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blender-archive/source/blender/bmesh/intern/bmesh_callback_generic.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

42 lines
947 B
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bmesh
*
* BM element callback functions.
*/
#include "BLI_utildefines.h"
#include "bmesh.h"
#include "intern/bmesh_callback_generic.h"
bool BM_elem_cb_check_hflag_ex(BMElem *ele, void *user_data)
{
const uint hflag_pair = POINTER_AS_INT(user_data);
const char hflag_p = (hflag_pair & 0xff);
const char hflag_n = (hflag_pair >> 8);
return ((BM_elem_flag_test(ele, hflag_p) != 0) && (BM_elem_flag_test(ele, hflag_n) == 0));
}
bool BM_elem_cb_check_hflag_enabled(BMElem *ele, void *user_data)
{
const char hflag = POINTER_AS_INT(user_data);
return (BM_elem_flag_test(ele, hflag) != 0);
}
bool BM_elem_cb_check_hflag_disabled(BMElem *ele, void *user_data)
{
const char hflag = POINTER_AS_INT(user_data);
return (BM_elem_flag_test(ele, hflag) == 0);
}
bool BM_elem_cb_check_elem_not_equal(BMElem *ele, void *user_data)
{
return (ele != user_data);
}