Implements #102359. Split the `MLoop` struct into two separate integer arrays called `corner_verts` and `corner_edges`, referring to the vertex each corner is attached to and the next edge around the face at each corner. These arrays can be sliced to give access to the edges or vertices in a face. Then they are often referred to as "poly_verts" or "poly_edges". The main benefits are halving the necessary memory bandwidth when only one array is used and simplifications from using regular integer indices instead of a special-purpose struct. The commit also starts a renaming from "loop" to "corner" in mesh code. Like the other mesh struct of array refactors, forward compatibility is kept by writing files with the older format. This will be done until 4.0 to ease the transition process. Looking at a small portion of the patch should give a good impression for the rest of the changes. I tried to make the changes as small as possible so it's easy to tell the correctness from the diff. Though I found Blender developers have been very inventive over the last decade when finding different ways to loop over the corners in a face. For performance, nearly every piece of code that deals with `Mesh` is slightly impacted. Any algorithm that is memory bottle-necked should see an improvement. For example, here is a comparison of interpolating a vertex float attribute to face corners (Ryzen 3700x): **Before** (Average: 3.7 ms, Min: 3.4 ms) ``` threading::parallel_for(loops.index_range(), 4096, [&](IndexRange range) { for (const int64_t i : range) { dst[i] = src[loops[i].v]; } }); ``` **After** (Average: 2.9 ms, Min: 2.6 ms) ``` array_utils::gather(src, corner_verts, dst); ``` That's an improvement of 28% to the average timings, and it's also a simplification, since an index-based routine can be used instead. For more examples using the new arrays, see the design task. Pull Request: blender/blender#104424
670 lines
20 KiB
C++
670 lines
20 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup modifiers
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_rand.h"
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#include "BLI_string.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_context.h"
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#include "BKE_effect.h"
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#include "BKE_lattice.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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static void initData(ModifierData *md)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(pimd, modifier));
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MEMCPY_STRUCT_AFTER(pimd, DNA_struct_default_get(ParticleInstanceModifierData), modifier);
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}
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static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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if (pimd->index_layer_name[0] != '\0' || pimd->value_layer_name[0] != '\0') {
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r_cddata_masks->lmask |= CD_MASK_PROP_BYTE_COLOR;
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}
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}
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static bool isDisabled(const Scene *scene, ModifierData *md, bool useRenderParams)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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ParticleSystem *psys;
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ModifierData *ob_md;
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/* The object type check is only needed here in case we have a placeholder
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* object assigned (because the library containing the mesh is missing).
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*
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* In other cases it should be impossible to have a type mismatch.
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*/
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if (!pimd->ob || pimd->ob->type != OB_MESH) {
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return true;
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}
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psys = static_cast<ParticleSystem *>(BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1));
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if (psys == nullptr) {
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return true;
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}
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/* If the psys modifier is disabled we cannot use its data.
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* First look up the psys modifier from the object, then check if it is enabled.
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*/
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for (ob_md = static_cast<ModifierData *>(pimd->ob->modifiers.first); ob_md;
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ob_md = ob_md->next) {
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if (ob_md->type == eModifierType_ParticleSystem) {
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)ob_md;
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if (psmd->psys == psys) {
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int required_mode;
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if (useRenderParams) {
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required_mode = eModifierMode_Render;
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}
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else {
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required_mode = eModifierMode_Realtime;
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}
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if (!BKE_modifier_is_enabled(scene, ob_md, required_mode)) {
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return true;
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}
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break;
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}
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}
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}
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return false;
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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if (pimd->ob != nullptr) {
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DEG_add_object_relation(
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ctx->node, pimd->ob, DEG_OB_COMP_TRANSFORM, "Particle Instance Modifier");
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DEG_add_object_relation(
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ctx->node, pimd->ob, DEG_OB_COMP_GEOMETRY, "Particle Instance Modifier");
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}
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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walk(userData, ob, (ID **)&pimd->ob, IDWALK_CB_NOP);
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}
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static bool particle_skip(ParticleInstanceModifierData *pimd, ParticleSystem *psys, int p)
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{
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const bool between = (psys->part->childtype == PART_CHILD_FACES);
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ParticleData *pa;
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int totpart, randp, minp, maxp;
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if (p >= psys->totpart) {
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ChildParticle *cpa = psys->child + (p - psys->totpart);
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pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
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}
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else {
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pa = psys->particles + p;
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}
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if (pa) {
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if (pa->alive == PARS_UNBORN && (pimd->flag & eParticleInstanceFlag_Unborn) == 0) {
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return true;
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}
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if (pa->alive == PARS_ALIVE && (pimd->flag & eParticleInstanceFlag_Alive) == 0) {
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return true;
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}
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if (pa->alive == PARS_DEAD && (pimd->flag & eParticleInstanceFlag_Dead) == 0) {
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return true;
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}
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if (pa->flag & (PARS_UNEXIST | PARS_NO_DISP)) {
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return true;
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}
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}
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if (pimd->particle_amount == 1.0f) {
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/* Early output, all particles are to be instanced. */
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return false;
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}
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/* Randomly skip particles based on desired amount of visible particles. */
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totpart = psys->totpart + psys->totchild;
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/* TODO: make randomization optional? */
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randp = int(psys_frand(psys, 3578 + p) * totpart) % totpart;
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minp = int(totpart * pimd->particle_offset) % (totpart + 1);
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maxp = int(totpart * (pimd->particle_offset + pimd->particle_amount)) % (totpart + 1);
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if (maxp > minp) {
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return randp < minp || randp >= maxp;
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}
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if (maxp < minp) {
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return randp < minp && randp >= maxp;
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}
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return true;
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}
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static void store_float_in_vcol(MLoopCol *vcol, float float_value)
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{
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const uchar value = unit_float_to_uchar_clamp(float_value);
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vcol->r = vcol->g = vcol->b = value;
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vcol->a = 1.0f;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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Mesh *result;
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ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
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Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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ParticleSimulationData sim;
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ParticleSystem *psys = nullptr;
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ParticleData *pa = nullptr;
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int totvert, totpoly, totloop, totedge;
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int maxvert, maxpoly, maxloop, maxedge, part_end = 0, part_start;
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int k, p, p_skip;
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short track = ctx->object->trackflag % 3, trackneg, axis = pimd->axis;
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float max_co = 0.0, min_co = 0.0, temp_co[3];
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float *size = nullptr;
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float spacemat[4][4];
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const bool use_parents = pimd->flag & eParticleInstanceFlag_Parents;
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const bool use_children = pimd->flag & eParticleInstanceFlag_Children;
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bool between;
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trackneg = ((ctx->object->trackflag > 2) ? 1 : 0);
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if (pimd->ob == ctx->object) {
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pimd->ob = nullptr;
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return mesh;
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}
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if (pimd->ob) {
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psys = static_cast<ParticleSystem *>(BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1));
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if (psys == nullptr || psys->totpart == 0) {
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return mesh;
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}
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}
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else {
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return mesh;
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}
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part_start = use_parents ? 0 : psys->totpart;
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part_end = 0;
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if (use_parents) {
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part_end += psys->totpart;
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}
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if (use_children) {
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part_end += psys->totchild;
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}
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if (part_end == 0) {
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return mesh;
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}
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sim.depsgraph = ctx->depsgraph;
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sim.scene = scene;
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sim.ob = pimd->ob;
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sim.psys = psys;
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sim.psmd = psys_get_modifier(pimd->ob, psys);
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between = (psys->part->childtype == PART_CHILD_FACES);
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if (pimd->flag & eParticleInstanceFlag_UseSize) {
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float *si;
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si = size = static_cast<float *>(MEM_calloc_arrayN(part_end, sizeof(float), __func__));
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if (pimd->flag & eParticleInstanceFlag_Parents) {
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for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++, si++) {
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*si = pa->size;
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}
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}
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if (pimd->flag & eParticleInstanceFlag_Children) {
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ChildParticle *cpa = psys->child;
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for (p = 0; p < psys->totchild; p++, cpa++, si++) {
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*si = psys_get_child_size(psys, cpa, 0.0f, nullptr);
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}
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}
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}
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switch (pimd->space) {
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case eParticleInstanceSpace_World:
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/* particle states are in world space already */
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unit_m4(spacemat);
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break;
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case eParticleInstanceSpace_Local:
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/* get particle states in the particle object's local space */
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invert_m4_m4(spacemat, pimd->ob->object_to_world);
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break;
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default:
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/* should not happen */
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BLI_assert(false);
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break;
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}
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totvert = mesh->totvert;
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totpoly = mesh->totpoly;
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totloop = mesh->totloop;
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totedge = mesh->totedge;
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/* count particles */
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maxvert = 0;
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maxpoly = 0;
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maxloop = 0;
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maxedge = 0;
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for (p = part_start; p < part_end; p++) {
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if (particle_skip(pimd, psys, p)) {
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continue;
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}
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maxvert += totvert;
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maxpoly += totpoly;
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maxloop += totloop;
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maxedge += totedge;
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}
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psys_sim_data_init(&sim);
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if (psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) {
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float min[3], max[3];
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INIT_MINMAX(min, max);
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BKE_mesh_minmax(mesh, min, max);
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min_co = min[track];
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max_co = max[track];
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}
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result = BKE_mesh_new_nomain_from_template(mesh, maxvert, maxedge, maxloop, maxpoly);
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const blender::Span<MPoly> orig_polys = mesh->polys();
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const blender::Span<int> orig_corner_verts = mesh->corner_verts();
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const blender::Span<int> orig_corner_edges = mesh->corner_edges();
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float(*positions)[3] = BKE_mesh_vert_positions_for_write(result);
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blender::MutableSpan<MEdge> edges = result->edges_for_write();
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blender::MutableSpan<MPoly> polys = result->polys_for_write();
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blender::MutableSpan<int> corner_verts = result->corner_verts_for_write();
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blender::MutableSpan<int> corner_edges = result->corner_edges_for_write();
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MLoopCol *mloopcols_index = static_cast<MLoopCol *>(CustomData_get_layer_named_for_write(
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&result->ldata, CD_PROP_BYTE_COLOR, pimd->index_layer_name, result->totloop));
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MLoopCol *mloopcols_value = static_cast<MLoopCol *>(CustomData_get_layer_named_for_write(
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&result->ldata, CD_PROP_BYTE_COLOR, pimd->value_layer_name, result->totloop));
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int *vert_part_index = nullptr;
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float *vert_part_value = nullptr;
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if (mloopcols_index != nullptr) {
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vert_part_index = MEM_cnew_array<int>(maxvert, "vertex part index array");
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}
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if (mloopcols_value) {
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vert_part_value = MEM_cnew_array<float>(maxvert, "vertex part value array");
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}
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for (p = part_start, p_skip = 0; p < part_end; p++) {
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float prev_dir[3];
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float frame[4]; /* frame orientation quaternion */
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float p_random = psys_frand(psys, 77091 + 283 * p);
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/* skip particle? */
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if (particle_skip(pimd, psys, p)) {
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continue;
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}
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/* set vertices coordinates */
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for (k = 0; k < totvert; k++) {
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ParticleKey state;
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int vindex = p_skip * totvert + k;
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CustomData_copy_data(&mesh->vdata, &result->vdata, k, vindex, 1);
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if (vert_part_index != nullptr) {
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vert_part_index[vindex] = p;
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}
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if (vert_part_value != nullptr) {
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vert_part_value[vindex] = p_random;
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}
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/* Change orientation based on object trackflag. */
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copy_v3_v3(temp_co, positions[vindex]);
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positions[vindex][axis] = temp_co[track];
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positions[vindex][(axis + 1) % 3] = temp_co[(track + 1) % 3];
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positions[vindex][(axis + 2) % 3] = temp_co[(track + 2) % 3];
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/* get particle state */
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if ((psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) &&
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(pimd->flag & eParticleInstanceFlag_Path)) {
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float ran = 0.0f;
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if (pimd->random_position != 0.0f) {
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ran = pimd->random_position * BLI_hash_frand(psys->seed + p);
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}
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if (pimd->flag & eParticleInstanceFlag_KeepShape) {
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state.time = pimd->position * (1.0f - ran);
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}
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else {
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state.time = (positions[vindex][axis] - min_co) / (max_co - min_co) * pimd->position *
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(1.0f - ran);
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if (trackneg) {
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state.time = 1.0f - state.time;
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}
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positions[vindex][axis] = 0.0;
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}
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psys_get_particle_on_path(&sim, p, &state, 1);
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normalize_v3(state.vel);
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/* Incrementally Rotating Frame (Bishop Frame) */
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if (k == 0) {
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float hairmat[4][4];
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float mat[3][3];
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if (p < psys->totpart) {
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pa = psys->particles + p;
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}
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else {
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ChildParticle *cpa = psys->child + (p - psys->totpart);
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pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
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}
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psys_mat_hair_to_global(sim.ob, sim.psmd->mesh_final, sim.psys->part->from, pa, hairmat);
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copy_m3_m4(mat, hairmat);
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/* to quaternion */
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mat3_to_quat(frame, mat);
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if (pimd->rotation > 0.0f || pimd->random_rotation > 0.0f) {
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float angle = 2.0f * M_PI *
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(pimd->rotation +
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pimd->random_rotation * (psys_frand(psys, 19957323 + p) - 0.5f));
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const float eul[3] = {0.0f, 0.0f, angle};
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float rot[4];
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eul_to_quat(rot, eul);
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mul_qt_qtqt(frame, frame, rot);
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}
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/* NOTE: direction is same as normal vector currently,
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* but best to keep this separate so the frame can be
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* rotated later if necessary
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*/
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copy_v3_v3(prev_dir, state.vel);
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}
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else {
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float rot[4];
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/* incrementally rotate along bend direction */
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rotation_between_vecs_to_quat(rot, prev_dir, state.vel);
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mul_qt_qtqt(frame, rot, frame);
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copy_v3_v3(prev_dir, state.vel);
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}
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copy_qt_qt(state.rot, frame);
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#if 0
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/* Absolute Frame (Frenet Frame) */
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if (state.vel[axis] < -0.9999f || state.vel[axis] > 0.9999f) {
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unit_qt(state.rot);
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}
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else {
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float cross[3];
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float temp[3] = {0.0f, 0.0f, 0.0f};
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temp[axis] = 1.0f;
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cross_v3_v3v3(cross, temp, state.vel);
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/* state.vel[axis] is the only component surviving from a dot product with the axis */
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axis_angle_to_quat(state.rot, cross, saacos(state.vel[axis]));
|
|
}
|
|
#endif
|
|
}
|
|
else {
|
|
state.time = -1.0;
|
|
psys_get_particle_state(&sim, p, &state, 1);
|
|
}
|
|
|
|
mul_qt_v3(state.rot, positions[vindex]);
|
|
if (pimd->flag & eParticleInstanceFlag_UseSize) {
|
|
mul_v3_fl(positions[vindex], size[p]);
|
|
}
|
|
add_v3_v3(positions[vindex], state.co);
|
|
|
|
mul_m4_v3(spacemat, positions[vindex]);
|
|
}
|
|
|
|
/* Create edges and adjust edge vertex indices. */
|
|
CustomData_copy_data(&mesh->edata, &result->edata, 0, p_skip * totedge, totedge);
|
|
MEdge *edge = &edges[p_skip * totedge];
|
|
for (k = 0; k < totedge; k++, edge++) {
|
|
edge->v1 += p_skip * totvert;
|
|
edge->v2 += p_skip * totvert;
|
|
}
|
|
|
|
/* create polys and loops */
|
|
for (k = 0; k < totpoly; k++) {
|
|
|
|
const MPoly &in_poly = orig_polys[k];
|
|
MPoly &poly = polys[p_skip * totpoly + k];
|
|
|
|
CustomData_copy_data(&mesh->pdata, &result->pdata, k, p_skip * totpoly + k, 1);
|
|
poly = in_poly;
|
|
poly.loopstart += p_skip * totloop;
|
|
|
|
{
|
|
int orig_corner_i = in_poly.loopstart;
|
|
int dst_corner_i = poly.loopstart;
|
|
int j = poly.totloop;
|
|
|
|
CustomData_copy_data(&mesh->ldata, &result->ldata, in_poly.loopstart, poly.loopstart, j);
|
|
for (; j; j--, orig_corner_i++, dst_corner_i++) {
|
|
corner_verts[dst_corner_i] = orig_corner_verts[orig_corner_i] + (p_skip * totvert);
|
|
corner_edges[dst_corner_i] = orig_corner_edges[orig_corner_i] + (p_skip * totedge);
|
|
const int vert = corner_verts[orig_corner_i];
|
|
if (mloopcols_index != nullptr) {
|
|
const int part_index = vert_part_index[vert];
|
|
store_float_in_vcol(&mloopcols_index[dst_corner_i],
|
|
float(part_index) / float(psys->totpart - 1));
|
|
}
|
|
if (mloopcols_value != nullptr) {
|
|
const float part_value = vert_part_value[vert];
|
|
store_float_in_vcol(&mloopcols_value[dst_corner_i], part_value);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
p_skip++;
|
|
}
|
|
|
|
psys_sim_data_free(&sim);
|
|
|
|
if (size) {
|
|
MEM_freeN(size);
|
|
}
|
|
|
|
MEM_SAFE_FREE(vert_part_index);
|
|
MEM_SAFE_FREE(vert_part_value);
|
|
|
|
return result;
|
|
}
|
|
|
|
static void panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *row;
|
|
uiLayout *layout = panel->layout;
|
|
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
PointerRNA particle_obj_ptr = RNA_pointer_get(ptr, "object");
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiItemR(layout, ptr, "object", 0, nullptr, ICON_NONE);
|
|
if (!RNA_pointer_is_null(&particle_obj_ptr)) {
|
|
uiItemPointerR(layout,
|
|
ptr,
|
|
"particle_system",
|
|
&particle_obj_ptr,
|
|
"particle_systems",
|
|
IFACE_("Particle System"),
|
|
ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "particle_system_index", 0, IFACE_("Particle System"), ICON_NONE);
|
|
}
|
|
|
|
uiItemS(layout);
|
|
|
|
row = uiLayoutRowWithHeading(layout, true, IFACE_("Create Instances"));
|
|
uiItemR(row, ptr, "use_normal", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "use_children", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "use_size", toggles_flag, nullptr, ICON_NONE);
|
|
|
|
row = uiLayoutRowWithHeading(layout, true, IFACE_("Show"));
|
|
uiItemR(row, ptr, "show_alive", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "show_dead", toggles_flag, nullptr, ICON_NONE);
|
|
uiItemR(row, ptr, "show_unborn", toggles_flag, nullptr, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "particle_amount", 0, IFACE_("Amount"), ICON_NONE);
|
|
uiItemR(layout, ptr, "particle_offset", 0, IFACE_("Offset"), ICON_NONE);
|
|
|
|
uiItemS(layout);
|
|
|
|
uiItemR(layout, ptr, "space", 0, IFACE_("Coordinate Space"), ICON_NONE);
|
|
row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void path_panel_draw_header(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
|
|
uiItemR(layout, ptr, "use_path", 0, IFACE_("Create Along Paths"), ICON_NONE);
|
|
}
|
|
|
|
static void path_panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *col;
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_path"));
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "position", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "random_position", UI_ITEM_R_SLIDER, IFACE_("Random"), ICON_NONE);
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "rotation", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "random_rotation", UI_ITEM_R_SLIDER, IFACE_("Random"), ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "use_preserve_shape", 0, nullptr, ICON_NONE);
|
|
}
|
|
|
|
static void layers_panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *col;
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
uiItemPointerR(
|
|
col, ptr, "index_layer_name", &obj_data_ptr, "vertex_colors", IFACE_("Index"), ICON_NONE);
|
|
uiItemPointerR(
|
|
col, ptr, "value_layer_name", &obj_data_ptr, "vertex_colors", IFACE_("Value"), ICON_NONE);
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel_type = modifier_panel_register(
|
|
region_type, eModifierType_ParticleInstance, panel_draw);
|
|
modifier_subpanel_register(
|
|
region_type, "paths", "", path_panel_draw_header, path_panel_draw, panel_type);
|
|
modifier_subpanel_register(
|
|
region_type, "layers", "Layers", nullptr, layers_panel_draw, panel_type);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_ParticleInstance = {
|
|
/*name*/ N_("ParticleInstance"),
|
|
/*structName*/ "ParticleInstanceModifierData",
|
|
/*structSize*/ sizeof(ParticleInstanceModifierData),
|
|
/*srna*/ &RNA_ParticleInstanceModifier,
|
|
/*type*/ eModifierTypeType_Constructive,
|
|
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
|
|
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
|
|
/*icon*/ ICON_MOD_PARTICLE_INSTANCE,
|
|
|
|
/*copyData*/ BKE_modifier_copydata_generic,
|
|
|
|
/*deformVerts*/ nullptr,
|
|
/*deformMatrices*/ nullptr,
|
|
/*deformVertsEM*/ nullptr,
|
|
/*deformMatricesEM*/ nullptr,
|
|
/*modifyMesh*/ modifyMesh,
|
|
/*modifyGeometrySet*/ nullptr,
|
|
|
|
/*initData*/ initData,
|
|
/*requiredDataMask*/ requiredDataMask,
|
|
/*freeData*/ nullptr,
|
|
/*isDisabled*/ isDisabled,
|
|
/*updateDepsgraph*/ updateDepsgraph,
|
|
/*dependsOnTime*/ nullptr,
|
|
/*dependsOnNormals*/ nullptr,
|
|
/*foreachIDLink*/ foreachIDLink,
|
|
/*foreachTexLink*/ nullptr,
|
|
/*freeRuntimeData*/ nullptr,
|
|
/*panelRegister*/ panelRegister,
|
|
/*blendWrite*/ nullptr,
|
|
/*blendRead*/ nullptr,
|
|
};
|