Improve the documentation of `ED_area_status_text` by actually mentioning what it does. Previously it only described how to disable its effects.
715 lines
30 KiB
C++
715 lines
30 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2008 Blender Foundation. All rights reserved. */
|
|
|
|
/** \file
|
|
* \ingroup editors
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "DNA_screen_types.h"
|
|
#include "DNA_space_types.h"
|
|
#include "DNA_view2d_types.h"
|
|
#include "DNA_view3d_types.h"
|
|
#include "DNA_workspace_types.h"
|
|
|
|
#include "DNA_object_enums.h"
|
|
|
|
#include "WM_types.h"
|
|
|
|
#include "BLI_compiler_attrs.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
struct ARegion;
|
|
struct Depsgraph;
|
|
struct IDProperty;
|
|
struct Main;
|
|
struct MenuType;
|
|
struct Scene;
|
|
struct SpaceLink;
|
|
struct WorkSpace;
|
|
struct WorkSpaceInstanceHook;
|
|
struct bContext;
|
|
struct bScreen;
|
|
struct rcti;
|
|
struct uiBlock;
|
|
struct uiLayout;
|
|
struct wmKeyConfig;
|
|
struct wmMsgSubscribeKey;
|
|
struct wmMsgSubscribeValue;
|
|
struct wmNotifier;
|
|
struct wmOperatorType;
|
|
struct wmRegionListenerParams;
|
|
struct wmRegionMessageSubscribeParams;
|
|
struct wmSpaceTypeListenerParams;
|
|
struct wmWindow;
|
|
struct wmWindowManager;
|
|
|
|
/* regions */
|
|
/** Only exported for WM. */
|
|
void ED_region_do_listen(struct wmRegionListenerParams *params);
|
|
/** Only exported for WM. */
|
|
void ED_region_do_layout(struct bContext *C, struct ARegion *region);
|
|
/** Only exported for WM. */
|
|
void ED_region_do_draw(struct bContext *C, struct ARegion *region);
|
|
void ED_region_exit(struct bContext *C, struct ARegion *region);
|
|
/**
|
|
* Utility to exit and free an area-region. Screen level regions (menus/popups) need to be treated
|
|
* slightly differently, see #ui_region_temp_remove().
|
|
*/
|
|
void ED_region_remove(struct bContext *C, struct ScrArea *area, struct ARegion *region);
|
|
void ED_region_pixelspace(const struct ARegion *region);
|
|
/**
|
|
* Call to move a popup window (keep OpenGL context free!)
|
|
*/
|
|
void ED_region_update_rect(struct ARegion *region);
|
|
/**
|
|
* Externally called for floating regions like menus.
|
|
*/
|
|
void ED_region_floating_init(struct ARegion *region);
|
|
void ED_region_tag_redraw(struct ARegion *region);
|
|
void ED_region_tag_redraw_partial(struct ARegion *region, const struct rcti *rct, bool rebuild);
|
|
void ED_region_tag_redraw_cursor(struct ARegion *region);
|
|
void ED_region_tag_redraw_no_rebuild(struct ARegion *region);
|
|
void ED_region_tag_refresh_ui(struct ARegion *region);
|
|
/**
|
|
* Tag editor overlays to be redrawn. If in doubt about which parts need to be redrawn (partial
|
|
* clipping rectangle set), redraw everything.
|
|
*/
|
|
void ED_region_tag_redraw_editor_overlays(struct ARegion *region);
|
|
|
|
/**
|
|
* Set the temporary update flag for property search.
|
|
*/
|
|
void ED_region_search_filter_update(const struct ScrArea *area, struct ARegion *region);
|
|
/**
|
|
* Returns the search string if the space type and region type support property search.
|
|
*/
|
|
const char *ED_area_region_search_filter_get(const struct ScrArea *area,
|
|
const struct ARegion *region);
|
|
|
|
void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *region);
|
|
void ED_region_panels_ex(const struct bContext *C, struct ARegion *region, const char *contexts[]);
|
|
void ED_region_panels(const struct bContext *C, struct ARegion *region);
|
|
/**
|
|
* \param contexts: A NULL terminated array of context strings to match against.
|
|
* Matching against any of these strings will draw the panel.
|
|
* Can be NULL to skip context checks.
|
|
*/
|
|
void ED_region_panels_layout_ex(const struct bContext *C,
|
|
struct ARegion *region,
|
|
struct ListBase *paneltypes,
|
|
const char *contexts[],
|
|
const char *category_override);
|
|
/**
|
|
* Build the same panel list as #ED_region_panels_layout_ex and checks whether any
|
|
* of the panels contain a search result based on the area / region's search filter.
|
|
*/
|
|
bool ED_region_property_search(const struct bContext *C,
|
|
struct ARegion *region,
|
|
struct ListBase *paneltypes,
|
|
const char *contexts[],
|
|
const char *category_override);
|
|
|
|
void ED_region_panels_layout(const struct bContext *C, struct ARegion *region);
|
|
void ED_region_panels_draw(const struct bContext *C, struct ARegion *region);
|
|
|
|
void ED_region_header_init(struct ARegion *region);
|
|
void ED_region_header(const struct bContext *C, struct ARegion *region);
|
|
void ED_region_header_layout(const struct bContext *C, struct ARegion *region);
|
|
void ED_region_header_draw(const struct bContext *C, struct ARegion *region);
|
|
|
|
void ED_region_cursor_set(struct wmWindow *win, struct ScrArea *area, struct ARegion *region);
|
|
/**
|
|
* Exported to all editors, uses fading default.
|
|
*/
|
|
void ED_region_toggle_hidden(struct bContext *C, struct ARegion *region);
|
|
/**
|
|
* For use after changing visibility of regions.
|
|
*/
|
|
void ED_region_visibility_change_update(struct bContext *C,
|
|
struct ScrArea *area,
|
|
struct ARegion *region);
|
|
/* screen_ops.c */
|
|
|
|
/**
|
|
* \note Assumes that \a region itself is not a split version from previous region.
|
|
*/
|
|
void ED_region_visibility_change_update_animated(struct bContext *C,
|
|
struct ScrArea *area,
|
|
struct ARegion *region);
|
|
|
|
void ED_region_info_draw(struct ARegion *region,
|
|
const char *text,
|
|
float fill_color[4],
|
|
bool full_redraw);
|
|
void ED_region_info_draw_multiline(ARegion *region,
|
|
const char *text_array[],
|
|
float fill_color[4],
|
|
bool full_redraw);
|
|
void ED_region_image_metadata_panel_draw(struct ImBuf *ibuf, struct uiLayout *layout);
|
|
void ED_region_grid_draw(struct ARegion *region, float zoomx, float zoomy, float x0, float y0);
|
|
float ED_region_blend_alpha(struct ARegion *region);
|
|
void ED_region_visible_rect_calc(struct ARegion *region, struct rcti *rect);
|
|
const rcti *ED_region_visible_rect(ARegion *region);
|
|
/**
|
|
* Overlapping regions only in the following restricted cases.
|
|
*/
|
|
bool ED_region_is_overlap(int spacetype, int regiontype);
|
|
|
|
int ED_region_snap_size_test(const struct ARegion *region);
|
|
bool ED_region_snap_size_apply(struct ARegion *region, int snap_flag);
|
|
|
|
/* message_bus callbacks */
|
|
void ED_region_do_msg_notify_tag_redraw(struct bContext *C,
|
|
struct wmMsgSubscribeKey *msg_key,
|
|
struct wmMsgSubscribeValue *msg_val);
|
|
void ED_area_do_msg_notify_tag_refresh(struct bContext *C,
|
|
struct wmMsgSubscribeKey *msg_key,
|
|
struct wmMsgSubscribeValue *msg_val);
|
|
|
|
/**
|
|
* Follow #ARegionType.message_subscribe.
|
|
*/
|
|
void ED_area_do_mgs_subscribe_for_tool_header(const struct wmRegionMessageSubscribeParams *params);
|
|
void ED_area_do_mgs_subscribe_for_tool_ui(const struct wmRegionMessageSubscribeParams *params);
|
|
|
|
/* message bus */
|
|
|
|
/**
|
|
* Generate subscriptions for this region.
|
|
*/
|
|
void ED_region_message_subscribe(struct wmRegionMessageSubscribeParams *params);
|
|
|
|
/* spaces */
|
|
|
|
/**
|
|
* \note Keymap definitions are registered only once per WM initialize,
|
|
* usually on file read, using the keymap the actual areas/regions add the handlers.
|
|
* \note Called in wm.c. */
|
|
void ED_spacetypes_keymap(struct wmKeyConfig *keyconf);
|
|
/**
|
|
* Returns offset for next button in header.
|
|
*/
|
|
int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco);
|
|
|
|
/* areas */
|
|
/**
|
|
* Called in screen_refresh, or screens_init, also area size changes.
|
|
*/
|
|
void ED_area_init(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *area);
|
|
void ED_area_exit(struct bContext *C, struct ScrArea *area);
|
|
int ED_screen_area_active(const struct bContext *C);
|
|
void ED_screen_global_areas_refresh(struct wmWindow *win);
|
|
void ED_screen_global_areas_sync(struct wmWindow *win);
|
|
/** Only exported for WM. */
|
|
void ED_area_do_listen(struct wmSpaceTypeListenerParams *params);
|
|
void ED_area_tag_redraw(ScrArea *area);
|
|
void ED_area_tag_redraw_no_rebuild(ScrArea *area);
|
|
void ED_area_tag_redraw_regiontype(ScrArea *area, int type);
|
|
void ED_area_tag_refresh(ScrArea *area);
|
|
/**
|
|
* Only exported for WM.
|
|
*/
|
|
void ED_area_do_refresh(struct bContext *C, ScrArea *area);
|
|
struct AZone *ED_area_azones_update(ScrArea *area, const int mouse_xy[2]);
|
|
/**
|
|
* Show the given text in the area's header, instead of its regular contents.
|
|
* Use NULL to disable this and show the regular header contents again.
|
|
*/
|
|
void ED_area_status_text(ScrArea *area, const char *str);
|
|
/**
|
|
* \param skip_region_exit: Skip calling area exit callback. Set for opening temp spaces.
|
|
*/
|
|
void ED_area_newspace(struct bContext *C, ScrArea *area, int type, bool skip_region_exit);
|
|
void ED_area_prevspace(struct bContext *C, ScrArea *area);
|
|
void ED_area_swapspace(struct bContext *C, ScrArea *sa1, ScrArea *sa2);
|
|
int ED_area_headersize(void);
|
|
int ED_area_footersize(void);
|
|
/**
|
|
* \return the final height of a global \a area, accounting for DPI.
|
|
*/
|
|
int ED_area_global_size_y(const ScrArea *area);
|
|
int ED_area_global_min_size_y(const ScrArea *area);
|
|
int ED_area_global_max_size_y(const ScrArea *area);
|
|
bool ED_area_is_global(const ScrArea *area);
|
|
/**
|
|
* For now we just assume all global areas are made up out of horizontal bars
|
|
* with the same size. A fixed size could be stored in ARegion instead if needed.
|
|
*
|
|
* \return the DPI aware height of a single bar/region in global areas.
|
|
*/
|
|
int ED_region_global_size_y(void);
|
|
void ED_area_update_region_sizes(struct wmWindowManager *wm,
|
|
struct wmWindow *win,
|
|
struct ScrArea *area);
|
|
bool ED_area_has_shared_border(struct ScrArea *a, struct ScrArea *b);
|
|
ScrArea *ED_area_offscreen_create(struct wmWindow *win, eSpace_Type space_type);
|
|
void ED_area_offscreen_free(struct wmWindowManager *wm,
|
|
struct wmWindow *win,
|
|
struct ScrArea *area);
|
|
|
|
/**
|
|
* Search all screens, even non-active or overlapping (multiple windows), return the most-likely
|
|
* area of interest. xy is relative to active window, like all similar functions.
|
|
*/
|
|
ScrArea *ED_area_find_under_cursor(const struct bContext *C, int spacetype, const int xy[2]);
|
|
|
|
ScrArea *ED_screen_areas_iter_first(const struct wmWindow *win, const bScreen *screen);
|
|
ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area);
|
|
/**
|
|
* Iterate over all areas visible in the screen (screen as in everything
|
|
* visible in the window, not just bScreen).
|
|
* \note Skips global areas with flag GLOBAL_AREA_IS_HIDDEN.
|
|
*/
|
|
#define ED_screen_areas_iter(win, screen, area_name) \
|
|
for (ScrArea *area_name = ED_screen_areas_iter_first(win, screen); area_name != NULL; \
|
|
area_name = ED_screen_areas_iter_next(screen, area_name))
|
|
#define ED_screen_verts_iter(win, screen, vert_name) \
|
|
for (ScrVert *vert_name = (win)->global_areas.vertbase.first ? \
|
|
(win)->global_areas.vertbase.first : \
|
|
(screen)->vertbase.first; \
|
|
vert_name != NULL; \
|
|
vert_name = (vert_name == (win)->global_areas.vertbase.last) ? (screen)->vertbase.first : \
|
|
vert_name->next)
|
|
|
|
/* screens */
|
|
|
|
/**
|
|
* File read, set all screens, ....
|
|
*/
|
|
void ED_screens_init(struct Main *bmain, struct wmWindowManager *wm);
|
|
/**
|
|
* Only for edge lines between areas.
|
|
*/
|
|
void ED_screen_draw_edges(struct wmWindow *win);
|
|
|
|
/**
|
|
* Make this screen usable.
|
|
* for file read and first use, for scaling window, area moves.
|
|
*/
|
|
void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win);
|
|
void ED_screen_ensure_updated(struct wmWindowManager *wm,
|
|
struct wmWindow *win,
|
|
struct bScreen *screen);
|
|
void ED_screen_do_listen(struct bContext *C, const struct wmNotifier *note);
|
|
/**
|
|
* \brief Change the active screen.
|
|
*
|
|
* Operator call, WM + Window + screen already existed before
|
|
*
|
|
* \warning Do NOT call in area/region queues!
|
|
* \returns if screen changing was successful.
|
|
*/
|
|
bool ED_screen_change(struct bContext *C, struct bScreen *screen);
|
|
void ED_screen_scene_change(struct bContext *C,
|
|
struct wmWindow *win,
|
|
struct Scene *scene,
|
|
bool refresh_toolsystem);
|
|
/**
|
|
* Called in wm_event_system.c. sets state vars in screen, cursors.
|
|
* event type is mouse move.
|
|
*/
|
|
void ED_screen_set_active_region(struct bContext *C, struct wmWindow *win, const int xy[2]);
|
|
void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
|
|
/**
|
|
* redraws: uses defines from `stime->redraws`
|
|
* \param enable: 1 - forward on, -1 - backwards on, 0 - off.
|
|
*/
|
|
void ED_screen_animation_timer(struct bContext *C, int redraws, int sync, int enable);
|
|
void ED_screen_animation_timer_update(struct bScreen *screen, int redraws);
|
|
void ED_screen_restore_temp_type(struct bContext *C, ScrArea *area);
|
|
ScrArea *ED_screen_full_newspace(struct bContext *C, ScrArea *area, int type);
|
|
/**
|
|
* \a was_prev_temp for the case previous space was a temporary full-screen as well
|
|
*/
|
|
void ED_screen_full_prevspace(struct bContext *C, ScrArea *area);
|
|
/**
|
|
* Restore a screen / area back to default operation, after temp full-screen modes.
|
|
*/
|
|
void ED_screen_full_restore(struct bContext *C, ScrArea *area);
|
|
/**
|
|
* Create a new temporary screen with a maximized, empty area.
|
|
* This can be closed with #ED_screen_state_toggle().
|
|
*
|
|
* Use this to just create a new maximized screen/area, rather than maximizing an existing one.
|
|
* Otherwise, maximize with #ED_screen_state_toggle().
|
|
*/
|
|
bScreen *ED_screen_state_maximized_create(struct bContext *C);
|
|
/**
|
|
* This function toggles: if area is maximized/full then the parent will be restored.
|
|
*
|
|
* Use #ED_screen_state_maximized_create() if you do not want the toggle behavior when changing to
|
|
* a maximized area. I.e. if you just want to open a new maximized screen/area, not maximize a
|
|
* specific area. In the former case, space data of the maximized and non-maximized area should be
|
|
* independent, in the latter it should be the same.
|
|
*
|
|
* \warning \a area may be freed.
|
|
*/
|
|
struct ScrArea *ED_screen_state_toggle(struct bContext *C,
|
|
struct wmWindow *win,
|
|
struct ScrArea *area,
|
|
short state);
|
|
/**
|
|
* Wrapper to open a temporary space either as full-screen space, or as separate window,
|
|
* as defined by \a display_type.
|
|
*
|
|
* \param title: Title to set for the window, if a window is spawned.
|
|
* \param x, y: Position of the window, if a window is spawned.
|
|
* \param sizex, sizey: Dimensions of the window, if a window is spawned.
|
|
*/
|
|
ScrArea *ED_screen_temp_space_open(struct bContext *C,
|
|
const char *title,
|
|
int x,
|
|
int y,
|
|
int sizex,
|
|
int sizey,
|
|
eSpace_Type space_type,
|
|
int display_type,
|
|
bool dialog);
|
|
void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg);
|
|
void ED_screens_footer_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg);
|
|
void ED_screens_navigation_bar_tools_menu_create(struct bContext *C,
|
|
struct uiLayout *layout,
|
|
void *arg);
|
|
/**
|
|
* \return true if any active area requires to see in 3D.
|
|
*/
|
|
bool ED_screen_stereo3d_required(const struct bScreen *screen, const struct Scene *scene);
|
|
Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm);
|
|
/**
|
|
* Find the scene displayed in \a screen.
|
|
* \note Assumes \a screen to be visible/active!
|
|
*/
|
|
Scene *ED_screen_scene_find_with_window(const struct bScreen *screen,
|
|
const struct wmWindowManager *wm,
|
|
struct wmWindow **r_window);
|
|
ScrArea *ED_screen_area_find_with_spacedata(const bScreen *screen,
|
|
const struct SpaceLink *sl,
|
|
bool only_visible);
|
|
struct wmWindow *ED_screen_window_find(const struct bScreen *screen,
|
|
const struct wmWindowManager *wm);
|
|
/**
|
|
* Render the preview for a screen layout in \a screen.
|
|
*/
|
|
void ED_screen_preview_render(const struct bScreen *screen,
|
|
int size_x,
|
|
int size_y,
|
|
unsigned int *r_rect) ATTR_NONNULL();
|
|
|
|
/* workspaces */
|
|
|
|
struct WorkSpace *ED_workspace_add(struct Main *bmain, const char *name) ATTR_NONNULL();
|
|
/**
|
|
* \brief Change the active workspace.
|
|
*
|
|
* Operator call, WM + Window + screen already existed before
|
|
* Pretty similar to #ED_screen_change since changing workspace also changes screen.
|
|
*
|
|
* \warning Do NOT call in area/region queues!
|
|
* \returns if workspace changing was successful.
|
|
*/
|
|
bool ED_workspace_change(struct WorkSpace *workspace_new,
|
|
struct bContext *C,
|
|
struct wmWindowManager *wm,
|
|
struct wmWindow *win) ATTR_NONNULL();
|
|
/**
|
|
* Duplicate a workspace including its layouts. Does not activate the workspace, but
|
|
* it stores the screen-layout to be activated (BKE_workspace_temp_layout_store)
|
|
*/
|
|
struct WorkSpace *ED_workspace_duplicate(struct WorkSpace *workspace_old,
|
|
struct Main *bmain,
|
|
struct wmWindow *win);
|
|
/**
|
|
* \return if succeeded.
|
|
*/
|
|
bool ED_workspace_delete(struct WorkSpace *workspace,
|
|
struct Main *bmain,
|
|
struct bContext *C,
|
|
struct wmWindowManager *wm) ATTR_NONNULL();
|
|
/**
|
|
* Some editor data may need to be synced with scene data (3D View camera and layers).
|
|
* This function ensures data is synced for editors in active layout of \a workspace.
|
|
*/
|
|
void ED_workspace_scene_data_sync(struct WorkSpaceInstanceHook *hook, Scene *scene) ATTR_NONNULL();
|
|
/**
|
|
* Make sure there is a non-full-screen layout to switch to that isn't used yet by an other window.
|
|
* Needed for workspace or screen switching to ensure valid screens.
|
|
*
|
|
* \param layout_fallback_base: As last resort, this layout is duplicated and returned.
|
|
*/
|
|
struct WorkSpaceLayout *ED_workspace_screen_change_ensure_unused_layout(
|
|
struct Main *bmain,
|
|
struct WorkSpace *workspace,
|
|
struct WorkSpaceLayout *layout_new,
|
|
const struct WorkSpaceLayout *layout_fallback_base,
|
|
struct wmWindow *win) ATTR_NONNULL();
|
|
/**
|
|
* Empty screen, with 1 dummy area without space-data. Uses window size.
|
|
*/
|
|
struct WorkSpaceLayout *ED_workspace_layout_add(struct Main *bmain,
|
|
struct WorkSpace *workspace,
|
|
struct wmWindow *win,
|
|
const char *name) ATTR_NONNULL();
|
|
struct WorkSpaceLayout *ED_workspace_layout_duplicate(struct Main *bmain,
|
|
struct WorkSpace *workspace,
|
|
const struct WorkSpaceLayout *layout_old,
|
|
struct wmWindow *win) ATTR_NONNULL();
|
|
/**
|
|
* \warning Only call outside of area/region loops!
|
|
* \return true if succeeded.
|
|
*/
|
|
bool ED_workspace_layout_delete(struct WorkSpace *workspace,
|
|
struct WorkSpaceLayout *layout_old,
|
|
struct bContext *C) ATTR_NONNULL();
|
|
bool ED_workspace_layout_cycle(struct WorkSpace *workspace, short direction, struct bContext *C)
|
|
ATTR_NONNULL();
|
|
|
|
void ED_workspace_status_text(struct bContext *C, const char *str);
|
|
|
|
void ED_workspace_do_listen(struct bContext *C, const struct wmNotifier *note);
|
|
|
|
/* anim */
|
|
/**
|
|
* Results in fully updated anim system.
|
|
*/
|
|
void ED_update_for_newframe(struct Main *bmain, struct Depsgraph *depsgraph);
|
|
|
|
/**
|
|
* Update frame rate info for viewport drawing.
|
|
*/
|
|
void ED_refresh_viewport_fps(struct bContext *C);
|
|
/**
|
|
* Toggle operator.
|
|
*/
|
|
int ED_screen_animation_play(struct bContext *C, int sync, int mode);
|
|
/**
|
|
* Find window that owns the animation timer.
|
|
*/
|
|
bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm);
|
|
bScreen *ED_screen_animation_no_scrub(const struct wmWindowManager *wm);
|
|
|
|
/* screen keymaps */
|
|
/* called in spacetypes.c */
|
|
void ED_operatortypes_screen(void);
|
|
/* called in spacetypes.c */
|
|
void ED_keymap_screen(struct wmKeyConfig *keyconf);
|
|
/**
|
|
* Workspace key-maps.
|
|
*/
|
|
void ED_operatortypes_workspace(void);
|
|
|
|
/* operators; context poll callbacks */
|
|
|
|
bool ED_operator_screenactive(struct bContext *C);
|
|
bool ED_operator_screenactive_nobackground(struct bContext *C);
|
|
/**
|
|
* When mouse is over area-edge.
|
|
*/
|
|
bool ED_operator_screen_mainwinactive(struct bContext *C);
|
|
bool ED_operator_areaactive(struct bContext *C);
|
|
bool ED_operator_regionactive(struct bContext *C);
|
|
|
|
bool ED_operator_scene(struct bContext *C);
|
|
bool ED_operator_scene_editable(struct bContext *C);
|
|
bool ED_operator_objectmode(struct bContext *C);
|
|
/**
|
|
* Same as #ED_operator_objectmode() but additionally sets a "disabled hint". That is, a message
|
|
* to be displayed to the user explaining why the operator can't be used in current context.
|
|
*/
|
|
bool ED_operator_objectmode_poll_msg(struct bContext *C);
|
|
|
|
bool ED_operator_view3d_active(struct bContext *C);
|
|
bool ED_operator_region_view3d_active(struct bContext *C);
|
|
/**
|
|
* Generic for any view2d which uses anim_ops.
|
|
*/
|
|
bool ED_operator_animview_active(struct bContext *C);
|
|
bool ED_operator_outliner_active(struct bContext *C);
|
|
bool ED_operator_outliner_active_no_editobject(struct bContext *C);
|
|
/**
|
|
* \note Will return true for file spaces in either file or asset browsing mode! See
|
|
* #ED_operator_file_browsing_active() (file browsing only) and
|
|
* #ED_operator_asset_browsing_active() (asset browsing only).
|
|
*/
|
|
bool ED_operator_file_active(struct bContext *C);
|
|
/**
|
|
* \note Will only return true if the file space is in file browsing mode, not asset browsing! See
|
|
* #ED_operator_file_active() (file or asset browsing) and
|
|
* #ED_operator_asset_browsing_active() (asset browsing only).
|
|
*/
|
|
bool ED_operator_file_browsing_active(struct bContext *C);
|
|
bool ED_operator_asset_browsing_active(struct bContext *C);
|
|
bool ED_operator_spreadsheet_active(struct bContext *C);
|
|
bool ED_operator_action_active(struct bContext *C);
|
|
bool ED_operator_buttons_active(struct bContext *C);
|
|
bool ED_operator_node_active(struct bContext *C);
|
|
bool ED_operator_node_editable(struct bContext *C);
|
|
bool ED_operator_graphedit_active(struct bContext *C);
|
|
bool ED_operator_sequencer_active(struct bContext *C);
|
|
bool ED_operator_sequencer_active_editable(struct bContext *C);
|
|
bool ED_operator_image_active(struct bContext *C);
|
|
bool ED_operator_nla_active(struct bContext *C);
|
|
bool ED_operator_info_active(struct bContext *C);
|
|
bool ED_operator_console_active(struct bContext *C);
|
|
|
|
bool ED_operator_object_active(struct bContext *C);
|
|
bool ED_operator_object_active_editable_ex(struct bContext *C, const Object *ob);
|
|
bool ED_operator_object_active_editable(struct bContext *C);
|
|
/**
|
|
* Object must be editable and fully local (i.e. not an override).
|
|
*/
|
|
bool ED_operator_object_active_local_editable_ex(struct bContext *C, const Object *ob);
|
|
bool ED_operator_object_active_local_editable(struct bContext *C);
|
|
bool ED_operator_object_active_editable_mesh(struct bContext *C);
|
|
bool ED_operator_object_active_editable_font(struct bContext *C);
|
|
bool ED_operator_editable_mesh(struct bContext *C);
|
|
bool ED_operator_editmesh(struct bContext *C);
|
|
bool ED_operator_editmesh_view3d(struct bContext *C);
|
|
bool ED_operator_editmesh_region_view3d(struct bContext *C);
|
|
bool ED_operator_editmesh_auto_smooth(struct bContext *C);
|
|
bool ED_operator_editarmature(struct bContext *C);
|
|
bool ED_operator_editcurve(struct bContext *C);
|
|
bool ED_operator_editcurve_3d(struct bContext *C);
|
|
bool ED_operator_editsurf(struct bContext *C);
|
|
bool ED_operator_editsurfcurve(struct bContext *C);
|
|
bool ED_operator_editsurfcurve_region_view3d(struct bContext *C);
|
|
bool ED_operator_editfont(struct bContext *C);
|
|
bool ED_operator_editlattice(struct bContext *C);
|
|
bool ED_operator_editmball(struct bContext *C);
|
|
/**
|
|
* Wrapper for #ED_space_image_show_uvedit.
|
|
*/
|
|
bool ED_operator_uvedit(struct bContext *C);
|
|
bool ED_operator_uvedit_space_image(struct bContext *C);
|
|
bool ED_operator_uvmap(struct bContext *C);
|
|
bool ED_operator_posemode_exclusive(struct bContext *C);
|
|
/**
|
|
* Object must be editable, fully local (i.e. not an override), and exclusively in Pose mode.
|
|
*/
|
|
bool ED_operator_object_active_local_editable_posemode_exclusive(struct bContext *C);
|
|
/**
|
|
* Allows for pinned pose objects to be used in the object buttons
|
|
* and the non-active pose object to be used in the 3D view.
|
|
*/
|
|
bool ED_operator_posemode_context(struct bContext *C);
|
|
bool ED_operator_posemode(struct bContext *C);
|
|
bool ED_operator_posemode_local(struct bContext *C);
|
|
bool ED_operator_camera_poll(struct bContext *C);
|
|
|
|
/* screen_user_menu.c */
|
|
|
|
bUserMenu **ED_screen_user_menus_find(const struct bContext *C, uint *r_len);
|
|
struct bUserMenu *ED_screen_user_menu_ensure(struct bContext *C);
|
|
|
|
struct bUserMenuItem_Op *ED_screen_user_menu_item_find_operator(struct ListBase *lb,
|
|
const struct wmOperatorType *ot,
|
|
struct IDProperty *prop,
|
|
wmOperatorCallContext opcontext);
|
|
struct bUserMenuItem_Menu *ED_screen_user_menu_item_find_menu(struct ListBase *lb,
|
|
const struct MenuType *mt);
|
|
struct bUserMenuItem_Prop *ED_screen_user_menu_item_find_prop(struct ListBase *lb,
|
|
const char *context_data_path,
|
|
const char *prop_id,
|
|
int prop_index);
|
|
|
|
void ED_screen_user_menu_item_add_operator(struct ListBase *lb,
|
|
const char *ui_name,
|
|
const struct wmOperatorType *ot,
|
|
const struct IDProperty *prop,
|
|
wmOperatorCallContext opcontext);
|
|
void ED_screen_user_menu_item_add_menu(struct ListBase *lb,
|
|
const char *ui_name,
|
|
const struct MenuType *mt);
|
|
void ED_screen_user_menu_item_add_prop(ListBase *lb,
|
|
const char *ui_name,
|
|
const char *context_data_path,
|
|
const char *prop_id,
|
|
int prop_index);
|
|
|
|
void ED_screen_user_menu_item_remove(struct ListBase *lb, struct bUserMenuItem *umi);
|
|
void ED_screen_user_menu_register(void);
|
|
|
|
/* Cache display helpers */
|
|
|
|
void ED_region_cache_draw_background(struct ARegion *region);
|
|
void ED_region_cache_draw_curfra_label(int framenr, float x, float y);
|
|
void ED_region_cache_draw_cached_segments(
|
|
struct ARegion *region, int num_segments, const int *points, int sfra, int efra);
|
|
|
|
/* area_utils.c */
|
|
|
|
/**
|
|
* Callback for #ARegionType.message_subscribe
|
|
*/
|
|
void ED_region_generic_tools_region_message_subscribe(
|
|
const struct wmRegionMessageSubscribeParams *params);
|
|
/**
|
|
* Callback for #ARegionType.snap_size
|
|
*/
|
|
int ED_region_generic_tools_region_snap_size(const struct ARegion *region, int size, int axis);
|
|
|
|
/* area_query.c */
|
|
|
|
bool ED_region_overlap_isect_x(const ARegion *region, int event_x);
|
|
bool ED_region_overlap_isect_y(const ARegion *region, int event_y);
|
|
bool ED_region_overlap_isect_xy(const ARegion *region, const int event_xy[2]);
|
|
bool ED_region_overlap_isect_any_xy(const ScrArea *area, const int event_xy[2]);
|
|
bool ED_region_overlap_isect_x_with_margin(const ARegion *region, int event_x, int margin);
|
|
bool ED_region_overlap_isect_y_with_margin(const ARegion *region, int event_y, int margin);
|
|
bool ED_region_overlap_isect_xy_with_margin(const ARegion *region,
|
|
const int event_xy[2],
|
|
int margin);
|
|
|
|
bool ED_region_panel_category_gutter_calc_rect(const ARegion *region, rcti *r_region_gutter);
|
|
bool ED_region_panel_category_gutter_isect_xy(const ARegion *region, const int event_xy[2]);
|
|
|
|
/**
|
|
* \note This may return true for multiple overlapping regions.
|
|
* If it matters, check overlapped regions first (#ARegion.overlap).
|
|
*/
|
|
bool ED_region_contains_xy(const struct ARegion *region, const int event_xy[2]);
|
|
/**
|
|
* Similar to #BKE_area_find_region_xy() but when \a event_xy intersects an overlapping region,
|
|
* this returns the region that is visually under the cursor. E.g. when over the
|
|
* transparent part of the region, it returns the region underneath.
|
|
*
|
|
* The overlapping region is determined using the #ED_region_contains_xy() query.
|
|
*/
|
|
ARegion *ED_area_find_region_xy_visual(const ScrArea *area, int regiontype, const int event_xy[2]);
|
|
|
|
/* interface_region_hud.c */
|
|
|
|
struct ARegionType *ED_area_type_hud(int space_type);
|
|
void ED_area_type_hud_clear(struct wmWindowManager *wm, ScrArea *area_keep);
|
|
void ED_area_type_hud_ensure(struct bContext *C, struct ScrArea *area);
|
|
|
|
/**
|
|
* Default key-maps, bit-flags (matches order of evaluation).
|
|
*/
|
|
enum {
|
|
ED_KEYMAP_UI = (1 << 1),
|
|
ED_KEYMAP_GIZMO = (1 << 2),
|
|
ED_KEYMAP_TOOL = (1 << 3),
|
|
ED_KEYMAP_VIEW2D = (1 << 4),
|
|
ED_KEYMAP_ANIMATION = (1 << 6),
|
|
ED_KEYMAP_FRAMES = (1 << 7),
|
|
ED_KEYMAP_HEADER = (1 << 8),
|
|
ED_KEYMAP_FOOTER = (1 << 9),
|
|
ED_KEYMAP_GPENCIL = (1 << 10),
|
|
ED_KEYMAP_NAVBAR = (1 << 11),
|
|
};
|
|
|
|
/** #SCREEN_OT_space_context_cycle direction. */
|
|
typedef enum eScreenCycle {
|
|
SPACE_CONTEXT_CYCLE_PREV,
|
|
SPACE_CONTEXT_CYCLE_NEXT,
|
|
} eScreenCycle;
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|