Use a consistent style for declaring the names of struct members in their declarations. Note that this convention was already used in many places but not everywhere. Remove spaces around the text (matching commented arguments) with the advantage that the the spell checking utility skips these terms. Making it possible to extract & validate these comments automatically. Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo` which were using brief descriptions.
144 lines
3.8 KiB
C
144 lines
3.8 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup modifiers
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*/
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLT_translation.h"
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#include "DNA_key_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "BKE_key.h"
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#include "BKE_particle.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "MOD_modifiertypes.h"
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#include "UI_resources.h"
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static void deformVerts(ModifierData *UNUSED(md),
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const ModifierEvalContext *ctx,
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Mesh *UNUSED(mesh),
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float (*vertexCos)[3],
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int verts_num)
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{
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Key *key = BKE_key_from_object(ctx->object);
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if (key && key->block.first) {
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int deformedVerts_tot;
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BKE_key_evaluate_object_ex(
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ctx->object, &deformedVerts_tot, (float *)vertexCos, sizeof(*vertexCos) * verts_num, NULL);
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}
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}
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static void deformMatrices(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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float (*defMats)[3][3],
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int verts_num)
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{
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Key *key = BKE_key_from_object(ctx->object);
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KeyBlock *kb = BKE_keyblock_from_object(ctx->object);
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(void)vertexCos; /* unused */
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if (kb && kb->totelem == verts_num && kb != key->refkey) {
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float scale[3][3];
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int a;
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if (ctx->object->shapeflag & OB_SHAPE_LOCK) {
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scale_m3_fl(scale, 1);
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}
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else {
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scale_m3_fl(scale, kb->curval);
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}
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for (a = 0; a < verts_num; a++) {
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copy_m3_m3(defMats[a], scale);
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}
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}
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deformVerts(md, ctx, mesh, vertexCos, verts_num);
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}
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static void deformVertsEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *UNUSED(editData),
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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Key *key = BKE_key_from_object(ctx->object);
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if (key && key->type == KEY_RELATIVE) {
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deformVerts(md, ctx, mesh, vertexCos, verts_num);
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}
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}
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static void deformMatricesEM(ModifierData *UNUSED(md),
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const ModifierEvalContext *ctx,
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struct BMEditMesh *UNUSED(editData),
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Mesh *UNUSED(mesh),
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float (*vertexCos)[3],
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float (*defMats)[3][3],
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int verts_num)
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{
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Key *key = BKE_key_from_object(ctx->object);
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KeyBlock *kb = BKE_keyblock_from_object(ctx->object);
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(void)vertexCos; /* unused */
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if (kb && kb->totelem == verts_num && kb != key->refkey) {
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float scale[3][3];
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scale_m3_fl(scale, kb->curval);
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for (int a = 0; a < verts_num; a++) {
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copy_m3_m3(defMats[a], scale);
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}
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}
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}
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ModifierTypeInfo modifierType_ShapeKey = {
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/*name*/ N_("ShapeKey"),
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/*structName*/ "ShapeKeyModifierData",
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/*structSize*/ sizeof(ShapeKeyModifierData),
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/*srna*/ &RNA_Modifier,
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/*type*/ eModifierTypeType_OnlyDeform,
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/*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
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eModifierTypeFlag_SupportsEditmode,
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/*icon*/ ICON_DOT,
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/*copyData*/ NULL,
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/*deformVerts*/ deformVerts,
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/*deformMatrices*/ deformMatrices,
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/*deformVertsEM*/ deformVertsEM,
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/*deformMatricesEM*/ deformMatricesEM,
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/*modifyMesh*/ NULL,
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/*modifyGeometrySet*/ NULL,
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/*initData*/ NULL,
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/*requiredDataMask*/ NULL,
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/*freeData*/ NULL,
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/*isDisabled*/ NULL,
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/*updateDepsgraph*/ NULL,
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/*dependsOnTime*/ NULL,
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/*dependsOnNormals*/ NULL,
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/*foreachIDLink*/ NULL,
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/*foreachTexLink*/ NULL,
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/*freeRuntimeData*/ NULL,
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/*panelRegister*/ NULL,
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/*blendWrite*/ NULL,
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/*blendRead*/ NULL,
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};
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