These often want to store a non-const reference to its owner, i.e. the object that created them. I don't really like removing const here, but it makes sense to enable this use case.
302 lines
8.6 KiB
C++
302 lines
8.6 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup edinterface
|
|
*
|
|
* Code to manage views as part of the regular screen hierarchy. E.g. managing ownership of views
|
|
* inside blocks (#uiBlock.views), looking up items in the region, passing WM notifiers to views,
|
|
* etc.
|
|
*
|
|
* Blocks and their contained views are reconstructed on every redraw. This file also contains
|
|
* functions related to this recreation of views inside blocks. For example to query state
|
|
* information before the view is done reconstructing (#AbstractView.is_reconstructed() returns
|
|
* false), it may be enough to query the previous version of the block/view/view-item. Since such
|
|
* queries rely on the details of the UI reconstruction process, they should remain internal to
|
|
* `interface/` code.
|
|
*/
|
|
|
|
#include <memory>
|
|
#include <type_traits>
|
|
#include <variant>
|
|
|
|
#include "DNA_screen_types.h"
|
|
|
|
#include "BKE_screen.h"
|
|
|
|
#include "BLI_listbase.h"
|
|
#include "BLI_map.hh"
|
|
|
|
#include "ED_screen.h"
|
|
|
|
#include "interface_intern.hh"
|
|
|
|
#include "UI_interface.hh"
|
|
|
|
#include "UI_abstract_view.hh"
|
|
#include "UI_grid_view.hh"
|
|
#include "UI_tree_view.hh"
|
|
|
|
using namespace blender;
|
|
using namespace blender::ui;
|
|
|
|
/**
|
|
* Wrapper to store views in a #ListBase, addressable via an identifier.
|
|
*/
|
|
struct ViewLink : public Link {
|
|
std::string idname;
|
|
std::unique_ptr<AbstractView> view;
|
|
|
|
static void views_bounds_calc(const uiBlock &block);
|
|
};
|
|
|
|
template<class T>
|
|
static T *ui_block_add_view_impl(uiBlock &block,
|
|
StringRef idname,
|
|
std::unique_ptr<AbstractView> view)
|
|
{
|
|
ViewLink *view_link = MEM_new<ViewLink>(__func__);
|
|
BLI_addtail(&block.views, view_link);
|
|
|
|
view_link->view = std::move(view);
|
|
view_link->idname = idname;
|
|
|
|
return dynamic_cast<T *>(view_link->view.get());
|
|
}
|
|
|
|
AbstractGridView *UI_block_add_view(uiBlock &block,
|
|
StringRef idname,
|
|
std::unique_ptr<AbstractGridView> grid_view)
|
|
{
|
|
return ui_block_add_view_impl<AbstractGridView>(block, idname, std::move(grid_view));
|
|
}
|
|
|
|
AbstractTreeView *UI_block_add_view(uiBlock &block,
|
|
StringRef idname,
|
|
std::unique_ptr<AbstractTreeView> tree_view)
|
|
{
|
|
return ui_block_add_view_impl<AbstractTreeView>(block, idname, std::move(tree_view));
|
|
}
|
|
|
|
void ui_block_free_views(uiBlock *block)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (ViewLink *, link, &block->views) {
|
|
MEM_delete(link);
|
|
}
|
|
}
|
|
|
|
void ViewLink::views_bounds_calc(const uiBlock &block)
|
|
{
|
|
Map<AbstractView *, rcti> views_bounds;
|
|
|
|
rcti minmax;
|
|
BLI_rcti_init_minmax(&minmax);
|
|
LISTBASE_FOREACH (ViewLink *, link, &block.views) {
|
|
views_bounds.add(link->view.get(), minmax);
|
|
}
|
|
|
|
LISTBASE_FOREACH (uiBut *, but, &block.buttons) {
|
|
if (but->type != UI_BTYPE_VIEW_ITEM) {
|
|
continue;
|
|
}
|
|
uiButViewItem *view_item_but = static_cast<uiButViewItem *>(but);
|
|
if (!view_item_but->view_item) {
|
|
continue;
|
|
}
|
|
|
|
/* Get the view from the button. */
|
|
AbstractViewItem &view_item = reinterpret_cast<AbstractViewItem &>(*view_item_but->view_item);
|
|
AbstractView &view = view_item.get_view();
|
|
|
|
rcti &bounds = views_bounds.lookup(&view);
|
|
rcti but_rcti{};
|
|
BLI_rcti_rctf_copy_round(&but_rcti, &view_item_but->rect);
|
|
BLI_rcti_do_minmax_rcti(&bounds, &but_rcti);
|
|
}
|
|
|
|
for (const auto item : views_bounds.items()) {
|
|
const rcti &bounds = item.value;
|
|
if (BLI_rcti_is_empty(&bounds)) {
|
|
continue;
|
|
}
|
|
|
|
AbstractView &view = *item.key;
|
|
view.bounds_ = bounds;
|
|
}
|
|
}
|
|
|
|
void ui_block_views_bounds_calc(const uiBlock *block)
|
|
{
|
|
ViewLink::views_bounds_calc(*block);
|
|
}
|
|
|
|
void ui_block_views_listen(const uiBlock *block, const wmRegionListenerParams *listener_params)
|
|
{
|
|
ARegion *region = listener_params->region;
|
|
|
|
LISTBASE_FOREACH (ViewLink *, view_link, &block->views) {
|
|
if (view_link->view->listen(*listener_params->notifier)) {
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Similar to #ui_but_find_mouse_over_ex(). */
|
|
uiViewHandle *UI_region_view_find_at(const ARegion *region, const int xy[2], const int pad)
|
|
{
|
|
if (!ui_region_contains_point_px(region, xy)) {
|
|
return nullptr;
|
|
}
|
|
LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
|
|
float mx = xy[0], my = xy[1];
|
|
ui_window_to_block_fl(region, block, &mx, &my);
|
|
|
|
LISTBASE_FOREACH (ViewLink *, view_link, &block->views) {
|
|
std::optional<rcti> bounds = view_link->view->get_bounds();
|
|
if (!bounds) {
|
|
continue;
|
|
}
|
|
|
|
rcti padded_bounds = *bounds;
|
|
if (pad) {
|
|
BLI_rcti_pad(&padded_bounds, pad, pad);
|
|
}
|
|
if (BLI_rcti_isect_pt(&padded_bounds, mx, my)) {
|
|
return reinterpret_cast<uiViewHandle *>(view_link->view.get());
|
|
}
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
uiViewItemHandle *UI_region_views_find_item_at(const ARegion *region, const int xy[2])
|
|
{
|
|
uiButViewItem *item_but = (uiButViewItem *)ui_view_item_find_mouse_over(region, xy);
|
|
if (!item_but) {
|
|
return nullptr;
|
|
}
|
|
|
|
return item_but->view_item;
|
|
}
|
|
|
|
uiViewItemHandle *UI_region_views_find_active_item(const ARegion *region)
|
|
{
|
|
uiButViewItem *item_but = (uiButViewItem *)ui_view_item_find_active(region);
|
|
if (!item_but) {
|
|
return nullptr;
|
|
}
|
|
|
|
return item_but->view_item;
|
|
}
|
|
|
|
namespace blender::ui {
|
|
|
|
std::unique_ptr<DropTargetInterface> region_views_find_drop_target_at(const ARegion *region,
|
|
const int xy[2])
|
|
{
|
|
uiViewItemHandle *hovered_view_item = UI_region_views_find_item_at(region, xy);
|
|
if (hovered_view_item) {
|
|
std::unique_ptr<DropTargetInterface> drop_target = view_item_drop_target(hovered_view_item);
|
|
if (drop_target) {
|
|
return drop_target;
|
|
}
|
|
}
|
|
|
|
/* Get style for some sensible padding around the view items. */
|
|
const uiStyle *style = UI_style_get_dpi();
|
|
uiViewHandle *hovered_view = UI_region_view_find_at(region, xy, style->buttonspacex);
|
|
if (hovered_view) {
|
|
std::unique_ptr<DropTargetInterface> drop_target = view_drop_target(hovered_view);
|
|
if (drop_target) {
|
|
return drop_target;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
} // namespace blender::ui
|
|
|
|
static StringRef ui_block_view_find_idname(const uiBlock &block, const AbstractView &view)
|
|
{
|
|
/* First get the idname the of the view we're looking for. */
|
|
LISTBASE_FOREACH (ViewLink *, view_link, &block.views) {
|
|
if (view_link->view.get() == &view) {
|
|
return view_link->idname;
|
|
}
|
|
}
|
|
|
|
return {};
|
|
}
|
|
|
|
template<class T>
|
|
static T *ui_block_view_find_matching_in_old_block_impl(const uiBlock &new_block,
|
|
const T &new_view)
|
|
{
|
|
uiBlock *old_block = new_block.oldblock;
|
|
if (!old_block) {
|
|
return nullptr;
|
|
}
|
|
|
|
StringRef idname = ui_block_view_find_idname(new_block, new_view);
|
|
if (idname.is_empty()) {
|
|
return nullptr;
|
|
}
|
|
|
|
LISTBASE_FOREACH (ViewLink *, old_view_link, &old_block->views) {
|
|
if (old_view_link->idname == idname) {
|
|
return dynamic_cast<T *>(old_view_link->view.get());
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
uiViewHandle *ui_block_view_find_matching_in_old_block(const uiBlock *new_block,
|
|
const uiViewHandle *new_view_handle)
|
|
{
|
|
BLI_assert(new_block && new_view_handle);
|
|
const AbstractView &new_view = reinterpret_cast<const AbstractView &>(*new_view_handle);
|
|
|
|
AbstractView *old_view = ui_block_view_find_matching_in_old_block_impl(*new_block, new_view);
|
|
return reinterpret_cast<uiViewHandle *>(old_view);
|
|
}
|
|
|
|
uiButViewItem *ui_block_view_find_matching_view_item_but_in_old_block(
|
|
const uiBlock *new_block, const uiViewItemHandle *new_item_handle)
|
|
{
|
|
uiBlock *old_block = new_block->oldblock;
|
|
if (!old_block) {
|
|
return nullptr;
|
|
}
|
|
|
|
const AbstractViewItem &new_item = *reinterpret_cast<const AbstractViewItem *>(new_item_handle);
|
|
const AbstractView *old_view = ui_block_view_find_matching_in_old_block_impl(
|
|
*new_block, new_item.get_view());
|
|
if (!old_view) {
|
|
return nullptr;
|
|
}
|
|
|
|
LISTBASE_FOREACH (uiBut *, old_but, &old_block->buttons) {
|
|
if (old_but->type != UI_BTYPE_VIEW_ITEM) {
|
|
continue;
|
|
}
|
|
uiButViewItem *old_item_but = (uiButViewItem *)old_but;
|
|
if (!old_item_but->view_item) {
|
|
continue;
|
|
}
|
|
AbstractViewItem &old_item = *reinterpret_cast<AbstractViewItem *>(old_item_but->view_item);
|
|
/* Check if the item is from the expected view. */
|
|
if (&old_item.get_view() != old_view) {
|
|
continue;
|
|
}
|
|
|
|
if (UI_view_item_matches(reinterpret_cast<const uiViewItemHandle *>(&new_item),
|
|
reinterpret_cast<const uiViewItemHandle *>(&old_item))) {
|
|
return old_item_but;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|