6 lines
123 B
GLSL
6 lines
123 B
GLSL
void main()
|
|
{
|
|
vec4 pixel = vec4(1.0, 0.5, 0.2, 1.0);
|
|
imageStore(img_output, ivec2(gl_GlobalInvocationID.xy), pixel);
|
|
}
|