Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
21 lines
608 B
C++
21 lines
608 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bmesh
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*/
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/**
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* \param use_snap_center: Snap verts onto the plane.
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* \param use_tag: Only bisect tagged edges and faces.
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* \param oflag_center: Operator flag, enabled for geometry on the axis (existing and created)
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*/
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void BM_mesh_bisect_plane(BMesh *bm,
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const float plane[4],
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bool use_snap_center,
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bool use_tag,
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short oflag_center,
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short oflag_new,
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float eps);
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