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blender-archive/source/blender/editors/include/ED_physics.h
Campbell Barton 0ef96cd392 Cleanup: ensure space after file named in headers
Add blank lines after file references to avoid them being interpreted as
doc-strings the following declarations.
2022-04-04 13:34:42 +10:00

52 lines
1.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2007 by Janne Karhu. All rights reserved. */
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct ReportList;
struct bContext;
struct wmKeyConfig;
struct Object;
struct Scene;
/* particle_edit.c */
bool PE_poll(struct bContext *C);
bool PE_hair_poll(struct bContext *C);
bool PE_poll_view3d(struct bContext *C);
/* rigidbody_object.c */
bool ED_rigidbody_object_add(struct Main *bmain,
struct Scene *scene,
struct Object *ob,
int type,
struct ReportList *reports);
void ED_rigidbody_object_remove(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* rigidbody_constraint.c */
bool ED_rigidbody_constraint_add(struct Main *bmain,
struct Scene *scene,
struct Object *ob,
int type,
struct ReportList *reports);
void ED_rigidbody_constraint_remove(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* operators */
void ED_operatortypes_physics(void);
void ED_keymap_physics(struct wmKeyConfig *keyconf);
#ifdef __cplusplus
}
#endif