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blender-archive/source/blender/render/intern/pipeline.h

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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2006 Blender Foundation. All rights reserved. */
/** \file
* \ingroup render
*/
#pragma once
struct Render;
struct RenderData;
struct RenderLayer;
struct RenderResult;
#ifdef __cplusplus
extern "C" {
#endif
struct RenderLayer *render_get_single_layer(struct Render *re, struct RenderResult *rr);
void render_copy_renderdata(struct RenderData *to, struct RenderData *from);
#ifdef __cplusplus
}
#endif