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blender-archive/source/blender/compositor/nodes/COM_ConvertAlphaNode.cc
Hans Goudey 91d9f46aec Cleanup: Use const for node data in compositor
Push the const usage a bit further for compositor nodes, so that they
are more explicit about not modifying original nodes from the editor.

Differential Revision: https://developer.blender.org/D15822
2022-08-31 12:06:13 -05:00

30 lines
878 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2012 Blender Foundation. */
#include "COM_ConvertAlphaNode.h"
#include "COM_ConvertOperation.h"
namespace blender::compositor {
void ConvertAlphaNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
NodeOperation *operation = nullptr;
const bNode *node = this->get_bnode();
/* value hardcoded in rna_nodetree.c */
if (node->custom1 == 1) {
operation = new ConvertPremulToStraightOperation();
}
else {
operation = new ConvertStraightToPremulOperation();
}
converter.add_operation(operation);
converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
converter.map_output_socket(get_output_socket(0), operation->get_output_socket());
}
} // namespace blender::compositor