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blender-archive/source/blender/editors/gizmo_library/gizmo_geometry.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

34 lines
712 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2016 Blender Foundation. All rights reserved. */
/** \file
* \ingroup edgizmolib
*
* \name Gizmo Geometry
*
* \brief Prototypes for arrays defining the gizmo geometry.
* The actual definitions can be found in files usually
* called geom_xxx_gizmo.c
*/
#pragma once
#include "BLI_sys_types.h"
typedef struct GizmoGeomInfo {
int nverts;
int ntris;
const float (*verts)[3];
const float (*normals)[3];
const ushort *indices;
} GizmoGeomInfo;
/* arrow gizmo */
extern GizmoGeomInfo wm_gizmo_geom_data_arrow;
/* cube gizmo */
extern GizmoGeomInfo wm_gizmo_geom_data_cube;
/* dial gizmo */
extern GizmoGeomInfo wm_gizmo_geom_data_dial;