1574 lines
48 KiB
C++
1574 lines
48 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2012 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup render
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*/
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#include <cstring>
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_threads.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_ccg.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_lib_id.h"
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#include "BKE_material.h"
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#include "BKE_mesh.hh"
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#include "BKE_mesh_tangent.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_subsurf.h"
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#include "DEG_depsgraph.h"
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#include "RE_multires_bake.h"
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#include "RE_pipeline.h"
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#include "RE_texture.h"
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#include "RE_texture_margin.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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using MPassKnownData = void (*)(DerivedMesh *lores_dm,
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DerivedMesh *hires_dm,
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void *thread_data,
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void *bake_data,
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ImBuf *ibuf,
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const int face_index,
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const int lvl,
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const float st[2],
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float tangmat[3][3],
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const int x,
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const int y);
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using MInitBakeData = void *(*)(MultiresBakeRender *bkr, ImBuf *ibuf);
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using MFreeBakeData = void (*)(void *bake_data);
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struct MultiresBakeResult {
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float height_min, height_max;
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};
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struct MResolvePixelData {
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const float (*vert_positions)[3];
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const blender::float3 *vert_normals;
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int verts_num;
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const MPoly *polys;
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const int *material_indices;
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const int *corner_verts;
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const bool *sharp_faces;
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float (*mloopuv)[2];
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float uv_offset[2];
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const MLoopTri *mlooptri;
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float *pvtangent;
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const blender::float3 *poly_normals;
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int w, h;
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int tri_index;
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DerivedMesh *lores_dm, *hires_dm;
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int lvl;
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void *thread_data;
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void *bake_data;
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ImBuf *ibuf;
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MPassKnownData pass_data;
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/* material aligned UV array */
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Image **image_array;
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};
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using MFlushPixel = void (*)(const MResolvePixelData *data, const int x, const int y);
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struct MBakeRast {
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int w, h;
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char *texels;
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const MResolvePixelData *data;
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MFlushPixel flush_pixel;
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bool *do_update;
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};
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struct MHeightBakeData {
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float *heights;
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DerivedMesh *ssdm;
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const int *orig_index_mp_to_orig;
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};
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struct MNormalBakeData {
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const int *orig_index_mp_to_orig;
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};
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struct BakeImBufuserData {
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float *displacement_buffer;
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char *mask_buffer;
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};
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static void multiresbake_get_normal(const MResolvePixelData *data,
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const int tri_num,
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const int vert_index,
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float r_normal[3])
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{
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const int poly_index = data->mlooptri[tri_num].poly;
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const MPoly &poly = data->polys[poly_index];
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const bool smoothnormal = !(data->sharp_faces && data->sharp_faces[poly_index]);
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if (smoothnormal) {
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const int vi = data->corner_verts[data->mlooptri[tri_num].tri[vert_index]];
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copy_v3_v3(r_normal, data->vert_normals[vi]);
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}
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else {
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if (data->poly_normals) {
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copy_v3_v3(r_normal, data->poly_normals[poly_index]);
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}
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else {
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copy_v3_v3(
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r_normal,
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blender::bke::mesh::poly_normal_calc(
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{reinterpret_cast<const blender::float3 *>(data->vert_positions), data->verts_num},
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{&data->corner_verts[poly.loopstart], poly.totloop}));
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}
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}
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}
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static void init_bake_rast(MBakeRast *bake_rast,
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const ImBuf *ibuf,
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const MResolvePixelData *data,
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MFlushPixel flush_pixel,
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bool *do_update)
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{
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BakeImBufuserData *userdata = (BakeImBufuserData *)ibuf->userdata;
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memset(bake_rast, 0, sizeof(MBakeRast));
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bake_rast->texels = userdata->mask_buffer;
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bake_rast->w = ibuf->x;
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bake_rast->h = ibuf->y;
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bake_rast->data = data;
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bake_rast->flush_pixel = flush_pixel;
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bake_rast->do_update = do_update;
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}
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static void flush_pixel(const MResolvePixelData *data, const int x, const int y)
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{
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const float st[2] = {(x + 0.5f) / data->w + data->uv_offset[0],
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(y + 0.5f) / data->h + data->uv_offset[1]};
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const float *st0, *st1, *st2;
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const float *tang0, *tang1, *tang2;
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float no0[3], no1[3], no2[3];
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float fUV[2], from_tang[3][3], to_tang[3][3];
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float u, v, w, sign;
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int r;
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st0 = data->mloopuv[data->mlooptri[data->tri_index].tri[0]];
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st1 = data->mloopuv[data->mlooptri[data->tri_index].tri[1]];
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st2 = data->mloopuv[data->mlooptri[data->tri_index].tri[2]];
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multiresbake_get_normal(data, data->tri_index, 0, no0); /* can optimize these 3 into one call */
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multiresbake_get_normal(data, data->tri_index, 1, no1);
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multiresbake_get_normal(data, data->tri_index, 2, no2);
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resolve_tri_uv_v2(fUV, st, st0, st1, st2);
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u = fUV[0];
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v = fUV[1];
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w = 1 - u - v;
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if (data->pvtangent) {
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tang0 = data->pvtangent + data->mlooptri[data->tri_index].tri[0] * 4;
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tang1 = data->pvtangent + data->mlooptri[data->tri_index].tri[1] * 4;
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tang2 = data->pvtangent + data->mlooptri[data->tri_index].tri[2] * 4;
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/* the sign is the same at all face vertices for any non degenerate face.
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* Just in case we clamp the interpolated value though. */
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sign = (tang0[3] * u + tang1[3] * v + tang2[3] * w) < 0 ? (-1.0f) : 1.0f;
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/* this sequence of math is designed specifically as is with great care
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* to be compatible with our shader. Please don't change without good reason. */
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for (r = 0; r < 3; r++) {
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from_tang[0][r] = tang0[r] * u + tang1[r] * v + tang2[r] * w;
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from_tang[2][r] = no0[r] * u + no1[r] * v + no2[r] * w;
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}
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cross_v3_v3v3(from_tang[1], from_tang[2], from_tang[0]); /* `B = sign * cross(N, T)` */
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mul_v3_fl(from_tang[1], sign);
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invert_m3_m3(to_tang, from_tang);
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}
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else {
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zero_m3(to_tang);
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}
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data->pass_data(data->lores_dm,
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data->hires_dm,
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data->thread_data,
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data->bake_data,
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data->ibuf,
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data->tri_index,
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data->lvl,
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st,
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to_tang,
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x,
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y);
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}
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static void set_rast_triangle(const MBakeRast *bake_rast, const int x, const int y)
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{
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const int w = bake_rast->w;
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const int h = bake_rast->h;
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if (x >= 0 && x < w && y >= 0 && y < h) {
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if ((bake_rast->texels[y * w + x]) == 0) {
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bake_rast->texels[y * w + x] = FILTER_MASK_USED;
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flush_pixel(bake_rast->data, x, y);
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if (bake_rast->do_update) {
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*bake_rast->do_update = true;
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}
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}
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}
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}
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static void rasterize_half(const MBakeRast *bake_rast,
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const float s0_s,
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const float t0_s,
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const float s1_s,
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const float t1_s,
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const float s0_l,
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const float t0_l,
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const float s1_l,
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const float t1_l,
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const int y0_in,
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const int y1_in,
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const int is_mid_right)
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{
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const int s_stable = fabsf(t1_s - t0_s) > FLT_EPSILON ? 1 : 0;
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const int l_stable = fabsf(t1_l - t0_l) > FLT_EPSILON ? 1 : 0;
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const int w = bake_rast->w;
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const int h = bake_rast->h;
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int y, y0, y1;
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if (y1_in <= 0 || y0_in >= h) {
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return;
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}
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y0 = y0_in < 0 ? 0 : y0_in;
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y1 = y1_in >= h ? h : y1_in;
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for (y = y0; y < y1; y++) {
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/*-b(x-x0) + a(y-y0) = 0 */
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int iXl, iXr, x;
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float x_l = s_stable != 0 ? (s0_s + (((s1_s - s0_s) * (y - t0_s)) / (t1_s - t0_s))) : s0_s;
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float x_r = l_stable != 0 ? (s0_l + (((s1_l - s0_l) * (y - t0_l)) / (t1_l - t0_l))) : s0_l;
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if (is_mid_right != 0) {
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std::swap(x_l, x_r);
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}
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iXl = int(ceilf(x_l));
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iXr = int(ceilf(x_r));
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if (iXr > 0 && iXl < w) {
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iXl = iXl < 0 ? 0 : iXl;
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iXr = iXr >= w ? w : iXr;
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for (x = iXl; x < iXr; x++) {
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set_rast_triangle(bake_rast, x, y);
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}
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}
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}
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}
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static void bake_rasterize(const MBakeRast *bake_rast,
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const float st0_in[2],
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const float st1_in[2],
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const float st2_in[2])
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{
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const int w = bake_rast->w;
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const int h = bake_rast->h;
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float slo = st0_in[0] * w - 0.5f;
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float tlo = st0_in[1] * h - 0.5f;
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float smi = st1_in[0] * w - 0.5f;
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float tmi = st1_in[1] * h - 0.5f;
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float shi = st2_in[0] * w - 0.5f;
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float thi = st2_in[1] * h - 0.5f;
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int is_mid_right = 0, ylo, yhi, yhi_beg;
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/* skip degenerates */
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if ((slo == smi && tlo == tmi) || (slo == shi && tlo == thi) || (smi == shi && tmi == thi)) {
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return;
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}
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/* sort by T */
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if (tlo > tmi && tlo > thi) {
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std::swap(shi, slo);
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std::swap(thi, tlo);
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}
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else if (tmi > thi) {
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std::swap(shi, smi);
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std::swap(thi, tmi);
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}
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if (tlo > tmi) {
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std::swap(slo, smi);
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std::swap(tlo, tmi);
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}
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/* check if mid point is to the left or to the right of the lo-hi edge */
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is_mid_right = (-(shi - slo) * (tmi - thi) + (thi - tlo) * (smi - shi)) > 0 ? 1 : 0;
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ylo = int(ceilf(tlo));
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yhi_beg = int(ceilf(tmi));
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yhi = int(ceilf(thi));
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// if (fTmi>ceilf(fTlo))
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rasterize_half(bake_rast, slo, tlo, smi, tmi, slo, tlo, shi, thi, ylo, yhi_beg, is_mid_right);
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rasterize_half(bake_rast, smi, tmi, shi, thi, slo, tlo, shi, thi, yhi_beg, yhi, is_mid_right);
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}
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static int multiresbake_test_break(MultiresBakeRender *bkr)
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{
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if (!bkr->stop) {
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/* this means baker is executed outside from job system */
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return 0;
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}
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return *bkr->stop || G.is_break;
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}
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/* **** Threading routines **** */
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struct MultiresBakeQueue {
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int cur_tri;
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int tot_tri;
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SpinLock spin;
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};
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struct MultiresBakeThread {
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/* this data is actually shared between all the threads */
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MultiresBakeQueue *queue;
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MultiresBakeRender *bkr;
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Image *image;
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void *bake_data;
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/* thread-specific data */
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MBakeRast bake_rast;
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MResolvePixelData data;
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/* displacement-specific data */
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float height_min, height_max;
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};
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static int multires_bake_queue_next_tri(MultiresBakeQueue *queue)
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{
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int face = -1;
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/* TODO: it could worth making it so thread will handle neighbor faces
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* for better memory cache utilization
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*/
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BLI_spin_lock(&queue->spin);
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if (queue->cur_tri < queue->tot_tri) {
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face = queue->cur_tri;
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queue->cur_tri++;
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}
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BLI_spin_unlock(&queue->spin);
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return face;
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}
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static void *do_multires_bake_thread(void *data_v)
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{
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MultiresBakeThread *handle = (MultiresBakeThread *)data_v;
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MResolvePixelData *data = &handle->data;
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MBakeRast *bake_rast = &handle->bake_rast;
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MultiresBakeRender *bkr = handle->bkr;
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int tri_index;
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while ((tri_index = multires_bake_queue_next_tri(handle->queue)) >= 0) {
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const MLoopTri *lt = &data->mlooptri[tri_index];
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const short mat_nr = data->material_indices == nullptr ? 0 : data->material_indices[lt->poly];
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const float(*mloopuv)[2] = data->mloopuv;
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if (multiresbake_test_break(bkr)) {
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break;
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}
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Image *tri_image = mat_nr < bkr->ob_image.len ? bkr->ob_image.array[mat_nr] : nullptr;
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if (tri_image != handle->image) {
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continue;
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}
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data->tri_index = tri_index;
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float uv[3][2];
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sub_v2_v2v2(uv[0], mloopuv[lt->tri[0]], data->uv_offset);
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sub_v2_v2v2(uv[1], mloopuv[lt->tri[1]], data->uv_offset);
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sub_v2_v2v2(uv[2], mloopuv[lt->tri[2]], data->uv_offset);
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bake_rasterize(bake_rast, uv[0], uv[1], uv[2]);
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/* tag image buffer for refresh */
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if (data->ibuf->rect_float) {
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data->ibuf->userflags |= IB_RECT_INVALID;
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}
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data->ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
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/* update progress */
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BLI_spin_lock(&handle->queue->spin);
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bkr->baked_faces++;
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if (bkr->do_update) {
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*bkr->do_update = true;
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}
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if (bkr->progress) {
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*bkr->progress = (float(bkr->baked_objects) +
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float(bkr->baked_faces) / handle->queue->tot_tri) /
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bkr->tot_obj;
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}
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BLI_spin_unlock(&handle->queue->spin);
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}
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return nullptr;
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}
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/* some of arrays inside ccgdm are lazy-initialized, which will generally
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* require lock around accessing such data
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* this function will ensure all arrays are allocated before threading started
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*/
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static void init_ccgdm_arrays(DerivedMesh *dm)
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{
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CCGElem **grid_data;
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CCGKey key;
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int grid_size;
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const int *grid_offset;
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grid_size = dm->getGridSize(dm);
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grid_data = dm->getGridData(dm);
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grid_offset = dm->getGridOffset(dm);
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dm->getGridKey(dm, &key);
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(void)grid_size;
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(void)grid_data;
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(void)grid_offset;
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}
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static void do_multires_bake(MultiresBakeRender *bkr,
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Image *ima,
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ImageTile *tile,
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ImBuf *ibuf,
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bool require_tangent,
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MPassKnownData passKnownData,
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MInitBakeData initBakeData,
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MFreeBakeData freeBakeData,
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MultiresBakeResult *result)
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{
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DerivedMesh *dm = bkr->lores_dm;
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const MLoopTri *mlooptri = dm->getLoopTriArray(dm);
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const int lvl = bkr->lvl;
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int tot_tri = dm->getNumLoopTri(dm);
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if (tot_tri < 1) {
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return;
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}
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MultiresBakeThread *handles;
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MultiresBakeQueue queue;
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const float(*positions)[3] = (float(*)[3])dm->getVertArray(dm);
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const MPoly *polys = dm->getPolyArray(dm);
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float(*mloopuv)[2] = static_cast<float(*)[2]>(dm->getLoopDataArray(dm, CD_PROP_FLOAT2));
|
|
float *pvtangent = nullptr;
|
|
|
|
ListBase threads;
|
|
int i, tot_thread = bkr->threads > 0 ? bkr->threads : BLI_system_thread_count();
|
|
|
|
void *bake_data = nullptr;
|
|
|
|
Mesh *temp_mesh = BKE_mesh_new_nomain(
|
|
dm->getNumVerts(dm), dm->getNumEdges(dm), dm->getNumLoops(dm), dm->getNumPolys(dm));
|
|
memcpy(temp_mesh->vert_positions_for_write().data(),
|
|
positions,
|
|
temp_mesh->totvert * sizeof(float[3]));
|
|
temp_mesh->edges_for_write().copy_from({dm->getEdgeArray(dm), temp_mesh->totedge});
|
|
temp_mesh->polys_for_write().copy_from({dm->getPolyArray(dm), temp_mesh->totpoly});
|
|
temp_mesh->corner_verts_for_write().copy_from({dm->getCornerVertArray(dm), temp_mesh->totloop});
|
|
temp_mesh->corner_edges_for_write().copy_from({dm->getCornerEdgeArray(dm), temp_mesh->totloop});
|
|
const blender::Span<blender::float3> vert_normals = temp_mesh->vert_normals();
|
|
const blender::Span<blender::float3> poly_normals = temp_mesh->poly_normals();
|
|
|
|
if (require_tangent) {
|
|
if (CustomData_get_layer_index(&dm->loopData, CD_TANGENT) == -1) {
|
|
BKE_mesh_calc_loop_tangent_ex(
|
|
positions,
|
|
dm->getPolyArray(dm),
|
|
dm->getNumPolys(dm),
|
|
dm->getCornerVertArray(dm),
|
|
dm->getLoopTriArray(dm),
|
|
dm->getNumLoopTri(dm),
|
|
static_cast<const bool *>(
|
|
CustomData_get_layer_named(&dm->polyData, CD_PROP_BOOL, "sharp_face")),
|
|
&dm->loopData,
|
|
true,
|
|
nullptr,
|
|
0,
|
|
reinterpret_cast<const float(*)[3]>(vert_normals.data()),
|
|
reinterpret_cast<const float(*)[3]>(poly_normals.data()),
|
|
(const float(*)[3])dm->getLoopDataArray(dm, CD_NORMAL),
|
|
(const float(*)[3])dm->getVertDataArray(dm, CD_ORCO), /* May be nullptr. */
|
|
/* result */
|
|
&dm->loopData,
|
|
dm->getNumLoops(dm),
|
|
&dm->tangent_mask);
|
|
}
|
|
|
|
pvtangent = static_cast<float *>(DM_get_loop_data_layer(dm, CD_TANGENT));
|
|
}
|
|
|
|
/* all threads shares the same custom bake data */
|
|
if (initBakeData) {
|
|
bake_data = initBakeData(bkr, ibuf);
|
|
}
|
|
|
|
if (tot_thread > 1) {
|
|
BLI_threadpool_init(&threads, do_multires_bake_thread, tot_thread);
|
|
}
|
|
|
|
handles = MEM_cnew_array<MultiresBakeThread>(tot_thread, "do_multires_bake handles");
|
|
|
|
init_ccgdm_arrays(bkr->hires_dm);
|
|
|
|
/* faces queue */
|
|
queue.cur_tri = 0;
|
|
queue.tot_tri = tot_tri;
|
|
BLI_spin_init(&queue.spin);
|
|
|
|
/* fill in threads handles */
|
|
for (i = 0; i < tot_thread; i++) {
|
|
MultiresBakeThread *handle = &handles[i];
|
|
|
|
handle->bkr = bkr;
|
|
handle->image = ima;
|
|
handle->queue = &queue;
|
|
|
|
handle->data.polys = polys;
|
|
handle->data.material_indices = static_cast<const int *>(
|
|
CustomData_get_layer_named(&dm->polyData, CD_PROP_INT32, "material_index"));
|
|
handle->data.sharp_faces = static_cast<const bool *>(
|
|
CustomData_get_layer_named(&dm->polyData, CD_PROP_BOOL, "sharp_face"));
|
|
handle->data.vert_positions = positions;
|
|
handle->data.vert_normals = vert_normals.data();
|
|
handle->data.verts_num = dm->getNumVerts(dm);
|
|
handle->data.mloopuv = mloopuv;
|
|
BKE_image_get_tile_uv(ima, tile->tile_number, handle->data.uv_offset);
|
|
handle->data.mlooptri = mlooptri;
|
|
handle->data.corner_verts = dm->getCornerVertArray(dm);
|
|
handle->data.pvtangent = pvtangent;
|
|
handle->data.poly_normals = poly_normals.data(); /* don't strictly need this */
|
|
handle->data.w = ibuf->x;
|
|
handle->data.h = ibuf->y;
|
|
handle->data.lores_dm = dm;
|
|
handle->data.hires_dm = bkr->hires_dm;
|
|
handle->data.lvl = lvl;
|
|
handle->data.pass_data = passKnownData;
|
|
handle->data.thread_data = handle;
|
|
handle->data.bake_data = bake_data;
|
|
handle->data.ibuf = ibuf;
|
|
|
|
handle->height_min = FLT_MAX;
|
|
handle->height_max = -FLT_MAX;
|
|
|
|
init_bake_rast(&handle->bake_rast, ibuf, &handle->data, flush_pixel, bkr->do_update);
|
|
|
|
if (tot_thread > 1) {
|
|
BLI_threadpool_insert(&threads, handle);
|
|
}
|
|
}
|
|
|
|
/* run threads */
|
|
if (tot_thread > 1) {
|
|
BLI_threadpool_end(&threads);
|
|
}
|
|
else {
|
|
do_multires_bake_thread(&handles[0]);
|
|
}
|
|
|
|
/* construct bake result */
|
|
result->height_min = handles[0].height_min;
|
|
result->height_max = handles[0].height_max;
|
|
|
|
for (i = 1; i < tot_thread; i++) {
|
|
result->height_min = min_ff(result->height_min, handles[i].height_min);
|
|
result->height_max = max_ff(result->height_max, handles[i].height_max);
|
|
}
|
|
|
|
BLI_spin_end(&queue.spin);
|
|
|
|
/* finalize baking */
|
|
if (freeBakeData) {
|
|
freeBakeData(bake_data);
|
|
}
|
|
|
|
MEM_freeN(handles);
|
|
|
|
BKE_id_free(nullptr, temp_mesh);
|
|
}
|
|
|
|
/* mode = 0: interpolate normals,
|
|
* mode = 1: interpolate coord */
|
|
static void interp_bilinear_grid(
|
|
CCGKey *key, CCGElem *grid, float crn_x, float crn_y, int mode, float res[3])
|
|
{
|
|
int x0, x1, y0, y1;
|
|
float u, v;
|
|
float data[4][3];
|
|
|
|
x0 = int(crn_x);
|
|
x1 = x0 >= (key->grid_size - 1) ? (key->grid_size - 1) : (x0 + 1);
|
|
|
|
y0 = int(crn_y);
|
|
y1 = y0 >= (key->grid_size - 1) ? (key->grid_size - 1) : (y0 + 1);
|
|
|
|
u = crn_x - x0;
|
|
v = crn_y - y0;
|
|
|
|
if (mode == 0) {
|
|
copy_v3_v3(data[0], CCG_grid_elem_no(key, grid, x0, y0));
|
|
copy_v3_v3(data[1], CCG_grid_elem_no(key, grid, x1, y0));
|
|
copy_v3_v3(data[2], CCG_grid_elem_no(key, grid, x1, y1));
|
|
copy_v3_v3(data[3], CCG_grid_elem_no(key, grid, x0, y1));
|
|
}
|
|
else {
|
|
copy_v3_v3(data[0], CCG_grid_elem_co(key, grid, x0, y0));
|
|
copy_v3_v3(data[1], CCG_grid_elem_co(key, grid, x1, y0));
|
|
copy_v3_v3(data[2], CCG_grid_elem_co(key, grid, x1, y1));
|
|
copy_v3_v3(data[3], CCG_grid_elem_co(key, grid, x0, y1));
|
|
}
|
|
|
|
interp_bilinear_quad_v3(data, u, v, res);
|
|
}
|
|
|
|
static void get_ccgdm_data(DerivedMesh *lodm,
|
|
DerivedMesh *hidm,
|
|
const int *index_mp_to_orig,
|
|
const int lvl,
|
|
const MLoopTri *lt,
|
|
const float u,
|
|
const float v,
|
|
float co[3],
|
|
float n[3])
|
|
{
|
|
CCGElem **grid_data;
|
|
CCGKey key;
|
|
float crn_x, crn_y;
|
|
int grid_size, S, face_side;
|
|
int *grid_offset, g_index;
|
|
int poly_index = lt->poly;
|
|
|
|
grid_size = hidm->getGridSize(hidm);
|
|
grid_data = hidm->getGridData(hidm);
|
|
grid_offset = hidm->getGridOffset(hidm);
|
|
hidm->getGridKey(hidm, &key);
|
|
|
|
if (lvl == 0) {
|
|
face_side = (grid_size << 1) - 1;
|
|
|
|
const MPoly &poly = lodm->getPolyArray(lodm)[poly_index];
|
|
g_index = grid_offset[poly_index];
|
|
S = mdisp_rot_face_to_crn(
|
|
&poly, face_side, u * (face_side - 1), v * (face_side - 1), &crn_x, &crn_y);
|
|
}
|
|
else {
|
|
/* number of faces per grid side */
|
|
int polys_per_grid_side = (1 << (lvl - 1));
|
|
/* get the original cage face index */
|
|
int cage_face_index = index_mp_to_orig ? index_mp_to_orig[poly_index] : poly_index;
|
|
/* local offset in total cage face grids
|
|
* `(1 << (2 * lvl))` is number of all polys for one cage face */
|
|
int loc_cage_poly_ofs = poly_index % (1 << (2 * lvl));
|
|
/* local offset in the vertex grid itself */
|
|
int cell_index = loc_cage_poly_ofs % (polys_per_grid_side * polys_per_grid_side);
|
|
int cell_side = (grid_size - 1) / polys_per_grid_side;
|
|
/* row and column based on grid side */
|
|
int row = cell_index / polys_per_grid_side;
|
|
int col = cell_index % polys_per_grid_side;
|
|
|
|
/* S is the vertex whose grid we are examining */
|
|
S = poly_index / (1 << (2 * (lvl - 1))) - grid_offset[cage_face_index];
|
|
/* get offset of grid data for original cage face */
|
|
g_index = grid_offset[cage_face_index];
|
|
|
|
crn_y = (row * cell_side) + u * cell_side;
|
|
crn_x = (col * cell_side) + v * cell_side;
|
|
}
|
|
|
|
CLAMP(crn_x, 0.0f, grid_size);
|
|
CLAMP(crn_y, 0.0f, grid_size);
|
|
|
|
if (n != nullptr) {
|
|
interp_bilinear_grid(&key, grid_data[g_index + S], crn_x, crn_y, 0, n);
|
|
}
|
|
|
|
if (co != nullptr) {
|
|
interp_bilinear_grid(&key, grid_data[g_index + S], crn_x, crn_y, 1, co);
|
|
}
|
|
}
|
|
|
|
/* mode = 0: interpolate normals,
|
|
* mode = 1: interpolate coord */
|
|
|
|
static void interp_bilinear_mpoly(DerivedMesh *dm,
|
|
const int *corner_verts,
|
|
const MPoly &poly,
|
|
const float u,
|
|
const float v,
|
|
const int mode,
|
|
float res[3])
|
|
{
|
|
float data[4][3];
|
|
|
|
if (mode == 0) {
|
|
dm->getVertNo(dm, corner_verts[poly.loopstart], data[0]);
|
|
dm->getVertNo(dm, corner_verts[poly.loopstart + 1], data[1]);
|
|
dm->getVertNo(dm, corner_verts[poly.loopstart + 2], data[2]);
|
|
dm->getVertNo(dm, corner_verts[poly.loopstart + 3], data[3]);
|
|
}
|
|
else {
|
|
dm->getVertCo(dm, corner_verts[poly.loopstart], data[0]);
|
|
dm->getVertCo(dm, corner_verts[poly.loopstart + 1], data[1]);
|
|
dm->getVertCo(dm, corner_verts[poly.loopstart + 2], data[2]);
|
|
dm->getVertCo(dm, corner_verts[poly.loopstart + 3], data[3]);
|
|
}
|
|
|
|
interp_bilinear_quad_v3(data, u, v, res);
|
|
}
|
|
|
|
static void interp_barycentric_mlooptri(DerivedMesh *dm,
|
|
const int *corner_verts,
|
|
const MLoopTri *lt,
|
|
const float u,
|
|
const float v,
|
|
const int mode,
|
|
float res[3])
|
|
{
|
|
float data[3][3];
|
|
|
|
if (mode == 0) {
|
|
dm->getVertNo(dm, corner_verts[lt->tri[0]], data[0]);
|
|
dm->getVertNo(dm, corner_verts[lt->tri[1]], data[1]);
|
|
dm->getVertNo(dm, corner_verts[lt->tri[2]], data[2]);
|
|
}
|
|
else {
|
|
dm->getVertCo(dm, corner_verts[lt->tri[0]], data[0]);
|
|
dm->getVertCo(dm, corner_verts[lt->tri[1]], data[1]);
|
|
dm->getVertCo(dm, corner_verts[lt->tri[2]], data[2]);
|
|
}
|
|
|
|
interp_barycentric_tri_v3(data, u, v, res);
|
|
}
|
|
|
|
/* **************** Displacement Baker **************** */
|
|
|
|
static void *init_heights_data(MultiresBakeRender *bkr, ImBuf *ibuf)
|
|
{
|
|
MHeightBakeData *height_data;
|
|
DerivedMesh *lodm = bkr->lores_dm;
|
|
BakeImBufuserData *userdata = static_cast<BakeImBufuserData *>(ibuf->userdata);
|
|
|
|
if (userdata->displacement_buffer == nullptr) {
|
|
userdata->displacement_buffer = MEM_cnew_array<float>(ibuf->x * ibuf->y,
|
|
"MultiresBake heights");
|
|
}
|
|
|
|
height_data = MEM_cnew<MHeightBakeData>("MultiresBake heightData");
|
|
|
|
height_data->heights = userdata->displacement_buffer;
|
|
|
|
if (!bkr->use_lores_mesh) {
|
|
SubsurfModifierData smd = {{nullptr}};
|
|
int ss_lvl = bkr->tot_lvl - bkr->lvl;
|
|
|
|
CLAMP(ss_lvl, 0, 6);
|
|
|
|
if (ss_lvl > 0) {
|
|
smd.levels = smd.renderLevels = ss_lvl;
|
|
smd.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES;
|
|
smd.quality = 3;
|
|
|
|
height_data->ssdm = subsurf_make_derived_from_derived(
|
|
bkr->lores_dm, &smd, bkr->scene, nullptr, SubsurfFlags(0));
|
|
init_ccgdm_arrays(height_data->ssdm);
|
|
}
|
|
}
|
|
|
|
height_data->orig_index_mp_to_orig = static_cast<const int *>(
|
|
lodm->getPolyDataArray(lodm, CD_ORIGINDEX));
|
|
|
|
return (void *)height_data;
|
|
}
|
|
|
|
static void free_heights_data(void *bake_data)
|
|
{
|
|
MHeightBakeData *height_data = (MHeightBakeData *)bake_data;
|
|
|
|
if (height_data->ssdm) {
|
|
height_data->ssdm->release(height_data->ssdm);
|
|
}
|
|
|
|
MEM_freeN(height_data);
|
|
}
|
|
|
|
/* MultiresBake callback for heights baking
|
|
* general idea:
|
|
* - find coord of point with specified UV in hi-res mesh (let's call it p1)
|
|
* - find coord of point and normal with specified UV in lo-res mesh (or subdivided lo-res
|
|
* mesh to make texture smoother) let's call this point p0 and n.
|
|
* - height wound be dot(n, p1-p0) */
|
|
static void apply_heights_callback(DerivedMesh *lores_dm,
|
|
DerivedMesh *hires_dm,
|
|
void *thread_data_v,
|
|
void *bake_data,
|
|
ImBuf *ibuf,
|
|
const int tri_index,
|
|
const int lvl,
|
|
const float st[2],
|
|
float /*tangmat*/[3][3],
|
|
const int x,
|
|
const int y)
|
|
{
|
|
const MLoopTri *lt = lores_dm->getLoopTriArray(lores_dm) + tri_index;
|
|
const int *corner_verts = lores_dm->getCornerVertArray(lores_dm);
|
|
const MPoly &poly = lores_dm->getPolyArray(lores_dm)[lt->poly];
|
|
float(*mloopuv)[2] = static_cast<float(*)[2]>(
|
|
lores_dm->getLoopDataArray(lores_dm, CD_PROP_FLOAT2));
|
|
MHeightBakeData *height_data = (MHeightBakeData *)bake_data;
|
|
MultiresBakeThread *thread_data = (MultiresBakeThread *)thread_data_v;
|
|
float uv[2], *st0, *st1, *st2, *st3;
|
|
int pixel = ibuf->x * y + x;
|
|
float vec[3], p0[3], p1[3], n[3], len;
|
|
|
|
/* ideally we would work on triangles only, however, we rely on quads to get orthogonal
|
|
* coordinates for use in grid space (triangle barycentric is not orthogonal) */
|
|
if (poly.totloop == 4) {
|
|
st0 = mloopuv[poly.loopstart];
|
|
st1 = mloopuv[poly.loopstart + 1];
|
|
st2 = mloopuv[poly.loopstart + 2];
|
|
st3 = mloopuv[poly.loopstart + 3];
|
|
resolve_quad_uv_v2(uv, st, st0, st1, st2, st3);
|
|
}
|
|
else {
|
|
st0 = mloopuv[lt->tri[0]];
|
|
st1 = mloopuv[lt->tri[1]];
|
|
st2 = mloopuv[lt->tri[2]];
|
|
resolve_tri_uv_v2(uv, st, st0, st1, st2);
|
|
}
|
|
|
|
clamp_v2(uv, 0.0f, 1.0f);
|
|
|
|
get_ccgdm_data(
|
|
lores_dm, hires_dm, height_data->orig_index_mp_to_orig, lvl, lt, uv[0], uv[1], p1, nullptr);
|
|
|
|
if (height_data->ssdm) {
|
|
get_ccgdm_data(lores_dm,
|
|
height_data->ssdm,
|
|
height_data->orig_index_mp_to_orig,
|
|
0,
|
|
lt,
|
|
uv[0],
|
|
uv[1],
|
|
p0,
|
|
n);
|
|
}
|
|
else {
|
|
if (poly.totloop == 4) {
|
|
interp_bilinear_mpoly(lores_dm, corner_verts, poly, uv[0], uv[1], 1, p0);
|
|
interp_bilinear_mpoly(lores_dm, corner_verts, poly, uv[0], uv[1], 0, n);
|
|
}
|
|
else {
|
|
interp_barycentric_mlooptri(lores_dm, corner_verts, lt, uv[0], uv[1], 1, p0);
|
|
interp_barycentric_mlooptri(lores_dm, corner_verts, lt, uv[0], uv[1], 0, n);
|
|
}
|
|
}
|
|
|
|
sub_v3_v3v3(vec, p1, p0);
|
|
len = dot_v3v3(n, vec);
|
|
|
|
height_data->heights[pixel] = len;
|
|
|
|
thread_data->height_min = min_ff(thread_data->height_min, len);
|
|
thread_data->height_max = max_ff(thread_data->height_max, len);
|
|
|
|
if (ibuf->rect_float) {
|
|
float *rrgbf = ibuf->rect_float + pixel * 4;
|
|
rrgbf[0] = rrgbf[1] = rrgbf[2] = len;
|
|
rrgbf[3] = 1.0f;
|
|
}
|
|
else {
|
|
char *rrgb = (char *)ibuf->rect + pixel * 4;
|
|
rrgb[0] = rrgb[1] = rrgb[2] = unit_float_to_uchar_clamp(len);
|
|
rrgb[3] = 255;
|
|
}
|
|
}
|
|
|
|
/* **************** Normal Maps Baker **************** */
|
|
|
|
static void *init_normal_data(MultiresBakeRender *bkr, ImBuf * /*ibuf*/)
|
|
{
|
|
MNormalBakeData *normal_data;
|
|
DerivedMesh *lodm = bkr->lores_dm;
|
|
|
|
normal_data = MEM_cnew<MNormalBakeData>("MultiresBake normalData");
|
|
|
|
normal_data->orig_index_mp_to_orig = static_cast<const int *>(
|
|
lodm->getPolyDataArray(lodm, CD_ORIGINDEX));
|
|
|
|
return (void *)normal_data;
|
|
}
|
|
|
|
static void free_normal_data(void *bake_data)
|
|
{
|
|
MNormalBakeData *normal_data = (MNormalBakeData *)bake_data;
|
|
|
|
MEM_freeN(normal_data);
|
|
}
|
|
|
|
/**
|
|
* MultiresBake callback for normals' baking.
|
|
*
|
|
* General idea:
|
|
* - Find coord and normal of point with specified UV in hi-res mesh.
|
|
* - Multiply it by tangmat.
|
|
* - Vector in color space would be `norm(vec) / 2 + (0.5, 0.5, 0.5)`.
|
|
*/
|
|
static void apply_tangmat_callback(DerivedMesh *lores_dm,
|
|
DerivedMesh *hires_dm,
|
|
void * /*thread_data*/,
|
|
void *bake_data,
|
|
ImBuf *ibuf,
|
|
const int tri_index,
|
|
const int lvl,
|
|
const float st[2],
|
|
float tangmat[3][3],
|
|
const int x,
|
|
const int y)
|
|
{
|
|
const MLoopTri *lt = lores_dm->getLoopTriArray(lores_dm) + tri_index;
|
|
const MPoly &poly = lores_dm->getPolyArray(lores_dm)[lt->poly];
|
|
float(*mloopuv)[2] = static_cast<float(*)[2]>(
|
|
lores_dm->getLoopDataArray(lores_dm, CD_PROP_FLOAT2));
|
|
MNormalBakeData *normal_data = (MNormalBakeData *)bake_data;
|
|
float uv[2], *st0, *st1, *st2, *st3;
|
|
int pixel = ibuf->x * y + x;
|
|
float n[3], vec[3], tmp[3] = {0.5, 0.5, 0.5};
|
|
|
|
/* ideally we would work on triangles only, however, we rely on quads to get orthogonal
|
|
* coordinates for use in grid space (triangle barycentric is not orthogonal) */
|
|
if (poly.totloop == 4) {
|
|
st0 = mloopuv[poly.loopstart];
|
|
st1 = mloopuv[poly.loopstart + 1];
|
|
st2 = mloopuv[poly.loopstart + 2];
|
|
st3 = mloopuv[poly.loopstart + 3];
|
|
resolve_quad_uv_v2(uv, st, st0, st1, st2, st3);
|
|
}
|
|
else {
|
|
st0 = mloopuv[lt->tri[0]];
|
|
st1 = mloopuv[lt->tri[1]];
|
|
st2 = mloopuv[lt->tri[2]];
|
|
resolve_tri_uv_v2(uv, st, st0, st1, st2);
|
|
}
|
|
|
|
clamp_v2(uv, 0.0f, 1.0f);
|
|
|
|
get_ccgdm_data(
|
|
lores_dm, hires_dm, normal_data->orig_index_mp_to_orig, lvl, lt, uv[0], uv[1], nullptr, n);
|
|
|
|
mul_v3_m3v3(vec, tangmat, n);
|
|
normalize_v3_length(vec, 0.5);
|
|
add_v3_v3(vec, tmp);
|
|
|
|
if (ibuf->rect_float) {
|
|
float *rrgbf = ibuf->rect_float + pixel * 4;
|
|
rrgbf[0] = vec[0];
|
|
rrgbf[1] = vec[1];
|
|
rrgbf[2] = vec[2];
|
|
rrgbf[3] = 1.0f;
|
|
}
|
|
else {
|
|
uchar *rrgb = (uchar *)ibuf->rect + pixel * 4;
|
|
rgb_float_to_uchar(rrgb, vec);
|
|
rrgb[3] = 255;
|
|
}
|
|
}
|
|
|
|
/* TODO: restore ambient occlusion baking support, using BLI BVH? */
|
|
#if 0
|
|
/* **************** Ambient Occlusion Baker **************** */
|
|
|
|
/* Must be a power of two. */
|
|
# define MAX_NUMBER_OF_AO_RAYS 1024
|
|
|
|
static ushort ao_random_table_1[MAX_NUMBER_OF_AO_RAYS];
|
|
static ushort ao_random_table_2[MAX_NUMBER_OF_AO_RAYS];
|
|
|
|
static void init_ao_random(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_NUMBER_OF_AO_RAYS; i++) {
|
|
ao_random_table_1[i] = rand() & 0xffff;
|
|
ao_random_table_2[i] = rand() & 0xffff;
|
|
}
|
|
}
|
|
|
|
static ushort get_ao_random1(const int i)
|
|
{
|
|
return ao_random_table_1[i & (MAX_NUMBER_OF_AO_RAYS - 1)];
|
|
}
|
|
|
|
static ushort get_ao_random2(const int i)
|
|
{
|
|
return ao_random_table_2[i & (MAX_NUMBER_OF_AO_RAYS - 1)];
|
|
}
|
|
|
|
static void build_permutation_table(ushort permutation[],
|
|
ushort temp_permutation[],
|
|
const int number_of_rays,
|
|
const int is_first_perm_table)
|
|
{
|
|
int i, k;
|
|
|
|
for (i = 0; i < number_of_rays; i++) {
|
|
temp_permutation[i] = i;
|
|
}
|
|
|
|
for (i = 0; i < number_of_rays; i++) {
|
|
const uint nr_entries_left = number_of_rays - i;
|
|
ushort rnd = is_first_perm_table != false ? get_ao_random1(i) : get_ao_random2(i);
|
|
const ushort entry = rnd % nr_entries_left;
|
|
|
|
/* pull entry */
|
|
permutation[i] = temp_permutation[entry];
|
|
|
|
/* delete entry */
|
|
for (k = entry; k < nr_entries_left - 1; k++) {
|
|
temp_permutation[k] = temp_permutation[k + 1];
|
|
}
|
|
}
|
|
|
|
/* verify permutation table
|
|
* every entry must appear exactly once
|
|
*/
|
|
# if 0
|
|
for (i = 0; i < number_of_rays; i++) temp_permutation[i] = 0;
|
|
for (i = 0; i < number_of_rays; i++) ++temp_permutation[permutation[i]];
|
|
for (i = 0; i < number_of_rays; i++) BLI_assert(temp_permutation[i] == 1);
|
|
# endif
|
|
}
|
|
|
|
static void create_ao_raytree(MultiresBakeRender *bkr, MAOBakeData *ao_data)
|
|
{
|
|
DerivedMesh *hidm = bkr->hires_dm;
|
|
RayObject *raytree;
|
|
RayFace *face;
|
|
CCGElem **grid_data;
|
|
CCGKey key;
|
|
int grids_num, grid_size /*, face_side */, faces_num;
|
|
int i;
|
|
|
|
grids_num = hidm->getNumGrids(hidm);
|
|
grid_size = hidm->getGridSize(hidm);
|
|
grid_data = hidm->getGridData(hidm);
|
|
hidm->getGridKey(hidm, &key);
|
|
|
|
/* face_side = (grid_size << 1) - 1; */ /* UNUSED */
|
|
faces_num = grids_num * (grid_size - 1) * (grid_size - 1);
|
|
|
|
raytree = ao_data->raytree = RE_rayobject_create(
|
|
bkr->raytrace_structure, faces_num, bkr->octree_resolution);
|
|
face = ao_data->rayfaces = (RayFace *)MEM_callocN(faces_num * sizeof(RayFace),
|
|
"ObjectRen faces");
|
|
|
|
for (i = 0; i < grids_num; i++) {
|
|
int x, y;
|
|
for (x = 0; x < grid_size - 1; x++) {
|
|
for (y = 0; y < grid_size - 1; y++) {
|
|
float co[4][3];
|
|
|
|
copy_v3_v3(co[0], CCG_grid_elem_co(&key, grid_data[i], x, y));
|
|
copy_v3_v3(co[1], CCG_grid_elem_co(&key, grid_data[i], x, y + 1));
|
|
copy_v3_v3(co[2], CCG_grid_elem_co(&key, grid_data[i], x + 1, y + 1));
|
|
copy_v3_v3(co[3], CCG_grid_elem_co(&key, grid_data[i], x + 1, y));
|
|
|
|
RE_rayface_from_coords(face, ao_data, face, co[0], co[1], co[2], co[3]);
|
|
RE_rayobject_add(raytree, RE_rayobject_unalignRayFace(face));
|
|
|
|
face++;
|
|
}
|
|
}
|
|
}
|
|
|
|
RE_rayobject_done(raytree);
|
|
}
|
|
|
|
static void *init_ao_data(MultiresBakeRender *bkr, ImBuf */*ibuf*/)
|
|
{
|
|
MAOBakeData *ao_data;
|
|
DerivedMesh *lodm = bkr->lores_dm;
|
|
ushort *temp_permutation_table;
|
|
size_t permutation_size;
|
|
|
|
init_ao_random();
|
|
|
|
ao_data = MEM_callocN(sizeof(MAOBakeData), "MultiresBake aoData");
|
|
|
|
ao_data->number_of_rays = bkr->number_of_rays;
|
|
ao_data->bias = bkr->bias;
|
|
|
|
ao_data->orig_index_mp_to_orig = lodm->getPolyDataArray(lodm, CD_ORIGINDEX);
|
|
|
|
create_ao_raytree(bkr, ao_data);
|
|
|
|
/* initialize permutation tables */
|
|
permutation_size = sizeof(ushort) * bkr->number_of_rays;
|
|
ao_data->permutation_table_1 = MEM_callocN(permutation_size, "multires AO baker perm1");
|
|
ao_data->permutation_table_2 = MEM_callocN(permutation_size, "multires AO baker perm2");
|
|
temp_permutation_table = MEM_callocN(permutation_size, "multires AO baker temp perm");
|
|
|
|
build_permutation_table(
|
|
ao_data->permutation_table_1, temp_permutation_table, bkr->number_of_rays, 1);
|
|
build_permutation_table(
|
|
ao_data->permutation_table_2, temp_permutation_table, bkr->number_of_rays, 0);
|
|
|
|
MEM_freeN(temp_permutation_table);
|
|
|
|
return (void *)ao_data;
|
|
}
|
|
|
|
static void free_ao_data(void *bake_data)
|
|
{
|
|
MAOBakeData *ao_data = (MAOBakeData *)bake_data;
|
|
|
|
RE_rayobject_free(ao_data->raytree);
|
|
MEM_freeN(ao_data->rayfaces);
|
|
|
|
MEM_freeN(ao_data->permutation_table_1);
|
|
MEM_freeN(ao_data->permutation_table_2);
|
|
|
|
MEM_freeN(ao_data);
|
|
}
|
|
|
|
/* builds an X and a Y axis from the given Z axis */
|
|
static void build_coordinate_frame(float axisX[3], float axisY[3], const float axisZ[3])
|
|
{
|
|
const float faX = fabsf(axisZ[0]);
|
|
const float faY = fabsf(axisZ[1]);
|
|
const float faZ = fabsf(axisZ[2]);
|
|
|
|
if (faX <= faY && faX <= faZ) {
|
|
const float len = sqrtf(axisZ[1] * axisZ[1] + axisZ[2] * axisZ[2]);
|
|
axisY[0] = 0;
|
|
axisY[1] = axisZ[2] / len;
|
|
axisY[2] = -axisZ[1] / len;
|
|
cross_v3_v3v3(axisX, axisY, axisZ);
|
|
}
|
|
else if (faY <= faZ) {
|
|
const float len = sqrtf(axisZ[0] * axisZ[0] + axisZ[2] * axisZ[2]);
|
|
axisX[0] = axisZ[2] / len;
|
|
axisX[1] = 0;
|
|
axisX[2] = -axisZ[0] / len;
|
|
cross_v3_v3v3(axisY, axisZ, axisX);
|
|
}
|
|
else {
|
|
const float len = sqrtf(axisZ[0] * axisZ[0] + axisZ[1] * axisZ[1]);
|
|
axisX[0] = axisZ[1] / len;
|
|
axisX[1] = -axisZ[0] / len;
|
|
axisX[2] = 0;
|
|
cross_v3_v3v3(axisY, axisZ, axisX);
|
|
}
|
|
}
|
|
|
|
/* return false if nothing was hit and true otherwise */
|
|
static int trace_ao_ray(MAOBakeData *ao_data, float ray_start[3], float ray_direction[3])
|
|
{
|
|
Isect isect = {{0}};
|
|
|
|
isect.dist = RE_RAYTRACE_MAXDIST;
|
|
copy_v3_v3(isect.start, ray_start);
|
|
copy_v3_v3(isect.dir, ray_direction);
|
|
isect.lay = -1;
|
|
|
|
normalize_v3(isect.dir);
|
|
|
|
return RE_rayobject_raycast(ao_data->raytree, &isect);
|
|
}
|
|
|
|
static void apply_ao_callback(DerivedMesh *lores_dm,
|
|
DerivedMesh *hires_dm,
|
|
void */*thread_data*/,
|
|
void *bake_data,
|
|
ImBuf *ibuf,
|
|
const int tri_index,
|
|
const int lvl,
|
|
const float st[2],
|
|
float /*tangmat[3][3]*/,
|
|
const int x,
|
|
const int y)
|
|
{
|
|
const MLoopTri *lt = lores_dm->getLoopTriArray(lores_dm) + tri_index;
|
|
const MPoly &poly = lores_dm->getPolyArray(lores_dm) [lt->poly];
|
|
float (*mloopuv)[2] = lores_dm->getLoopDataArray(lores_dm, CD_PROP_FLOAT2);
|
|
MAOBakeData *ao_data = (MAOBakeData *)bake_data;
|
|
|
|
int i, k, perm_ofs;
|
|
float pos[3], nrm[3];
|
|
float cen[3];
|
|
float axisX[3], axisY[3], axisZ[3];
|
|
float shadow = 0;
|
|
float value;
|
|
int pixel = ibuf->x * y + x;
|
|
float uv[2], *st0, *st1, *st2, *st3;
|
|
|
|
/* ideally we would work on triangles only, however, we rely on quads to get orthogonal
|
|
* coordinates for use in grid space (triangle barycentric is not orthogonal) */
|
|
if (poly.totloop == 4) {
|
|
st0 = mloopuv[poly.loopstart];
|
|
st1 = mloopuv[poly.loopstart + 1];
|
|
st2 = mloopuv[poly.loopstart + 2];
|
|
st3 = mloopuv[poly.loopstart + 3];
|
|
resolve_quad_uv_v2(uv, st, st0, st1, st2, st3);
|
|
}
|
|
else {
|
|
st0 = mloopuv[lt->tri[0]];
|
|
st1 = mloopuv[lt->tri[1]];
|
|
st2 = mloopuv[lt->tri[2]];
|
|
resolve_tri_uv_v2(uv, st, st0, st1, st2);
|
|
}
|
|
|
|
clamp_v2(uv, 0.0f, 1.0f);
|
|
|
|
get_ccgdm_data(
|
|
lores_dm, hires_dm, ao_data->orig_index_mp_to_orig, lvl, lt, uv[0], uv[1], pos, nrm);
|
|
|
|
/* offset ray origin by user bias along normal */
|
|
for (i = 0; i < 3; i++) {
|
|
cen[i] = pos[i] + ao_data->bias * nrm[i];
|
|
}
|
|
|
|
/* build tangent frame */
|
|
for (i = 0; i < 3; i++) {
|
|
axisZ[i] = nrm[i];
|
|
}
|
|
|
|
build_coordinate_frame(axisX, axisY, axisZ);
|
|
|
|
/* static noise */
|
|
perm_ofs = (get_ao_random2(get_ao_random1(x) + y)) & (MAX_NUMBER_OF_AO_RAYS - 1);
|
|
|
|
/* importance sample shadow rays (cosine weighted) */
|
|
for (i = 0; i < ao_data->number_of_rays; i++) {
|
|
int hit_something;
|
|
|
|
/* use N-Rooks to distribute our N ray samples across
|
|
* a multi-dimensional domain (2D)
|
|
*/
|
|
const ushort I =
|
|
ao_data->permutation_table_1[(i + perm_ofs) % ao_data->number_of_rays];
|
|
const ushort J = ao_data->permutation_table_2[i];
|
|
|
|
const float JitPh = (get_ao_random2(I + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
|
|
float(MAX_NUMBER_OF_AO_RAYS);
|
|
const float JitTh = (get_ao_random1(J + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
|
|
float(MAX_NUMBER_OF_AO_RAYS);
|
|
const float SiSqPhi = (I + JitPh) / ao_data->number_of_rays;
|
|
const float Theta = float(2 * M_PI) * ((J + JitTh) / ao_data->number_of_rays);
|
|
|
|
/* this gives results identical to the so-called cosine
|
|
* weighted distribution relative to the north pole.
|
|
*/
|
|
float SiPhi = sqrtf(SiSqPhi);
|
|
float CoPhi = SiSqPhi < 1.0f ? sqrtf(1.0f - SiSqPhi) : 0;
|
|
float CoThe = cosf(Theta);
|
|
float SiThe = sinf(Theta);
|
|
|
|
const float dx = CoThe * CoPhi;
|
|
const float dy = SiThe * CoPhi;
|
|
const float dz = SiPhi;
|
|
|
|
/* transform ray direction out of tangent frame */
|
|
float dv[3];
|
|
for (k = 0; k < 3; k++) {
|
|
dv[k] = axisX[k] * dx + axisY[k] * dy + axisZ[k] * dz;
|
|
}
|
|
|
|
hit_something = trace_ao_ray(ao_data, cen, dv);
|
|
|
|
if (hit_something != 0) {
|
|
shadow += 1;
|
|
}
|
|
}
|
|
|
|
value = 1.0f - (shadow / ao_data->number_of_rays);
|
|
|
|
if (ibuf->rect_float) {
|
|
float *rrgbf = ibuf->rect_float + pixel * 4;
|
|
rrgbf[0] = rrgbf[1] = rrgbf[2] = value;
|
|
rrgbf[3] = 1.0f;
|
|
}
|
|
else {
|
|
uchar *rrgb = (uchar *)ibuf->rect + pixel * 4;
|
|
rrgb[0] = rrgb[1] = rrgb[2] = unit_float_to_uchar_clamp(value);
|
|
rrgb[3] = 255;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* ******$***************** Post processing ************************* */
|
|
|
|
static void bake_ibuf_filter(ImBuf *ibuf,
|
|
char *mask,
|
|
const int margin,
|
|
const char margin_type,
|
|
DerivedMesh *dm,
|
|
const float uv_offset[2])
|
|
{
|
|
/* must check before filtering */
|
|
const bool is_new_alpha = (ibuf->planes != R_IMF_PLANES_RGBA) && BKE_imbuf_alpha_test(ibuf);
|
|
|
|
if (margin) {
|
|
switch (margin_type) {
|
|
case R_BAKE_ADJACENT_FACES:
|
|
RE_generate_texturemargin_adjacentfaces_dm(ibuf, mask, margin, dm, uv_offset);
|
|
break;
|
|
default:
|
|
/* fall through */
|
|
case R_BAKE_EXTEND:
|
|
IMB_filter_extend(ibuf, mask, margin);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* if the bake results in new alpha then change the image setting */
|
|
if (is_new_alpha) {
|
|
ibuf->planes = R_IMF_PLANES_RGBA;
|
|
}
|
|
else {
|
|
if (margin && ibuf->planes != R_IMF_PLANES_RGBA) {
|
|
/* clear alpha added by filtering */
|
|
IMB_rectfill_alpha(ibuf, 1.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void bake_ibuf_normalize_displacement(ImBuf *ibuf,
|
|
const float *displacement,
|
|
const char *mask,
|
|
float displacement_min,
|
|
float displacement_max)
|
|
{
|
|
int i;
|
|
const float *current_displacement = displacement;
|
|
const char *current_mask = mask;
|
|
float max_distance;
|
|
|
|
max_distance = max_ff(fabsf(displacement_min), fabsf(displacement_max));
|
|
|
|
for (i = 0; i < ibuf->x * ibuf->y; i++) {
|
|
if (*current_mask == FILTER_MASK_USED) {
|
|
float normalized_displacement;
|
|
|
|
if (max_distance > 1e-5f) {
|
|
normalized_displacement = (*current_displacement + max_distance) / (max_distance * 2);
|
|
}
|
|
else {
|
|
normalized_displacement = 0.5f;
|
|
}
|
|
|
|
if (ibuf->rect_float) {
|
|
/* currently baking happens to RGBA only */
|
|
float *fp = ibuf->rect_float + i * 4;
|
|
fp[0] = fp[1] = fp[2] = normalized_displacement;
|
|
fp[3] = 1.0f;
|
|
}
|
|
|
|
if (ibuf->rect) {
|
|
uchar *cp = (uchar *)(ibuf->rect + i);
|
|
cp[0] = cp[1] = cp[2] = unit_float_to_uchar_clamp(normalized_displacement);
|
|
cp[3] = 255;
|
|
}
|
|
}
|
|
|
|
current_displacement++;
|
|
current_mask++;
|
|
}
|
|
}
|
|
|
|
/* **************** Common functions public API relates on **************** */
|
|
|
|
static void count_images(MultiresBakeRender *bkr)
|
|
{
|
|
BLI_listbase_clear(&bkr->image);
|
|
bkr->tot_image = 0;
|
|
|
|
for (int i = 0; i < bkr->ob_image.len; i++) {
|
|
Image *ima = bkr->ob_image.array[i];
|
|
if (ima) {
|
|
ima->id.tag &= ~LIB_TAG_DOIT;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < bkr->ob_image.len; i++) {
|
|
Image *ima = bkr->ob_image.array[i];
|
|
if (ima) {
|
|
if ((ima->id.tag & LIB_TAG_DOIT) == 0) {
|
|
LinkData *data = BLI_genericNodeN(ima);
|
|
BLI_addtail(&bkr->image, data);
|
|
bkr->tot_image++;
|
|
ima->id.tag |= LIB_TAG_DOIT;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < bkr->ob_image.len; i++) {
|
|
Image *ima = bkr->ob_image.array[i];
|
|
if (ima) {
|
|
ima->id.tag &= ~LIB_TAG_DOIT;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void bake_images(MultiresBakeRender *bkr, MultiresBakeResult *result)
|
|
{
|
|
LinkData *link;
|
|
|
|
for (link = static_cast<LinkData *>(bkr->image.first); link; link = link->next) {
|
|
Image *ima = (Image *)link->data;
|
|
|
|
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
|
|
ImageUser iuser;
|
|
BKE_imageuser_default(&iuser);
|
|
iuser.tile = tile->tile_number;
|
|
|
|
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, nullptr);
|
|
|
|
if (ibuf->x > 0 && ibuf->y > 0) {
|
|
BakeImBufuserData *userdata = MEM_cnew<BakeImBufuserData>("MultiresBake userdata");
|
|
userdata->mask_buffer = MEM_cnew_array<char>(ibuf->y * ibuf->x, "MultiresBake imbuf mask");
|
|
ibuf->userdata = userdata;
|
|
|
|
switch (bkr->mode) {
|
|
case RE_BAKE_NORMALS:
|
|
do_multires_bake(bkr,
|
|
ima,
|
|
tile,
|
|
ibuf,
|
|
true,
|
|
apply_tangmat_callback,
|
|
init_normal_data,
|
|
free_normal_data,
|
|
result);
|
|
break;
|
|
case RE_BAKE_DISPLACEMENT:
|
|
do_multires_bake(bkr,
|
|
ima,
|
|
tile,
|
|
ibuf,
|
|
false,
|
|
apply_heights_callback,
|
|
init_heights_data,
|
|
free_heights_data,
|
|
result);
|
|
break;
|
|
/* TODO: restore ambient occlusion baking support. */
|
|
#if 0
|
|
case RE_BAKE_AO:
|
|
do_multires_bake(bkr, ima, tile, ibuf, false, apply_ao_callback, init_ao_data, free_ao_data, result);
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
BKE_image_release_ibuf(ima, ibuf, nullptr);
|
|
}
|
|
|
|
ima->id.tag |= LIB_TAG_DOIT;
|
|
}
|
|
}
|
|
|
|
static void finish_images(MultiresBakeRender *bkr, MultiresBakeResult *result)
|
|
{
|
|
LinkData *link;
|
|
bool use_displacement_buffer = bkr->mode == RE_BAKE_DISPLACEMENT;
|
|
|
|
for (link = static_cast<LinkData *>(bkr->image.first); link; link = link->next) {
|
|
Image *ima = (Image *)link->data;
|
|
|
|
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
|
|
ImageUser iuser;
|
|
BKE_imageuser_default(&iuser);
|
|
iuser.tile = tile->tile_number;
|
|
|
|
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, nullptr);
|
|
BakeImBufuserData *userdata = (BakeImBufuserData *)ibuf->userdata;
|
|
|
|
if (ibuf->x <= 0 || ibuf->y <= 0) {
|
|
continue;
|
|
}
|
|
|
|
if (use_displacement_buffer) {
|
|
bake_ibuf_normalize_displacement(ibuf,
|
|
userdata->displacement_buffer,
|
|
userdata->mask_buffer,
|
|
result->height_min,
|
|
result->height_max);
|
|
}
|
|
|
|
float uv_offset[2];
|
|
BKE_image_get_tile_uv(ima, tile->tile_number, uv_offset);
|
|
|
|
bake_ibuf_filter(ibuf,
|
|
userdata->mask_buffer,
|
|
bkr->bake_margin,
|
|
bkr->bake_margin_type,
|
|
bkr->lores_dm,
|
|
uv_offset);
|
|
|
|
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
|
|
BKE_image_mark_dirty(ima, ibuf);
|
|
|
|
if (ibuf->rect_float) {
|
|
ibuf->userflags |= IB_RECT_INVALID;
|
|
}
|
|
|
|
if (ibuf->mipmap[0]) {
|
|
ibuf->userflags |= IB_MIPMAP_INVALID;
|
|
imb_freemipmapImBuf(ibuf);
|
|
}
|
|
|
|
if (ibuf->userdata) {
|
|
if (userdata->displacement_buffer) {
|
|
MEM_freeN(userdata->displacement_buffer);
|
|
}
|
|
|
|
MEM_freeN(userdata->mask_buffer);
|
|
MEM_freeN(userdata);
|
|
ibuf->userdata = nullptr;
|
|
}
|
|
|
|
BKE_image_release_ibuf(ima, ibuf, nullptr);
|
|
DEG_id_tag_update(&ima->id, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RE_multires_bake_images(MultiresBakeRender *bkr)
|
|
{
|
|
MultiresBakeResult result;
|
|
|
|
count_images(bkr);
|
|
bake_images(bkr, &result);
|
|
finish_images(bkr, &result);
|
|
}
|