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blender-archive/source/blender/draw/intern/draw_manager_profiling.c
Sergey Sharybin 0d945fe20e Fix deprecation warnings about printf() on macOS
The new Xcode 14.1 brings the new Apple Clang compiler which
considers sprintf unsafe and geenrates deprecation warnings
suggesting to sue snprintf instead. This only happens for C++
code by default, and C code can still use sprintf without any
warning.

This changes does the following:

- Whenever is trivial replace sprintf() with BLI_snprintf.
- For all other cases use the newly introduced BLI_sprintf
  which is a wrapper around sprintf() but without warning.

There is a discouragement note in the BLI_sprintf comment to
suggest use of BLI_snprintf when the size is known.

Differential Revision: https://developer.blender.org/D16410
2022-11-08 12:01:01 +01:00

355 lines
11 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2016 Blender Foundation. */
/** \file
* \ingroup draw
*/
#include "BLI_listbase.h"
#include "BLI_rect.h"
#include "BLI_string.h"
#include "BKE_global.h"
#include "BLF_api.h"
#include "MEM_guardedalloc.h"
#include "draw_manager.h"
#include "GPU_debug.h"
#include "GPU_texture.h"
#include "UI_resources.h"
#include "draw_manager_profiling.h"
#define MAX_TIMER_NAME 32
#define MAX_NESTED_TIMER 8
#define MIM_RANGE_LEN 8
#define GPU_TIMER_FALLOFF 0.1
typedef struct DRWTimer {
uint32_t query[2];
uint64_t time_average;
char name[MAX_TIMER_NAME];
int lvl; /* Hierarchy level for nested timer. */
bool is_query; /* Does this timer actually perform queries or is it just a group. */
} DRWTimer;
static struct DRWTimerPool {
DRWTimer *timers;
int chunk_count; /* Number of chunk allocated. */
int timer_count; /* chunk_count * CHUNK_SIZE */
int timer_increment; /* Keep track of where we are in the stack. */
int end_increment; /* Keep track of bad usage. */
bool is_recording; /* Are we in the render loop? */
bool is_querying; /* Keep track of bad usage. */
} DTP = {NULL};
void DRW_stats_free(void)
{
if (DTP.timers != NULL) {
// for (int i = 0; i < DTP.timer_count; i++) {
// DRWTimer *timer = &DTP.timers[i];
// glDeleteQueries(2, timer->query);
// }
MEM_freeN(DTP.timers);
DTP.timers = NULL;
}
}
void DRW_stats_begin(void)
{
if (G.debug_value > 20 && G.debug_value < 30) {
DTP.is_recording = true;
}
if (DTP.is_recording && DTP.timers == NULL) {
DTP.chunk_count = 1;
DTP.timer_count = DTP.chunk_count * MIM_RANGE_LEN;
DTP.timers = MEM_callocN(sizeof(DRWTimer) * DTP.timer_count, "DRWTimer stack");
}
else if (!DTP.is_recording && DTP.timers != NULL) {
DRW_stats_free();
}
DTP.is_querying = false;
DTP.timer_increment = 0;
DTP.end_increment = 0;
}
static DRWTimer *drw_stats_timer_get(void)
{
if (UNLIKELY(DTP.timer_increment >= DTP.timer_count)) {
/* Resize the stack. */
DTP.chunk_count++;
DTP.timer_count = DTP.chunk_count * MIM_RANGE_LEN;
DTP.timers = MEM_recallocN(DTP.timers, sizeof(DRWTimer) * DTP.timer_count);
}
return &DTP.timers[DTP.timer_increment++];
}
static void drw_stats_timer_start_ex(const char *name, const bool is_query)
{
if (DTP.is_recording) {
DRWTimer *timer = drw_stats_timer_get();
BLI_strncpy(timer->name, name, MAX_TIMER_NAME);
timer->lvl = DTP.timer_increment - DTP.end_increment - 1;
timer->is_query = is_query;
/* Queries cannot be nested or interleaved. */
BLI_assert(!DTP.is_querying);
if (timer->is_query) {
if (timer->query[0] == 0) {
// glGenQueries(1, timer->query);
}
// glFinish();
/* Issue query for the next frame */
// glBeginQuery(GL_TIME_ELAPSED, timer->query[0]);
DTP.is_querying = true;
}
}
}
void DRW_stats_group_start(const char *name)
{
drw_stats_timer_start_ex(name, false);
GPU_debug_group_begin(name);
}
void DRW_stats_group_end(void)
{
GPU_debug_group_end();
if (DTP.is_recording) {
BLI_assert(!DTP.is_querying);
DTP.end_increment++;
}
}
void DRW_stats_query_start(const char *name)
{
GPU_debug_group_begin(name);
drw_stats_timer_start_ex(name, true);
}
void DRW_stats_query_end(void)
{
GPU_debug_group_end();
if (DTP.is_recording) {
DTP.end_increment++;
BLI_assert(DTP.is_querying);
// glEndQuery(GL_TIME_ELAPSED);
DTP.is_querying = false;
}
}
void DRW_stats_reset(void)
{
BLI_assert((DTP.timer_increment - DTP.end_increment) <= 0 &&
"You forgot a DRW_stats_group/query_end somewhere!");
BLI_assert((DTP.timer_increment - DTP.end_increment) >= 0 &&
"You forgot a DRW_stats_group/query_start somewhere!");
if (DTP.is_recording) {
uint64_t lvl_time[MAX_NESTED_TIMER] = {0};
/* Swap queries for the next frame and sum up each lvl time. */
for (int i = DTP.timer_increment - 1; i >= 0; i--) {
DRWTimer *timer = &DTP.timers[i];
SWAP(uint32_t, timer->query[0], timer->query[1]);
BLI_assert(timer->lvl < MAX_NESTED_TIMER);
if (timer->is_query) {
uint64_t time = 0;
if (timer->query[0] != 0) {
// glGetQueryObjectui64v(timer->query[0], GL_QUERY_RESULT, &time);
}
else {
time = 1000000000; /* 1ms default */
}
timer->time_average = timer->time_average * (1.0 - GPU_TIMER_FALLOFF) +
time * GPU_TIMER_FALLOFF;
timer->time_average = MIN2(timer->time_average, 1000000000);
}
else {
timer->time_average = lvl_time[timer->lvl + 1];
lvl_time[timer->lvl + 1] = 0;
}
lvl_time[timer->lvl] += timer->time_average;
}
DTP.is_recording = false;
}
}
static void draw_stat_5row(const rcti *rect, int u, int v, const char *txt, const int size)
{
BLF_draw_default(rect->xmin + (1 + u * 5) * U.widget_unit,
rect->ymax - (3 + v) * U.widget_unit,
0.0f,
txt,
size);
}
static void draw_stat(const rcti *rect, int u, int v, const char *txt, const int size)
{
BLF_draw_default(
rect->xmin + (1 + u) * U.widget_unit, rect->ymax - (3 + v) * U.widget_unit, 0.0f, txt, size);
}
void DRW_stats_draw(const rcti *rect)
{
char stat_string[64];
int lvl_index[MAX_NESTED_TIMER];
int v = 0, u = 0;
double init_tot_time = 0.0, background_tot_time = 0.0, render_tot_time = 0.0, tot_time = 0.0;
int fontid = BLF_default();
UI_FontThemeColor(fontid, TH_TEXT_HI);
BLF_enable(fontid, BLF_SHADOW);
BLF_shadow(fontid, 5, (const float[4]){0.0f, 0.0f, 0.0f, 0.75f});
BLF_shadow_offset(fontid, 0, -1);
BLF_batch_draw_begin();
/* ------------------------------------------ */
/* ---------------- CPU stats --------------- */
/* ------------------------------------------ */
/* Label row */
char col_label[32];
BLI_snprintf(col_label, sizeof(col_label), "Engine");
draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
BLI_snprintf(col_label, sizeof(col_label), "Init");
draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
BLI_snprintf(col_label, sizeof(col_label), "Background");
draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
BLI_snprintf(col_label, sizeof(col_label), "Render");
draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
BLI_snprintf(col_label, sizeof(col_label), "Total (w/o cache)");
draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
v++;
/* Engines rows */
char time_to_txt[16];
DRW_ENABLED_ENGINE_ITER (DST.view_data_active, engine, data) {
u = 0;
draw_stat_5row(rect, u++, v, engine->idname, sizeof(engine->idname));
init_tot_time += data->init_time;
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", data->init_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
background_tot_time += data->background_time;
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", data->background_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
render_tot_time += data->render_time;
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", data->render_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
tot_time += data->init_time + data->background_time + data->render_time;
BLI_snprintf(time_to_txt,
sizeof(time_to_txt),
"%.2fms",
data->init_time + data->background_time + data->render_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
v++;
}
/* Totals row */
u = 0;
BLI_snprintf(col_label, sizeof(col_label), "Sub Total");
draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", init_tot_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", background_tot_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", render_tot_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", tot_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
v += 2;
u = 0;
double *cache_time = DRW_view_data_cache_time_get(DST.view_data_active);
BLI_snprintf(col_label, sizeof(col_label), "Cache Time");
draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
BLI_snprintf(time_to_txt, sizeof(time_to_txt), "%.2fms", *cache_time);
draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
v += 2;
/* ------------------------------------------ */
/* ---------------- GPU stats --------------- */
/* ------------------------------------------ */
/* Memory Stats */
uint tex_mem = GPU_texture_memory_usage_get();
uint vbo_mem = GPU_vertbuf_get_memory_usage();
BLI_snprintf(stat_string, sizeof(stat_string), "GPU Memory");
draw_stat(rect, 0, v, stat_string, sizeof(stat_string));
BLI_snprintf(
stat_string, sizeof(stat_string), "%.2fMB", (double)(tex_mem + vbo_mem) / 1000000.0);
draw_stat_5row(rect, 1, v++, stat_string, sizeof(stat_string));
BLI_snprintf(stat_string, sizeof(stat_string), "Textures");
draw_stat(rect, 1, v, stat_string, sizeof(stat_string));
BLI_snprintf(stat_string, sizeof(stat_string), "%.2fMB", (double)tex_mem / 1000000.0);
draw_stat_5row(rect, 1, v++, stat_string, sizeof(stat_string));
BLI_snprintf(stat_string, sizeof(stat_string), "Meshes");
draw_stat(rect, 1, v, stat_string, sizeof(stat_string));
BLI_snprintf(stat_string, sizeof(stat_string), "%.2fMB", (double)vbo_mem / 1000000.0);
draw_stat_5row(rect, 1, v++, stat_string, sizeof(stat_string));
v += 1;
/* GPU Timings */
BLI_strncpy(stat_string, "GPU Render Timings", sizeof(stat_string));
draw_stat(rect, 0, v++, stat_string, sizeof(stat_string));
for (int i = 0; i < DTP.timer_increment; i++) {
double time_ms, time_percent;
DRWTimer *timer = &DTP.timers[i];
DRWTimer *timer_parent = (timer->lvl > 0) ? &DTP.timers[lvl_index[timer->lvl - 1]] : NULL;
/* Only display a number of lvl at a time */
if ((G.debug_value - 21) < timer->lvl) {
continue;
}
BLI_assert(timer->lvl < MAX_NESTED_TIMER);
lvl_index[timer->lvl] = i;
time_ms = timer->time_average / 1000000.0;
if (timer_parent != NULL) {
time_percent = ((double)timer->time_average / (double)timer_parent->time_average) * 100.0;
}
else {
time_percent = 100.0;
}
/* avoid very long number */
time_ms = MIN2(time_ms, 999.0);
time_percent = MIN2(time_percent, 100.0);
BLI_snprintf(stat_string, sizeof(stat_string), "%s", timer->name);
draw_stat(rect, 0 + timer->lvl, v, stat_string, sizeof(stat_string));
BLI_snprintf(stat_string, sizeof(stat_string), "%.2fms", time_ms);
draw_stat(rect, 12 + timer->lvl, v, stat_string, sizeof(stat_string));
BLI_snprintf(stat_string, sizeof(stat_string), "%.0f", time_percent);
draw_stat(rect, 16 + timer->lvl, v, stat_string, sizeof(stat_string));
v++;
}
BLF_batch_draw_end();
BLF_disable(fontid, BLF_SHADOW);
}