Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup collada
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*/
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#pragma once
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#include <algorithm> /* sort() */
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#include <map>
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#include <string>
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#include <vector>
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#include "COLLADASWInstanceController.h"
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#include "COLLADASaxFWLFilePartLoader.h"
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#include "COLLADASaxFWLIExtraDataCallbackHandler.h"
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#include "AnimationImporter.h"
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#include "DocumentImporter.h"
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/** \brief Handler class for \<extra\> data, through which different
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* profiles can be handled
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*/
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class ExtraHandler : public COLLADASaxFWL::IExtraDataCallbackHandler {
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public:
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/** Constructor. */
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ExtraHandler(DocumentImporter *dimp, AnimationImporter *aimp);
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/** Handle the beginning of an element. */
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bool elementBegin(const char *elementName, const char **attributes);
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/** Handle the end of an element. */
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bool elementEnd(const char *elementName);
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/** Receive the data in text format. */
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bool textData(const char *text, size_t textLength);
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/** Method to ask, if the current callback handler want to read the data of the given extra
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* element. */
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bool parseElement(const char *profileName,
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const unsigned long &elementHash,
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const COLLADAFW::UniqueId &uniqueId,
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COLLADAFW::Object *object);
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/** For backwards compatibility with older OpenCollada, new version added object parameter */
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bool parseElement(const char *profileName,
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const unsigned long &elementHash,
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const COLLADAFW::UniqueId &uniqueId);
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private:
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/** Disable default copy constructor. */
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ExtraHandler(const ExtraHandler &pre);
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/** Disable default assignment operator. */
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const ExtraHandler &operator=(const ExtraHandler &pre);
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/** Handle to DocumentImporter for interface to extra element data saving. */
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DocumentImporter *dimp;
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AnimationImporter *aimp;
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/** Holds Id of element for which <extra> XML elements are handled. */
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COLLADAFW::UniqueId currentUid;
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ExtraTags *currentExtraTags;
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std::string currentElement;
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};
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