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blender-archive/source/blender/editors/space_spreadsheet/spreadsheet_layout.hh
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

29 lines
641 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include <optional>
#include "spreadsheet_column_values.hh"
#include "spreadsheet_draw.hh"
namespace blender::ed::spreadsheet {
/* Layout information for a single column. */
struct ColumnLayout {
const ColumnValues *values;
int width;
};
/* Layout information for the entire spreadsheet. */
struct SpreadsheetLayout {
Vector<ColumnLayout> columns;
IndexMask row_indices;
int index_column_width = 100;
};
std::unique_ptr<SpreadsheetDrawer> spreadsheet_drawer_from_layout(
const SpreadsheetLayout &spreadsheet_layout);
} // namespace blender::ed::spreadsheet