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blender-archive/source/blender/io/collada/ExtraHandler.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

64 lines
2.0 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup collada
*/
#pragma once
#include <algorithm> /* sort() */
#include <map>
#include <string>
#include <vector>
#include "COLLADASWInstanceController.h"
#include "COLLADASaxFWLFilePartLoader.h"
#include "COLLADASaxFWLIExtraDataCallbackHandler.h"
#include "AnimationImporter.h"
#include "DocumentImporter.h"
/** \brief Handler class for \<extra\> data, through which different
* profiles can be handled
*/
class ExtraHandler : public COLLADASaxFWL::IExtraDataCallbackHandler {
public:
/** Constructor. */
ExtraHandler(DocumentImporter *dimp, AnimationImporter *aimp);
/** Handle the beginning of an element. */
bool elementBegin(const char *elementName, const char **attributes);
/** Handle the end of an element. */
bool elementEnd(const char *elementName);
/** Receive the data in text format. */
bool textData(const char *text, size_t textLength);
/** Method to ask, if the current callback handler want to read the data of the given extra
* element. */
bool parseElement(const char *profileName,
const unsigned long &elementHash,
const COLLADAFW::UniqueId &uniqueId,
COLLADAFW::Object *object);
/** For backwards compatibility with older OpenCollada, new version added object parameter */
bool parseElement(const char *profileName,
const unsigned long &elementHash,
const COLLADAFW::UniqueId &uniqueId);
private:
/** Disable default copy constructor. */
ExtraHandler(const ExtraHandler &pre);
/** Disable default assignment operator. */
const ExtraHandler &operator=(const ExtraHandler &pre);
/** Handle to DocumentImporter for interface to extra element data saving. */
DocumentImporter *dimp;
AnimationImporter *aimp;
/** Holds Id of element for which <extra> XML elements are handled. */
COLLADAFW::UniqueId currentUid;
ExtraTags *currentExtraTags;
std::string currentElement;
};