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blender-archive/source/blender/editors/include/ED_gizmo_utils.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

34 lines
993 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup editors
*
* \name Generic Gizmo Utilities.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct bContext;
struct wmGizmoGroupType;
/** Wrapper function (operator name can't be guessed). */
bool ED_gizmo_poll_or_unlink_delayed_from_operator(const struct bContext *C,
struct wmGizmoGroupType *gzgt,
const char *idname);
bool ED_gizmo_poll_or_unlink_delayed_from_tool_ex(const struct bContext *C,
struct wmGizmoGroupType *gzgt,
const char *gzgt_idname);
/** Use this as poll function directly for: #wmGizmoGroupType.poll */
bool ED_gizmo_poll_or_unlink_delayed_from_tool(const struct bContext *C,
struct wmGizmoGroupType *gzgt);
#ifdef __cplusplus
}
#endif