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blender-archive/source/blender/blenloader/tests/blendfile_load_test.cc
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

17 lines
469 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2019 Blender Foundation. */
#include "blendfile_loading_base_test.h"
class BlendfileLoadingTest : public BlendfileLoadingBaseTest {
};
TEST_F(BlendfileLoadingTest, CanaryTest)
{
/* Load the smallest blend file we have in the SVN lib/tests directory. */
if (!blendfile_load("modifier_stack/array_test.blend")) {
return;
}
depsgraph_create(DAG_EVAL_RENDER);
EXPECT_NE(nullptr, this->depsgraph);
}