This is the conventional way of dealing with unused arguments in C++, since it works on all compilers. Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation. */
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#include "COM_SeparateXYZNode.h"
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#include "COM_ConvertOperation.h"
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namespace blender::compositor {
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SeparateXYZNode::SeparateXYZNode(bNode *editor_node) : Node(editor_node)
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{
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/* pass */
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}
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void SeparateXYZNode::convert_to_operations(NodeConverter &converter,
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const CompositorContext & /*context*/) const
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{
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NodeInput *vector_socket = this->get_input_socket(0);
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NodeOutput *output_x_socket = this->get_output_socket(0);
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NodeOutput *output_y_socket = this->get_output_socket(1);
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NodeOutput *output_z_socket = this->get_output_socket(2);
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{
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SeparateChannelOperation *operation = new SeparateChannelOperation();
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operation->set_channel(0);
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converter.add_operation(operation);
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converter.map_input_socket(vector_socket, operation->get_input_socket(0));
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converter.map_output_socket(output_x_socket, operation->get_output_socket(0));
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}
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{
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SeparateChannelOperation *operation = new SeparateChannelOperation();
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operation->set_channel(1);
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converter.add_operation(operation);
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converter.map_input_socket(vector_socket, operation->get_input_socket(0));
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converter.map_output_socket(output_y_socket, operation->get_output_socket(0));
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}
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{
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SeparateChannelOperation *operation = new SeparateChannelOperation();
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operation->set_channel(2);
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converter.add_operation(operation);
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converter.map_input_socket(vector_socket, operation->get_input_socket(0));
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converter.map_output_socket(output_z_socket, operation->get_output_socket(0));
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}
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}
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} // namespace blender::compositor
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