}
oc0= ((x & 128)+(y & 64)+(z & 32))>>5;
oc1= ((x & 64)+(y & 32)+(z & 16))>>4;
oc2= ((x & 32)+(y & 16)+(z & 8))>>3;
oc3= ((x & 16)+(y & 8)+(z & 4))>>2;
oc4= ((x & 8)+(y & 4)+(z & 2))>>1;
oc5= ((x & 4)+(y & 2)+(z & 1));
br= addbranch(oc, br,oc0);
br= addbranch(oc, br,oc1);
br= addbranch(oc, br,oc2);
br= addbranch(oc, br,oc3);
br= addbranch(oc, br,oc4);
no= (Node *)br->b[oc5];
if (no==NULL) br->b[oc5]= (Branch *)(no= addnode(oc));
while (no->next) no = no->next;
a= 0;
if (no->v[7]) { /* node full */
no->next= addnode(oc);
no= no->next;
}
else {
while (no->v[a] != NULL) a++;
}
no->v[a]= (RayFace*) RE_rayobject_align(face);
if (quad)
calc_ocval_face(rtf[0], rtf[1], rtf[2], rtf[3], x>>2, y>>1, z, &no->ov[a]);
else
calc_ocval_face(rtf[0], rtf[1], rtf[2], NULL, x>>2, y>>1, z, &no->ov[a]);
}
static void d2dda(Octree *oc, short b1, short b2, short c1, short c2, char *ocface, short rts[][3], float rtf[][3])
{
int ocx1,ocx2,ocy1,ocy2;
int x,y,dx=0,dy=0;
float ox1,ox2,oy1,oy2;
float labda,labdao,labdax,labday,ldx,ldy;
ocx1= rts[b1][c1];
ocy1= rts[b1][c2];
ocx2= rts[b2][c1];
ocy2= rts[b2][c2];
if (ocx1==ocx2 && ocy1==ocy2) {
ocface[oc->ocres*ocx1+ocy1]= 1;
return;
}
ox1= rtf[b1][c1];
oy1= rtf[b1][c2];
ox2= rtf[b2][c1];
oy2= rtf[b2][c2];
if (ox1!=ox2) {
if (ox2-ox1>0.0f) {
labdax= (ox1-ocx1-1.0f)/(ox1-ox2);
ldx= -1.0f/(ox1-ox2);
dx= 1;
}
else {
labdax= (ox1-ocx1)/(ox1-ox2);
ldx= 1.0f/(ox1-ox2);
dx= -1;
}
}
else {
labdax=1.0f;
ldx=0;
}
if (oy1!=oy2) {
if (oy2-oy1>0.0f) {
labday= (oy1-ocy1-1.0f)/(oy1-oy2);
ldy= -1.0f/(oy1-oy2);
dy= 1;
}
else {
labday= (oy1-ocy1)/(oy1-oy2);
ldy= 1.0f/(oy1-oy2);
dy= -1;
}
}
else {
labday=1.0f;
ldy=0;
}
x=ocx1; y=ocy1;
labda= MIN2(labdax, labday);
while (TRUE) {
if (x<0 || y<0 || x>=oc->ocres || y>=oc->ocres);
else ocface[oc->ocres*x+y]= 1;
labdao=labda;
if (labdax==labday) {
labdax+=ldx;
x+=dx;
labday+=ldy;
y+=dy;
}
else {
if (labdax<labday) {
labdax+=ldx;
x+=dx;
}
else {
labday+=ldy;
y+=dy;
}
}
labda=MIN2(labdax,labday);
if (labda==labdao) break;
if (labda>=1.0f) break;
}
ocface[oc->ocres*ocx2+ocy2]=1;
}
static void filltriangle(Octree *oc, short c1, short c2, char *ocface, short *ocmin, short *ocmax)
{
int a, x, y, y1, y2;
for (x=ocmin[c1];x<=ocmax[c1];x++) {
a= oc->ocres*x;
for (y=ocmin[c2];y<=ocmax[c2];y++) {
if (ocface[a+y]) {
y++;
while (ocface[a+y] && y!=ocmax[c2]) y++;
for (y1=ocmax[c2];y1>y;y1--) {
if (ocface[a+y1]) {
for (y2=y;y2<=y1;y2++) ocface[a+y2]=1;
y1=0;
}
}
y=ocmax[c2];
}
}
}
}
static void RE_rayobject_octree_free(RayObject *tree)
{
Octree *oc= (Octree*)tree;
#if 0
printf("branches %d nodes %d\n", oc->branchcount, oc->nodecount);
printf("raycount %d\n", raycount);
printf("ray coherent %d\n", coherent_ray);
printf("accepted %d rejected %d\n", accepted, rejected);
#endif
if (oc->ocface)
MEM_freeN(oc->ocface);
if (oc->adrbranch) {
int a= 0;
while (oc->adrbranch[a]) {
MEM_freeN(oc->adrbranch[a]);
oc->adrbranch[a]= NULL;
a++;
}
MEM_freeN(oc->adrbranch);
oc->adrbranch= NULL;
}
oc->branchcount= 0;
if (oc->adrnode) {
int a= 0;
while (oc->adrnode[a]) {
MEM_freeN(oc->adrnode[a]);
oc->adrnode[a]= NULL;
a++;
}
MEM_freeN(oc->adrnode);
oc->adrnode= NULL;
}
oc->nodecount= 0;
MEM_freeN(oc);
}
RayObject *RE_rayobject_octree_create(int ocres, int size)
{
Octree *oc= (Octree*)MEM_callocN(sizeof(Octree), "Octree");
assert( RE_rayobject_isAligned(oc) ); /* RayObject API assumes real data to be 4-byte aligned */
oc->rayobj.api = &octree_api;
oc->ocres = ocres;
oc->ro_nodes = (RayFace**)MEM_callocN(sizeof(RayFace*)*size, "octree rayobject nodes");
oc->ro_nodes_size = size;
oc->ro_nodes_used = 0;
return RE_rayobject_unalignRayAPI((RayObject*) oc);
}
static void RE_rayobject_octree_add(RayObject *tree, RayObject *node)
{
Octree *oc = (Octree*)tree;
assert( RE_rayobject_isRayFace(node) );
assert( oc->ro_nodes_used < oc->ro_nodes_size );
oc->ro_nodes[ oc->ro_nodes_used++ ] = (RayFace*)RE_rayobject_align(node);
}
static void octree_fill_rayface(Octree *oc, RayFace *face)
{
float ocfac[3], rtf[4][3];
float co1[3], co2[3], co3[3], co4[3];
short rts[4][3];
short ocmin[3], ocmax[3];
char *ocface= oc->ocface; // front, top, size view of face, to fill in
int a, b, c, oc1, oc2, oc3, oc4, x, y, z, ocres2;
ocfac[0]= oc->ocfacx;
ocfac[1]= oc->ocfacy;
ocfac[2]= oc->ocfacz;
ocres2= oc->ocres*oc->ocres;
copy_v3_v3(co1, face->v1);
copy_v3_v3(co2, face->v2);
copy_v3_v3(co3, face->v3);
if (face->v4)
copy_v3_v3(co4, face->v4);
for (c=0;c<3;c++) {
rtf[0][c] = (co1[c] - oc->min[c]) * ocfac[c];
rts[0][c] = (short)rtf[0][c];
rtf[1][c] = (co2[c] - oc->min[c]) * ocfac[c];
rts[1][c] = (short)rtf[1][c];
rtf[2][c] = (co3[c] - oc->min[c]) * ocfac[c];
rts[2][c] = (short)rtf[2][c];
if (RE_rayface_isQuad(face)) {
rtf[3][c] = (co4[c] - oc->min[c]) * ocfac[c];
rts[3][c] = (short)rtf[3][c];
}
}
for (c=0;c<3;c++) {
oc1= rts[0][c];
oc2= rts[1][c];
oc3= rts[2][c];
if (!RE_rayface_isQuad(face)) {
ocmin[c]= MIN3(oc1,oc2,oc3);
ocmax[c]= MAX3(oc1,oc2,oc3);
}
else {
oc4= rts[3][c];
ocmin[c]= MIN4(oc1,oc2,oc3,oc4);
ocmax[c]= MAX4(oc1,oc2,oc3,oc4);
}
if (ocmax[c]>oc->ocres-1) ocmax[c]=oc->ocres-1;
if (ocmin[c]<0) ocmin[c]=0;
}
if (ocmin[0]==ocmax[0] && ocmin[1]==ocmax[1] && ocmin[2]==ocmax[2]) {
ocwrite(oc, face, RE_rayface_isQuad(face), ocmin[0], ocmin[1], ocmin[2], rtf);
}
else {
d2dda(oc, 0,1,0,1,ocface+ocres2,rts,rtf);
d2dda(oc, 0,1,0,2,ocface,rts,rtf);
d2dda(oc, 0,1,1,2,ocface+2*ocres2,rts,rtf);
d2dda(oc, 1,2,0,1,ocface+ocres2,rts,rtf);
d2dda(oc, 1,2,0,2,ocface,rts,rtf);
d2dda(oc, 1,2,1,2,ocface+2*ocres2,rts,rtf);
if (!RE_rayface_isQuad(face)) {
d2dda(oc, 2,0,0,1,ocface+ocres2,rts,rtf);
d2dda(oc, 2,0,0,2,ocface,rts,rtf);
d2dda(oc, 2,0,1,2,ocface+2*ocres2,rts,rtf);
}
else {
d2dda(oc, 2,3,0,1,ocface+ocres2,rts,rtf);
d2dda(oc, 2,3,0,2,ocface,rts,rtf);
d2dda(oc, 2,3,1,2,ocface+2*ocres2,rts,rtf);
d2dda(oc, 3,0,0,1,ocface+ocres2,rts,rtf);
d2dda(oc, 3,0,0,2,ocface,rts,rtf);
d2dda(oc, 3,0,1,2,ocface+2*ocres2,rts,rtf);
}
/* nothing todo with triangle..., just fills :) */
filltriangle(oc, 0,1,ocface+ocres2,ocmin,ocmax);
filltriangle(oc, 0,2,ocface,ocmin,ocmax);
filltriangle(oc, 1,2,ocface+2*ocres2,ocmin,ocmax);
/* init static vars here */
face_in_node(face, 0,0,0, rtf);
for (x=ocmin[0];x<=ocmax[0];x++) {
a= oc->ocres*x;
for (y=ocmin[1];y<=ocmax[1];y++) {
if (ocface[a+y+ocres2]) {
b= oc->ocres*y+2*ocres2;
for (z=ocmin[2];z<=ocmax[2];z++) {
if (ocface[b+z] && ocface[a+z]) {
if (face_in_node(NULL, x, y, z, rtf))
ocwrite(oc, face, RE_rayface_isQuad(face), x,y,z, rtf);
}
}
}
}
}
/* same loops to clear octree, doubt it can be done smarter */
for (x=ocmin[0];x<=ocmax[0];x++) {
a= oc->ocres*x;
for (y=ocmin[1];y<=ocmax[1];y++) {
/* x-y */
ocface[a+y+ocres2]= 0;
b= oc->ocres*y + 2*ocres2;
for (z=ocmin[2];z<=ocmax[2];z++) {
/* y-z */
ocface[b+z]= 0;
/* x-z */
ocface[a+z]= 0;
}
}
}
}
}
static void RE_rayobject_octree_done(RayObject *tree)
{
Octree *oc = (Octree*)tree;
int c;
float t00, t01, t02;
int ocres2 = oc->ocres*oc->ocres;
INIT_MINMAX(oc->min, oc->max);
/* Calculate Bounding Box */
for (c=0; c<oc->ro_nodes_used; c++)
RE_rayobject_merge_bb( RE_rayobject_unalignRayFace(oc->ro_nodes[c]), oc->min, oc->max);
/* Alloc memory */
oc->adrbranch= (Branch**)MEM_callocN(sizeof(void *)*BRANCH_ARRAY, "octree branches");
oc->adrnode= (Node**)MEM_callocN(sizeof(void *)*NODE_ARRAY, "octree nodes");
oc->adrbranch[0]=(Branch *)MEM_callocN(4096*sizeof(Branch), "makeoctree");
/* the lookup table, per face, for which nodes to fill in */
oc->ocface= (char*)MEM_callocN( 3*ocres2 + 8, "ocface");
memset(oc->ocface, 0, 3*ocres2);
for (c=0;c<3;c++) { /* octree enlarge, still needed? */
oc->min[c]-= 0.01f;
oc->max[c]+= 0.01f;
}
t00= oc->max[0]-oc->min[0];
t01= oc->max[1]-oc->min[1];
t02= oc->max[2]-oc->min[2];
/* this minus 0.1 is old safety... seems to be needed? */
oc->ocfacx= (oc->ocres-0.1)/t00;
oc->ocfacy= (oc->ocres-0.1)/t01;
oc->ocfacz= (oc->ocres-0.1)/t02;
oc->ocsize= sqrt(t00*t00+t01*t01+t02*t02); /* global, max size octree */
for (c=0; c<oc->ro_nodes_used; c++) {
octree_fill_rayface(oc, oc->ro_nodes[c]);
}
MEM_freeN(oc->ocface);
oc->ocface = NULL;
MEM_freeN(oc->ro_nodes);
oc->ro_nodes = NULL;
printf("%f %f - %f\n", oc->min[0], oc->max[0], oc->ocfacx );
printf("%f %f - %f\n", oc->min[1], oc->max[1], oc->ocfacy );
printf("%f %f - %f\n", oc->min[2], oc->max[2], oc->ocfacz );
}
static void RE_rayobject_octree_bb(RayObject *tree, float *min, float *max)
{
Octree *oc = (Octree*)tree;
DO_MINMAX(oc->min, min, max);
DO_MINMAX(oc->max, min, max);
}
/* check all faces in this node */
static int testnode(Octree *UNUSED(oc), Isect *is, Node *no, OcVal ocval)
{
short nr = 0;
/* return on any first hit */
if (is->mode == RE_RAY_SHADOW) {
for ( ; no; no = no->next) {
for (nr = 0; nr < 8; nr++) {
RayFace *face = no->v[nr];
OcVal *ov = no->ov + nr;
if (!face) break;
if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) {
if ( RE_rayobject_intersect( RE_rayobject_unalignRayFace(face),is) )
return 1;
}
}
}
}
else {
/* else mirror or glass or shadowtra, return closest face */
int found= 0;
for ( ; no; no = no->next) {
for (nr = 0; nr < 8; nr++) {
RayFace *face = no->v[nr];
OcVal *ov = no->ov + nr;
if (!face) break;
if ( (ov->ocx & ocval.ocx) && (ov->ocy & ocval.ocy) && (ov->ocz & ocval.ocz) ) {
if ( RE_rayobject_intersect( RE_rayobject_unalignRayFace(face),is) ) {
found = 1;
}
}
}
}
return found;
}
return 0;
}
/* find the Node for the octree coord x y z */
static Node *ocread(Octree *oc, int x, int y, int z)
{
Branch *br;
int oc1;
x<<=2;
y<<=1;
br= oc->adrbranch[0];
if (oc->ocres==512) {
oc1= ((x & 1024)+(y & 512)+(z & 256))>>8;
br= br->b[oc1];
if (br==NULL) {
return NULL;
}
}
if (oc->ocres>=256) {
oc1= ((x & 512)+(y & 256)+(z & 128))>>7;
br= br->b[oc1];
if (br==NULL) {
return NULL;
}
}
if (oc->ocres>=128) {
oc1= ((x & 256)+(y & 128)+(z & 64))>>6;
br= br->b[oc1];
if (br==NULL) {
return NULL;
}
}
oc1= ((x & 128)+(y & 64)+(z & 32))>>5;
br= br->b[oc1];
if (br) {
oc1= ((x & 64)+(y & 32)+(z & 16))>>4;
br= br->b[oc1];
if (br) {
oc1= ((x & 32)+(y & 16)+(z & 8))>>3;
br= br->b[oc1];
if (br) {
oc1= ((x & 16)+(y & 8)+(z & 4))>>2;
br= br->b[oc1];
if (br) {
oc1= ((x & 8)+(y & 4)+(z & 2))>>1;
br= br->b[oc1];
if (br) {
oc1= ((x & 4)+(y & 2)+(z & 1));
return (Node *)br->b[oc1];
}
}
}
}
}
return NULL;
}
static int cliptest(float p, float q, float *u1, float *u2)
{
float r;
if (p<0.0f) {
if (q<p) return 0;
else if (q<0.0f) {
r= q/p;
if (r>*u2) return 0;
else if (r>*u1) *u1=r;
}
}
else {
if (p>0.0f) {
if (q<0.0f) return 0;
else if (q<p) {
r= q/p;
if (r<*u1) return 0;
else if (r<*u2) *u2=r;
}
}
else if (q<0.0f) return 0;
}
return 1;
}
/* extensive coherence checks/storage cancels out the benefit of it, and gives errors... we
* need better methods, sample code commented out below (ton) */
#if 0
in top: static int coh_nodes[16*16*16][6];
in makeoctree: memset(coh_nodes, 0, sizeof(coh_nodes));
static void add_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2)
{
short *sp;
sp= coh_nodes[ (ocx2 & 15) + 16*(ocy2 & 15) + 256*(ocz2 & 15) ];
sp[0]= ocx1; sp[1]= ocy1; sp[2]= ocz1;
sp[3]= ocx2; sp[4]= ocy2; sp[5]= ocz2;
}
static int do_coherence_test(int ocx1, int ocx2, int ocy1, int ocy2, int ocz1, int ocz2)
{
short *sp;
sp= coh_nodes[ (ocx2 & 15) + 16*(ocy2 & 15) + 256*(ocz2 & 15) ];
if (sp[0]==ocx1 && sp[1]==ocy1 && sp[2]==ocz1 &&
sp[3]==ocx2 && sp[4]==ocy2 && sp[5]==ocz2) return 1;
return 0;
}
#endif
/* return 1: found valid intersection */
/* starts with is->orig.face */
static int RE_rayobject_octree_intersect(RayObject *tree, Isect *is)
{
Octree *oc= (Octree*)tree;
Node *no;
OcVal ocval;
float vec1[3], vec2[3], start[3], end[3];
float u1,u2,ox1,ox2,oy1,oy2,oz1,oz2;
float labdao,labdax,ldx,labday,ldy,labdaz,ldz, ddalabda;
float olabda = 0;
int dx,dy,dz;
int xo,yo,zo,c1=0;
int ocx1,ocx2,ocy1, ocy2,ocz1,ocz2;
/* clip with octree */
if (oc->branchcount==0) return 0;
/* do this before intersect calls */
#if 0
is->facecontr= NULL; /* to check shared edge */
is->obcontr= 0;
is->faceisect= is->isect= 0; /* shared edge, quad half flag */
is->userdata= oc->userdata;
#endif
copy_v3_v3( start, is->start );
madd_v3_v3v3fl( end, is->start, is->dir, is->dist );
ldx= is->dir[0]*is->dist;
olabda = is->dist;
u1= 0.0f;
u2= 1.0f;
/* clip with octree cube */
if (cliptest(-ldx, start[0]-oc->min[0], &u1,&u2)) {
if (cliptest(ldx, oc->max[0]-start[0], &u1,&u2)) {
ldy= is->dir[1]*is->dist;
if (cliptest(-ldy, start[1]-oc->min[1], &u1,&u2)) {
if (cliptest(ldy, oc->max[1]-start[1], &u1,&u2)) {
ldz = is->dir[2]*is->dist;
if (cliptest(-ldz, start[2]-oc->min[2], &u1,&u2)) {
if (cliptest(ldz, oc->max[2]-start[2], &u1,&u2)) {
c1=1;
if (u2<1.0f) {
end[0] = start[0]+u2*ldx;
end[1] = start[1]+u2*ldy;
end[2] = start[2]+u2*ldz;
}
if (u1>0.0f) {
start[0] += u1*ldx;
start[1] += u1*ldy;
start[2] += u1*ldz;
}
}
}
}
}
}
}
if (c1==0) return 0;
/* reset static variables in ocread */
//ocread(oc, oc->ocres, 0, 0);
/* setup 3dda to traverse octree */
ox1= (start[0]-oc->min[0])*oc->ocfacx;
oy1= (start[1]-oc->min[1])*oc->ocfacy;
oz1= (start[2]-oc->min[2])*oc->ocfacz;
ox2= (end[0]-oc->min[0])*oc->ocfacx;
oy2= (end[1]-oc->min[1])*oc->ocfacy;
oz2= (end[2]-oc->min[2])*oc->ocfacz;
ocx1= (int)ox1;
ocy1= (int)oy1;
ocz1= (int)oz1;
ocx2= (int)ox2;
ocy2= (int)oy2;
ocz2= (int)oz2;
if (ocx1==ocx2 && ocy1==ocy2 && ocz1==ocz2) {
no= ocread(oc, ocx1, ocy1, ocz1);
if (no) {
/* exact intersection with node */
vec1[0]= ox1; vec1[1]= oy1; vec1[2]= oz1;
vec2[0]= ox2; vec2[1]= oy2; vec2[2]= oz2;
calc_ocval_ray(&ocval, (float)ocx1, (float)ocy1, (float)ocz1, vec1, vec2);
if ( testnode(oc, is, no, ocval) ) return 1;
}
}
else {
int found = 0;
//static int coh_ocx1,coh_ocx2,coh_ocy1, coh_ocy2,coh_ocz1,coh_ocz2;
float dox, doy, doz;
int eqval;
/* calc labda en ld */
dox= ox1-ox2;
doy= oy1-oy2;
doz= oz1-oz2;
if (dox<-FLT_EPSILON) {
ldx= -1.0f/dox;
labdax= (ocx1-ox1+1.0f)*ldx;
dx= 1;
}
else if (dox>FLT_EPSILON) {
ldx= 1.0f/dox;
labdax= (ox1-ocx1)*ldx;
dx= -1;
}
else {
labdax=1.0f;
ldx=0;
dx= 0;
}
if (doy<-FLT_EPSILON) {
ldy= -1.0f/doy;
labday= (ocy1-oy1+1.0f)*ldy;
dy= 1;
}
else if (doy>FLT_EPSILON) {
ldy= 1.0f/doy;
labday= (oy1-ocy1)*ldy;
dy= -1;
}
else {
labday=1.0f;
ldy=0;
dy= 0;
}
if (doz<-FLT_EPSILON) {
ldz= -1.0f/doz;
labdaz= (ocz1-oz1+1.0f)*ldz;
dz= 1;
}
else if (doz>FLT_EPSILON) {
ldz= 1.0f/doz;
labdaz= (oz1-ocz1)*ldz;
dz= -1;
}
else {
labdaz=1.0f;
ldz=0;
dz= 0;
}
xo=ocx1; yo=ocy1; zo=ocz1;
ddalabda= MIN3(labdax,labday,labdaz);
vec2[0]= ox1;
vec2[1]= oy1;
vec2[2]= oz1;
/* this loop has been constructed to make sure the first and last node of ray
* are always included, even when ddalabda==1.0f or larger */
while (TRUE) {
no= ocread(oc, xo, yo, zo);
if (no) {
/* calculate ray intersection with octree node */
copy_v3_v3(vec1, vec2);
// dox,y,z is negative
vec2[0]= ox1-ddalabda*dox;
vec2[1]= oy1-ddalabda*doy;
vec2[2]= oz1-ddalabda*doz;
calc_ocval_ray(&ocval, (float)xo, (float)yo, (float)zo, vec1, vec2);
//is->dist = (u1+ddalabda*(u2-u1))*olabda;
if ( testnode(oc, is, no, ocval) )
found = 1;
if (is->dist < (u1+ddalabda*(u2-u1))*olabda)
return found;
}
labdao= ddalabda;
/* traversing ocree nodes need careful detection of smallest values, with proper
* exceptions for equal labdas */
eqval= (labdax==labday);
if (labday==labdaz) eqval += 2;
if (labdax==labdaz) eqval += 4;
if (eqval) { // only 4 cases exist!
if (eqval==7) { // x=y=z
xo+=dx; labdax+=ldx;
yo+=dy; labday+=ldy;
zo+=dz; labdaz+=ldz;
}
else if (eqval==1) { // x=y
if (labday < labdaz) {
xo+=dx; labdax+=ldx;
yo+=dy; labday+=ldy;
}
else {
zo+=dz; labdaz+=ldz;
}
}
else if (eqval==2) { // y=z
if (labdax < labday) {
xo+=dx; labdax+=ldx;
}
else {
yo+=dy; labday+=ldy;
zo+=dz; labdaz+=ldz;
}
}
else { // x=z
if (labday < labdax) {
yo+=dy; labday+=ldy;
}
else {
xo+=dx; labdax+=ldx;
zo+=dz; labdaz+=ldz;
}
}
}
else { // all three different, just three cases exist
eqval= (labdax<labday);
if (labday<labdaz) eqval += 2;
if (labdax<labdaz) eqval += 4;
if (eqval==7 || eqval==5) { // x smallest
xo+=dx; labdax+=ldx;
}
else if (eqval==2 || eqval==6) { // y smallest
yo+=dy; labday+=ldy;
}
else { // z smallest
zo+=dz; labdaz+=ldz;
}
}
ddalabda=MIN3(labdax,labday,labdaz);
if (ddalabda==labdao) break;
/* to make sure the last node is always checked */
if (labdao>=1.0f) break;
}
}
/* reached end, no intersections found */
return 0;
}