This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/blenloader/BLO_blend_validate.h
2022-09-15 19:13:13 +02:00

32 lines
739 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
#pragma once
/** \file
* \ingroup blenloader
* \brief Utilities ensuring `.blend` file (i.e. Main)
* is in valid state during write and/or read process.
*/
struct Main;
struct ReportList;
#ifdef __cplusplus
extern "C" {
#endif
/**
* Check (but do *not* fix) that all linked data-blocks are still valid
* (i.e. pointing to the right library).
*/
bool BLO_main_validate_libraries(struct Main *bmain, struct ReportList *reports);
/**
* * Check (and fix if needed) that shape key's 'from' pointer is valid.
*/
bool BLO_main_validate_shapekeys(struct Main *bmain, struct ReportList *reports);
#ifdef __cplusplus
}
#endif