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blender-archive/source/blender/blenkernel/intern/pointcloud.cc
Jacques Lucke 92b607d686 CustomData: add separate function to add layer from existing data
This simplifies the usage of the API and is preparation for #104478.

The `CustomData_add_layer` and `CustomData_add_layer_named` now have corresponding
`*_with_data` functions that should be used when creating the layer from existing data.

Pull Request: blender/blender#105708
2023-03-14 15:30:26 +01:00

461 lines
14 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "DNA_defaults.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "BLI_bounds.hh"
#include "BLI_index_range.hh"
#include "BLI_listbase.h"
#include "BLI_math_vector.hh"
#include "BLI_rand.h"
#include "BLI_span.hh"
#include "BLI_string.h"
#include "BLI_task.hh"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
#include "BKE_anim_data.h"
#include "BKE_customdata.h"
#include "BKE_geometry_set.hh"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_pointcloud.h"
#include "BLT_translation.h"
#include "DEG_depsgraph_query.h"
#include "BLO_read_write.h"
using blender::float3;
using blender::IndexRange;
using blender::Span;
using blender::Vector;
/* PointCloud datablock */
static void pointcloud_random(PointCloud *pointcloud);
const char *POINTCLOUD_ATTR_POSITION = "position";
const char *POINTCLOUD_ATTR_RADIUS = "radius";
static void pointcloud_init_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(pointcloud, id));
MEMCPY_STRUCT_AFTER(pointcloud, DNA_struct_default_get(PointCloud), id);
CustomData_reset(&pointcloud->pdata);
CustomData_add_layer_named(&pointcloud->pdata,
CD_PROP_FLOAT3,
CD_SET_DEFAULT,
pointcloud->totpoint,
POINTCLOUD_ATTR_POSITION);
pointcloud->runtime = new blender::bke::PointCloudRuntime();
}
static void pointcloud_copy_data(Main * /*bmain*/, ID *id_dst, const ID *id_src, const int flag)
{
PointCloud *pointcloud_dst = (PointCloud *)id_dst;
const PointCloud *pointcloud_src = (const PointCloud *)id_src;
pointcloud_dst->mat = static_cast<Material **>(MEM_dupallocN(pointcloud_src->mat));
const eCDAllocType alloc_type = (flag & LIB_ID_COPY_CD_REFERENCE) ? CD_REFERENCE : CD_DUPLICATE;
CustomData_copy(&pointcloud_src->pdata,
&pointcloud_dst->pdata,
CD_MASK_ALL,
alloc_type,
pointcloud_dst->totpoint);
pointcloud_dst->runtime = new blender::bke::PointCloudRuntime();
pointcloud_dst->runtime->bounds_cache = pointcloud_src->runtime->bounds_cache;
pointcloud_dst->batch_cache = nullptr;
}
static void pointcloud_free_data(ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
BKE_animdata_free(&pointcloud->id, false);
BKE_pointcloud_batch_cache_free(pointcloud);
CustomData_free(&pointcloud->pdata, pointcloud->totpoint);
MEM_SAFE_FREE(pointcloud->mat);
delete pointcloud->runtime;
}
static void pointcloud_foreach_id(ID *id, LibraryForeachIDData *data)
{
PointCloud *pointcloud = (PointCloud *)id;
for (int i = 0; i < pointcloud->totcol; i++) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, pointcloud->mat[i], IDWALK_CB_USER);
}
}
static void pointcloud_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
PointCloud *pointcloud = (PointCloud *)id;
Vector<CustomDataLayer, 16> point_layers;
CustomData_blend_write_prepare(pointcloud->pdata, point_layers);
/* Write LibData */
BLO_write_id_struct(writer, PointCloud, id_address, &pointcloud->id);
BKE_id_blend_write(writer, &pointcloud->id);
/* Direct data */
CustomData_blend_write(writer,
&pointcloud->pdata,
point_layers,
pointcloud->totpoint,
CD_MASK_ALL,
&pointcloud->id);
BLO_write_pointer_array(writer, pointcloud->totcol, pointcloud->mat);
if (pointcloud->adt) {
BKE_animdata_blend_write(writer, pointcloud->adt);
}
}
static void pointcloud_blend_read_data(BlendDataReader *reader, ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
BLO_read_data_address(reader, &pointcloud->adt);
BKE_animdata_blend_read_data(reader, pointcloud->adt);
/* Geometry */
CustomData_blend_read(reader, &pointcloud->pdata, pointcloud->totpoint);
/* Materials */
BLO_read_pointer_array(reader, (void **)&pointcloud->mat);
pointcloud->runtime = new blender::bke::PointCloudRuntime();
}
static void pointcloud_blend_read_lib(BlendLibReader *reader, ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
for (int a = 0; a < pointcloud->totcol; a++) {
BLO_read_id_address(reader, pointcloud->id.lib, &pointcloud->mat[a]);
}
}
static void pointcloud_blend_read_expand(BlendExpander *expander, ID *id)
{
PointCloud *pointcloud = (PointCloud *)id;
for (int a = 0; a < pointcloud->totcol; a++) {
BLO_expand(expander, pointcloud->mat[a]);
}
}
IDTypeInfo IDType_ID_PT = {
/*id_code*/ ID_PT,
/*id_filter*/ FILTER_ID_PT,
/*main_listbase_index*/ INDEX_ID_PT,
/*struct_size*/ sizeof(PointCloud),
/*name*/ "PointCloud",
/*name_plural*/ "pointclouds",
/*translation_context*/ BLT_I18NCONTEXT_ID_POINTCLOUD,
/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
/*asset_type_info*/ nullptr,
/*init_data*/ pointcloud_init_data,
/*copy_data*/ pointcloud_copy_data,
/*free_data*/ pointcloud_free_data,
/*make_local*/ nullptr,
/*foreach_id*/ pointcloud_foreach_id,
/*foreach_cache*/ nullptr,
/*foreach_path*/ nullptr,
/*owner_pointer_get*/ nullptr,
/*blend_write*/ pointcloud_blend_write,
/*blend_read_data*/ pointcloud_blend_read_data,
/*blend_read_lib*/ pointcloud_blend_read_lib,
/*blend_read_expand*/ pointcloud_blend_read_expand,
/*blend_read_undo_preserve*/ nullptr,
/*lib_override_apply_post*/ nullptr,
};
static void pointcloud_random(PointCloud *pointcloud)
{
BLI_assert(pointcloud->totpoint == 0);
pointcloud->totpoint = 400;
CustomData_realloc(&pointcloud->pdata, 0, pointcloud->totpoint);
RNG *rng = BLI_rng_new(0);
blender::bke::MutableAttributeAccessor attributes = pointcloud->attributes_for_write();
blender::bke::SpanAttributeWriter positions =
attributes.lookup_or_add_for_write_only_span<float3>(POINTCLOUD_ATTR_POSITION,
ATTR_DOMAIN_POINT);
blender::bke::SpanAttributeWriter<float> radii =
attributes.lookup_or_add_for_write_only_span<float>(POINTCLOUD_ATTR_RADIUS,
ATTR_DOMAIN_POINT);
for (const int i : positions.span.index_range()) {
positions.span[i] =
float3(BLI_rng_get_float(rng), BLI_rng_get_float(rng), BLI_rng_get_float(rng)) * 2.0f -
1.0f;
radii.span[i] = 0.05f * BLI_rng_get_float(rng);
}
positions.finish();
radii.finish();
BLI_rng_free(rng);
}
void *BKE_pointcloud_add(Main *bmain, const char *name)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_id_new(bmain, ID_PT, name));
return pointcloud;
}
void *BKE_pointcloud_add_default(Main *bmain, const char *name)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_libblock_alloc(bmain, ID_PT, name, 0));
pointcloud_init_data(&pointcloud->id);
pointcloud_random(pointcloud);
return pointcloud;
}
PointCloud *BKE_pointcloud_new_nomain(const int totpoint)
{
PointCloud *pointcloud = static_cast<PointCloud *>(BKE_libblock_alloc(
nullptr, ID_PT, BKE_idtype_idcode_to_name(ID_PT), LIB_ID_CREATE_LOCALIZE));
pointcloud_init_data(&pointcloud->id);
CustomData_realloc(&pointcloud->pdata, 0, totpoint);
pointcloud->totpoint = totpoint;
return pointcloud;
}
void BKE_pointcloud_nomain_to_pointcloud(PointCloud *pointcloud_src,
PointCloud *pointcloud_dst,
bool take_ownership)
{
BLI_assert(pointcloud_src->id.tag & LIB_TAG_NO_MAIN);
eCDAllocType alloctype = CD_DUPLICATE;
if (take_ownership) {
bool has_any_referenced_layers = CustomData_has_referenced(&pointcloud_src->pdata);
if (!has_any_referenced_layers) {
alloctype = CD_ASSIGN;
}
}
CustomData_free(&pointcloud_dst->pdata, pointcloud_dst->totpoint);
const int totpoint = pointcloud_dst->totpoint = pointcloud_src->totpoint;
CustomData_copy(
&pointcloud_src->pdata, &pointcloud_dst->pdata, CD_MASK_ALL, alloctype, totpoint);
if (take_ownership) {
if (alloctype == CD_ASSIGN) {
/* Free the CustomData but keep the layers. */
CustomData_free_typemask(&pointcloud_src->pdata, pointcloud_src->totpoint, 0);
}
BKE_id_free(nullptr, pointcloud_src);
}
}
bool PointCloud::bounds_min_max(blender::float3 &min, blender::float3 &max) const
{
using namespace blender;
using namespace blender::bke;
if (this->totpoint == 0) {
return false;
}
this->runtime->bounds_cache.ensure([&](Bounds<float3> &r_bounds) {
const AttributeAccessor attributes = this->attributes();
const VArraySpan<float3> positions = attributes.lookup<float3>(POINTCLOUD_ATTR_POSITION);
if (attributes.contains(POINTCLOUD_ATTR_RADIUS)) {
const VArraySpan<float> radii = attributes.lookup<float>(POINTCLOUD_ATTR_RADIUS);
r_bounds = *bounds::min_max_with_radii(positions, radii);
}
else {
r_bounds = *bounds::min_max(positions);
}
});
const Bounds<float3> &bounds = this->runtime->bounds_cache.data();
min = math::min(bounds.min, min);
max = math::max(bounds.max, max);
return true;
}
BoundBox *BKE_pointcloud_boundbox_get(Object *ob)
{
BLI_assert(ob->type == OB_POINTCLOUD);
if (ob->runtime.bb != nullptr && (ob->runtime.bb->flag & BOUNDBOX_DIRTY) == 0) {
return ob->runtime.bb;
}
if (ob->runtime.bb == nullptr) {
ob->runtime.bb = static_cast<BoundBox *>(MEM_callocN(sizeof(BoundBox), "pointcloud boundbox"));
}
float3 min, max;
INIT_MINMAX(min, max);
if (ob->runtime.geometry_set_eval != nullptr) {
ob->runtime.geometry_set_eval->compute_boundbox_without_instances(&min, &max);
}
else {
const PointCloud *pointcloud = static_cast<PointCloud *>(ob->data);
pointcloud->bounds_min_max(min, max);
}
BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
return ob->runtime.bb;
}
bool BKE_pointcloud_attribute_required(const PointCloud * /*pointcloud*/, const char *name)
{
return STREQ(name, POINTCLOUD_ATTR_POSITION);
}
/* Dependency Graph */
PointCloud *BKE_pointcloud_copy_for_eval(struct PointCloud *pointcloud_src, bool reference)
{
int flags = LIB_ID_COPY_LOCALIZE;
if (reference) {
flags |= LIB_ID_COPY_CD_REFERENCE;
}
PointCloud *result = (PointCloud *)BKE_id_copy_ex(nullptr, &pointcloud_src->id, nullptr, flags);
return result;
}
static void pointcloud_evaluate_modifiers(struct Depsgraph *depsgraph,
struct Scene *scene,
Object *object,
GeometrySet &geometry_set)
{
/* Modifier evaluation modes. */
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
BKE_modifiers_clear_errors(object);
/* Get effective list of modifiers to execute. Some effects like shape keys
* are added as virtual modifiers before the user created modifiers. */
VirtualModifierData virtualModifierData;
ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
/* Evaluate modifiers. */
for (; md; md = md->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
continue;
}
blender::bke::ScopedModifierTimer modifier_timer{*md};
if (mti->modifyGeometrySet) {
mti->modifyGeometrySet(md, &mectx, &geometry_set);
}
}
}
static PointCloud *take_pointcloud_ownership_from_geometry_set(GeometrySet &geometry_set)
{
if (!geometry_set.has<PointCloudComponent>()) {
return nullptr;
}
PointCloudComponent &pointcloud_component =
geometry_set.get_component_for_write<PointCloudComponent>();
PointCloud *pointcloud = pointcloud_component.release();
if (pointcloud != nullptr) {
/* Add back, but as read-only non-owning component. */
pointcloud_component.replace(pointcloud, GeometryOwnershipType::ReadOnly);
}
else {
/* The component was empty, we can also remove it. */
geometry_set.remove<PointCloudComponent>();
}
return pointcloud;
}
void BKE_pointcloud_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
{
/* Free any evaluated data and restore original data. */
BKE_object_free_derived_caches(object);
/* Evaluate modifiers. */
PointCloud *pointcloud = static_cast<PointCloud *>(object->data);
GeometrySet geometry_set = GeometrySet::create_with_pointcloud(pointcloud,
GeometryOwnershipType::ReadOnly);
pointcloud_evaluate_modifiers(depsgraph, scene, object, geometry_set);
PointCloud *pointcloud_eval = take_pointcloud_ownership_from_geometry_set(geometry_set);
/* If the geometry set did not contain a point cloud, we still create an empty one. */
if (pointcloud_eval == nullptr) {
pointcloud_eval = BKE_pointcloud_new_nomain(0);
}
/* Assign evaluated object. */
const bool eval_is_owned = pointcloud_eval != pointcloud;
BKE_object_eval_assign_data(object, &pointcloud_eval->id, eval_is_owned);
object->runtime.geometry_set_eval = new GeometrySet(std::move(geometry_set));
}
void PointCloud::tag_positions_changed()
{
this->runtime->bounds_cache.tag_dirty();
}
void PointCloud::tag_radii_changed()
{
this->runtime->bounds_cache.tag_dirty();
}
/* Draw Cache */
void (*BKE_pointcloud_batch_cache_dirty_tag_cb)(PointCloud *pointcloud, int mode) = nullptr;
void (*BKE_pointcloud_batch_cache_free_cb)(PointCloud *pointcloud) = nullptr;
void BKE_pointcloud_batch_cache_dirty_tag(PointCloud *pointcloud, int mode)
{
if (pointcloud->batch_cache) {
BKE_pointcloud_batch_cache_dirty_tag_cb(pointcloud, mode);
}
}
void BKE_pointcloud_batch_cache_free(PointCloud *pointcloud)
{
if (pointcloud->batch_cache) {
BKE_pointcloud_batch_cache_free_cb(pointcloud);
}
}