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blender-archive/source/blender/blenkernel/BKE_geometry_set.h

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/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct GeometrySet;
struct Object;
/* Each geometry component has a specific type. The type determines what kind of data the component
* stores. Functions modifying a geometry will usually just modify a subset of the component types.
*/
typedef enum GeometryComponentType {
GEO_COMPONENT_TYPE_MESH = 0,
GEO_COMPONENT_TYPE_POINT_CLOUD = 1,
GEO_COMPONENT_TYPE_INSTANCES = 2,
GEO_COMPONENT_TYPE_VOLUME = 3,
GEO_COMPONENT_TYPE_CURVE = 4,
GEO_COMPONENT_TYPE_EDIT = 5,
} GeometryComponentType;
#define GEO_COMPONENT_TYPE_ENUM_SIZE 6
void BKE_geometry_set_free(struct GeometrySet *geometry_set);
bool BKE_object_has_geometry_set_instances(const struct Object *ob);
#ifdef __cplusplus
}
#endif