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blender-archive/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cc
Hans Goudey 91d9f46aec Cleanup: Use const for node data in compositor
Push the const usage a bit further for compositor nodes, so that they
are more explicit about not modifying original nodes from the editor.

Differential Revision: https://developer.blender.org/D15822
2022-08-31 12:06:13 -05:00

57 lines
2.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2013 Blender Foundation. */
#include "COM_PlaneTrackDeformNode.h"
#include "COM_PlaneTrackOperation.h"
namespace blender::compositor {
PlaneTrackDeformNode::PlaneTrackDeformNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void PlaneTrackDeformNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
const bNode *editor_node = this->get_bnode();
MovieClip *clip = (MovieClip *)editor_node->id;
NodePlaneTrackDeformData *data = (NodePlaneTrackDeformData *)editor_node->storage;
int frame_number = context.get_framenumber();
NodeInput *input_image = this->get_input_socket(0);
NodeOutput *output_warped_image = this->get_output_socket(0);
NodeOutput *output_plane = this->get_output_socket(1);
PlaneTrackWarpImageOperation *warp_image_operation = new PlaneTrackWarpImageOperation();
warp_image_operation->set_movie_clip(clip);
warp_image_operation->set_tracking_object(data->tracking_object);
warp_image_operation->set_plane_track_name(data->plane_track_name);
warp_image_operation->set_framenumber(frame_number);
if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
warp_image_operation->set_motion_blur_samples(data->motion_blur_samples);
warp_image_operation->set_motion_blur_shutter(data->motion_blur_shutter);
}
converter.add_operation(warp_image_operation);
converter.map_input_socket(input_image, warp_image_operation->get_input_socket(0));
converter.map_output_socket(output_warped_image, warp_image_operation->get_output_socket());
PlaneTrackMaskOperation *plane_mask_operation = new PlaneTrackMaskOperation();
plane_mask_operation->set_movie_clip(clip);
plane_mask_operation->set_tracking_object(data->tracking_object);
plane_mask_operation->set_plane_track_name(data->plane_track_name);
plane_mask_operation->set_framenumber(frame_number);
if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
plane_mask_operation->set_motion_blur_samples(data->motion_blur_samples);
plane_mask_operation->set_motion_blur_shutter(data->motion_blur_shutter);
}
converter.add_operation(plane_mask_operation);
converter.map_output_socket(output_plane, plane_mask_operation->get_output_socket());
}
} // namespace blender::compositor