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This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
03b70c9bf54bf49ec612a484583b901b04e9b4bd
blender-archive/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
History
Kent Mein 427ff274a2 Joseph Gilbert's fixes for the linux2 build target.
Kent
2005-02-15 13:06:08 +00:00
..
EXT_separate_specular_color.h
Add the separate spec colour definitions!
2004-06-07 11:57:10 +00:00
Makefile
Initial revision
2002-10-12 11:37:38 +00:00
mkglext.py
Lighting updates:
2004-06-07 11:01:31 +00:00
RAS_GLExtensionManager.cpp
OK, the game engine has been un-buildable on irix for long enough
2004-07-16 01:31:25 +00:00
RAS_GLExtensionManager.h
OK, the game engine has been un-buildable on irix for long enough
2004-07-16 01:31:25 +00:00
RAS_OpenGLRasterizer.cpp
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
2005-01-16 06:02:06 +00:00
RAS_OpenGLRasterizer.h
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
2005-01-16 06:02:06 +00:00
RAS_VAOpenGLRasterizer.cpp
More warning cleanups...
2005-01-03 18:05:24 +00:00
RAS_VAOpenGLRasterizer.h
Fix blenderplayer command line option parsing.
2004-08-10 11:34:12 +00:00
SConscript
Joseph Gilbert's fixes for the linux2 build target.
2005-02-15 13:06:08 +00:00
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