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blender-archive/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

40 lines
1.1 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BKE_geometry_set.hh"
#include "spreadsheet_cache.hh"
struct SpaceSpreadsheet_Runtime {
public:
int visible_rows = 0;
int tot_rows = 0;
int tot_columns = 0;
blender::ed::spreadsheet::SpreadsheetCache cache;
SpaceSpreadsheet_Runtime() = default;
/* The cache is not copied currently. */
SpaceSpreadsheet_Runtime(const SpaceSpreadsheet_Runtime &other)
: visible_rows(other.visible_rows), tot_rows(other.tot_rows), tot_columns(other.tot_columns)
{
}
};
struct ARegionType;
struct bContext;
void spreadsheet_operatortypes();
void spreadsheet_update_context_path(const bContext *C);
Object *spreadsheet_get_object_eval(const SpaceSpreadsheet *sspreadsheet,
const Depsgraph *depsgraph);
namespace blender::ed::spreadsheet {
GeometrySet spreadsheet_get_display_geometry_set(const SpaceSpreadsheet *sspreadsheet,
Object *object_eval);
void spreadsheet_data_set_region_panels_register(ARegionType &region_type);
} // namespace blender::ed::spreadsheet